Akhe
Member
Yen's Gwent card is strictly better than Triss'
It's canon breh
Even the cards LOL! Speaking of which, I really need to start playing Gwent seriously.
Yen's Gwent card is strictly better than Triss'
It's canon breh
thanks mate, i got all those oils could be i missed the bombs though. i still havent found the base devil puff bomb and cant remember the other one i got their enchanted and superior versions
Lol, the alt Yrden is awesome. Shrieker contract fight/spoilers in Death March difficulty.
For such an imperfect game it's still my favorite RPG all time so far and one of my favorite games all time.
For as much as CDPR enjoyed lambasting "FedEx" type quests, this game is 80% copy/paste filler shit on the world map ala Ubisoft/Rocksteady.
1. Restore an abandoned town by killing the monster infestation.
2. Blow up a monster nest
3. Find a key on a corpse, then search the area for a locked chest
4. Person in distress (sometimes locked in a cage inside a bandit camp)
5. Treasure guarded by a "tough" monster
6. Sunken treasure
Am I missing anything? The actual treasure is incredibly generic too. There's absolutely never anything worth getting excited over when you open up a chest, unless it's a new plan or page. For being an open world game, the loot is probably the most boring since vanilla Diablo 3.
The storytelling with the main quest, as well as many of the actual side quests is top notch, but the world map exploration sucks for anything worthwhile.
>80%For as much as CDPR enjoyed lambasting "FedEx" type quests, this game is 80% copy/paste filler shit on the world map ala Ubisoft/Rocksteady.
For as much as CDPR enjoyed lambasting "FedEx" type quests, this game is 80% copy/paste filler shit on the world map ala Ubisoft/Rocksteady.
1. Restore an abandoned town by killing the monster infestation.
2. Blow up a monster nest
3. Find a key on a corpse, then search the area for a locked chest
4. Person in distress (sometimes locked in a cage inside a bandit camp)
5. Treasure guarded by a "tough" monster
6. Sunken treasure
Am I missing anything? The actual treasure is incredibly generic too. There's absolutely never anything worth getting excited over when you open up a chest, unless it's a new plan or page. For being an open world game, the loot is probably the most boring since vanilla Diablo 3.
The storytelling with the main quest, as well as many of the actual side quests is top notch, but the world map exploration sucks for anything worthwhile.
For as much as CDPR enjoyed lambasting "FedEx" type quests, this game is 80% copy/paste filler shit on the world map ala Ubisoft/Rocksteady.
God dammit, long story short, my saves are gone.
Does anyone have any early save files lying around? Either very early into Novigrad or even as far back as starting in Velen. Was hoping to sink my teeth into this game over the weekend, not spend most of my time replaying what I already did.
I went with Roches path in Witcher 2. Saved, Triss, spared Letho.
See, this is why I want the undiscovered POIs deactivated by default. People think they're a to-do-list instead of hint for something minor to explore.Those aren't really quests, though. In any other game those would be the side quests, in this game those are the random little events you come across.
Anyone?
See, this is why I want the undiscovered POIs deactivated. People think they're a to-do-list instead of hint for something minor to explore.
For as much as CDPR enjoyed lambasting "FedEx" type quests, this game is 80% copy/paste filler shit on the world map ala Ubisoft/Rocksteady.
1. Restore an abandoned town by killing the monster infestation.
2. Blow up a monster nest
3. Find a key on a corpse, then search the area for a locked chest
4. Person in distress (sometimes locked in a cage inside a bandit camp)
5. Treasure guarded by a "tough" monster
6. Sunken treasure
Am I missing anything? The actual treasure is incredibly generic too. There's absolutely never anything worth getting excited over when you open up a chest, unless it's a new plan or page. For being an open world game, the loot is probably the most boring since vanilla Diablo 3.
The storytelling with the main quest, as well as many of the actual side quests is top notch, but the world map exploration sucks for anything worthwhile.
Assassins Creed? Please, don't. I can't even.It's not different than Assassins' Creed and DAI which CDPR mocked for having a ton of copy paste lame content.
For as much as CDPR enjoyed lambasting "FedEx" type quests, this game is 80% copy/paste filler shit on the world map ala Ubisoft/Rocksteady.
1. Restore an abandoned town by killing the monster infestation.
2. Blow up a monster nest
3. Find a key on a corpse, then search the area for a locked chest
4. Person in distress (sometimes locked in a cage inside a bandit camp)
5. Treasure guarded by a "tough" monster
6. Sunken treasure
Am I missing anything? The actual treasure is incredibly generic too. There's absolutely never anything worth getting excited over when you open up a chest, unless it's a new plan or page. For being an open world game, the loot is probably the most boring since vanilla Diablo 3.
The storytelling with the main quest, as well as many of the actual side quests is top notch, but the world map exploration sucks for anything worthwhile.
For as much as CDPR enjoyed lambasting "FedEx" type quests, this game is 80% copy/paste filler shit on the world map ala Ubisoft/Rocksteady.
