The Witcher 3 | Review Thread

I'm having trouble trying to keep up with the thread. It's going fast for me. I make a comment on page 12, and refresh the page and it's on page 13.
 
if i were to guess, there are quests which have you looking for items, but in doing so would actually give you more perspective of the world instead of it being "another fetch quest", because 1) it extrapolates on the world, surrounds, political climate and 2) tells a personal story of the npc relative to what's happening with the world.

in essence, you "collect" something but the big difference being you don't just go from here to there to do something. you do it because it opens up a viewpoint, a side story, or something that is actually of value story-wise and immersion-wise.

so i don't view it as fetch quests, really. there's only so much you can do with video games, sadly. you either go to a place to kill something or collect something. sadly, those are the interactions prevalent in games.

That "Cargo" Quest they showed off is a good example. A lot of people in that thread immediately dismissed it as a fetch quest.. and it totally is a quest where an NPC asks you to go get something for them. However, it also tells a story with a twist, has you make some tough decisions, and further adds layers to the world surrounding you.

In contrast, certain other games would simple have you get the item for the NPC, get some Exp and go about your day.
 
Ugh...I have my copy pre-ordered from Best Buy...$40 with GCU and a $10 rewards certificate, but won't be able to play until the 29th. That is going to be a brutal, brutal wait.
 
RE Fetch Quests: Seems the main quests are the culprit, and I could see how: you're probably tasks with far reaching "get X of Y" to progress. But most reviews don't paint fetch quests in the same way people are familiar with from the likes of Inquisition and Skyrim. Most reviews praise context and development of quests. Most quests in games can be distilled down to basics of fetch, but context is key. And that context, along with ramifications, sound like the game's biggest strength.

Precisely. I truly think this game is what I've been hoping to play for the past two years.
 

For the purposes of this review, I played The Witcher 3 on PS4, which features 1080p visuals, with a 30 frames-per-second cap. Unfortunately that latter figure is noticeable all too often, especially when you're outside, moving the camera about, and fighting multiple enemies. I have to give it to CD Projekt RED for creating a beautiful, vast universe with very little in the way of load times, but the console edition does feel like a compromise. If you have the rig, I highly recommend taking a look at the PC version, though I haven't had a chance to test out its stability just yet.

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That "Cargo" Quest they showed off is a good example. A lot of people in that thread immediately dismissed it as a fetch quest.. and it totally is a quest where an NPC asks you to go get something for them. However, it also tells a story with a twist, has you make some tough decisions, and further adds layers to the world surrounding you.

In contrast, certain other games would simple have you get the item for the NPC, get some Exp and go about your day.

Exactly, they are only "fetch quests" if you're not paying any attention to the context. At the end of the day a "quest" has to ask you to do something, so you can always reduce it to some simple goal or archetype, but if they provide compelling reasons for doing that thing, it becomes more about the journey than the destination.
 
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Honestly, maybe they should have compromised a bit since the frame rate is poor enough some people do find it screws with the combat.
 
Surprised to hear/read praise for the facial animations--seemed like those were going to be a weak spot. Maybe that was just for certain NPCs. Seen a lot of great expressions in the videos I've watched so far.
 
A wyvern. And yes, it is swooping in for the attack.

Its from the new Playstation Acess footage. Good stuff:

https://www.youtube.com/watch?v=qEjGAbAUYBY

The game world itself is fucking beautiful. Seriously. So much vegetation, and so varied too. And the environment/landscape design is really well done too. Lots of elevation changes and natural-looking pathways through fields and such.

I wish people cared about bugs, framerate, and fetch quests this much when Skyrim came out.

They did...
 
Hmmmm Witcher 2 did really well too didnt it? Ended up thinking the game was ok, but the combat was pretty fucking bad in places and very convoluted, then the potions etc, eugh.

If this one more streamlined with better combat?
 
Happy to see you here! I wish your review was available in written form. I do not want to watch the video, first few seconds already spoiled a joke I would like to see in game.

Not sure why the text version hasn't popped up yet, but it will be there before end of day.
 
Pity we don't have a PC version review. I was really looking forward to seeing the finished definitive version of Witcher 3.

If they had waited, you can imagine that review scores would have been higher. In fact they may be even higher still for the X1 and PC versions.
They were confident in the game enough despite the technical flaws to have it reviewed early.

It's like they took a calculated marketing risk, which will no doubt pay off financially. Look at their stock.

Sorry, this wasn't a completely direct response to you.
 
Good to see good reviews.

I've read about some bugs and issues here and there though. But I plan to pick this up after a price drop so I hope that by then it has been patched a few times
 
Does anyone know what happens when you die or how the save system works. I mean do you lose all your progress as it loads the latest save point. How often does it auto save or do you you have to manually save all the time.
 
