• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Witcher 3: Wild Hunt |OT2| Wanted to find Ciri, but everything Gwent wrong

Status
Not open for further replies.

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
So I gathered all my allies
and rescued Ciri and I'm about to begin the Battle at Kaer Morhen.

I take it this is the beginning of the endgame? Or is there a chunk of game afterwards? I have lots of sidequests to do but I have done all the important ones I think.
 

phaze

Member
So I gathered all my allies
and rescued Ciri and I'm about to begin the Battle at Kaer Morhen.

I take it this is the beginning of the endgame? Or is there a chunk of game afterwards? I have lots of sidequests to do but I have done all the important ones I think.

Not an endgame, there is a very sizeble chunk of main story beyond that point.
 

Killzig

Member
Wow.
Treason over the lives of friends and allies. Uh that's a...unique opinion you've got there.

Holy crap, how'd you get there in 100 hours? Took me like 140.
More ending talk. Don't highlight if you haven't finished.

Doesn't the
Djikstra emperor mean a protracted war and more suffering for the Northern Kingdoms? Didn't sound like he was offering anything more than more suffering for his own ego. Roche/Thaler swallowed their Patriotism for the greater good and it turns into an almost fairy tale ending if you put Ciri on the throne as the new empress.
 

Hammer24

Banned
More ending talk. Don't highlight if you haven't finished.

Doesn't the
Djikstra emperor mean a protracted war and more suffering for the Northern Kingdoms? Didn't sound like he was offering anything more than more suffering for his own ego. Roche/Thaler swallowed their Patriotism for the greater good and it turns into an almost fairy tale ending if you put Ciri on the throne as the new empress.

I would say no. That's more like a nightmare ending: Ciri having to sit at court while she cherishes nothing more than her freedom. Roche/Thaler basically selling out the north for their very own small part of it. Which is only a Nilfgaard province and not truly free anyways.
While Dijkstra is only getting his throne when the war against Nilfgaard is won, and he´s probably the only one strong enough to form a power in the north strong enough to balance Nilfgaards might off.
 

Ultimadrago

Member
I finally ran into Roche in my game for Gwent: Old Pals, but he gives no mention of (Witcher 2 spoilers)
where Foltest's child is? He ended up caring for her in my Witcher 2 game.
What's up with that, yo? That or I overlooked a very important detail earlier on.
 

RDreamer

Member
I finally ran into Roche in my game for Gwent: Old Pals, but he gives no mention of (Witcher 2 spoilers)
where Foltest's child is? He ended up caring for her in my Witcher 2 game.
What's up with that, yo? That or I overlooked a very important detail earlier on.

CDPR seems to kind of hand wave a lot of details when transitioning between games. They either barely acknowledge something you thought was important or kind of make sure the outcome is pretty much exactly the same when the next game comes.
 
This game just keeps delivering. Finished off most of the quests and contracts I had (That were around my level, anything left is red) in Velen and finally headed North to Novigrad at around Level 13. And wow, the tone of the game just did a 180 when I arrived in the city, it feels really different. Still getting my bearings, trying to find stuff, it's huge.

The combat really clicked for me in the last few hours, especially since I've learnt my way around alchemy and whatnot. Feels so satisfying setting up a plan of attack with oils, potions etc. Felt great taking down Jenny O' the Woods after being destroyed by her the first time I went in unprepared.

Still haven't even touched Gwent beyond the tutorial stuff. I am probably missing out but card games have always confused me.

Devil in the Well was a Contract. You'll get most of them (From what I've seen so far) from Notice Boards, occasionally you'll get them from a person directly (Marked with a yellow exclamation point on the map). Basically contracts are just quests to hunt a specific type of monster, and they're sorted under that tab in your quests log.

At the point you're at I suggest just doing the quests in that first town, then taking on the griffin. And after that you should be right to explore a bit more.

Not everything on the notice boards are quests. Some of them are just town news, random postings etc. Some of them will give you quests, others will place a question mark point on your map for you to investigate later on which may lead to quests.

Ohh okay! Now it makes sense, i'll be sure to have a look when I get home today -- thanks for your help!
 
Oh crap ending spoilers:
If Cirri dies you don''t get a romance ending, faaaack all my work with Triss for nothing. Ending was great though; finishing off the last Crone but then just sitting there waiting for hundreds of ghouls & drowners to kill you was crazy.

