Just completed the game, awesome ride that just seemed to go on and on. I quite liked the main story and there so much to do it was hard to keep pressing forward with it. Does anyone know of a post or site which tells you the impact of each world state and the possible endings?
Still have a lot to do in Velen but I couldn't resist the urge to meet Triss any longer so I decided to go to Novigrad.
I was going to go with Yen since that's what Geralt would do and she's awesome of course but man, I can't help myself, Triss' lighthearded personality always appealed to me more. And that sexy voice...
And don't get me started on her looks, she looks so damn cute in TW3.
So yeah, I hope I don't cause a bad ending where Yen destroys the world with her rage but it's #TeamTriss for my first playthrough.
I have to admit I'm really torn though, if you've read the books you know this would never happen.
I wonder how Ciri reacts to that...
I just love how shortly after you meet Triss she
openly admits that she used Geralt's amnesia to take advantage of him.
That whole part really felt like meeting an old friend again.
Axii T3 Geralt is best Geralt. Kid grieving over seeing his dead father's inner organs draped on a tree like it's christmas about to cry? *These are not the droids you're looking for*
LMAO. Also, 40 Exp on top of the hilarious Axii results? kek
See the book linked above. Also, when you go back to Downwarren after freeing the spirit, the alderman says the Black Beauty caused people to go mad and murder their "neighbors and young 'uns".
Just to be clear for other people here
*tree spirit/crones quest spoilers*
the book is false information. It's a way of the game saying you can't believe everything you read. The tree spirit is actually one of those forest creature/druid like things. Its not even the crones mother! Listen to it when you question it about the dead bodies around the tree. Nature doesn't care what came near it, its going to protect itself. It says something like nature doesn't see things that way. Considering its trying to protect itself from the crones and that evil fucking village that raises kids just to feed to them. Yeah its going to protect itself. It frees the children. They are safe. It kills the village because they were dangerous still and obviously crazy anyway.
It took me a few times of doing this quest differently to find this out. Some of us were talking about it the other day. This is the best possible ending here for sure.
I've been spending time just pottering around, doing whatever quest presents itself, and the quality of even minor side stuff is amazing for this kind of open world RPG.
For instance, today I walked into a random small village and picked up an innocuous sounding quest from an old lady, who wanted me to rid her house of ghosts.
Cut to half an hour later and I'm
helping out Letho, the main bad guy from W2, as he tries to sort out his complicated private life by faking his own death!
This would have been a main questline in any other game, and they stick it where most people will never even see it!
God getting around/platforming is horrid. I hate how some ruins force you to walk and the same hill you walked up will make you slide 2-3 times farther back down cuz you stepped on the wrong pixel. Spent 30 min trying to get where the marker was pointing but the god damn diagram was actually on the opposite side of the compound. Ffs
Just to be clear for other people here
*tree spirit/crones quest spoilers*
the book is false information. It's a way of the game saying you can't believe everything you read. The tree spirit is actually one of those forest creature/druid like things. Its not even the crones mother! Listen to it when you question it about the dead bodies around the tree. Nature doesn't care what came near it, its going to protect itself. It says something like nature doesn't see things that way. Considering its trying to protect itself from the crones and that evil fucking village that raises kids just to feed to them. Yeah its going to protect itself. It frees the children. They are safe. It kills the village because they were dangerous still and obviously crazy anyway.
It took me a few times of doing this quest differently to find this out. Some of us were talking about it the other day. This is the best possible ending here for sure.
I think the spirit also tells you its a druid, however when you dig up the bones Geralt mentions that those arent the bones of a human...
Freeing the spirit before you get the quest seems to be the best possible outcome.
Welp. Near one of the Guarded Treasures in a swamp by Novigrad, there's a puddle you can fall in to and there's no way to get out. Not being able to jump while you're walking in shallow water is so stupid.
Skellige alone is worth $60. Finally made it back to the mainland after being there exclusively since Monday. What an absolutely amazing ride, and there's still so much of it left to explore. The an-Craite stuff is superb, but a lot of the minor side quests and contracts found in small villages really stood out. Two in particular presented some of the toughest choices I've had to make so far. Still agonizing over those decisions as I type this.
Interesting weather there too. I'd often overhear npc's reference the island's terrible storms, and sure enough, after a few clear [in game] days a series of nasty storms battered Skellige for nearly a week. They finally broke to a beautiful party cloudly morning with light snow fall.
Just got the XP glitch. Guess I'll wait until the next patch... Hopefully that shows up on Xbone soon. Only got 1.03 today, pressed the update button too soon and couldn't cancel it.
yeah...I had the sharpening turned on by mistake (didn't realize until after I was looking through the settings)...I updated my post with a pic without the sharpening on
the crones have no reason to be angry with Anna and didn't transform her. Tree Spirit still shows up and saves the kids though, difference being Anna actually human.
I haven't seen it. I'll keep going until I actually hit a quest that doesn't give me XP, then I'll stop. Ran plenty of stuff this morning, got XP for all of it.
I haven't encountered it yet, and I'm shying away from low level quests I still have open. I'm still getting XP from everything else, though. I'm ploughing through all the side quests and contracts I have open before heading to Skillege.
I'm near the end of the bloody baron quest line, and my objective is to find his wife. I've already found the daughter. But there is no indication of where to go anymore. Am I not suppose to do it yet?
Ran into the first thing I don't like in this game. Getting all the question marks in Skellige by boat..smuggler stash after smuggler stash. Completely not fun, but I want to do everything there is, and playing it safe with the no xp bug this weekend. But man it's boring.
Oh well, at least getting it out of the way I guess.
I'm near the end of the bloody baron quest line, and my objective is to find his wife. I've already found the daughter. But there is no indication of where to go anymore. Am I not suppose to do it yet?
During most of Cabaret it was so easy and fun and peaceful. But about 2/3 of the way I suddenly felt that this is way too good to be true, too peaceful to be true.
So apparently I've been rushing this game without realizing, it sure as hell hasn't felt like it.
Thought I've played for 25-30 hours, and it turns out it's only been around 15. Main Quest-wise I'm on route to Skellige. No idea how this happened... :|
The settlements in this game feel a lot more real than in most any open world RPG I've played so far. They actually have children, a mix of inhabitants which seems self-sustainable, and somewhat realistic numbers.
Not "cities" with just 30 people but three guild halls and an inn -- tiny hamlets are just that, with some farmers, or fishermen, and perhaps a merchant or two. A smith if you're lucky.
The settlements in this game feel a lot more real than in most any open world RPG I've played so far. They actually have children, a mix of inhabitants which seems self-sustainable, and somewhat realistic numbers.
Not "cities" with just 30 people but three guild halls and an inn -- tiny hamlets are just that, with some farmers, or fishermen, and perhaps a merchant or two. A smith if you're lucky.
For people still confused, I believe the 6 levels lower then your current level XP allowance is intentional. The bug is for missions around you current level that don't give you XP.
I wish mainline quests scaled a bit. I just finished a playthrough where I did damn near everything and the story missions were constantly well below my level. Maybe I could have handled it better but I do wish they scaled a tad.