-MD-
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I kinda brute forced my way through this tree puzzle but what was the way to figure it out?
Edit: Thanks all.
Edit: Thanks all.
I kinda brute forced my way through this tree puzzle but what was the way to figure it out?
I kinda brute forced my way through this tree puzzle but what was the way to figure it out?
I kinda brute forced my way through this tree puzzle but what was the way to figure it out?
I kinda brute forced my way through this tree puzzle but what was the way to figure it out?
No, I actually didn't know what to do. None of the many hints given made any sense to me at all. (This is not on you guys, it's me.) The game built a set of rules about how to handle those blocks. It then presented a puzzle that, when you apply those rules, is literally impossible to solve. That meant the previously established rules go out the window. Without that framework, I was left having no concept whatsoever as to what the actual rules are. I get that another solution is required. I do not understand how I'm supposed to divine that solution when the *only* thing the game established was the previously learned rules do not apply. Without them, I have no model with which to interpret puzzle, since they are all about following the established rules.
I'm not an out of the box, strategic thinker. I'm a very tactical, process oriented person (professionally and personally, it's just how I'm wired). So I did okay in the game since this game was all about learning rules and then applying them systematically. The fun was in figuring out what rules to apply and then do so in way that solves the puzzle. Without that, I'm lost. I literally cannot play that kind of game - I have no bearing. I'm pretty sure someone could post the solution and I'd still not understand either the rule or how I was supposed to get from here to there.
But like I said, I'm really done with the game. I enjoyed my time with it, but I'm simply not clever enough for this.
I think I kind of get it seeing this, but I know I'd have literally never come to this solution. Thanks.
If that's a sign of things to come, then yeah - no way I could proceed.
Since so many people have the same problem with the same panel in the swamp there is probably a better way that panel could be handled.
An earlier puzzle could be designed to highlight the rule for that piece. The puzzle that chosen to broaden that rule is not very intuitive.
I usually just doodled vaguely similar lines on some paper when I was pondering those puzzles. For one or two of the really late, super abstract(if that's even the right word, either way they were too hard to draw) ones, I cut out some papershapes to fiddle around with until the answer clicked.I think thats my problem, I am having issues visualizing. I've used pen and paper for a few other puzzles but I cant think of a good way to use outside stuff to solve these...
It doesn't have to be 'this puzzle isn't explaining itself properly,' it could instead be 'these people aren't thinking about these puzzles in the proper manner.'The panels don't explain anything. They're line puzzles. Puzzles that can be brute forced, guessed through, or completely misunderstood, as is evident here. And clearly, if so many people aren't understanding what the panels are "explaining," they're not explaining them well. Maybe having the puzzles be the sole means of interaction with the world wasn't a wise design decision.
You know what's a great way to explain complicated, obtuse rules? Words.
Something about the bolded seemed really funny to me.I'm not an out of the box, strategic thinker. I'm a very tactical, process oriented person (professionally and personally, it's just how I'm wired). So I did okay in the game since this game was all about learning rules and then applying them systematically. The fun was in figuring out what rules to apply and then do so in way that solves the puzzle. Without that, I'm lost. I literally cannot play that kind of game - I have no bearing. I'm pretty sure someone could post the solution and I'd still not understand either the rule or how I was supposed to get from here to there.
So I got all 11 lasers going. Now what? I don't want to go back all the way to the mountain for no reason.
It won't be for no reason, but I don't want to just give it awayYou'll have to look around some to see, but... Yes, center your search around the mountain.
I'm losing my grip on what should be spoilered or not but putting that in tags just in case *shrugs*
This game is amazingly well designed.
It's also, surprisingly, a fantastic couch coop game. Dangerously addictive even one might say. We just played it for 12 hours straight without fully realizing how much time had passed.
Almost. I had played the first ~2 hours alone and reached the first puzzle where I was a bit stumped. So before starting our regularly scheduled coop Friday I quickly explained the rules I had deduced so far and asked for input on the puzzle. We managed to solve that one, and then obviously had to check out what it unlocked. One thing led to another, and there we were 12 hours later (feeling more like 7 or 8 at most had passed).I imagine it would be, if you actually started it at the same time.
