The Xbox One controller cost $100,000,000

Wouldn't surprise me, as Lufthansa spent ~$1Bil on designing new first/business class seating for their range of planes.

Might seem like a crazy amount, but the pad is a big part of the experience(much like airplane seats); don't want to cut back on that shit.

Full scale testing multiple concepts at ~100$k a seat + hideously expensive component testing (hello 100$ contacts). Testing subsystems, software, materials for god knows what == moneh. (Oh and that figure inlcudes the manufacturing and installation of the seats, 7000 of them. And the snazzier ones set you back more than 100$k, crazy, huh?)
 
LMAO at the salty responses. Jeez, you're getting the best controller out there and complaints...

I think this looks great.
 
I'm sorry that your left thumb is in the wrong spot.

OT: I'm really curious about these rumble triggers on the new controller. Seems like a nice step forward that will become standard in gen 9, just like the DS4's touchpad.

just like the WiiU's screen!
and the Sixaxis!
 
100 mill

sounds plausible

also at the responses, best controller already?

what about people saying ps4 controller is better ?

and people defending batteries...
 
Lowering it is a huge breakthrough, and it clicks. Expect it to be at least as good as the Vita's.

According to the hands-on impressions, it is not.

Then again, D-pads are only secondary to the analogs these days.
For me, i'd really love to feel the so-called "impulse triggers" for myself.
 
Why would you be playing for 50+ hours in a row lol? You'd probably have to plug your controller in to the console whilst you're not playing, for but a few minutes, perhaps once a week, two if you game a lot.

This argument is backwards and quite hilarious.
Oh so you prefer to plug in your controller over night after every session? Again eneloop wins with a one time quick swap of the batteries.
 
LMAO at the salty responses. Jeez, you're getting the best controller out there and complaints...

I think this looks great.



This is your opinion, and I disagree with it. The "best" controller is a preference, there is no study or statistic out there which proves which controller is best. Its simply what you prefer. Oh, and $100 Million Dollars? Seriously? These companies spend WAYYYY too much money on the weirdest stuff. Seriously? $100 Million to improve a video game controller? No wonder the system is $500.
 
Holy Shit! If I was the manager of that person that thought it would be a good idea to spend that much on a controller, he'd be terminated like T-1000.
 
You're delusional if you think the touchpad will become a "standard". No one but Sony is going to touch the thing, and it'll eventually be completely forgotten unless people really prefer swiping through Netflix and the like with it.

Strong words for a baseless assumption... I was simply putting my opinion out there, no reason to get angry. Perhaps the XB2 won't build touch into their controller, since they'll build Kinect into their console, but I think we'll see that Nintendo won't completely abandon the concept of a touch interface. It's a simple way to streamline UI nagivation, that's currently being used across the board.
 
The point I'm making is very clear. All microsoft threads turn to shit within minutes, even if they are displaying positive changes or new information which is also positive.

The word" microsoft "in any thread title attracts posters like flies on shit and you can basically predict the first few" joke " responses about cloud, have you seen titanfall, batteries, Ryse qtes etc.

The Point is, if it's bad news, then fine. But when it's an improvement it still brings out the troll posts and no sense of impartiality. The same users come in to every thread and say the same recycled pre-planned jokes and bullshit over and over.

I think you're getting bent out of shape because you've confused negativity with general apathy towards every little PR nugget they decide to drop in front of us and expect it to be gobbled up with a big smile.

53MHz increase, 2 free batteries, $100m on the controller? who cares? seriously. Most of these threads are stupid troll threads because this sort of 'news' is fucking boring.
 
Some people in here make it sound like this thing was barely upgraded at all. From what I've read there have been some fairly significant improvements including the ability to stream 5.1 audio through the controller.

I have no idea what R&D cost for these kinds of projects but given how much Microsoft has already invested in Xbox it doesn't seem too ridiculous.

The latency was also improved by 15%. I remember the guy leading the design of the controller in the X1 reveal conf said that. It'll prob be less latency than the DS4. The controller is the best thing about X1 so far, they knocked it out of the park.

As for the battery, I prefer using AA. I use Eneloops for my Windows 360 controller and love it.
 
You could have cut all the words out after "microsoft" and Gaf would still complain.

2 free batteries? Complain

no more DRM? Back peddling. Complain.

53mhz increase in gpu? Lol only 53! Complain.

Xbox one is near silent? Lol external power brick! Complain.

Xbox One now comes with free headset. Back peddling. Complain.

ahah....so true :(
 
Oh so you prefer to plug in your controller over night after every session? Again eneloop wins with a one time quick swap of the batteries.

After every session? Are you crazy?

I plug it in once a week maybe. Leave it just for an hour or two while the PS3 is streaming movies or music. Never have seen it drain. Not once did it die in my hands or during a gaming session.

Stop acting like rechargeable batteries are somehow impossible to deal with.
 
I don't buy those numbers... It just does not fit. How many guys were in charge of the pad design for it to cost 100 millions? And what extraordinary revolutionary technology is there in that could have costed so much in R&D?