All hail Emperor Dijkstra though. Free(ish) North without all the mage/elf/dwarf/hobbit burning.

What have you done to
Roche & Ves
?!
 

phaze

Member
^ Depends on how much you've done in Velen but still a lot. It's still act 1 IIRC.

I finally ran into Roche in my game for Gwent: Old Pals, but he gives no mention of (Witcher 2 spoilers)
where Foltest's child is? He ended up caring for her in my Witcher 2 game.
What's up with that, yo? That or I overlooked a very important detail earlier on.

Recording x different lines for x different endings is expensive.

And CDPR doesn't give a fuck.

I'm fairly sure I used Iorveth-centric save in my playthrough yet Roche never even mentioned I betrayed his ass in W2.
 
You were right. Turning off the question marks helps and hopping between main quests and side quests helps.

I was totally burning out on this game and I think it's because I was playing it like Witcher 2, expecting a tight story with major repercussions and masterful pacing where every environment was meaningful in some way. Witcher 3 is a different game and now that I'm playing it differently I'm enjoying it more.

While it still has the great storytelling and atmosphere of Witcher 2, it feels more tedious because they went for the Rockstar/Bethesda open world style checklist.
 

Beefy

Member
I would say no. That's more like a nightmare ending: Ciri having to sit at court while she cherishes nothing more than her freedom. Roche/Thaler basically selling out the north for their very own small part of it. Which is only a Nilfgaard province and not truly free anyways.
While Dijkstra is only getting his throne when the war against Nilfgaard is won, and he´s probably the only one strong enough to form a power in the north strong enough to balance Nilfgaards might off.

According to the guide:

Dijkstra basically makes a good empire but every one is made to make it good against their will. So basically slaves. Were as if you let Emhyr var Emreis win Temerians get their country back.
 
Ending spoilers for the end state of the political world of Wticher 3.

Nothing in Witcher 3 is black/white. In Fallout 3, the ending of the game was literally picking between genocidal Nazis and the benevolent Brotherhood of Steel. The Witcher series has nothing like that. Taking the obviously good option often leaves disastrous unintended consequences.

Niflgaard is portrayed as the antagonistic figure in the political realm of Witcher 3 but for many people, it's way better than the alternative. For instance, the Empire has set aside a province ruled by elves as a safe haven for elves. Everywhere else in the North except for Marakham, elves are second class citizens as best.
In the Radovid ending, they become targets of the witch hunts after the mages and herbalists have been eliminated. You see this play out in the game as well.
. In Nilfgaard, they have their own province at least. The North is also unsafe for mages.
The first scene in Novigrad is a scene of a witch burning
. It the Djikstra ending
yeah he prevails over Nilfgaard and leaves mages alone but he is also an iron fisted ruler and Temeria gets erased from the map.

Nilfgaard is portrayed as arrogant but
based on the endings availabe, it seems that a Nilgaardian north would play out as the best for everyone in a compromise. The elves have their save haven. The mages are left alone and also have Kovir and Temeria exists as a semi-independent province within Nilfgaard. In every other endings, there is disastrous consequences for specific groups of people.
 

daninthemix

Member
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.

Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.
 

Arjen

Member
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.

Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.

I olnly did the ones on land, didn't bother with all the ones at sea.
 

rakhir

Member
I tried to take all the sunken chest, but it's just too much and they mostly only give money, and i've already had too much to spend.
 

Killzig

Member
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.

Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.

Pretty much my last save game has the entire periphery of the Skellige map as question marks I will never bother with. I pinged a couple of them and kept finding loot caches/guarded treasures. No thanks.
 
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.

Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.

Definitely tons of filler in the game unfortunately. While I'm learning to enjoy the game and consider it pretty damn good, it suffers from going open world for sure. Better than Rockstar/Ubi as far as making things worthwhile, but still far from perfect.
 
Sheesh, has anyone actually bothered with all the question marks in Skellige? Most of them are smuggler's caches at sea, surrounded by either drowners or those flying creatures. If you go by boat you have to disembark and then get in the water in order to fight them, so much that it's almost quicker to just swim.

