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The Witcher 3: Wild Hunt |OT2| Wanted to find Ciri, but everything Gwent wrong

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EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Got to go get the sunstone with Phillipa
How much more till the finale?

Final stretch. If you've done the other objectives then you're about to initiate the end game run.
 
Just did the stranger in a strange land quest.. Love it... Hopefully it inspires other videogames to step outside the tired "hero" tropes, predictable outcomes and embrace narrative surprise and moral ambiguity.
 

Anustart

Member
40 hours in. Still kicking it in Velen and I don't see an end in sight, for just this area!

With Witcher 2 I was only mildly entertained, here it's just insane. Now if the damn game would stop freezing.
 

foxdvd

Member
I wish I never heard about the mutagen glitch on neogaf... (in case you don't know your bonus from the mutagen will go away after a load or even after a few moments of normal play...you can test this by seeing your bonus in the bottom right on damage and taking off your red and then reapplying your red mutagen and see if your damage is different, or check your sign damage/bonus after taking off and putting on again the blue)

now I don't even know if it is worth messing with them since they keep going away for me.
 

erawsd

Member
I wish I never heard about the mutagen glitch on neogaf... (in case you don't know your bonus from the mutagen will go away after a load or even after a few moments of normal play...you can test this by seeing your bonus in the bottom right on damage and taking off your red and then reapplying your red mutagen and see if your damage is different, or check your sign damage/bonus after taking off and putting on again the blue)

now I don't even know if it is worth messing with them since they keep going away for me.

Have you actually tested if the actual damage changes when using Signs? I recall someone else saying it didn't and it was a display bug only.
 

Stormus

Member
Great game. But had to come on here to say one thing . . .

FIX THE FUCKING FALL DAMAGE.

I CAN'T SURVIVE ACID GETTING SPIT IN MY FACE BY GRAVE HAGS, OR GETTING BODY SLAMMED BY AN ICE GIANT, OR A VICIOUS PACK OF GHOULS, BUT EVEN I CAN SURVIVE A 12 FOOT FALL IN MY CURRENT UNATHLETIC FORM. WHY IN THE FUCK CAN'T GERALT?!
 

Enosh

Member
Great game. But had to come on here to say one thing . . .

FIX THE FUCKING FALL DAMAGE.

I CAN'T SURVIVE ACID GETTING SPIT IN MY FACE BY GRAVE HAGS, OR GETTING BODY SLAMMED BY AN ICE GIANT, OR A VICIOUS PACK OF GHOULS, BUT EVEN I CAN SURVIVE A 12 FOOT FALL IN MY CURRENT UNATHLETIC FORM. WHY IN THE FUCK CAN'T GERALT?!
press jump button before landing to roll and eliminate or greatly reduce fall damage
 

mileS

Member
after 1.04 scrolling around the mini map seems to stutter now for anyone else? (not hitting any icons either)

It always had a 'bit' of that but it seems slightly worse now right? Most open world games have really laggy map screens sadly.
 

Stoze

Member
I wish I never heard about the mutagen glitch on neogaf... (in case you don't know your bonus from the mutagen will go away after a load or even after a few moments of normal play...you can test this by seeing your bonus in the bottom right on damage and taking off your red and then reapplying your red mutagen and see if your damage is different, or check your sign damage/bonus after taking off and putting on again the blue)

now I don't even know if it is worth messing with them since they keep going away for me.

I tried this out yesterday and mine was fine with red mutagens. It did change a little bit after re-equipping everything a couple times, but it was like a 5% gain or loss in damage so I didn't worry about it, considering I've got like 90% extra attack power across mutagens and Cat gear
 

foxdvd

Member
Have you actually tested if the actual damage changes when using Signs? I recall someone else saying it didn't and it was a display bug only.

it is not a display bug...on the official forum they said it was an issue...but you are only losing the base bonus not the extra bonus from matching the same color...so if you have a 10% bonus but a total of 40%...you are actually only getting 30% unless you mess with them all the time...

It is not a lot, but it drives me nuts.
 
Dandelion's side quest is awesome. It starts as a boring fetch quest and ends with a small self contained adventure. My second favorite so far.

