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The Witcher 3: Wild Hunt |OT2| Wanted to find Ciri, but everything Gwent wrong

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Enosh

Member
Guys, I need help here. I finished off
Morkvarg
during the
In Wolf's Clothing
mission, but he
keeps coming back
?! The marker saying that I should kill em keeps coming back. Is this a glitch or what?
the whole point of the quest is that he is cursed to keep coming back when killed, you must lift the curse
 

Corpsepyre

Banned
the whole point of the quest is that he is cursed to keep coming back when killed, you must lift the curse

Oh, alright thanks. One more question.

I've read that a new mission starts during this mission, called Calm Before the Storm. It hasn't started for me. Plus, I haven't found Craven either. Is this normal?
 
Towerful of Mice is even better the second time. Knowing what happened to begin with then
seeing it play out in the ghostly projections
its almost like a new experience
 

Tovarisc

Member
Hi everyone,

As you know we don't stop working to keep bringing you new updates - I just wanted to give you a heads-up of what to expect in the upcoming patch. The list below is a part of the change log for the 1.04/1.05. There will be a lot more fixes on the way - here's the breakdown of the most requested changes:

  • Geralt will not longer interact with candles near chests and other interactive elements.
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
  • Improved camera smoothness
  • Performance improvements during some cutscenes.
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels.
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest

The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.

http://forums.cdprojektred.com/thre...-next-patch-(1-04-1-05)?p=1728578#post1728578
 

gdt

Member
Ughhhhhh! Romance choice time!

Fucking hell. My girl Triss has been there since the jump.....but Yennefer is what he's been looking for this whole time.

Dammit. Doesn't help I've spent all of 5 minutes with Yen but I'm already wrapping up quests left and right with Triss.
 

Bisnic

Really Really Exciting Member!
Hi everyone,

As you know we don't stop working to keep bringing you new updates - I just wanted to give you a heads-up of what to expect in the upcoming patch. The list below is a part of the change log for the 1.04/1.05. There will be a lot more fixes on the way - here's the breakdown of the most requested changes:

  • Geralt will not longer interact with candles near chests and other interactive elements.
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
  • Improved camera smoothness
  • Performance improvements during some cutscenes.
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels.
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest

The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.

http://forums.cdprojektred.com/thre...-next-patch-(1-04-1-05)?p=1728578#post1728578

I haven't done "Pyres of Novigrad" yet. What needs to be fixed with it?
 

CoolOff

Member
Geralt will not longer interact with candles near chests and other interactive elements.

PUfiMK2.gif
 

boskee

Member
I would love to see The Witcher 1 and 2 added to the Wild Hunt as new regions. I doubt CDPR will ever do this, but here's hoping modders will.
 

Sifl

Member
Hi everyone,

As you know we don't stop working to keep bringing you new updates - I just wanted to give you a heads-up of what to expect in the upcoming patch. The list below is a part of the change log for the 1.04/1.05. There will be a lot more fixes on the way - here's the breakdown of the most requested changes:

  • Geralt will not longer interact with candles near chests and other interactive elements.
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
  • Improved camera smoothness
  • Performance improvements during some cutscenes.
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels.
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest

The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.

http://forums.cdprojektred.com/thre...-next-patch-(1-04-1-05)?p=1728578#post1728578
Hope the "certain NPC's not speaking to you" is referring to some main characters near endgame, not just the occasional innkeeper or merchant.
 

Frillen

Member
Hi everyone,

As you know we don't stop working to keep bringing you new updates - I just wanted to give you a heads-up of what to expect in the upcoming patch. The list below is a part of the change log for the 1.04/1.05. There will be a lot more fixes on the way - here's the breakdown of the most requested changes:

  • Geralt will not longer interact with candles near chests and other interactive elements.
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
  • Improved camera smoothness
  • Performance improvements during some cutscenes.
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels.
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest

The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.

http://forums.cdprojektred.com/thre...-next-patch-(1-04-1-05)?p=1728578#post1728578

Sounds awesome! Any info on fixing The Bastion quest?
 
Hope the "certain NPC's not speaking to you" is referring to some main characters near endgame, not just the occasional innkeeper or merchant.

That's what I hope too. I mean all I need to be able to move on from the game is to
talk to triss one last time
then I can do another playthrough.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Don't worry you can complete it with Yen.

well I just did the redonia most wanted quest and I just
handed the crystal I found to the king and that was it
... I guess I missed the rest?

also any Sign spec users around?

is it me or is the talent to have multiple alternative mode charges bugged? as soon as I place a second one the first one disapears
 

Jedi2016

Member
CDPR said:
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
Well, I'm past that, but that "problem" did get me the "Butcher of Blaviken" trophy for killing a certain number of enemies (I forget how many) in ten seconds. I wonder if it will be as easy to do if they trim back the number of enemies in that encounter.

I just finished "Count Reuven's Treasure" and most of "Get Junior". I spent a good three or four hours playing this morning and only just left Novigrad because a quest actually sent me out of the city. Sooo much content, and I still feel as though I've barely scratched the surface.
 

