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The Witcher 3: Wild Hunt |OT2| Wanted to find Ciri, but everything Gwent wrong

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Reshades stopped working, weight limit mod too & my performance and has gotten wayy worse. Could do with that GOG rollback feature right now

Edit: All my mistake. Had to reinstall the two mods and my peformance was because the update reset the aa levels on hairworks
 

Dez_

Member
Been really enjoying my time with the game so far. I'm wrapping up the Bloody Baron quests and Ladies of the Woods. Those choices... what have I done?!
Meeting those witches was an exceptionally creepy moment. They'd fit right into a horror game.

There's no way I'm going to be able to 100% this game, I haven't even left Velen yet! It's been a really great ride all the same.
 
A question regarding Triss/Yen romance (lockout) (mild spoilers)
So, I just finished 'Now or Never'. I am probably going with Yen for this playthrough, and I said some things which make me unsure whether or not I am going to get locked out of Yen entirely.

I already got to Skellige and did some flirting and had sex with Yen, all nice and dandy. Decided to go back to do 'Now or Never'. I didn't kiss Triss in the maze (let the timer run out) and I am pretty much running on the 'it's complicated train' (which I think it is, for Geralt). I never openly denied my relationship with Triss, but in the end I opted for Yen. So, during the scene at the docks I told Dijkstra to not meddle in other affairs, I asked Triss to stay with me, but I didn't follow up with 'We can try again' or 'I love you' but rather that I would miss her. Is this a mistake or should I have simply let her go at the first option? It seems a bit harsh to be 'Bye' and Dijkstra even calls you on it, but on the other hand, when I asked her to stay and I told her to go afterwards, Dijkstra said I got turned down. It's not really obvious whether or not this path is going to fuck over my relationship with Yen at this point.

Anybody know?
 

Kneecap

Member
It seems i am no longer able to craft regular or greater mutagens even tho i have plenty of lesser mutagens. PC version. Anyone else?
 
Looking to buy a new game for June 2015. I am trying to decide between the W3 and Bloodborne. I haven't played any games in either series, though I have played a bit of Bloodborne at my friend's house.

Which would you guys recommend? The downside for W3 I think is that I have no clue what the story is about, and it's more of a continuation of the other two games, no?

It's not much of a continuation explicitly, just more of a few references to the past and returning characters. The story overall isn't a continuation. You will meet for example a character that may have been rather big in Witcher 3 in Witcher 3 that'll offer some side quests and during your introduction/being reunited again there will be some dialogue of reflecting on "last I saw you, you were a XYZ or at XYZ". The game makes good on introducing new players to these returning characters if they never played Witcher 2 though.

There's so many side quests and main story that you meet ten fold the amount of characters and story than the Witcher 2, but there is no direct continuation other than meeting some returning characters. But every returning character you do meet you get background on them through dialogue + character entry.

Witcher 3 has set a new bench mark for quests, so if you're looking to get enthralled in an open world RPG with very good writing with a lot, and I mean a lot of content/exploring, go with Witcher 3. If you want a mechanically challenging game, go for Bloodborne. I'd say if you're itching for an RPG then TW3 is what you should get right now, Bloodborne isn't much in the way of a RPG but it has fantastic combat mechanics and challenge.

I'd say it depends on what you're looking for, Bloodborne offers the challenge/combat where as Witcher 3 offers the adventure/open world/exploration, very good story/writing and a lot of interesting characters. The Souls games themselves aren't known for their story but it has some interesting/interpretive world design/background lore, but not anything in that development/story progressing or building up and Bloodborne has it in a much more vague/non-existent fashion compared to Dark Souls. So yeah it depends what you're looking for.

They are both fantastic games so it doesn't matter what you pick ultimately, but you should play both at some point! Can't really go wrong.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
It seems i am no longer able to craft regular or greater mutagens even tho i have plenty of lesser mutagens. PC version. Anyone else?

Is it saying you already have some? Won't let me craft something I already own. So If I want to craft a new regular mutagen I need to drop the one I had, craft a new one, then drop that, craft a third, then pick up the other two to craft the greater.
 

Sifl

Member
A question regarding Triss/Yen romance (lockout) (mild spoilers)
So, I just finished 'Now or Never'. I am probably going with Yen for this playthrough, and I said some things which make me unsure whether or not I am going to get locked out of Yen entirely.

I already got to Skellige and did some flirting and had sex with Yen, all nice and dandy. Decided to go back to do 'Now or Never'. I didn't kiss Triss in the maze (let the timer run out) and I am pretty much running on the 'it's complicated train' (which I think it is, for Geralt). I never openly denied my relationship with Triss, but in the end I opted for Yen. So, during the scene at the docks I told Dijkstra to not meddle in other affairs, I asked Triss to stay with me, but I didn't follow up with 'We can try again' or 'I love you' but rather that I would miss her. Is this a mistake or should I have simply let her go at the first option? It seems a bit harsh to be 'Bye' and Dijkstra even calls you on it, but on the other hand, when I asked her to stay and I told her to go afterwards, Dijkstra said I got turned down. It's not really obvious whether or not this path is going to fuck over my relationship with Yen at this point.

