I'm surprised how well the horse controls. Sometimes I rather ride to my destination than fast travel.
Last two RPGs with horse riding that I played were Skyrim and DA:I and in both games the horses controlled terribly.
White Orchard is literally the tutorial zone. Kaer Morhen teaches you the basics of character control, and White Orchard teaches you the world and quest design. It's got one or two of everything, neatly paced and dense in content to demonstrate your options and how you can impact the game world. It runs you through more or less every game system.
Then you get to Valen and have a panic attack.
Accurate. Feel like I've been in Velen forever and have hardy scratched the surface.White Orchard is literally the tutorial zone. Kaer Morhen teaches you the basics of character control, and White Orchard teaches you the world and quest design. It's got one or two of everything, neatly paced and dense in content to demonstrate your options and how you can impact the game world. It runs you through more or less every game system.
Then you get to Valen and have a panic attack.
fighting 3 dudes no weapons only fists great this is gonna go wonderful with the amazing combat...
Time to git gud I guess. You can do it
After dying twice I think I gotta kick the difficulty down to normal for some reason after i counter attack i hit an attack it doesn't go in..
Sounds good.I'm gonna do everything in white orchard then.. I probably already sink quite a few hours in. Is there a way to check your playtime on ps4?
Remember to time your parry, it opens up their defense and you can land 2-3 solid blow on them. These fights are trickier because you can't use signs.
But yeah if you don't enjoy the combat take it all the way down if needed the story is really great to experience. Personally I don't get the hate the combat system gets, I play on death march and I'm having a blast.
I know I'm still in the honeymoon phase, but this might be the greatest open world RPG I've ever played. I'm 25 hours in and every single quest I've done has been captivating and enjoyable, and the world feels so genuine. I feel like the events I've run into are things that would happen with or without me, if that makes any sense.
Normally when I get a game, after a day or two I start to look forward to the next big release, but since I started this, I can't seem to want to do anything but keep playing.
Ok, my character is glitched holding something invisible. It looks ridiculous and I can't figure out what he's holding. I came out of combat and he was stuck like that
Speaking of combat. This "soft" lock-on sucks balls. I'm surrounded by guys and it won't shift the focus off whatever enemy it has decided to soft lock to. It wouldn't be so bad if he didn't creep so slowly once it decides to lock
You can still sprint even if you have someone soft locked.
But even with me not being a fan of the combat I absolutely love everything else about the game
Apparently being over encumbered switches to a cinematic camera even outdoors.
I wish you could run with this perspective ,but I am definitely gonna explore some outdoor places while being over encumbered,just to gain a different view of the world.
Yeah, I feel the same way.
My 2 favorite captures from tonight. Finally leaving the tutorial area!
I ran some of the screenshots from this thread through an oil paint filter in photoshop.
Playing through Bloodborne 5 times in a row does that to a man every other games combat kinda pales when compared to it xD
how do you guys manage to lose at gwent?
I ran some of the screenshots from this thread through an oil paint filter in photoshop.
Playing through Bloodborne 5 times in a row does that to a man every other games combat kinda pales when compared to it xD
Yes, they actually expect you to explore in an exploration-based game. This is not Ubisoft.How can I do preparations when I'm missing ingredients for some of the stuff and the game doesn't tell me where to find them?
Like if i need a certain oil that a monster is vulnerable to but that oil requiers a type of herb in order to create, should I move across all the map until I'll find it?
Must be a less tedious way, what am i missing?
In White Orchard: "Hmmm okay this is a decent sized map I guess?"
Arrive in Velen: "...FUCK"
So many fucking '?'
Also the first 5 I stumbled on to had ?? skull levels. I got one-shot by all of them. Fucking brutal.
Playing Bloodborne and then another game is like trying to watch TV after seeing The Wire for the first time.
How can I do preparations when I'm missing ingredients for some of the stuff and the game doesn't tell me where to find them?
Like if i need a certain oil that a monster is vulnerable to but that oil requiers a type of herb in order to create, should I move across all the map until I'll find it?
Must be a less tedious way, what am i missing?
Dude but it's a pretty huge map, to try to find a herb or a missing alchemy ingredient in all of this map... it's pretty crazy, at least they could give you a hint like "this herb grows in higher altitudes" and such.Yes, they actually expect you to explore in an exploration-based game. This is not Ubisoft.
The herbalist always have the ingredients needed? like a certain flowers and such? If so than it's not too bad.Buy the ingredients at a herbalist.
How can I do preparations when I'm missing ingredients for some of the stuff and the game doesn't tell me where to find them?
Like if i need a certain oil that a monster is vulnerable to but that oil requiers a type of herb in order to create, should I move across all the map until I'll find it?
Must be a less tedious way, what am i missing?
What did you use to get those shots? Any particular ini settings used or mods? Looks gorgeous.
Wow, that's amazing, especially the first one.
Haha, pretty much. After Bloodborne everything just feels so imprecise and unresponsive.