Really? I love the combat. I thought I would hate it, but it grew on me and it's still not getting boring. Every encounter almost feels like a puzzle. I'm going with a sign-heavy build with a lot of stamina regen. This is by far the most fun for me.
I mainly use Yrden alt + Quen alt mostly. The Yrden alt trap is just fun as hell. Zaaps enemies and basically nullifies archers
Igni is great to get a few enemies on fire, which keeps them occupied for me to focus on another enemy.
Dodging and counter-attacking feels good to me as well. The only thing I don't like about the combat is the unpredictability of the animations. Sometimes Geralt will do a really fast attack, and sometimes he'll do a spinning twirly attack that takes much longer, despite still being a "fast attack."
But overall.... I'm still digging it a lot. But I can understand why people don't like it.... because didn't like it at first and I really didn't like it in The Witcher 2.
Yeah, I'm digging it too. Its not perfect but I do enjoy it and with some tweaks I think it can be really good. For instance, one of my biggest gripes is the reliance on the quick menu to switch Signs. Using Ds4Windows I'm able to use r2+face buttons to cast them and it makes things feel a lot smoother. Its a simple tweak that they could add to the game. Also on the design end I'd like to see them flesh out the melee with a few more attack types such as a running attack and a "stinger" style forward stab.
In terms of "jank" I really haven't experienced the unresponsiveness or major hitbox issues I've seen others cite. Like I saw someone saying that sometimes his light attack just doesnt respond sometimes when he pushes it and in 90+hrs of play thats not something I've had once.