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Think the XBox 360 could emulate the GC?

Hollywood

Banned
Theoretically. Dump a GC game on a DVD with the emulation program. It could be done with hardware right? But I doubt any homebrew makers are talented enough to write an emulator for GC games?
 
maybe ... maybe ... if the coders had access to the full HW specs of the GC.

In reality, no - not at full frame I would think.
 
It's an interesting question. Xbox 360 uses IBM processor and ATI gpu. With some work I'm sure it could.
 
How about Nintendo ditch the revolution and MS and Nintendo team up since they're the same system anyway.

Nintendo has clout. They can get a good share of the profit. MS would love them on board.
 
I dont think it could emulate the games, not without the full hardware and software specs which they would never get.
 
Mrbob said:
It's an interesting question. Xbox 360 uses IBM processor and ATI gpu. With some work I'm sure it could.

That is exactly along the line I was thinking. The BC for the xbox has been a problem because of the different GPUs...
 
Do The Mario said:
Doubt it, if BC with XB games has been such an issue.

That's because:
1) Xbox is quite powerful
2) The hardware is completely different

The GC and 360 use components from IBM and ATi. Whereas having the ATi GPU emulate nVidia's capabilities is far more...impossible. :)
 
Guys stop deluding yourselves. Sure the hardware manufacturers are the same, but the architectures are very different. And hardware is just one problem.....
 
If it can emulate an Xbox, it can emulate a GC in its sleep.

Yes, but they wouldn't have access to the HW/SW specs of the GC. No way they're gonna get it to run well when reverse engineering is their only option.
 
Guys stop deluding yourselves. Sure the hardware manufacturers are the same, but the architectures are very different. And hardware is just one problem.....

The advantage of having the same hw manufacturers is that some things are done the exact same, though it's different hardware.

The way nVidia cards do AA, compared to ATi's is quite different. For an ATi card to try to emulate it is quite hard. Whereas a newer ATi card can do it the exact same way the old one does, so there would be absolutely NO hit at all.
 
Striek said:
Guys stop deluding yourselves. Sure the hardware manufacturers are the same, but the architectures are very different. And hardware is just one problem.....

Just a theoretical question. We aren't considering legal issues. :D

But if Xbox 360 can emulate Xbox, I see no reason why it could not emulate GC titles.
 
Fight for Freeform said:
The advantage of having the same hw manufacturers is that some things are done the exact same, though it's different hardware.

The way nVidia cards do AA, compared to ATi's is quite different. For an ATi card to try to emulate it is quite hard. Whereas a newer ATi card can do it the exact same way the old one does, so there would be absolutely NO hit at all.
But again, thats only part of it. GC does its sound differently, its RAM is configured differently and even its graphics and CPU feature sets are different.

But if Xbox 360 can emulate Xbox, I see no reason why it could not emulate GC titles

They are TRYING, and they aren't getting far by the looks of it. All I see is an long running internet rumour in the making (this is how these things start).
 
Mrbob said:
Just a theoretical question. We aren't considering legal issues. :D

But if Xbox 360 can emulate Xbox, I see no reason why it could not emulate GC titles.
How do we know it can emulate Xbox games? MS has done a lot of big talk concerning its BC but most people still have no idea how they plan to accomplish it wether it's BC, recompiling, emulation or whatever.

Spec wise the 360 should be able to handle the Gamecube but the programming required would be daunting to say the least. Besides there is a big difference between emulating a console and emulating that console at a full playable framerate. We still have probelms running Goldeneye on our 2.8ghz with 512mb of ram imagine what kind of specs we'll need to do RE4 at 30fps.
 
But again, thats only part of it. GC does its sound differently, its RAM is configured differently and even its graphics and CPU feature sets are different.

Sound is very easy to emulate. The other config differences aren't that hard to deal with.

What is really hard to deal with (what I consider impossible is propietary technology.

Yet MS is still trying to do it...amazing IMO.
 
We need at least 3 things to happen first:

-a GNU emulator of GC for PC
-a leak of the XDK for X360
-Find a way to replace the bios or a exploit to run unsigned code (aka. a modchip or a softmod)

If this 3 things happens there's a high probability to see a GC emulator for X360
 
No. It could not.
PS3, 360, and Revolution all use IBM processors. Does that mean they can emulate each other?
An Apple iMac uses an IBM processsor. Does that mean it can be emulated by the 360?
Just because it's the same manufacturer means very little.

