Houston3000 said:
Help me out here guys
I bought this game about a year ago on Steam, eventually got around to installing it last August, played for an hour and then just kind of got sidetracked - it didn't really pull me in. A couple of nights ago I reinstalled it and restarted from the beginning because Witcher 2 looks amazing. I finished the prologue and started Chapter 1 (I'm running around with a ring (fire emblem thing) from the Reverend trying to get the 3 various land owners on my side). I'm having a few problems with the game so far though... basically I'm lacking direction and instruction. I could use some beginners tips.
There's tons of loot that I'm not sure if I should be holding onto or not. Is there any reason to keep bread, chicken, fish, goats milk, etc in my inventory other than to regain vitality/endurance... like to make potions or anything? I assume I can just throw them away or sell them if my inventory gets full. On a similar note, I can't seem to carry enemy weapons unless I have an empty weapon slot on my character - should I just leave them on the floor? Speaking of weapons. What the hell is the point of carrying the non-Witcher weapons if I can't use the combat styles or combos with them? Should I ever be pulling out that huge axe I got or just stick with the steel/silver sword?
Then, with talents, is there anything I should know? Is anything completely useless or is it possible for me to fuck myself over if I don't pump points into certain stats? Is it better to focus or spread out in the talent tree - because there seems to be a lot of em? Like, I got herbalism but I can only pick one plant so far, everything else is unidentified (how do I "discover" a plant so I can pick it?)
I know that's a lot of questions but just a basic summary would be useful. I feel like I'm just running around willy-nilly without much of a goal in mind.
Food is nearly worthless. There might be a few quests where someone needs bread or meat and you can fetch it for them but its so plentiful and easy to get that youll never have to keep some on you just to stock up. Just make a mental note of whatever quests you have and the items these quests call for. If none of them need bread, then sell your bread. Youll get shit orens for it but its something.
As far as healing goes, I always used Potions when in a pinch or just meditated to heal. There is an always active auto regen so if you meditate for an hour, youll get an hours worth of regened health back. A lot of the time, you can just avoid battle and run away from enemies for a few ticks of the regen and then run back into battle to finish them off. Annoying, but it works.
Any and every weapon in the game other than your steel and silver swords are worthless. You might want to carry a torch in the extra slot in case you dont want to use a Cat potion in the dark but its not completely necessary. Axes, daggers, etc should be sold. You can only carry them in the designated weapon slots so you are very limited in how many you can have on you.
For talents, I always dump points into whatever stats I feel are necessary at the time. Intelligence Lv1 is good early on since it opens up the skills for potion brewing and raises Sign intensity. INT lvl 2 will let you open up the skills for herb gathering which is necessary for some quests and Alchemy.
The best Signs are Aard and Igni. You can probably go through the entire game without the others but these 2 are particularly effective. I always max them out before any of the other Signs.
I also try to up one or two of my sword skills with each level since youll need them a lot. I dont follow any sort of order here but I do like to keep them pretty even throughout. They eventually get you stuff like disarm, pain, and bleeding which can make some fights too easy.