Gr1mLock

Passing metallic gas
Thank god about that candles thing. There's nothing i love more than trying to talk to a merchant but lighting a candle 5 times in a row instead.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
also I just reloaded to make sure, and I dont get xp from the redonia most wanted quest. its still green not gray so /shrug hopefully I dont have the xp bug
 

Metroidvania

People called Romanes they go the house?
Oh damn, now I have to remember which gwent-playing innkeepers on skellige I couldn't interact with prior to now. >_>
 
Oh wow. How far into the game did this happen?

Really really late game. I beat the game by not talking to them and it's probably something minor they have to say but as somebody who is extremely immersed in the universe it's really annoying to have two characters you care about not give you the last few bits of dialogue they have because of some bug.

I have two saves near the dialogue that if this next patch fixes I can reload, talk, and finally move on to my second playthrough.
 
well I just did the redonia most wanted quest and I just
handed the crystal I found to the king and that was it
... I guess I missed the rest?

also any Sign spec users around?

is it me or is the talent to have multiple alternative mode charges bugged? as soon as I place a second one the first one disapears

Well you didn't miss anything, you can choose
whether to give the crystal to Radovid or give it to Triss and Yen
 
So I've accumulated quite some relic gear over time. Is it smarter to sell it for about 200-300 coin or dismantle it?
I dont really know which crafting materials are rare. I have a sword that give me amber or gold ore when dismantled. Is this good?


Items in question:
addan deith
moonblade
glory of the north
forgotten vran sword
the emmentaler
 

Dresden

Member
So I've accumulated quite some relic gear over time. Is it smarter to sell it for about 200-300 coin or dismantle it?
I dont really know which crafting materials are rare. I have a sword that give me amber or gold ore when dismantled. Is this good?


Items in question:
addan deith
moonblade
glory of the north
forgotten vran sword
the emmentaler

sell them all
 

phaze

Member
Ughhhhhh! Romance choice time!

Fucking hell. My girl Triss has been there since the jump.....but Yennefer is what he's been looking for this whole time.

Dammit. Doesn't help I've spent all of 5 minutes with Yen but I'm already wrapping up quests left and right with Triss.

You can go to Skellige and spend time with Yen before embarking on Triss sidequests.
 

mileS

Member
I really hope the increased font of the ui and hud are tacked on to the slider in the options, rather than simply increasing the couple of options that are there now. I play on a 27inch monitor and I like the smallest font choice i have on now.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
well I just did a quick quest,
Eye fo and Eye for Roche
, and it gave me xp. not alot, 50, but it gave me xp after most wanted didnt give xp so big fat /shrug at the xp
 
Modified a Cheat Engine camera script to make a first person mode.

Totally doesn't work in combat though. Enemies disappear because they get too close to the camera when you go to attack them :p

But just running around, it's kinda cool.

Script off
18128248979_aa41aa99b6_o.jpg


Script on
18128247969_b1370a8065_o.jpg


https://www.dropbox.com/s/6y8o6mhkaikxyvp/w3_first_person.CT?dl=0

just need that toolkit to come out is all
i hope this game gets as much attention modwise as Skyrim does
since its a better game and all
 

jrcbandit

Member
Major word of warning, don't start the level 22? Mystery of the Byway Murders unless you are prepared to finish it. Lost 8 hours of gameplay due to bug. I killed some of the creatures but didn't kill the named mob for the contract, but then left to Skellige. After doing stuff there for ~8 hours, I tried to come back and the game constantly crashed while zoning back to Novigrad. Had to reload the save before ever leaving to Skellige and finish the by way murders contract.
 

Flaboere

Member
Hang on, the lady next to the dwarf in Crow's Perch can craft too? In my game she can only sell, and I can only ask her about her accent. Is this a bug?
 

Carbonox

Member
Best to sell or dismantle the fancy shit like gold skulls, necklaces, etc. in the "Other"tab? Been racking a whole bunch up.

Hours upon hours put in to this game and I've only touched like 1/20 of Velen. Insanity.

This generation has found me being more tolerant and accepting of trying western/medieval style RPGs than I ever was last generation or prior. Never cared or knew anything about Dragon Age, The Witcher, etc. yet turn the clock forward today and I rate Dragon Age Inquisition and The Witcher 3 as in my top 5 games of the generation so far! Didn't explore the Souls games much past Dark Souls and Bloodborne's also in there.

Anyone else found their tastes evolve or expand to other genres over the last couple of years?
 

Jamaro85

Member
Got any idea how much exp the "Wild at Heart" quest is supposed to give? It's a level seven quest in Velen that involves
a werewolf and a jealous sister who "accidentally" gets her killed.
I can't even tell if the measly experience I'm getting is for the fight or quest completion. This quest took a decent amount of time and the difference between my total exp pre and post fight is 45. So that's either just the kill exp or that combined with quest completion, which would make the quest completion exp even more pathetic.

Ultimately I'm assuming this is the exp bug biting me though, and if that's the case I seriously have to put the game down until it's fixed. Or perhaps secondary quest exp sucks that much, even when they take over an hour of your time, in which case leveling truly is a drag.

Edit: I guess the exp is for quest completion alone. I reloaded and took the route that
lets the werewolf kill the sister, gives him the opportunity to live but still results in granting him death by beheading at his request.
I guess the 45 exp is for quest completion and you get nothing for the fight, meh. On the bright side it looks like the bug isn't biting me here.
 
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