Fwiw, the game doesn't always just layer thing after thing like this. The concepts are finite and each area tends to take on more of a bell-shape difficulty curve than a typical ramp. The end-game is mind- breaking, but perhaps more time spent in the world will prepare you for it. Id sleep on it and come back tomorrow. Try a different area. I think "I'm not clever enough" may be a little defeatist, because the leaps you have to make to solve the puzzles are often. . .mentally orthogonal, you know? The thing you're finding discomforting now might not be part of the difficulty in other puzzles, and you may find other parts of the game very rewarding.No, I actually didn't know what to do. None of the many hints given made any sense to me at all. (This is not on you guys, it's me.) The game built a set of rules about how to handle those blocks. It then presented a puzzle that, when you apply those rules, is literally impossible to solve. That meant the previously established rules go out the window. Without that framework, I was left having no concept whatsoever as to what the actual rules are. I get that another solution is required. I do not understand how I'm supposed to divine that solution when the *only* thing the game established was the previously learned rules do not apply. Without them, I have no model with which to interpret puzzle, since they are all about following the established rules.
I'm not an out of the box, strategic thinker. I'm a very tactical, process oriented person (professionally and personally, it's just how I'm wired). So I did okay in the game since this game was all about learning rules and then applying them systematically. The fun was in figuring out what rules to apply and then do so in way that solves the puzzle. Without that, I'm lost. I literally cannot play that kind of game - I have no bearing. I'm pretty sure someone could post the solution and I'd still not understand either the rule or how I was supposed to get from here to there.
But like I said, I'm really done with the game. I enjoyed my time with it, but I'm simply not clever enough for this.
I think I kind of get it seeing this, but I know I'd have literally never come to this solution. Thanks.
If that's a sign of things to come, then yeah - no way I could proceed.
The game built a set of rules about how to handle those blocks. It then presented a puzzle that, when you apply those rules, is literally impossible to solve. That meant the previously established rules go out the window.
If you haven't been to theCan anyone give me a hint for the puzzle found on the ship? I know there is a mirrored line but there are 7 balls to collect of different sizes and 3 colors
If you haven't been to theyet, you don't stand a chance.bamboo section
Identify what types of 'concepts' envelop the puzzle and apply what you know about those to it. If that's not working, go back to the places you first learned about those things and get a better feel for them.Can anyone give me a hint for the puzzle found on the ship? I know there is a mirrored line but there are 7 balls to collect of different sizes and 3 colors. I see a grid of steel in the water does it have to do with that?
Alright I will come back later, thanks.
At any rate - I'm done with The Witness. I'm not cut out for this. Thanks for the attempts at helping my feeble brain.
Despite them being used in the opening area, the black/white dot puzzles are continuing to throw me for a loop. So far, there's two puzzles in wholly different areas that use them with other mechanics, and I can't for the life of me figure out how I'm doing them wrong. I thought I had the basics nailed down, but the original logic I operated by to solve them previously seems to no longer apply, even if I discount the other mechanics tied in with them.
Despite them being used in the opening area, the black/white dot puzzles are continuing to throw me for a loop. So far, there's two puzzles in wholly different areas that use them with other mechanics, and I can't for the life of me figure out how I'm doing them wrong. I thought I had the basics nailed down, but the original logic I operated by to solve them previously seems to no longer apply, even if I discount the other mechanics tied in with them.
Luckily, there's a ton of other mysteries to solve on the island, so I never feel trapped despite the road bumps!
You know what you should do when you solve a puzzle and don't understand it? Try to understand it or go back through your assumptions instead of merrily skipping to the next one.
One of the first puzzles in the Swamp Tutorial has a 2-by-2 box and a 2-by-2 horizontal piece, side by side. The only accepted solution is a vertical 3-by-2 box. That tells you straight away that the pieces don't need to cover the symbols, they just need to fit in the section, and is one of the first puzzles on the area.
If you don't understand that the pieces don't need to cover the symbols, you probably guessed this puzzle and then skipped along instead of trying to understand it.
Someone be a nice person and please tell me where I do I go after activating all 11 lasers.
Think of what the first 7 lasers did, what might four more do?Just where is the "energy" from the lasers going?
Question for people who finished it or are close. I've done 8 locations but havent found a single. Is there a point in the game where I will be in some area where you can't go back and then not get any of the secrets? I don't want ot have to replay the game for the hidden stuff later.audio log
Apologies if this has already been asked, but how would you folks rank the areas in terms of difficulty? I'd like to hear different perspectives on this. I've only got 3activated, so I don't feel like I've seen much. So far I'd say, from easiest to hardest:lasers
Red Gate (Symmetry)
Trees (Shadows)
Hedges
Desert
Swamp
I'm asking for a straight answer here, man. I already finished the game. I want to see whatever bonus 11 lasers brings me.
Are the two half lit red spider webssupposed to be the tutorial for desert ruins? There's like nothing else here and no indication how to solve it
I give up.
Can someone tell me the solution for the right door under the windmill? I solved the left door but the right one I just can't.