That sort of thing has been the Witcher 3's most genre-defining trait; subverting quest design-related expectations at every turn. You'll have tiny quests that no other developer would even implement, with significant choices and dialog; and seemingly straightforward, short, forgettable quests that will divert into massive sidequests of their own, without any warning beforehand. It's a remarkably fresh take on quest design, bringing a level of creativity and maturity to game design as much as it is to storytelling. More than anything, it displays a level of confidence in their game that's largely unseen nowadays, giving players the possibility to actually miss entire sections of the game without even realising it.

I'm seriously at loss as to how anyone will one-up the Witcher 3's quest and storytelling design for years to come. The ideology that brings about that sort of design is just so counter to the focus-grouped, high-budget games of today, which are utterly mortified of being unclear in any fashion. And smaller budget titles, while potentially having this ambition, will lack the budget/time/polish to pull it off for the most part.

The Witcher 3 is simply amazing.

WHaaaatt??!?

Seriously, does this work?

It's similar to the 3D Legend of Zeldas. Press jump as you land to roll, which will vastly reduce (or even eliminate) the damage received from a fall. Huge drops will still be a problem, but smaller ones will be a trivial loss of health.
 

Dmax3901

Member
Anyone know if it's possibly to patch the game from a usb?

I'm without internet at home at the moment, hoping I can dl the patch at my local library, put it on a usb then patch it back at home.

This can't be done in 2015 can it? :(
 

Coreda

Member
Anyone know if it's possibly to patch the game from a usb?

I'm without internet at home at the moment, hoping I can dl the patch at my local library, put it on a usb then patch it back at home.

This can't be done in 2015 can it? :(

The patches downloaded from GOG Galaxy at least are stored in <install path>GOG Games\!Downloads\the_witcher_3_wild_hunt\patch_witcher3_<whatever version>.exe

You can also download them from the GOG.com site IIRC. Not sure about the Steam version.
 
Has anyone else been seeing minor graphical glitches with items' icons? I've been seeing this, occasionally, across all patches so far. I'm wondering if it's a game bug or if my PS4 is dying or something.
yWkBBZA.png
yBEWDIh.png
VYaLJ3Q.png
 

Dmax3901

Member

Iztli

Member
Oh wow :O

I just noticed that this Greater Chernobog Rune that I have actually has a buff of attack power. This entire time before patch 1.05 it would say 0.
 

Neverfade

Member
Has anyone else been seeing minor graphical glitches with items' icons? I've been seeing this, occasionally, across all patches so far. I'm wondering if it's a game bug or if my PS4 is dying or something.

I've had one item look similar to the shopkeep picture on the right one time only. Hasn't happened since.
 

witness

Member
I've stuck to pretty much main story missions since I got to Velen, and I'm way overleveled. I'm almost 18 now and still haven't finished all the main story missions there. Hopefully I wont be too overleveled for the rest of the game. I love it though and skipped so much stuff in Velen. I plan to go back whenever I finish the story and fully explore everything.
 

Dmax3901

Member
Just make sure you have the GOG version when patching, as I'm not certain they are compatible with the Steam version. Someone might want to clarify if they know.

I have the GOG version, and from what I can see in the comments at that reddit link the patch dl is for the GOG version, so I think I'm in the clear...
 

Korezo

Member
I have a question, are the open world areas of witcher 3 all identicle looking with just trees,grass,and rivers. I'm in the second zone and they basically look the same, even the towns.
 

Carbonox

Member
Started Skellige a couple of hours ago. Swear I'm like 50+ hours in. Then all the next batch of side quests, contracts, question marks, etc. hit you. Based.

Fucking adore this game.

The rock trolls are the star of this game so far. Fucking hilarious.

Yeah, funny fuckers.
 

nib95

Banned
Which should I use?

Griffin Enhanced Steel Sword with
155ish attack
+10% sign intensity
+5% experience from humans and nonhumans
+Two free slots

Or

Other random Steel sword with
143ish attack
+75% critical damage
+20 armour piercing
+One free slot

What dya reckon dudes and dudettes?
 

Bessy67

Member
Which should I use?

Griffin Enhanced Steel Sword with
155ish attack
+10% sign intensity
+5% experience from humans and nonhumans
+Two free slots

Or

Other random Steel sword with
143ish attack
+75% critical damage
+20 armour piercing
+One free slot

What dya reckon dudes and dudettes?
Kinda depends on your character build. If you invested a bunch of points in signs go with Griffin. If you invested a bunch of points in the combat tree the random one is probably better.
 