The way NES games (for example) are emulated on the PC is just brute force I think. The 360 is not enough of a technological leap ahead of the GC to do it this way..
 
Fight for Freeform said:
Sound is very easy to emulate. The other config differences aren't that hard to deal with.

What is really hard to deal with (what I consider impossible is propietary technology.

Yet MS is still trying to do it...amazing IMO.

Tell that to the teams behind ePSXe, N64emu and PJ. All of them have had a helluva time getting the sound to synch with the action going on screen.
 
Fight for Freeform said:
The advantage of having the same hw manufacturers is that some things are done the exact same, though it's different hardware.

The way nVidia cards do AA, compared to ATi's is quite different. For an ATi card to try to emulate it is quite hard. Whereas a newer ATi card can do it the exact same way the old one does, so there would be absolutely NO hit at all.

What? You're not talking about emulation. You're talking about technology like VMware, or Mac-on-Linux.

Totally, totally different.

Emulating a Gamecube on the Xbox 360 is totally feasible, considering the immense processing power of the machine (CPUs are what really matter when it comes to emulation). In fact, there is already an open source Gamecube emulator that runs on PPC, called Gcube (http://gcube.exemu.net). It apparently can even run a few games. Unfortunately it's incomplete and has been abandoned by its author, but someone could always pick up the torch. If the Xbox 360 was hacked, I imagine porting it wouldn't be too involved.
 
It would have a better chance at emulating gamecube games then its own xbox1 games simply because they both using ati chips and similar cpu's somewhat.

Also xbox is more powerful then gamecube..so emulating gamecube games..again would probally be easier then its own xbox1 games.
 
Moegames said:
Bah..another one that dont know the half :lol why bother...go to beyond3d or something and learn a few things :D

Um, I'm sorry, but I think you are the one that "dont know the half". This thread is about emulation. Emulation recreates the behaviour of a system on a host system. It doesn't run parallel with the host system natively (see Mac-on-linux for an example), it recreates.

edit: Virtualization probably wasn't the best way to go in the original post.
 
I'd fully support this kind of thing if and only if it was true BC using GC's 3 inch disc and no mod chip (sort of like Bleemcast).

But since you can't read GC's discs with X360's DVD-ROM in the first place, I can't be bothered to be excited about it.
 
Speaking of emulation, I wonder when GC/Xbox/PS2 will be emulated (so it's playable)? Would love a PS2 emulator, and some fan-translations for games.. which just won't happen.
 
CVXFREAK said:
Not being on GC is a crucial factor for some people. :lol
i just don't see why you'd be excited by the prospect of playing a game on a next-gen console when you can already play on the GC and soon on the PS2.
 
Since the PC world has been working on a GC emulator for years and haven't really came up with a good one, it will take time before the Xbox 360 will get a working GC emulator that is also compatibale with commerical games. Maybe in 3 years or so.
 
Hollywood said:
Theoretically. Dump a GC game on a DVD with the emulation program. It could be done with hardware right? But I doubt any homebrew makers are talented enough to write an emulator for GC games?
The computer powerful enough to emulate the GC does not exist, at best you'd get 9fps trying to emulate. I'm sure nintendo isnt using software emualtion themselves.
 
360 certainly has the hardware to do it, if that's the question. There's not enough incentive though... 360 would be better off with PS1/PS2 emulators. ;)
 
SantaCruZer said:
Since the PC world has been working on a GC emulator for years and haven't really came up with a good one, it will take time before the Xbox 360 will get a working GC emulator that is also compatibale with commerical games. Maybe in 3 years or so.
Is there a good N64 Emulator on the Xbox ? Nono.
 
Jacobi said:
Is there a good N64 Emulator on the Xbox ? Nono.

When was the last time that you played N64 in your/any xbox?
with surreal 64 latest version Conker runs almost flawlessly with the virtual memory enhancements
 
I'd just say "possibly, but not in a great way" just based on past attempts at consoles emulating their near predecessors, like OOT/MM on GameCube.
 
JoshuaJSlone said:
I'd just say "possibly, but not in a great way" just based on past attempts at consoles emulating their near predecessors, like OOT/MM on GameCube.

What was wrong with OOT/MM on Cube? Seemed 99% of the way there to me.

The SNES Final Fantasy games on PSone were pretty impressive.
 
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