I went back and forth on this one so much. The game knows you will too. It let me back out at the last second.Damn it...free the tree spirit thing or not...
I went back and forth on this one so much. The game knows you will too. It let me back out at the last second.Damn it...free the tree spirit thing or not...
I'm really enjoying the combat. I'll be enjoying it even more once I unlock more skills, as I really want to try out my planned build. (Playing on DM difficulty)
I'm only level 4 right now, and just started with the 2nd area of the game.
Sure you can. Although most criticism I have seen so far is 'it is not Bloodborne so it's shit'.
Lock on works great for single enemy encounters, don't use it for multiple enemies, simple as that. Inefficient quick healing? I take it you haven't found White Raffard's Decoction yet. Cumbersome dodging mechanics? Dodging works great here, very fluid. Also playing at death march.
Damn you and your wise words.My advice here is to read whatever you can and make the decision you think and ignore what people here and elsewhere will say because that's role playing and whatever happens you need to live with your decision.
Ya dig?
If Batman/SoM's combat is Mario Kart and Bloodborne's combat is Project Gotham Racing, The Witcher 3's is Gran Turismo.
I started enjoying the combat when i switched to hard (was at normal before).
Being forced to make good use of everything i have makes the combat shine.
Using quen non stop and spamming fast attack is boring. Don't do it.
How do you find Geralt's being animation locked on attacks? I like the feel here a lot, but remember that being a major issue for you w/ the FF XV Duscae demo.
One thing I prefer so far about W3 in that regard is that, although once you commit to a sword strike you're stuck, one button is one strike, so you know how long it's going to be until you can dodge/parry again. In Duscae it was much less clear how the length of attacks and attack strings mapped to the button press....
I used my first on on the 500HP skill and next one on fast attackOkay, I'm level 2, I have a bout 6 skill points, I'm on the second highest difficulty:
Any suggestions on what to use my skill points on? I haven't used a single one yet and I can't tell what would remotely be valuable...
Also, I'm guessing no, but is there going to be a respec option? Or alternatively, can you eventually buy everything?
Same here. It has a wonderful rhythm to it as long as you take your time, quick-step and dodge. The animations look beautiful as well.
Don't get me wrong, I love the Souls series, but I am kind of getting sick of all the comparisons. This is not a Souls game and I don't want it to play like one. They have made great strides since TW2 and it has it's own feel to it that I absolutely love now.
I really love the combat. It's satisfying to get into a good flow. I have three major issues with it, two of which may or may not be fixed. Not sure the third one is going anywhere.
1) Camera, man. Really no telling what you'll be looking at, especially in enclosed spaces. Locking on helps, but that's usually only a realistic option in one-on-one fights.
2) Getting stuck on the environment. Trying to bob and weave and finding yourself glued to a stool can get you killed. Particularly troubling indoors, where, chances are, you can't see the damned stool anyway (see item #1)
3) No true "free running." Even when you're not locked onto someone, it can be hard to turn and run where you want to run because you are "soft locked" on something. Hard to get to the archer 50 yards away when you can't stop cautiously backing away from some silly scrub.
Really, though, these are points of improvement, I've mostly had a blast in combat. Occasionally, CDPR doubles down on these weaknesses (there's one fistfight in a tiny room. The enemies are very easy, but you have to fight them while staring at the wall). I don't see how they couldn't have known such encounters would be shit, but perhaps they released with the plan to patch quickly.
When everything works (and it almost always does), I have a really good time with it. Killing some huge thing without a scratch feels so damned good. These complaints (except item #3) don't actually have anything to do with the combat systems specifically.
You can buy a respec potion in Novigrad. Just put points in what you want to, but I'd definitely invest in fast attack no matter what.Okay, I'm level 2, I have a bout 6 skill points, I'm on the second highest difficulty:
Any suggestions on what to use my skill points on? I haven't used a single one yet and I can't tell what would remotely be valuable...
Also, I'm guessing no, but is there going to be a respec option? Or alternatively, can you eventually buy everything?
I'm about to make a really bold statement. But I truly believe it.
I think Witcher 3 is the greatest RPG ever made. Dead serious
Okay, I'm level 2, I have a bout 6 skill points, I'm on the second highest difficulty:
Any suggestions on what to use my skill points on? I haven't used a single one yet and I can't tell what would remotely be valuable...
Also, I'm guessing no, but is there going to be a respec option? Or alternatively, can you eventually buy everything?
I wouldn't disagree. It definitely is for me. My biggest complaint is that character interactions with party members is limited to quests most of the time. So if you wanna see one character you gotta wait till a quest appears. But that's a minor grip.I'm about to make a really bold statement. But I truly believe it.
I think Witcher 3 is the greatest RPG ever made. Dead serious
I went back and forth on this one so much. The game knows you will too. It let me back out at the last second.
Are we not allowed to compare and critize battle systems ? All I'm doing is explaining my dislike of the battle system compared to other action RPGs. And I feel that its not enjoyable for me because its not refined because of a broken lock on system, inefficient quick healing, cumbersome dodging mechanics.
Or it could be the rose colored glasses for the newest, highly praised game. Who knows!?Exactly this.
The combat has a really good flow once you put a bit of practice in.