1. Restore an abandoned town by killing the monster infestation.
2. Blow up a monster nest
3. Find a key on a corpse, then search the area for a locked chest
4. Person in distress (sometimes locked in a cage inside a bandit camp)
5. Treasure guarded by a "tough" monster
6. Sunken treasure
Am I missing anything? The actual treasure is incredibly generic too. There's absolutely never anything worth getting excited over when you open up a chest, unless it's a new plan or page. For being an open world game, the loot is probably the most boring since vanilla Diablo 3.
The storytelling with the main quest, as well as many of the actual side quests is top notch, but the world map exploration sucks for anything worthwhile.
I like the side quests with actual stories a lot but I'm a bit disappointed with the "map filled with garbage marks" aspect of the game. It's not different than Assassins' Creed and DAI which CDPR mocked for having a ton of copy paste lame content.
There also seems to be a glitch related to loot scaling. It's rather abnormal that clearing a level 27 contract at level 21 grants me level 15 items.
I'm starting to get burned out on the game a lot. The main issue with open world games for me is to get me hooked for a long time without me feeling tired of it. The combat isn't fun enough and deep enough to get me hooked for much longer. Hopefully I'm near the end as I'm at the "Bioware Part" of the game.
Because some don't seem to enjoy the way they play. I'm nto saying to obliterate undiscovered POIs, just make it opt-in instead opt-out so people may enjoy or try to enjoy the happyness of surprise and exploration.why do you care how people play?
Then do it like me and turn then off. It's easy as that.I like the side quests with actual stories a lot but I'm a bit disappointed with the "map filled with garbage marks" aspect of the game. It's not different than Assassins' Creed and DAI which CDPR mocked for having a ton of copy paste lame content.
There also seems to be a glitch related to loot scaling. It's rather abnormal that clearing a level 27 contract at level 21 grants me level 15 items.
I'm starting to get burned out on the game a lot. The main issue with open world games for me is to get me hooked for a long time without me feeling tired of it. The combat isn't fun enough and deep enough to get me hooked for much longer. Hopefully I'm near the end as I'm at the "Bioware Part" of the game.
Yeah, I urge everyone to turn disable the "Points of Interest" on the map. It makes the game feel so much less "cluttered" and overwhelming like AC games are.
Then if you're riding through the country side and happen upon some blacksmith locked in a cage, it feels like a nice distraction instead of "oh man, time to go here to uncover another ? mark".
Save then try this. If you have northern wind, drop that bomb and remake it. After you remake it the enhanced version should pop up to be made.This game's fucking bugs just make me want to stop playing. I buy Enhanced Northern Wind, but it doesn't show up anywhere in my alchemy list. Can't craft it.
Yeah, I urge everyone to turn disable the "Points of Interest" on the map. It makes the game feel so much less "cluttered" and overwhelming like AC games are.
Then if you're riding through the country side and happen upon some blacksmith locked in a cage, it feels like a nice distraction instead of "oh man, time to go here to uncover another ? mark".
3. You're a completionist.There are only 2 reasons to do the points of interest:
1. If you stumble across them while you are doing a main/side quest and you feel like doing whatever it turns out to be.
2. If you need/want to level up your character - doing a few of these is an easy way to do it.
Second Expansion Story will lead to a new area namelyIs the expansion going to feature new areas/states?
I see the map has huge forests outside the game world. I e5ould loveee to get lost in a giant forest
Do elves live there?
Yeah, I urge everyone to turn disable the "Points of Interest" on the map. It makes the game feel so much less "cluttered" and overwhelming like AC games are.
Then if you're riding through the country side and happen upon some blacksmith locked in a cage, it feels like a nice distraction instead of "oh man, time to go here to uncover another ? mark".
There are only 2 reasons to do the points of interest:
1. If you stumble across them while you are doing a main/side quest and you feel like doing whatever it turns out to be.
2. If you need/want to level up your character - doing a few of these is an easy way to do it.
If 80% of the stuff you're doing is points of interest, I feel you may be playing the game wrong.
Yes, the activities are repetitive. But there are 100 hours of master-quality quests, taking in account both main quests and side quests. The activities are a nice complement to do between quests.
Even these repetitive activities are decent to play because I like the combat better than in Batman or in AC games or DA:I. I also like the setting, world buiding and art better, which helps.
Those aren't quests in Witcher 3.
Platform?Basically about 2 quests into Novigrad and loving the game so far, probably my favourite of this genre upto now, but goddamn are the crashes annoying. Just had two in the space of 5 minutes.
auto pilot Roach (which is a GREAT feature)/QUOTE]
Wait what?! That's a thing?! Dammit why do I not know this...
I've turned off the map. I can pull up the main map with one swipe, see my location, and get a feel of the road. If all else fails, auto pilot Roach (which is a GREAT feature)
Feeling much more engaged having not following the map 90% of the time.
Finally got the ursine armor I really like the look of the armorer and cant wait to upgrade it later on.
So? Those are still not quests. It's like seeing a pack of wolves and going "What? ANOTHER enemy?"Did you miss "on the world map"?
There are only 2 reasons to do the points of interest:
1. If you stumble across them while you are doing a main/side quest and you feel like doing whatever it turns out to be.
2. If you need/want to level up your character - doing a few of these is an easy way to do it.