Yes and amd and nvidia reddit are full of people with random issues as well, but that's not representative of the whole, people that don't have problems aren't making threads or calling support just to say everything is fine, you simply don't hear them but they tend to be the vast majority, unless there's actually something wrong and the company issues a statement/recall.you must have incredible luck then, everyone i've talked to about it (granted it's only been one or two people) said they always have issues updating it, never works, has to retry 20 times over multiple OS restarts, etc
If it looks like the picture, pretty much looks like Xbox's store and the phone app.The verge article mentions they have a new refreshed UI that went live today. I just hope I don't have to reinstall Indy Jones cause I want to play tonight.
what you said is true but not so sure about the xbox app working smoothly for the vast majority, the reason i brought it up is because most apps do work fine through a process known as quality assurance, somehow this one app sticks out from all the rest i've used over the years as simply not working, not updating properly, acting kind of like it's installing and working but then not actually working, and in the worst case, preventing me from running installed games unless the app updates, which it then fails to do, so i literally can't play any games installed through it. i've never witnessed an app so poorly tested and designed like that before.Yes and amd and nvidia reddit are full of people with random issues as well, but that's not representative of the whole, people that don't have problems aren't making threads or calling support just to say everything is fine, you simply don't hear them but they tend to be the vast majority, unless there's actually something wrong and the company issues a statement/recall.
I never had issues with it tbh, the only time I had something wrong it wasn't even from it: it was that Rage 2 automatically saves every config change you do and one of them outright crashes the game and if you try to open again it will crash, had to delete the .ini to reset to default.you must have incredible luck then, everyone i've talked to about it (granted it's only been one or two people) said they always have issues updating it, never works, has to retry 20 times over multiple OS restarts, etc
i always keep win 10 up to date and there has been the occasional time where the xbox app does update properly, and it seems to get better as time goes on, but I think it's more of an issue with UWP, MS should have just stayed with win32 but they forced UWP, some say this was an attempt to further monopolize the industryI never had issues with it tbh, the only time I had something wrong it wasn't even from it: it was that Rage 2 automatically saves every config change you do and one of them outright crashes the game and if you try to open again it will crash, had to delete the .ini to reset to default.
Honestly I never had a lot of the Windows 10 issues, might be an exception, but perhaps is it because I always let it update? Every time I had suspicions of windows screwing up something it turned out to be the specific software or something related to it, the only time I've ever had of Windows screwing up was when they removed the SafeDisc process in an Windows Vista/7 update, this made disc drives unable to run games who used this DRM such as Stalker Clear Sky and Civilization IV.
Sure, and that's your experience and I'm not discounting it.i've never witnessed an app so poorly tested and designed like that before.
I'd place it above UPlay and I haven't tried the Amazon Launcher even though I have a lot of games because of Prime. UPlay I associate with everything wrong with publisher launchers. That was a piece of shit. Today's current Ubisoft Connect still worse than Xbox. I associate Ubisoft Connect with, fail to pull cloud save, fail to upload cloud save, please sign in again no session found (like I exited the game. what do you mean you can't find my session. I was in 10 seconds ago). Ubisoft PC game launcher software is impressively a piece of shit for having about 15 years of iterating on their software. Origin wasn't bad for at launch, they just practically did no improvements to it for the rest of its years and then the EA App comes out and it's practically the same level of usability. EA too over a decade of pretty much no improvements along with regressions. That client though I think was better than EGS but I imagine it being not worth the effort for whatever process it was to list games in Origin because damn near no one did. Which then to EGS which releases in 2018 but doesn't release self publishing tools until end of 2023. After Stardock decided they didn't want to be a PC store with Impulse anymore and sold it to GameStop, every PC storefront has been fumbling every step of the way. Like they take minimum viable product as, it runs, rather than minimal viable product to be competitive in the current marketForget Steam. The Xbox app is worse than:
- UPlay
- EGS
- Origin
- Twitch/ Amazon Launcher
- GOG Connect
And every other superfluous launcher available. It’s a giant piece of shit and actively steered me away from gamepass. Getting updates is a huge chore through Windows and some games would refuse to install at all.
Good luck but thats impossible. Steam is no longer just an app. It's a community. These dumb-ass corporations like Epic/EA/Ubisoft and MS are clueless af and are trying to compete with not just a store app, but basically a social platform.
This is awesome.More than 100 of these new titles are also Xbox Play Anywhere, so if you buy the Xbox console version then you can play the Xbox PC version too. “Universal Xbox ownership, as well as universal cloud saves on Xbox, and cross-play between Xbox versions on console and PC (and other platforms, at the developer’s discretion) are awesome features players love,”
I rank the stores
1 Steam
2 Xbox
3 Epic
4 Cog
5 Ubi
The Epic store is just a store but Steam and Xbox are ecosystems.
I hear you on that one, but looking at the new app now - it seems they... have? It took me to purchase in the xbox app and, I didn't buy, but it seemed pretty seamless.Until they decouple Xbox App from the horrendous Windows Store, it’s still going to be a large pile of .