IMHO, it's -once again- PR bullshit to justify the cost of the machine and to look like a company who invested soooo much to improve the gamers' experience. It's also supposed to convince us that the pad must be soooooo much better than the old one (which is a given considering the hands-ons we got here and there)

I think we should consider all the numbers thrown by MS and Sony as pure PR. We will never be able to check so they can say anything they want...
 
I think you're getting bent out of shape because you've confused negativity with general apathy towards every little PR nugget they decide to drop in front of us and expect it to be gobbled up with a big smile.

53MHz increase, 2 free batteries, $100m on the controller? who cares? seriously. Most of these threads are stupid troll threads because this sort of 'news' is fucking boring.

I agree, that is absolutely what MS have been doing lately, and you can't blame them for trying to turn the catastrophic PR around.

Just don't expect gamers to not be able to see through it for what it is.
 
Oh look, it's just like Gaf!

imRzaFJouWsIO.jpg
 
After every session? Are you crazy?

I plug it in once a week maybe. Leave it just for an hour or two while the PS3 is streaming movies or music. Never have seen it drain. Not once did it die in my hands or during a gaming session.

Stop acting like rechargeable batteries are somehow impossible to deal with.
I never said that...just that I don't understand the hate on the AA. It is easier and quicker to have a fully charged controller when using rechargables.
 
Strong words for a baseless assumption... I was simply putting my opinion out there, no reason to get angry. Perhaps the XB2 won't build touch into their controller, since they'll build Kinect into their console, but I think we'll see that Nintendo won't completely abandon the concept of a touch interface. It's a simple way to streamline UI nagivation, that's currently being used across the board.

My post was overly harsh, my apologies. Just think that, after my experience with the Vita, shoving a touchpad into the DS4 is quite a bit more gimmicky and useless than adding haptic feedback to the One controller triggers. There's a reason people who play sims invest in expensive wheels and the like. That type of feedback is hugely important and a great feature.
 
$100M for controller design? A few thoughts:

- Yes Microsoft, that's what we call in Business R&D costs. And most companies don't boast about them typically.

- You couldn't have done it for cheaper? I mean honestly. Get some perspective here. I've never heard someone say, "Yeah the console sucks but the controllers, I had to buy it because of the controllers." At best to the typical customer the controller is a hygenic element. Meaning that if it's bad it will stop people from getting the console but even if it's great it doesn't necessarily make people buy a console.100M for this probably would've been better spent on "bigger bang for the buck" things like more functionality, lower price point, etc...

I mean sure it's a nice controller. Yay?
 
As great as Insomniac treats their employees, how long does it take you guys to spend $100 million? How many games would that cover from your catalog?

I think we all appreciate wise, effective, efficient invesment, JS.

And how do you view / wise efficient investment without knowing all the costs/flows of $$? Why are you assuming its wasteful?

Look at it another way, there's 80 million Xbox 360s out there (roughly) right? How many additional controllers on top of that (guessing a lot)? So you're talking about way less than a dollar per controller in R&D per unit cost assuming similar amounts of controllers produced.
 
According to the hands-on impressions, it is not.

Then again, D-pads are only secondary to the analogs these days.
For me, i'd really love to feel the so-called "impulse triggers" for myself.

Interesting, because all of the impressions I've read have been giving praise to the dpad.

http://thenextweb.com/microsoft/201...rs-refined-d-pad-and-4-independent-vibrators/

The new d-pad features the wholly discreet plus sign design we’ve come to expect from great pads like Nintendo’s. I know that Nintendo has this design pretty well nailed down when it comes to patents, so I’m sure Microsoft is either licensing or has danced around it a bit. Either way, the directions feel more discreet and the action is crisper than the current mushy stock controller.

http://www.heavy.com/games/2013/07/sdcc-2013-xbox-one-hands-on-impressions-controller-games/
As someone who plays fighting games extensively, I have a huge problem playing those games on the Xbox 360. Even after using the grey Xbox 360 controller with the customizable D-pad, I still couldn't adjust to the unwieldy D-pad as much as I would have liked. Thankfully, The Xbox One D-Pad harkens hack to the traditional designs of past controllers from the 90's.

http://www.igxpro.com/2013/06/16/e3...ressions-with-the-xbox-one-controller/0224024
Let’s take a look at that d-pad for instance: the d-pads on both the 360 and the original Xbox controllers were notoriously awful, but it looks like Microsoft may have finally gotten it right with the Xbox One’s iteration. Instead of a circle, the new d-pad now adopts a more traditional cross shape, and it now feels more responsive and “clicky.”
 
$100M for controller design? A few thoughts:

- Yes Microsoft, that's what we call in Business R&D costs. And most companies don't boast about them typically.

- You couldn't have done it for cheaper? I mean honestly. Get some perspective here. I've never heard someone say, "Yeah the console sucks but the controllers, I had to buy it because of the controllers." At best to the typical customer the controller is a hygenic element. Meaning that if it's bad it will stop people from getting the console but even if it's great it doesn't necessarily make people buy a console.100M for this probably would've been better spent on "bigger bang for the buck" things like more functionality, lower price point, etc...