Fighting them isn't much fun, swimming isn't much fun, and the collision detection on the 'loot' prompt is often suspect. It's all rather ill-conceived, and I question those adulators who praised the open-world gameplay as being 'wholly worthwhile', when these smuggler's caches are no better than collectibles in an Ubi game. Indeed, they are worse in my opinion, and account for at least 50% of the map icons in Skellige.

I've not bothered with most of them, i've done some land ones but I really can't be bothered with all those out to sea ones, the loot is never better than I already have so there's not much point, i've only got 20 to do in Velen so i'm going to do those just for the sake of it then finish the last quest off and that's me done.
 
Is there ever a point in the game when even non-story related quests can't be done any more? I'm thinking of things like random Witcher contracts, Skellige fist fighting, etc.
 
Ending spoilers for the end state of the political world of Wticher 3.

Nothing in Witcher 3 is black/white. In Fallout 3, the ending of the game was literally picking between genocidal Nazis and the benevolent Brotherhood of Steel. The Witcher series has nothing like that. Taking the obviously good option often leaves disastrous unintended consequences.

Niflgaard is portrayed as the antagonistic figure in the political realm of Witcher 3 but for many people, it's way better than the alternative. For instance, the Empire has set aside a province ruled by elves as a safe haven for elves. Everywhere else in the North except for Marakham, elves are second class citizens as best.
In the Radovid ending, they become targets of the witch hunts after the mages and herbalists have been eliminated. You see this play out in the game as well.
. In Nilfgaard, they have their own province at least. The North is also unsafe for mages.
The first scene in Novigrad is a scene of a witch burning
. It the Djikstra ending
yeah he prevails over Nilfgaard and leaves mages alone but he is also an iron fisted ruler and Temeria gets erased from the map.

Nilfgaard is portrayed as arrogant but
based on the endings availabe, it seems that a Nilgaardian north would play out as the best for everyone in a compromise. The elves have their save haven. The mages are left alone and also have Kovir and Temeria exists as a semi-independent province within Nilfgaard. In every other endings, there is disastrous consequences for specific groups of people.

Yes, I pretty much share the same view with you.
 
Niflgaard is portrayed as the antagonistic figure in the political realm of Witcher 3 but for many people, it's way better than the alternative. For instance, the Empire has set aside a province ruled by elves as a safe haven for elves. Everywhere else in the North except for Marakham, elves are second class citizens as best.
In the Radovid ending, they become targets of the witch hunts after the mages and herbalists have been eliminated. You see this play out in the game as well.
. In Nilfgaard, they have their own province at least. The North is also unsafe for mages.
The first scene in Novigrad is a scene of a witch burning
. It the Djikstra ending
yeah he prevails over Nilfgaard and leaves mages alone but he is also an iron fisted ruler and Temeria gets erased from the map.

Nilfgaard is portrayed as arrogant but
based on the endings availabe, it seems that a Nilgaardian north would play out as the best for everyone in a compromise. The elves have their save haven. The mages are left alone and also have Kovir and Temeria exists as a semi-independent province within Nilfgaard. In every other endings, there is disastrous consequences for specific groups of people.

The problem with Nilfgaard is that it also has some very dark and troubling aspects, most of which the game tends to sweep under the carpet. On the surface, Nilfgaard seems to be the better (or, at least, the least bad) option compared to the North, because it doesn't discriminate against nonhumans and overall seems to be a better managed and more cultured political entity than the Northern Kingdoms.

However, Nilfgaard is also a highly bureaucratic and borderline fascist state that demands unquestioned obedience from its subjects and has very draconic punishments for even the slightest offences. It is very similar to a colonial empire in the sense that its economy mainly relies on the constant annexation and subsequent exploitation of new territories (hence the very aggressive, expansionist nature of Nilfgaard). In that respect, it is also similar to the Roman Empire: slavery is legal and people from the provinces (i.e. not coming from the city of Nilfgaard and its surroundings) are regarded as barbarians / second class subjects. Sorceresses are also kept on a very short leash in Nilfgaard, which is also why the Lodge of Sorceresses was originally founded to oppose the Nilfgaardian expansion into the North (in that respect, of course, the situation has changed significantly in the North with Radohitler going on his witch hunts).

