Ultimadrago
Member
Geralt's reaction to Elihal. Geralt, you conservative brute! *slaps*
You want to make sweet love to your horse?! Now whose the monster?!
No wait, its not what it looks like!
I hope Roach appears in some DLC, he's always been a total bro to Geralt.
So I gathered all my alliesand rescued Ciri and I'm about to begin the Battle at Kaer Morhen.
I take it this is the beginning of the endgame? Or is there a chunk of game afterwards? I have lots of sidequests to do but I have done all the important ones I think.
More ending talk. Don't highlight if you haven't finished.Wow.Treason over the lives of friends and allies. Uh that's a...unique opinion you've got there.
Holy crap, how'd you get there in 100 hours? Took me like 140.
More ending talk. Don't highlight if you haven't finished.
Doesn't theDjikstra emperor mean a protracted war and more suffering for the Northern Kingdoms? Didn't sound like he was offering anything more than more suffering for his own ego. Roche/Thaler swallowed their Patriotism for the greater good and it turns into an almost fairy tale ending if you put Ciri on the throne as the new empress.
I finally ran into Roche in my game for Gwent: Old Pals, but he gives no mention of (Witcher 2 spoilers)What's up with that, yo? That or I overlooked a very important detail earlier on.where Foltest's child is? He ended up caring for her in my Witcher 2 game.
This game just keeps delivering. Finished off most of the quests and contracts I had (That were around my level, anything left is red) in Velen and finally headed North to Novigrad at around Level 13. And wow, the tone of the game just did a 180 when I arrived in the city, it feels really different. Still getting my bearings, trying to find stuff, it's huge.
The combat really clicked for me in the last few hours, especially since I've learnt my way around alchemy and whatnot. Feels so satisfying setting up a plan of attack with oils, potions etc. Felt great taking down Jenny O' the Woods after being destroyed by her the first time I went in unprepared.
Still haven't even touched Gwent beyond the tutorial stuff. I am probably missing out but card games have always confused me.
Devil in the Well was a Contract. You'll get most of them (From what I've seen so far) from Notice Boards, occasionally you'll get them from a person directly (Marked with a yellow exclamation point on the map). Basically contracts are just quests to hunt a specific type of monster, and they're sorted under that tab in your quests log.
At the point you're at I suggest just doing the quests in that first town, then taking on the griffin. And after that you should be right to explore a bit more.
Not everything on the notice boards are quests. Some of them are just town news, random postings etc. Some of them will give you quests, others will place a question mark point on your map for you to investigate later on which may lead to quests.
Oh crap ending spoilers:If Cirri dies you don''t get a romance ending, faaaack all my work with Triss for nothing. Ending was great though; finishing off the last Crone but then just sitting there waiting for hundreds of ghouls & drowners to kill you was crazy.
All hail Emperor Dijkstra though. Free(ish) North without all the mage/elf/dwarf/hobbit burning.
I finally ran into Roche in my game for Gwent: Old Pals, but he gives no mention of (Witcher 2 spoilers)What's up with that, yo? That or I overlooked a very important detail earlier on.where Foltest's child is? He ended up caring for her in my Witcher 2 game.
I would say no. That's more like a nightmare ending: Ciri having to sit at court while she cherishes nothing more than her freedom. Roche/Thaler basically selling out the north for their very own small part of it. Which is only a Nilfgaard province and not truly free anyways.
While Dijkstra is only getting his throne when the war against Nilfgaard is won, and he´s probably the only one strong enough to form a power in the north strong enough to balance Nilfgaards might off.
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.
Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.
Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.
Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.
Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.
Ending spoilers for the end state of the political world of Wticher 3.
Nothing in Witcher 3 is black/white. In Fallout 3, the ending of the game was literally picking between genocidal Nazis and the benevolent Brotherhood of Steel. The Witcher series has nothing like that. Taking the obviously good option often leaves disastrous unintended consequences.
Niflgaard is portrayed as the antagonistic figure in the political realm of Witcher 3 but for many people, it's way better than the alternative. For instance, the Empire has set aside a province ruled by elves as a safe haven for elves. Everywhere else in the North except for Marakham, elves are second class citizens as best.. In Nilfgaard, they have their own province at least. The North is also unsafe for mages.In the Radovid ending, they become targets of the witch hunts after the mages and herbalists have been eliminated. You see this play out in the game as well.. It the Djikstra endingThe first scene in Novigrad is a scene of a witch burningyeah he prevails over Nilfgaard and leaves mages alone but he is also an iron fisted ruler and Temeria gets erased from the map.