It's better now than a few years ago. It's still a mess though. I have multiple versions of the same Forzas in my library for example.The app is good but it's nowhere near as good as GOG or Steam
The idea that Valve managed to make PC gaming on Windows a success and denied Microsoft that money still rankles with MS top brass to this day. I still remember when they tried the UWP shit way back when. Valve was founded by ex-Microsoft people too so that adds to the asspain.
I actually think that Microsoft are on a collision course with Valve in the long-term. They clearly think of the PC arena as "theirs" and they have a unique market power and integration with Windows to be able to make a PC platform that competes with Steam.
The 100m sub plan has been largely abandoned by this point. They're not trying to get to 100m by brute force anymore, to the point where Satya has removed GP numbers from his KPIs.
I get it, it's fun to meme on that plan's failure, but that plan is past-tense by now.
I've been doing some thinking about this, and what I think they're trying to do with this is to see if they can:
- Energize more Xbox users, where they have a lot of GP penetration, to play COD and away from things like Fortnite or Apex where they only get %30 to a game where they get %100. Even if they lose out on the $70 entry price, that's a worthwhile risk-reward for them.
- Convince Steam users to take a sub in GP and see if they can steal an audience from there, if they manage to convert even %10 of Steam COD players to GP then that's a massive win of its own. This is why PC Gamepass is still very competitive in terms of pricing.
I really don't think people see how much competitive pressure Valve has to face in an environment where Xbox is not the spearhead of Microsoft's gaming efforts.
Microsoft is already recentering around Windows and PC being the main aim (this is another reason why they're pushing influencers to the 'who needs consoles anymore, PC is the way' narrative), and they have a lot of control over Windows and how it integrates with gaming, control that no competitor to Valve has ever had.
Microsoft has significantly more resources than Valve and EGS combined, not just in terms of money, they control Windows, which is an access point for the vast majority of Steam users. Microsoft can make Windows have new gaming focused features that only integrate with its store (things like Rest mode or Quick Resume etc), that would be a way to stand out from Valve's offering in a way Valve can't really combat (and if they play it right, they won't have to face much antitrust scrutiny, they aren't forced to make features that benefit their competitor).
This is why Valve is investing in Linux. They know that Microsoft will be coming after them in some way (and they already tried with UWP, look at Gabe's statement about W8).
Additionally, with the Activision purchase, Microsoft controls Battle.net, which is a launcher that has a sizable amount of users, they're not starting from scratch here. It's only a matter of time until they decide that Elder Scrolls 6 etc etc should be launching on there instead. With Xbox downsizing they will need to extract more from PC gamers.
I think that Gamepass on Steam is not beneficial to either party (Valve gets less money than if they just sell the games, and Microsoft has to share the much smaller sub revenue with them), they may sweet talk in public about how they'd love to get it there, but there's a reason the service never landed on Steam in almost 5 years of operation now.
I talked about it yesterday, but Microsoft is far closer to doing this than Sony is (and have far greater imperatives to do it).
Not only do they have big IP leverage (something like ES6 exclusivity or a big Minecraft update can do wonders for this storefront), they also control Windows and can integrate it with their storefront (really, storefronts, they also own Bethesda and Battle.net) in a way that Valve simply couldn't match.
Honestly speaking? Because they were so busy trying to fuck with Sony that Valve stole the PC gaming market from under them.
I think Microsoft now not only have the big IPs that can and likely will bring gamers over by force (let's be real, no one is going to ignore or boycott Elder Scrolls 6 or the new COD), but they can also tweak Windows to help add features that no other storefront can have: Quick Resume, Rest Mode, native RGB in-game integration etc etc.
These are both things that Epic or GOG have never had at their disposal.
Came here for this.
It’s same backend. It’s still integrated MS store which is the main issue.I hear you on that one, but looking at the new app now - it seems they... have? It took me to purchase in the xbox app and, I didn't buy, but it seemed pretty seamless.
It's a start.
I am gonna pull a O onQ123 and take my victory lap because I have called this move since April 2024 at the very least.
If anyone thinks Microsoft is going to play nice with Valve after they snatched the PC Gaming market from underneath them then you need your head checked. The only reason they kept releasing games day 1 on Steam is because they were a weak publisher that simply needed to.
Microsoft is not Epic or GOG, they have a lot of tools they can use to create an edge over Steam and potentially really hurt Valve:
This is why Valve is doing hardware, they need to supercharge Steam OS's share in the PC player market ASAP in order to be more robust against this exact kind of attack.
- Must-have content that is simply not easy to replace for PC players like Elder Scrolls, Fallout, DOOM etc.
- The ability to do feature integration with Windows (can implement things like quick resume rest mode etc and make it only work on their stuff).
- Cloud streaming (which would potentially enable them to sell game units to players with weak rigs).
- Contacts with devs/publishers and money for moneyhatting.
- Much, MUCH greater reach with OEMs and chipmakers for hardware initiatives.
Receipts for my victory lap: