Finding 'normal' red mutagens, specifically, seems to be a problem, at least for me @ 50ish hours in.
I've found enough to make 1 greater Red, but have acquired enough to get 3 of green and blue.
Ghouls/Alghouls refuse to drop them (or I'm hella unlucky), and the other monsters that drop them seem to have 'named' variants which can't be upgraded.
Thread is moving too fast for me to keep up with but I've seen a lot of comments about how the combat allegedly feels clunky while also seeing a lot of people really liking it. I am firmly in the latter camp while playing on Death March. I've seen some comparisons to the Batman games, and I would like to stress that you're supposed to feel pretty overpowered in those games since you're the freakin' Batman! In contrast, the Witcher books and games attempt to maintain some realism in its brutal and magical world where even the experienced Geralt is still only human and can be overcome by nekkers and ghouls and bandits. Consider that he is [book spoiler and previous game semi-spoiler]
killed by a peasant with a pitchfork
.
Basically, the game's combat is somewhat realistic in that you can't tank a barrage of blows, movements generally have momentum, and you will die very quickly if you let yourself get surrounded. You need to prepare potions, apply oils, ready bombs, and know how your enemy fights to truly succeed. And then don't get greedy swinging your sword constantly and don't get surrounded. Weave in and out and dance with your foes. Similar to fencing, whoever attacks first generally has priority on hit so, if an enemy is charging at you, don't try to meet it with a strike of your own because you'll probably get hit. You might blame this on Geralt's twirly animations but the same thing occurs if an enemy tries to meet your spinning slice due to their animations. It all boils down to your timing and working with how Geralt moves.
Admitting that I'm not the greatest player nor have I had as much time to dive into this as many of you, here's a video where I fight Velen drowners, dogs, a bear, and ghouls in one segment on Death March, no deaths. You will see how you really need to keep moving and time your strikes against multiple foes which is, in my opinion, where this game's combat truly shines. https://www.youtube.com/watch?v=-IguE_LG3Rc
, and I'm trying to start Ladies in the Wood. The quest log just tells me to read "Ladies in the Wood." Unless I'm on drugs, I don't have that item in my inventory. How and when should I have gotten it? Can you miss it? Could I have sold it? Can I progress without it?
Finding it quite entertaining when I'm able to steal shit in broad daylight directly in front of town guards because part of my arm is obstructed behind a wall. Deal with it, city watch.
So far gorgeous game. Two complaints thus far, however,
- Frame drops during battles are terrible
- the hits landed have no "weight"and no sound from time to time, which is really jarring having come from bloodborne where every hit feels so satisfying
So far gorgeous game. Two complaints thus far, however,
- Frame drops during battles are terrible
- the hits landed have no "weight"and no sound from time to time, which is really jarring having come from bloodborne where every hit feels so satisfying
Wandering around, happen upon a bandit camp thing and.
They attack me, I kill them all and see they have a prisoner. I free him and he runs off. I go looting about and find a letter.
The letter was from one of the bandits addressed to his wife apparently.
Talking about how despite the wife hating robbing poors/refugees, she should be glad. They captured a guy with a lot of money, were going to rough him up, cut off thumbs to make sure he squealed about everything he had.
After the bandit was going to come home, rich and back to support his family. Going to buy sweets for his kids and a present for his wife.
WAS
Damn, I felt something after that, didn't expect to.
Are you having trouble with the 3 wraiths that spawn and steal your life? Thought you had to kill them quickly, but you can simply run away and they will disappear, then Yrden and silver bombs.
The lifesteal is fucking with me the most, damn it.
So far everything but it, regarding level appropriate stuff, I've managed but I gave up on that one for the time being.
Tough enough with hitting hard and having to Sign it appropriately, then it has serious lifesteal on top.
So far gorgeous game. Two complaints thus far, however,
- Frame drops during battles are terrible
- the hits landed have no "weight"and no sound from time to time, which is really jarring having come from bloodborne where every hit feels so satisfying
I love this game, really good quests and characters; alot of work put into the tiny details. Though at times the game can look amazingly beautiful or amazingly ugly. Haven't made it to Novigrad yet
Thread is moving too fast for me to keep up with but I've seen a lot of comments about how the combat allegedly feels clunky while also seeing a lot of people really liking it. I am firmly in the latter camp while playing on Death March. I've seen some comparisons to the Batman games, and I would like to stress that you're supposed to feel pretty overpowered in those games since you're the freakin' Batman! In contrast, the Witcher books and games attempt to maintain some realism in its brutal and magical world where even the experienced Geralt is still only human and can be overcome by nekkers and ghouls and bandits. Consider that he is [book spoiler and previous game semi-spoiler]
killed by a peasant with a pitchfork
.