So yes, politics in the Witcherverse is very grey. However, I think that Nilfgaard isn't portrayed grey enough in The Witcher 3.
 
Is there ever a point in the game when even non-story related quests can't be done any more? I'm thinking of things like random Witcher contracts, Skellige fist fighting, etc.

Witcher contracts, and side activities do not dissapear due to story progression. Although I did encounter what assume is a bug, when the Crow's Perch horse race dissapeared in Act 2. Other than that you should be fine.
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
Pretty much my last save game has the entire periphery of the Skellige map as question marks I will never bother with. I pinged a couple of them and kept finding loot caches/guarded treasures. No thanks.

I did absolutely everything in White Orchard and southern Velen. By the time I got to Novigrad I was 40+ hours into the game and starting to get bored. I decided at that point to only do the main quests and major sidequests (ie the ones given by main characters).

IMO there is just too much to do in the game, I appreciate that some like this (it is certainly better than DA:I's sidequest content) but it's a pointless distraction IMO. Worst part is that doing all the side content makes the main quests low-level and trivial by the time you get around to them. I have been having a much better time since I decided to focus on the main content.
 

Daffy Duck

Member
I really need to stop just wondering around doing random things now and progress the story a little I'm nearly level 7) but most of the sidequests/treasure hunts etc I am finding are level 16 or 24.
 

Omni

Member
end spoilers
You let him kill Roche&Ves ?

You are the real monster.

I HATE that I missed this choice.
I liked Roche and Ves.
:(

I broke Dijkstra's leg when I found Phillipa and didn't see him again. I can only assume Roche and Ves died off screen ugh
 

Rixxan

Member
I did absolutely everything in White Orchard and southern Velen. By the time I got to Novigrad I was 40+ hours into the game and starting to get bored. I decided at that point to only do the main quests and major sidequests (ie the ones given by main characters).

IMO there is just too much to do in the game, I appreciate that some like this (it is certainly better than DA:I's sidequest content) but it's a pointless distraction IMO. Worst part is that doing all the side content makes the main quests low-level and trivial by the time you get around to them. I have been having a much better time since I decided to focus on the main content.

As a non completionist, I appreciate "too much" content, imho the question marks are simply potential things to run into, not so much things to seek out

The concept of exploring every portion of the entire landmass of the game seems and feels unrealistic to me given the nature of the main quest line for Geralt.

The sheer magnitude of things to see and do just accentuates the way this game feels more alive than pretty much any RPG I've played.

It's like, player A, based on his experience will run into this set of question marks, player B, will run into this set. Again, and it's just personal preference, I don't think any player should seek every last one of them out. In doing so I feel you immediately make the experience feel more "gamey" and less of a lived one.

Basically, I think one of the main challenges for an experienced gamer with this title, is to be okay with missing certain quests, or POIs. Think the overall experience is actually better for it, somehow.
 

Killzig

Member
I HATE that I missed this choice.
I liked Roche and Ves.
:(

I broke Dijkstra's leg when I found Phillipa and didn't see him again. I can only assume Roche and Ves died off screen ugh

No, I think their thread never gets to that point.
Radovid wins.
 

PooBone

Member
I just won the gwent tournament. Holy shit that mushroom farmer was tough! Once I got past him, though, it was pretty smooth sailing to victory and that Gwent Master achievement. I won the final game 2 rounds to 1 and won by a single point. I had to pass when my opponent was still holding 2 cards and I hadn't saved since winning the previous two matches. My heart was racing more than during any action sequence in a game this year What a gem that game in a game has turned out to be. Next I'm off to find my winnings!

Out of curiosity, does anyone know if I have any gwent-related content still left to do besides games for 10x crowns? I've done all of the "Gwent: X players" quests and I went to all the merchants listed in a wiki that sold cards prior to the tournament.
 

Forkball

Member
I beat it. Bravo CDProjekt RED, bravo. I'm clapping, and not just because I'm American. This is easily one of the best games I have played in a long, long time. GotY locked up, maybe GotGeneration as well.
 

irriadin

Member
How do I "git gud" at Gwent? I kinda suck and haven't done it much at all in the game, and I'm at the point where I'm ready to sail to Skellige. I typically just go with the deck with Foltest and try to use the weather elements to my advantage, but my opponents always seem to have way better cards than me.
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
As a non completionist, I appreciate "too much" content, imho the question marks are simply potential things to run into, not so much things to seek out

The concept of exploring every portion of the entire landmass of the game seems and feels unrealistic to me given the nature of the main quest line for Geralt.