Nilfgaard is portrayed as arrogant butbased on the endings availabe, it seems that a Nilgaardian north would play out as the best for everyone in a compromise. The elves have their save haven. The mages are left alone and also have Kovir and Temeria exists as a semi-independent province within Nilfgaard. In every other endings, there is disastrous consequences for specific groups of people.
Niflgaard is portrayed as the antagonistic figure in the political realm of Witcher 3 but for many people, it's way better than the alternative. For instance, the Empire has set aside a province ruled by elves as a safe haven for elves. Everywhere else in the North except for Marakham, elves are second class citizens as best.. In Nilfgaard, they have their own province at least. The North is also unsafe for mages.In the Radovid ending, they become targets of the witch hunts after the mages and herbalists have been eliminated. You see this play out in the game as well.. It the Djikstra endingThe first scene in Novigrad is a scene of a witch burningyeah he prevails over Nilfgaard and leaves mages alone but he is also an iron fisted ruler and Temeria gets erased from the map.
Nilfgaard is portrayed as arrogant butbased on the endings availabe, it seems that a Nilgaardian north would play out as the best for everyone in a compromise. The elves have their save haven. The mages are left alone and also have Kovir and Temeria exists as a semi-independent province within Nilfgaard. In every other endings, there is disastrous consequences for specific groups of people.
Is there ever a point in the game when even non-story related quests can't be done any more? I'm thinking of things like random Witcher contracts, Skellige fist fighting, etc.
Pretty much my last save game has the entire periphery of the Skellige map as question marks I will never bother with. I pinged a couple of them and kept finding loot caches/guarded treasures. No thanks.
end spoilersYou let him kill Roche&Ves ?
You are the real monster.
I really need to stop just wondering around doing random things now and progress the story a little I'm nearly level 7) but most of the sidequests/treasure hunts etc I am finding are level 16 or 24.
I would assume Velen.What region are you in?
I did absolutely everything in White Orchard and southern Velen. By the time I got to Novigrad I was 40+ hours into the game and starting to get bored. I decided at that point to only do the main quests and major sidequests (ie the ones given by main characters).
IMO there is just too much to do in the game, I appreciate that some like this (it is certainly better than DA:I's sidequest content) but it's a pointless distraction IMO. Worst part is that doing all the side content makes the main quests low-level and trivial by the time you get around to them. I have been having a much better time since I decided to focus on the main content.
I HATE that I missed this choice.I liked Roche and Ves.
I broke Dijkstra's leg when I found Phillipa and didn't see him again. I can only assume Roche and Ves died off screen ugh
What region are you in?
As a non completionist, I appreciate "too much" content, imho the question marks are simply potential things to run into, not so much things to seek out
The concept of exploring every portion of the entire landmass of the game seems and feels unrealistic to me given the nature of the main quest line for Geralt.
The sheer magnitude of things to see and do just accentuates the way this game feels more alive than pretty much any RPG I've played.
It's like, player A, based on his experience will run into this set of question marks, player B, will run into this set. Again, and it's just personal preference, I don't think any player should seek every last one of them out. In doing so I feel you immediately make the experience feel more "gamey" and less of a lived one.
Basically, I think one of the main challenges for an experienced gamer with this title, is to be okay with missing certain quests, or POIs. Think the overall experience is actually better for it, somehow.
I got drunk with my Witcher bros yesterday, was fun.Especially when we started wearing Yen's dresses. I'm surprised she wasn't more mad considering she even teleported me over a lake sooner because of the whole "shagged my friend" thing.
It's insane how much choices matter in this game, I did the exact same yesterday and none of this happened for me!
Griffin provides bonuses to sign intensity, seems to be the intended choice for sign based builds.Hello, which armor do you recommend between Cat and Wolf for a balanced Spellsword build (between fast attacks and signs skills) ? Don't you think it's better to wear the Cat armor because signs are powerful enough ?
Anyone know who that guy is? It has to be a wink to either book readers or W1 players.We even used Yen'smegascope and called some dude while wearing the dresses. He still believed we were part of the Lodge. =|
Griffin provides bonuses to sign intensity, seems to be the intended choice for sign based builds.
How do I "git gud" at Gwent? I kinda suck and haven't done it much at all in the game, and I'm at the point where I'm ready to sail to Skellige. I typically just go with the deck with Foltest and try to use the weather elements to my advantage, but my opponents always seem to have way better cards than me.
Anyone know who that guy is? It has to be a wink to either book readers or W1 players.