Basically, the game's combat is somewhat realistic in that you can't tank a barrage of blows, movements generally have momentum, and you will die very quickly if you let yourself get surrounded. You need to prepare potions, apply oils, ready bombs, and know how your enemy fights to truly succeed. And then don't get greedy swinging your sword constantly and don't get surrounded. Weave in and out and dance with your foes. Similar to fencing, whoever attacks first generally has priority on hit so, if an enemy is charging at you, don't try to meet it with a strike of your own because you'll probably get hit. You might blame this on Geralt's twirly animations but the same thing occurs if an enemy tries to meet your spinning slice due to their animations. It all boils down to your timing and working with how Geralt moves.
Admitting that I'm not the greatest player nor have I had as much time to dive into this as many of you, here's a video where I fight Velen drowners, dogs, a bear, and ghouls in one segment on Death March, no deaths. You will see how you really need to keep moving and time your strikes against multiple foes which is, in my opinion, where this game's combat truly shines. https://www.youtube.com/watch?v=-IguE_LG3Rc
Yeah, I'm enjoying Death March difficulty combat as well. It took a couple hours to get used to it at the beginning, but it's definitely the way to go if you want combat to be exciting. I don't understand the complaints at all.
Death March is a love hate relationship for me. Humans are easy but a group of Drowners or a Golem? Gotta play super careful. Sometimes Geralt just rolls and gets stuck in terrain which is my only complaint so far. That, and every single swing isn't the same so you can't be sure how Geralt will swing and whether it will leave you open.
Wandering around, happen upon a bandit camp thing and.
They attack me, I kill them all and see they have a prisoner. I free him and he runs off. I go looting about and find a letter.
The letter was from one of the bandits addressed to his wife apparently.
Talking about how despite the wife hating robbing poors/refugees, she should be glad. They captured a guy with a lot of money, were going to rough him up, cut off thumbs to make sure he squealed about everything he had.
After the bandit was going to come home, rich and back to support his family. Going to buy sweets for his kids and a present for his wife.
WAS
Damn, I felt something after that, didn't expect to.
Even when you kill someone to defend someone else, you're still killing a person. They in all likelyhood have or had people that loved and depended upon them. There's a very small quest that drives this home (location spoilers)
west of Crow's Perch in Velen, at a place called Hangman's Alley. It's too bad that it's missable if you don't visit the location until you're doing a main storyline quest that visits the location as well.
Alghouls are probably the single most brutal thing that I've fought a pack of yet. They're vicious, and their special ability is just cruel. I'm definitely not the least bit hesitant to pop potions and use bombs for these little groups of 'lesser' beasts.
Death March is a love hate relationship for me. Humans are easy but a group of Drowners or a Golem? Gotta play super careful. Sometimes Geralt just rolls and gets stuck in terrain which is my only complaint so far. That, and every single swing isn't the same so you can't be sure how Geralt will swing and whether it will leave you open.
Thread is moving too fast for me to keep up with but I've seen a lot of comments about how the combat allegedly feels clunky while also seeing a lot of people really liking it. I am firmly in the latter camp while playing on Death March.
I'm playing on Blood and Broken Bones and am too in the latter category. It's not without a few rough spots (unbroken animations and some odd hitboxes on certain enemies), but when people really rip into it as bad I can't help but think, and I mean this in the nicest way possible, that they just suck at the game, likely playing it wrong.
If I can tackle an enemy several levels higher than myself purely by applying skill and using my equipment tactfully then something must be right in the game systems.
I do think, much like the last game, the opening chapters and early quests are the hardest as Geralt has less equipment and undercooked skills. Everybody seems to stumble upon that side quest werewolf fight quite early (as I did) and that tends to be make or break. I remember throwing myself up against it thinking "this is impossible, what the fuck". But when I finally beat it I wasn't being cheap, or cheesing game mechanics, or anything like that. I was playing better and smarter.
In short; get gud.
EDIT: An example of learning things the hard way are drowners. In groups they attack very quickly, often one after the other, which can stun lock you. They're able to make up a lot of ground if you try to move backwards, almost as fast as you. So naturally you don't want to be in the middle of them, and you need to be careful with your crowd control. They're vulnerable to fire. Use your igni burst, and if it lights them up they'll be momentarily stunned. Yrden is also useful as it'll slow their attacks.
I've been thinking about respeccing and just putting all my points into Axii and fast attacks lol. I've got 5000 gold now at level 13 so it's probably not a bad idea.
Also fyi, different merchants give you different sell back prices. The dwarf in Baron's place offers half for a sword compared to a blacksmith in Novigrad.
I refuse to goto the next area until I 100% the second. I finished the red baron quest and witches now I am just trying to do side quest and clear the ? marks so far 27hrs according to steam
I've been thinking about respeccing and just putting all my points into Axii and fast attacks lol. I've got 5000 gold now at level 13 so it's probably not a bad idea.
