That "Black star blob" is a whole different thing. I honestly don't know what it means yet, and i have finished almost 250 puzzles. Just couldn't find anything that hints about what it's supposed to be.
That "Black star blob" is a whole different thing. I honestly don't know what it means yet, and i have finished almost 250 puzzles. Just couldn't find anything that hints about what it's supposed to be.
I found one that's a "quote" from an astronaut that is both incredibly precious and trite and also, no joke, ten minutes or so long. It's also read in this gushing voice that makes it even more insufferable. Huge miss with these, IMO. The game speaks for itself far better than any of these.
That "Black star blob" is a whole different thing. I honestly don't know what it means yet, and i have finished almost 250 puzzles. Just couldn't find anything that hints about what it's supposed to be.
I found one that's a "quote" from an astronaut that is both incredibly precious and trite and also, no joke, ten minutes or so long. It's also read in this gushing voice that makes it even more insufferable. Huge miss with these, IMO. The game speaks for itself far better than any of these.
I found one that's a "quote" from an astronaut that is both incredibly precious and trite and also, no joke, ten minutes or so long. It's also read in this gushing voice that makes it even more insufferable. Huge miss with these, IMO. The game speaks for itself far better than any of these.
They're just so horribly indulgent and pretentious in a game that otherwise does subtlety extremely well. I think I audibly mumbled "oh god just shut up" during the astronaut one on the mountain. It's like a bad Discovery channel special.
I found one that's a "quote" from an astronaut that is both incredibly precious and trite and also, no joke, ten minutes or so long. It's also read in this gushing voice that makes it even more insufferable. Huge miss with these, IMO. The game speaks for itself far better than any of these.
takes ages to walk there, then there is one puzzle that seems to randomly block my route. Plus it's an audio puzzle but with what looks like three different sounds to sequence?
Does it do anything important? If not I might just leave it
And in the castle -
billie Jean light up mazes. How do you do the third one? There is one location blocked by debris but I can't see where else I can out the Tetris blocks, they're not tall enough to join up so the horizontal line can't move. I tried lighting the block under the obstruction but it wasn't accepting it.
Edit: got it. Had to
make a legit circuit as though it was drawn with a continuous line, using the wooden squares to shortcut around to light up both sides of the obstruction
Im in the boathouse and Im solving some of the puzzles.. then I get the ramp up to move towards the other end.. but Im stuck on top of the platform. I can't move anywhere or do anything, or maybe Im just tired.
The puzzles in the tropical forest are giving me trouble.
Made quick work all the way through to the panel beyond the one with the loon call. Now I don't know which of the sounds I should be trying to isolate and replicate for the next panel. Sounds like maybe a flute or clarinet? Hard to say for sure. Don't think it could be the birds.
panels finished. Pretty good for the first session. Got the S
ymmetry
and D
esert
R
uin
trophies. Didn't enjoy the area associated with the second of those very much. Especially, the start sucked. Figured out what to do by pure luck (when I did, that was a cool moment though). Then it was just endless frustration trying to find the right
angles that let you see the solutions.
Not challenging, just frustrating. It got better once you got inside and they started playing around with
reflections
though. That's when it changed from pixel hunt into actual puzzles so that was appreciated.
It's pretty cool when you manage to find one of the hidden
panels hidden in plain sight in the environment
. You feel pretty smart when you do. But I'd imagine that trying to go for all of them would be an exercise in frustration, if you don't cheat with a guide (but then what's the point). Feel like I missed one or two close to the
Desert Ruin
. I enjoyed the ones at the w
indmill
.
Also, there seem to be some series of panels, which are not tutorials, but still don't seem to lead anywhere. For example, the series of
tree
puzzles near the start and the series of puzzles in the Symmetry area where you had to draw around
Time to track down the rest of the obelisk puzzles - there's at least 100 total.
And, the thing that's intriguing me at the moment are the hints in the final cutscene. There's puzzles on the walls that are solved in different ways than they are in game, and a few other more obvious "clues." Super curious about whether they're actually going to point to one final layer of the onion.
I found one that's a "quote" from an astronaut that is both incredibly precious and trite and also, no joke, ten minutes or so long. It's also read in this gushing voice that makes it even more insufferable. Huge miss with these, IMO. The game speaks for itself far better than any of these.
After I saw the first video, I immediately thought "one of them is gonna be that clip of Richard Feynman about not knowing things, isn't?" Sure enough...
I suppose these are the "very long a preachy" story sequences mentioned in some reviews?
I think it's really sad that anything intelligent being put in a game is so often dismissed as preachy or pretentious. I for one fucking love it.
The Witness is actually a game about something.