It's quite easy to cut through groups in a bloody ballet once you master dodge and counter and then mixing in signs and abilities etc makes for some really cool fights.
It's not Bloodborne and its not meant to be Bloodborne. Are attention spans just getting shorter or does every game have to be like the last really popular one or it gets called 'shit' and 'terrible'?
If you hold the roll button you can free run. It drains stamina though.
Amazing is a pretty strong word for a half-assed escort mission.
I'll start by heading there I guess. Thanks!The chest piece is by the rock troll near Oxenfort.
Thanks!
God who designed these fucking awful underwater controls ?? Who thought it was a good idea to implement hostility underwater WITH these awful controls ? Did they even test them ? It's a nightmare everytime. Game's a fucking beta.
It's part of the new patch. ENJOYSuddenly when I was looting a corpse the loot window became much larger than it been before, as if I was playing on a much smaller resolution, no other part of the UI did this though. Anyone had this problem or know how to fix it? I tried changing UI size back and forth, changing resolution, restarting the game etc
Suddenly when I was looting a corpse the loot window became much larger than it been before, as if I was playing on a much smaller resolution, no other part of the UI did this though. Anyone had this problem or know how to fix it? I tried changing UI size back and forth, changing resolution, restarting the game etc
Suddenly when I was looting a corpse the loot window became much larger than it been before, as if I was playing on a much smaller resolution, no other part of the UI did this though. Anyone had this problem or know how to fix it? I tried changing UI size back and forth, changing resolution, restarting the game etc
God who designed these fucking awful underwater controls ?? Who thought it was a good idea to implement hostility underwater WITH these awful controls ? Did they even test them ? It's a nightmare everytime. Game's a fucking beta.
God who designed these fucking awful underwater controls ?? Who thought it was a good idea to implement hostility underwater WITH these awful controls ? Did they even test them ? It's a nightmare everytime. Game's a fucking beta.
My feelings exactly.I do not understand the Bloodborne combat comparison. It makes no sense. The games are fundamentally different, and honestly Bloodborne type combat in a game like this just wouldn't fit at all.
I loved the shit out of Bloodborne but thank god Witcher 3 doesn't play like that game
I really love the combat. It's satisfying to get into a good flow. I have three major issues with it, two of which may or may not be fixed. Not sure the third one is going anywhere.
1) Camera, man. Really no telling what you'll be looking at, especially in enclosed spaces. Locking on helps, but that's usually only a realistic option in one-on-one fights.
2) Getting stuck on the environment. Trying to bob and weave and finding yourself glued to a stool can get you killed. Particularly troubling indoors, where, chances are, you can't see the damned stool anyway (see item #1)
3) No true "free running." Even when you're not locked onto someone, it can be hard to turn and run where you want to run because you are "soft locked" on something. Hard to get to the archer 50 yards away when you can't stop cautiously backing away from some silly scrub.
Really, though, these are points of improvement, I've mostly had a blast in combat. Occasionally, CDPR doubles down on these weaknesses (there's one fistfight in a tiny room. The enemies are very easy, but you have to fight them while staring at the wall). I don't see how they couldn't have known such encounters would be shit, but perhaps they released with the plan to patch quickly.
When everything works (and it almost always does), I have a really good time with it. Killing some huge thing without a scratch feels so damned good. These complaints (except item #3) don't actually have anything to do with the combat systems specifically.
Lol it happened when Dark Souls first came out tooI wonder if we're going to see complaints about the combat not being as good as Bloodborne in every game thread moving forward.
Buy cards from Tavern Keeps and Merchants when available, play merchants and blacksmiths, visit Gwent OT.How do you start winning in Gwent?
I just can't win with my shit cards.
There shalt be no more than one King that rules the RPG lands.My feelings exactly.
Seeing this game constantly pitted against Bloodborne and DAI is exhausting. We got 3 fantastic RPGs over the course of six months. Let's be excited about that.
I really like the combat system, but let's not overstate things. That seems a specious comparison. They're going for different things.
I do recall people trashing combat in DeS when it was first released.
Are we not allowed to compare and critize battle systems ? All I'm doing is explaining my dislike of the battle system compared to other action RPGs. And I feel that its not enjoyable for me because its not refined because of a broken lock on system, inefficient quick healing, cumbersome dodging mechanics.
Personally I prefer Witcher's combat to Blooborne =/ (Please don't hurt me)
I like it. Keeps the camera centered on the enemy I'm trying to kill. It might be more trouble than it's worth if you're fighting a large group, but I often use it even then. Just have to keep switching targets as appropriate.
I'm about to make a really bold statement. But I truly believe it.
I think Witcher 3 is the greatest RPG ever made. Dead serious
The game is so daunting at first but once you get out of White Orchard it's fucking fantastic. My complaints pretty much melted away after that.The size and depth of this game is incredible.
Once I got past the initially learning curve I have been sucked in.
One of the best games I've ever played, and makes the Dark Souls series pale in comparison.
Okay, I'm level 2, I have a bout 6 skill points, I'm on the second highest difficulty:
Any suggestions on what to use my skill points on? I haven't used a single one yet and I can't tell what would remotely be valuable...
Also, I'm guessing no, but is there going to be a respec option? Or alternatively, can you eventually buy everything?