Also fyi, different merchants give you different sell back prices. The dwarf in Baron's place offers half for a sword compared to a blacksmith in Novigrad.
The lifesteal is fucking with me the most, damn it.
So far everything but it, regarding level appropriate stuff, I've managed but I gave up on that one for the time being.
Tough enough with hitting hard and having to Sign it appropriately, then it has serious lifesteal on top.
Death March is a love hate relationship for me. Humans are easy but a group of Drowners or a Golem? Gotta play super careful. Sometimes Geralt just rolls and gets stuck in terrain which is my only complaint so far. That, and every single swing isn't the same so you can't be sure how Geralt will swing and whether it will leave you open.
It's really easy to just die out of a combo burst of some people. I'm back and forth on the combat, my main issue has been hitboxes since some are 100% bullshit and hit you when you were nowhere near it but otherwise I like the back and forth fights can have. But yeah, the lack of a concise knowledge of knowing when you hit _ button you'll get a certain swing also adds a disconnect and can make you take hits you otherwise wouldn't. There can also be a lack of proper feedback as hits just don't make any sound, which is ultra jank.
I had the hardest time with Water Hags early on. That teleport move can be insanely deceptive in speed.
I told Yen I didn't feel the same way. Oh man the expression on her face, the quick rambling, the confusion, the heartbreak in her eyes. I almost want to reload 20 hours back and let Triss sail for Kovir. I'm sorry Yen! I'll choose you on the next playthrough, I promise!
I see people talking about upgrading witcher gear. What's this all about? I sold the gear I started with, do I need to go back to the merchant and buy it back?
I see people talking about upgrading witcher gear. What's this all about? I sold the gear I started with, do I need to go back to the merchant and buy it back?
The only piece of the STARTER gear that can be upgraded, I think, is the chest piece. You start the game with a pattern that uses it as an upgrade. Pretty sure the Witcher sword patterns you find in White Orchard are also one-offs. After that though, you'll find sets of patterns for Witcher gear, each of which has several levels of upgrades.
alright so I dont normally like to know how the story works out beforehand but this part is killin me. In novi at the witch hunters joint with triss, how does letting her get tortured affect the story
Fell down a cliff trying to get into a watchtower near the village at the beginning of the game...ran through the forest all the way around to unlock the gate at the bridge...at least I accomplished something...lol
I'm playing on Blood and Broken Bones and am too in the latter category. It's not without a few rough spots (unbroken animations and some odd hitboxes on certain enemies), but when people really rip into it as bad I can't help but think, and I mean this in the nicest way possible, that they just suck at the game, likely playing it wrong.
If I can tackle an enemy several levels higher than myself purely by applying skill and using my equipment tactfully then something must be right in the game systems.
I do think, much like the last game, the opening chapters and early quests are the hardest as Geralt has less equipment and undercooked skills. Everybody seems to stumble upon that side quest werewolf fight quite early (as I did) and that tends to be make or break. I remember throwing myself up against it thinking "this is impossible, what the fuck". But when I finally beat it I wasn't being cheap, or cheesing game mechanics, or anything like that. I was playing better and smarter.
In short; get gud.
EDIT: An example of learning things the hard way are drowners. In groups they attack very quickly, often one after the other, which can stun lock you. They're able to make up a lot of ground if you try to move backwards, almost as fast as you. So naturally you don't want to be in the middle of them, and you need to be careful with your crowd control. They're vulnerable to fire. Use your igni burst, and if it lights them up they'll be momentarily stunned. Yrden is also useful as it'll slow their attacks.
Which enemies were you having hitbox issues with? I personally am struggling with Foglings and Wraiths, but I assumed that was me not timing my Yrdens correctly.
But apart from that, I agree with you about the combat. I am playing on Normal and am struggling, but all my death's were a direct result of my impatience or lack of planning.
35 stamina you can buy in the village of Lindenvale, just south of where you start in Velen. There's another for 40 stamina that's a reward from a series of horse related quests at Crow's Perch.
I refuse to goto the next area until I 100% the second. I finished the red baron quest and witches now I am just trying to do side quest and clear the ? marks so far 27hrs according to steam
Good luck with that. There are many quests that go from Novigrad/Velen to Skelege and back. Some quests on Skellege are as low as level 10, while some in the first primary area go all the way up to almost 40.
It's not designed to be done in sections, and you'll be missing out on some experiences if you try never leaving.
Saddle I got from a quest in novi wen you look for dandelion. Its the part with Molly. The general takes you to a horse race to see her and challenges you. If you win you get a new saddle. If you are referring to saddle bags, merchant in putrid grove sells a 100 slot one
Alghouls are probably the single most brutal thing that I've fought a pack of yet. They're vicious, and their special ability is just cruel. I'm definitely not the least bit hesitant to pop potions and use bombs for these little groups of 'lesser' beasts.