Anybody know?
if you had sex with Triss, which means she stayed, then you're romancing her. If she left you're not romancing her.
 

Kneecap

Member
Is it saying you already have some? Won't let me craft something I already own. So If I want to craft a new regular mutagen I need to drop the one I had, craft a new one, then drop that, craft a third, then pick up the other two to craft the greater.

Indeed, this is the workaround: drop all of the mutagens you want to craft and the game will let you craft ONE of those mutagens again. If you need to craft more of that mutagen, rinse and repeat.

Sheesh, was hoping to craft some regular greens to reduce the inventory bloat. Too tedious now.
 

Zakalwe

Banned
  • Fixes a possible exploit by preventing certain drowners from respawning infinitely.
  • Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
  • Merchants now offer more weapon types.
  • Rebalances the prices of maps that can be purchased from merchants.
  • Clarifies a number of crafting diagrams.
  • Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
  • Increases the variety of loot dropped throughout the game.
  • Increases the variety of items available in shops.
  • Shops now only offer weapons with levels matching or exceeding the player character level.
  • Slightly reduces the amount of coin dropped from chests and monsters.
  • Deploys the Bovine Defense Force Initiative.
  • Fixes an issue where runestones could not be upgraded to greater runestones.
  • Reduces the spawn time of selected groups of NPCs.
  • Geralt no longer interacts with candles placed near chests and other openable objects.
  • Improves the smoothness of camera movement.
  • Fixes a number of issues related to horseback riding.
  • Fixes an issue where the player could not deflect arrows/bolts at longer distances.
  • Introduces a number of fixes in in-game communities.
  • Introduces a number of fixes related to combat.
  • Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
  • Fixes an issue where Geralt was sometimes unable to mount Roach.
  • Improves Geralt's movement, especially when he swims.
  • Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
  • Fixes a number of issues related to Vitality regeneration.
  • Fixes an issue whereby certain actions could be randomly blocked during gameplay.
  • Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
  • Fixes a number of minor tooltip and wording bugs.
  • Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the OptionsGamplay submenu.
  • Introduces a number of additional fixes to alt + tabbing.
  • Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.
  • Introduces a number of general stability and performance improvements.
  • Fixes an issue where in certain situations the game could crash while a save was being loaded.
  • Adds some missing translations in localized versions.
  • Ciri can no longer unlock fast travel points.
  • Improves the behavior of sails when viewed from longer distances.
  • Improves performance in selected scenes and cutscenes.
  • Fixes an issue where clouds and fog could flicker on some hardware configurations.
  • Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
  • Removes repeated sound cues on entry into GUI panels a second time.
  • Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
  • Improves the scale of selected elements of the GUI and HUD.
  • Introduces a number of bug fixes and user experience improvements in the GUI panels.
  • Introduces a number of small changes in the UI for gwent.
  • Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.
  • Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
  • Adds an information prompt and Journal entries related to new DLC packages.
  • Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.
  • Introduces a number of fixes in key bindings.
  • Introduces new filters for the Alchemy and Crafting panels.
  • Fixes a number of minor issues where music tracks were not triggered in their designated locations.
  • Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
  • Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
  • Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
  • Reduces the number of Wild Hunt minions spawned during the Ciri's Story: Fleeing the Bog quest.
  • Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
  • Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
  • Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
  • Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
  • Geralt can now always play gwent with Madame Serenity.
  • Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.
  • Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
  • Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
  • Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
  • Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.
  • Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's Treasure quest.
  • Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
  • Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
  • Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
  • Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
  • Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.
  • Fixes an issue where the player could not fast travel under certain rare circumstances.
  • Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
  • The player can no longer take on the Apiarian Phantom contract multiple times.
  • Fixes an issue where some players could not progress during the Broken Flowers quest.
  • Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.
  • Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
  • Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
  • Fixes an issue in the Greedy God quest where the player could kill a monster twice.
  • Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
  • Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
  • Fixes an issue where Ermion could not leave Lugos' area during the Sunstone quest.
 

RoadHazard

Gold Member
Reloading doesn't work for me, it's broken every time.
But you can try if it works for you. If it does, perfect. If it doesn't, wait for the patch.

I wouldn't mind so much if it wasn't a main story line quest. Now I can't progress the story.

Well, that just sucks unimaginably. Ok, I lied, I can imagine it. But what bullshit. I can understand not everything being flawless in a game like this, but main quests being completely broken (and for a lot of players, as it seems)? That just screams rushed. I can't imagine proper playtesting would have missed something like this. And maybe it didn't. Maybe they figured that they REALLY couldn't delay the game again, and this only happened X % of the time, so let's ship it and deal with the outrage later. Given the amount of rather serious issues in this game, that's really how I imagine this game's release went.
 
Movement on land and in water feels better, camera too. And there is way more EXP being given out. Got 170 for clearing an abandoned village, which seems like way more than it used to be. That's nice, I wasn't sure if I was ever going to make it much past level 35.
 

Auctopus

Member
Act 1 is whatever you want to be, given that the game officially doesn't have "Acts", it's a division done by the dude who wrote the guide.