Stoze

Member
Which should I use?

Griffin Enhanced Steel Sword with
155ish attack
+10% sign intensity
+5% experience from humans and nonhumans
+Two free slots

Or

Other random Steel sword with
143ish attack
+75% critical damage
+20 armour piercing
+One free slot

What dya reckon dudes and dudettes?

I say Griffin for now, only because the steel sword has 1 slot instead of 3. With 3 you could get 10% sign intensity and then some.

Anyone else have the relic/crafted Arbitrator? My god that sword is awesome, been using it for like 5 levels now
 

nib95

Banned
Kinda depends on your character build. If you invested a bunch of points in signs go with Griffin. If you invested a bunch of points in the combat tree the random one is probably better.

I use a mix of both. 5/5 upgraded for heavy attack and fast attack, plus levelled up the initial Quen and Axii power slots. I'm only level 14 mind.
 

Sober

Member
Kinda depends on your character build. If you invested a bunch of points in signs go with Griffin. If you invested a bunch of points in the combat tree the random one is probably better.
Pretty much. If you got hard with the spec that matches the set, almost none of the random swords will probably beat having that extra sign intensity on each pieces of gear for Griffin, for example. If you just don't care and go full into combat tree and ignore everything else then I think the random weapons aren't too bad because they have all those massive crit damage multipliers on them usually.

Although if you just go hard into the combat tree that seems really boring to me. Next playthrough I want to do maybe 1/3 combat 2/3 potions with bear armour set.
 

Salsa

Member
dude played for a while today and I missed this game so fucking much during busy days that I feel like I gotta apologize to it
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Which should I use?

Griffin Enhanced Steel Sword with
155ish attack
+10% sign intensity
+5% experience from humans and nonhumans
+Two free slots

Or

Other random Steel sword with
143ish attack
+75% critical damage
+20 armour piercing
+One free slot

What dya reckon dudes and dudettes?

What's your play style? For me it would be steel, because my play style revolves around immobilising the target and landing criticals from their back. But +10% sign intensity and extra damage is also cool, as is having two slots for supplementing bonuses.
 
cross-posting

After booting my game, I got a prompt saying the info on the DLC was in the tutorial section of the glossary. I double checked and didn't find anything. Where is it ?
 

Blastoise

Banned
Lol

Did they remove the seashell seller from selling seashells in the Novigrad square?

I guess CDPR wanted to curb stomp the money glitch.
 
Help needed for master herbalist quest!
Practicum in Advanced Alchemy
Should I kill the
succubus
or not? Any negative or mayor effects by
siding with her?
I get the feeling she is doing the community a service. Think about the children!
druids life sucks
 

heringer

Member
That sort of thing has been the Witcher 3's most genre-defining trait; subverting quest design-related expectations at every turn. You'll have tiny quests that no other developer would even implement, with significant choices and dialog; and seemingly straightforward, short, forgettable quests that will divert into massive sidequests of their own, without any warning beforehand. It's a remarkably fresh take on quest design, bringing a level of creativity and maturity to game design as much as it is to storytelling. More than anything, it displays a level of confidence in their game that's largely unseen nowadays, giving players the possibility to actually miss entire sections of the game without even realising it.

I'm seriously at loss as to how anyone will one-up the Witcher 3's quest and storytelling design for years to come. The ideology that brings about that sort of design is just so counter to the focus-grouped, high-budget games of today, which are utterly mortified of being unclear in any fashion. And smaller budget titles, while potentially having this ambition, will lack the budget/time/polish to pull it off for the most part.

The Witcher 3 is simply amazing.



It's similar to the 3D Legend of Zeldas. Press jump as you land to roll, which will vastly reduce (or even eliminate) the damage received from a fall. Huge drops will still be a problem, but smaller ones will be a trivial loss of health.

Yep. The way side quests are unfold and how they are so well integrated to the game's world makes everything incredibly authentic. It feels like a living and breathing world like no other open world games before.

And what amazes me the most is that they went from Witcher 2 to this. Don't get me wrong, Witcher 2 is a great game, but the sequel is genre defining to me. And to think that they did it with a fraction of GTAV's (and probably Skyrim's) budget is just... wow. Granted, the game was developed in Poland but still.
 
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