The sheer magnitude of things to see and do just accentuates the way this game feels more alive than pretty much any RPG I've played.

It's like, player A, based on his experience will run into this set of question marks, player B, will run into this set. Again, and it's just personal preference, I don't think any player should seek every last one of them out. In doing so I feel you immediately make the experience feel more "gamey" and less of a lived one.

Basically, I think one of the main challenges for an experienced gamer with this title, is to be okay with missing certain quests, or POIs. Think the overall experience is actually better for it, somehow.

I'm somewhere in between a completionist and a non-completionist. I was really enjoying the game and just wanted it to last as long as possible at first, whereas in a game like AC: Unity I just ignored every distraction from the get-go.

As I said in my earlier post, once I started to play the game along the same lines as yourself and dropped my 'must do everything' mentality, I started appreciating it again. Had I been like that from the start my impressions may be have different at the point where I began to get bored.
 

Bisnic

Really Really Exciting Member!
I got drunk with my Witcher bros yesterday, was fun.
Especially when we started wearing Yen's dresses. I'm surprised she wasn't more mad considering she even teleported me over a lake sooner because of the whole "shagged my friend" thing.
 

Renae

Member
Hello, which armor do you recommend between Cat and Wolf for a balanced Spellsword build (between fast attacks and signs skills) ? Don't you think it's better to wear the Cat armor because signs are powerful enough ?
 

Asskicker

Member
I got drunk with my Witcher bros yesterday, was fun.
Especially when we started wearing Yen's dresses. I'm surprised she wasn't more mad considering she even teleported me over a lake sooner because of the whole "shagged my friend" thing.

It's insane how much choices matter in this game, I did the exact same yesterday and none of this happened for me!
 

Bisnic

Really Really Exciting Member!
It's insane how much choices matter in this game, I did the exact same yesterday and none of this happened for me!

We even used Yen's
megascope and called some dude while wearing the dresses. He still believed we were part of the Lodge. =|

Funny you never saw that. I mean, there was some obvious options I could have chosen to tell Lambert that
his crossdressing idea was dumb
, but hell, Geralt was drunk, so I went ahead anyway.

We even told each other how we loved each other. Too much drunk bro love too handle.
 

Blackthorn

"hello?" "this is vagina"
Hello, which armor do you recommend between Cat and Wolf for a balanced Spellsword build (between fast attacks and signs skills) ? Don't you think it's better to wear the Cat armor because signs are powerful enough ?
Griffin provides bonuses to sign intensity, seems to be the intended choice for sign based builds.
 

Alpende

Member
Where can I start the quest for Mastercrafted Cat gear?


Haha, I just came across some trolls that kept farting because they ate onions.
 
How do I "git gud" at Gwent? I kinda suck and haven't done it much at all in the game, and I'm at the point where I'm ready to sail to Skellige. I typically just go with the deck with Foltest and try to use the weather elements to my advantage, but my opponents always seem to have way better cards than me.

You can purchase quite a few cards, with a lot of them being quite helpful, just doing the gwent quests will give you some very strong cards.
If your deck is lacking you might want to play some vendors as most of them will play and have pretty bad decks, the first time you beat anyone at gwent that isn't a specific quest you get a random card, some much better than others.
The main problem people seem to have is they have a bad deck, just buy every card you see, play as many vendors you can, bang your head against some of the stronger, quest related, people if you like, you will probably eventually win.
In regards to actually winning, with a bad deck a good strategy is to bait as many good cards out of your opponent as you can in the first round, concede that round and win the next two.
Eventually you will get a deck that has so many good cards you really have to try to lose.
A lot of the people you will play will have a deck that seems unfair compared to what you have early in the game but just keep trying and eventually you will be actively messing with them to make the game more interesting.
Also, spy cards and decoy are your friend. You can use decoy on any card that isn't a champion, so even if you don't have any spy cards you can use decoy on their spy cards if they use them on you and get one to use that way. If you end up with a card advantage it's very hard to lose.
 
Status
Not open for further replies.
Top Bottom