The Witcher 1 really picks up in the third act, it's just a shame that the second act in the swamp drags so hard. But even then, I didn't think the swamp was all that bad, and that's what I see people complain about the most in that game.
The main issue I had with the swamp was that main puzzle. Extremely archaic and a lot of the pieces were hard to find from what I remember. The game was incredible, though, so it wasn't really a huge issue.

Glad to see such high marks for The Witcher 3, I figured it wouldn't disappoint.
 
To be fair, Skyrim did try to relate some side quests with larger story points, like the civil war, however that storyline wasn't very interesting to begin with.
 
Excepted a lot of 8.5s & 9s considering how the press kept talking about the game, surprised to see a 10 from Gamespot though. I'll check their review out to see what VanOrd thinks makes this game practically perfect.

Knowing Jeff he played it for 3 hours and put it away. There was no chance he'd like the game. More interested in what Vinny and Rorie will have to say.

Reading later tweets from Jeff it sounds like there were some technical issues with the review copy that made things difficult and that they'll wait for the PC version and have GB East do the review?
 
Well as of now Witcher 3 and Bloodborne have the exact same Meta but Witcher is missing its 9.8 from GT.

It's gonna be close and for sure a GOTY candidate

Metacritic score has nothing to do with GOTY,though.
Review sites obviously don't consider other sites' reviews when choosing their GOTY. Only theirs is taken into account.
 
Does anyone know what happens when you die or how the save system works. I mean do you lose all your progress as it loads the latest save point. How often does it auto save or do you you have to manually save all the time.

3 checkpoint slots for quest progression, 2 auto save slots for stuff like fast travel, 10 manual save slots (on PS4)
Manual saving is still encouraged if you're roaming around a lot though.
 
Well as of now Witcher 3 and Bloodborne have the exact same Meta but Witcher is missing its 9.8 from GT.

It's gonna be close and for sure a GOTY candidate
Bloodborne vs Witcher 3 vs Arkham Knight vs Battlefront would be a nice bloodbath if the last two do really well.
 
KB&M controls are something I hope they don't screw up. I don't think they've been shown yet at all.

I have a feeling it might play better with a controller. I feel Witcher 2 was that way. Or at least the game didn't utilise proper design around keyboard and mouse.
I'm not too bothered. I was actually planning on playing with a controller. But we'll see. If it's good with KB/M I'll maybe try that.
Options are one of the reasons I play on PC.
 
Metacritic score has nothing to do with GOTY,though.
Review sites obviously don't consider other sites' reviews when choosing their GOTY. Only theirs is taken into account.

Except that Meta is a collection of said individuals scores and thus it is easily a GOTY candidate on an individual basis

There are sites rating this higher than Bloodborne
 
Metacritic score has nothing to do with GOTY,though.
Review sites obviously don't consider other sites' reviews when choosing their GOTY. Only theirs is taken into account.

Not to mention they are entirely different experiences that try to accomplish different things. Simply having a higher metacritic score doesn't necessarily mean it's a better game.
 
One thing to consider here: CDPR has amazing post-launch support. Not just in terms of bug fixes, but balancing/tweaking the game, adding new content, etc.

I have confidence that the technical issues will be improved over time. I doubt they'll go away completely, but if CDPR can find a way to fix them, they'll do it.
 
I wish people cared about bugs, framerate, and fetch quests this much when Skyrim came out.

Here? GAF certainly cared. A lot. And continues to, for the most part.

Much like Skyrim though I don't think you're going to see much of those concerns reflected in the reviews.
 
Anyone who has read a few of these can mention something about the combat overall?

It looked decent from the videos. Graphics aside, I was worried I'd be getting another Dragon Age and that the combat was only made to look good in previews with cool timings or something :P.

I'm sure the story is interesting, the world looks cool, and one day I'll buy 4 titans.

But if the moment-to-moment action doesn't hold up, I can't do it. It looked decent in videos but still cautious.


From quick scans it seems quite a few are saying it's good...compared to witcher 2, which doesn't really tell me enough. Some have issues with slowdown during combat, especially during the later parts of the game, which would bug me but I'd hope my PC can power through. Telegraph mentions it's kind of like batman, but doesn't prevent other enemies from attacking you when you parry another, which sounds a bit refreshing after shadow of mordor.
 
I'm having trouble trying to keep up with the thread. It's going to pretty quick.

Yeaah I mean, game got amazing reviews, yet there's a ton of discussion going on in here... Like, scoring a 10 on Gamespot is not even a reason to be excited for the game anymore. There has to be some sort of discussion somehow anyway :(
 
Any reviewers weigh in on the downgrade controversy?

Not really since A) it's more forum drama than something reviewers are concerned with and B) they only have the PS4 version to go off of.

For what it's worth, however, a couple of people that had early copies mentioned that the starting area (White Orchard, I think it's called) was pretty half-assed looking in comparison to a lot of the rest of the world, and that the graphics are comparable (maybe not identical) to early footage / screenshots / gifs once you get out of the intro area and into the main zones of the game.
 
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