Personally, it makes more sense this division:

Act 0 tutorial and White Orchard
Act 1 Velen
Act 2 Novigrad
Act 3 Skeillige Islands
Act 4
Kaer Mohen setup and battle, and a few quests that open up when you finish KM
Act 5
final quests done in Skellige Islands and the final battle

And even using this division Act 4 and 5 are shorter than Act 1-3.

That's how I see it. Some people's definitions are very unbalanced. Novigrad is certainly an entire act if you take your time with the characters etc. before heading to Skellige.
 
That's how I see it. Some people's definitions are very unbalanced. Novigrad is certainly an entire act if you take your time with the characters etc. before heading to Skellige.

Yeah, I think the main quest in Novigrad is a bit shorter than the main quest in Velen, but there are more side quests (and people to beat at Gwent!) so they should be similar in total length. Skellige islands main quests is actually pretty short but it's a new entire region full of ? and their own contract jobs so it's fair to have a separate act for it.
 
Hurry up, Xbox Live.

Also, goddamn at (Act 3)
that fight with Imlerith. When Geralt smashed his skull in I giggled like a schoolgirl.

Oh man, yes!
and this was right after Ciri totally owned the Witches - first time I really felt in full control of,her fighting style. A real nice reckoning on both counts.
 

Dundar

Member
NPCs pop-in is still there, exactly the same as 1.04, even if the change log said they did something to the spawning time of NPCs.
awww well. Time to wait for 1.06.
 
  • Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
  • Adds an information prompt and Journal entries related to new DLC packages.
  • Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.

Besides the XP bug, these were my most wanted improvements. Especially the damned input device message!

mx0hu1.gif
 

Nbz

Member
Just finished up Jenny O The Woods, which ended up being a lot more intense than I expected, especially considering I was a level higher than the quest.

Guess its time to move onto Pyres of Novigrad now. Hope nothing breaks!
 

erawsd

Member
NPCs pop-in is still there, exactly the same as 1.04, even if the change log said they did something to the spawning time of NPCs.
awww well. Time to wait for 1.06.

I think that is in reference to things "respawning" for POI/quest failure.
 
Wanted to ask is there a way to store my stuff? I've been getting overburdened, and it's harder for me to drop stuff. Since I dont know what I should hold on to. Any tips?
 

Tovarisc

Member
Wanted to ask is there a way to store my stuff? I've been getting overburdened, and it's harder for me to drop stuff. Since I dont know what I should hold on to. Any tips?

  • Trophies are useless after you get reward for killing the monster. Hold on to human and monster XP ones if you want to swap between, I just keep cool looking monster XP.
  • Armor and weapons that isn't upgrade or part of Witcher set can be sold.
  • Stuff from last tab should be sold.
  • Read books and then sell all books and contract (and such) papers.
  • Crafting mats; Hold on to the flawless gems and with stuff that you start to get a lot (e.g. timber) make own artificial cap at maybe ~30-40
  • Runes; 9 lesser ones is max, greater ones if weapon I would max out at 2 to 4 and for armor at 2 or 3
 

jett

D-Member
Has anyone actually bothered to play the true Witcher path? Where you take no sides and stay out of political shit? Just realized my Geralt is the worst Witcher ever.
 

Diablos54

Member
Wanted to ask is there a way to store my stuff? I've been getting overburdened, and it's harder for me to drop stuff. Since I dont know what I should hold on to. Any tips?
Sell/dismantle anything you don't need. So all equipment once it's no longer your strongest piece (excluding Witcher gear), only keep about a dozen or so of crafting equipment and get rid of most of the items on the last page (can't remember the name).
 

erawsd

Member
Has anyone actually bothered to play the true Witcher path? Where you take no sides and stay out of political shit? Just realized my Geralt is the worst Witcher ever.

"Real" Geralt has always been a pretty shitty Witcher in that way too. He just uses it as a shield for the times when he doesnt want to get involved.
 

cheezcake

Member
So I submitted my last assignment for the semester 10 minutes before midnight and I've now spent the next 4 hours playing this game. I should get some sleep.
 

Zakalwe

Banned
So I submitted my last assignment for the semester 10 minutes before midnight and I've now spent the next 4 hours playing this game. I should get some sleep.

Sleep when Ciri is safe, and you're sure you have every Gwent card in the kingdom.

Not a second before.
 

Red Hood

Banned
I probably know the answer already after 77 hours of gameplay, but is there any way of upping your Runes from Lesser to Greater, in the same way as Mutagens?
 

Acorn

Member
Lol Just closed the witcher made a coffee. Tried to start it again and got that sweet sweet update is available for this game message on ps4. Praise the allgod, thank you cdproject for making my weekend even better
 
Swirl looks so awesome to use. Does Geralt use it automatically? I need one more ability point to unlock it.

Anyone else notice that a Wyvern's screech sounds a lot like the Cleric beast from Bloodborne?

No, you need to hold down the button to do it. It's useful against large targets and mobs, but you can look like a right fool when you're swinging your sword and everyone dove out of the way. :lol
 
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