I mean sure it's a nice controller. Yay?

I think Ouya spent maybe $10k on their controller and it shows. I without a doubt believe Sony spent as much, or more on designing their controller since they wanted to put a speaker and touchpad in the controller.
 
I never said that...just that I don't understand the hate on the AA. It is easier and quicker to have a fully charged controller when using rechargables.

I don't understand the "hate" either, but I don't feel the same as you.
I think not having to deal with any type of batteries is kind of great. Hassle-free you might say.

I mean, the only thing in my room right now that takes actual batteries is my TV remote and that thing lasts for years.
 
I think you're getting bent out of shape because you've confused negativity with general apathy towards every little PR nugget they decide to drop in front of us and expect it to be gobbled up with a big smile.

53MHz increase, 2 free batteries, $100m on the controller? who cares? seriously. Most of these threads are stupid troll threads because this sort of 'news' is fucking boring.
Seriously the battery threads came off a single tweet from major Nelson where he just says he forgot to mention them in the video unboxing.It was not a PR piece.

Actually sit down and read some xb1 threads, the responses from the usual players is not general apathy
 
Obviously they're including staff time/man hours to reach such an impressive number. Not saying that's wrong, exactly, but the first thing I thought of was the other FUD they're tossing around like...

I think it looks great, but MSoft is making its own jokes now.

$100,000,000 controller
5 billion transistors
600% AI capability
This. C'mon. Stop insulting our intelligence.
 
After every session? Are you crazy?

I plug it in once a week maybe. Leave it just for an hour or two while the PS3 is streaming movies or music. Never have seen it drain. Not once did it die in my hands or during a gaming session.

Stop acting like rechargeable batteries are somehow impossible to deal with.

A couple of Eneloops are 4000mah. The embedded PS3 controller battery is 1800mah. Combine this with the fact that the Eneloops self-discharge MUCH more slowly and can have way more recharge cycles without noticeable degradation, and I assure you I find my PS3 controller to be a pain in the fucking ass. Love love love my Eneloops with my 360 controller. PS3 has to be plugged in way too often.
 
The point I'm making is very clear. All microsoft threads turn to shit within minutes, even if they are displaying positive changes or new information which is also positive.

The word" microsoft "in any thread title attracts posters like flies on shit and you can basically predict the first few" joke " responses about cloud, have you seen titanfall, batteries, Ryse qtes etc.

The Point is, if it's bad news, then fine. But when it's an improvement it still brings out the troll posts and no sense of impartiality. The same users come in to every thread and say the same recycled pre-planned jokes and bullshit over and over.

Only a few, very vocal ones and some of them are in here. I just bleep right over their posts, frankly not really interested in what they have to say anymore. Insecure fanboys.

On topic, I wonder how much of this went into developing that trigger rumble stuff.
 
My post was overly harsh, my apologies. Just think that, after my experience with the Vita, shoving a touchpad into the DS4 is quite a bit more gimmicky and useless than adding haptic feedback to the One controller triggers. There's a reason people who play sims invest in expensive wheels and the like. That type of feedback is hugely important and a great feature.

It's ok. I acknowledge that the triggers have a much stronger chance at becoming standardized, but I feel like the concept of one button UI navigation will catch on. Whether it's through Kinect, touchpad, or touchscreen (WiiU, Vita), I think we might see it become sort of a standard feature.
 
Just to put some perspective in these numbers, US$ 100 million was what MS spent in developing the Kinect, that required new software and new technologies. So, US$ 100 million in a joystick that is pretty much the same as the X360's looks like the numbers are a little inflated...
 
Seriously the battery threads came off a single tweet from major Nelson where he just says he forgot to mention them in the video unboxing.It was not a PR piece.

Actually sit down and read some xb1 threads, the responses from the usual players is not general apathy

okay. I'll go cherry pick a few of the worst comments and proclaim that the opinion of "GAF"

if you think these stories and tweets aren't carefully orchestrated PR pieces then you're fooling yourself.
 
Microsoft invests large sum of money to experiment and improve the primary input device you use the majority of the time you are playing games on your console.

GAF complains.

I think the 100 million dollar claim is what's generating the most ridicule. That is a pretty crazy figure. Satellites are put into orbit for that amount, but we're supposed to believe re-vamping a controller costs that much?
 
100 million and probably still have a worst d-pad than this

41ndT5igfDL.jpg


I am sure hori doesn't spent that much and made some amazing controller.
 
I think the 100 million dollar claim is what's generating the most ridicule. That is a pretty crazy figure. Satellites are put into orbit for that amount, but we're supposed to believe re-vamping a controller costs that much?

Well, yea. I mean they sell each controller at $59.99 and if they make say $20 dollars off every controller then all they have to sell is 5 million extra controllers to make all that back. If each person buys an additional controller at launch and through the first year, they could easily make all that back.
 
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