Gaiff
SBI’s Resident Gaslighter
yeah.... more on the topic:
And they don't even use the best examples like:
(my shots from ps5 remaster)
These are cutscenes. The game looks nothing like this.
yeah.... more on the topic:
And they don't even use the best examples like:
(my shots from ps5 remaster)
This is the last time I dignify you with a response, nor waste any time doing something even resembling an interaction with your person.what are you expecting to see? Are you expecting to see a huge difference in texture quality between the remastered Uncharted 3 on PS4 and the PS3 version, or are you still insisting there's no difference??
Vick You got me, dude, I'm willing to admit I was wrong, and you won. Are you happy now? Well, you shouldnt
I knew you weren't very bright, but after what you just did, I can't stop laughing. Dude, you are even below the IQ of 42.99 and you should be in the Guinness World Records for that hehe. I'm starting to like you again because you make me laugh like no one else here, and I can't take you seriously anymore
He also keep making more and more absurd claims. For example, I saw him posting screenshots of Uncharted Collection (PS4) telling people that's how good textures looked on the original PS3 versions.
Uncharted collection have very high texture quality even by PS4 standards. I found exactly the same tree that Vick shows people in his last screenshot, but the tree texture on the PS3 version is nowhere near as sharp compared to the PS4.
Vick, even your miniaturised image shows a difference and I did not have to think which was which. I also saw that you uploaded a 1920x1080 PNG version for a moment, but then deleted it. You probably realised that the higher resolution version showed too much detail and decided to delete it. Dude, you are lying people with full awarnes of doing so. You want people to think you were right, even if that means hiding evidence that proves you lied to them. What kind of people do that? Certainly not very honest or sincere. That's why I stopped liking you, mate, if you were honest and respected people I'd still like you. Your friends rofif HeWhoWalks may not like me, but I have not seen them lie or deceive people.
Seconded. Corporal is one of the more level-headed peeps of our PC species!
Switching from plasma to LCD is one of the dumbest moves I made. I fell for the 4K hype, only for that QLED TV to look worse than my old Panasonic Viera. It wouldn't be until my current S90D that I would get motion clarity and contrast comparable or better than plasma.Dude, you triggered me more than you could possibly trigger him with this.. lol
I still collect Pioneer and Panasonic plasma, have a KRP-500M, VT50 and I'll soon going to grab a bran new and unused ZT60. Motion clarity is unmatched, by a matter of miles. As is near-black performance.
They rock hard dude, you'd be speechless in front of 60hz PS5 signals on those panels, in any way that concerns an image.
As for the response to that fucking guy, who I see has just made a new batshit insane claim about a 1080p screenshot being deleted, when Uncharted 3 on PS3 renders at 720p meaning any 1080p screenshot would be nothing more than a blown up, re-compressed file.. response is almost ready. And it's the last one, as my patience has been understandably exhausted a while ago.
Can totally relate.Switching from plasma to LCD is one of the dumbest moves I made. I fell for the 4K hype, only for that QLED TV to look worse than my old Panasonic Viera. It wouldn't be until my current S90D that I would get motion clarity and contrast comparable or better than plasma.
I can see why you would believe this, due to camera distance and general lack of point lights during gameplay. But when you're familiar with the game in all its facets, you know that's actually not the case.These are cutscenes. The game looks nothing like this.
I beat the game and am very familiar with it. We all know where this first shot is from.I can see why you would believe this, due to camera distance and general lack of point lights during gameplay. But when you're familiar with the game in all its facets, you know that's actually not the case.
You underestimate my plasma screen and $2000 camera . My photos are so detailed and sharp that no one in this thread will have doubts that I was telling the truth, while you were lying all along. In Poland we have this saying "kłamstwo ma krótkie nogi", and it means it's only a question of time when lies with come out.This is the last time I dignify you with a response, nor waste any time doing something even resembling an interaction with your person.
The way you conducted yourself in this Thread made me amass an amount of disdain, that is legitimately hard to describe.
It is my hope that, once the dense fog clouding your mind has cleared, finally setting you free from this confusional and rage-induced state, which is the only possible way to rationalize what you're doing, you'll realize that all you have achieved is to single-handedly ruin both this thread entirely, and your reputation, for anyone unfortunate enough to have stumbled upon your mess.
I can only expect to witness the absolute retardation, that is taking digital camera photos of a phosphor plasma panel, depicting a 720p MLAA videogame implementing one of most abysmal texture filtering on PS3, and compared to a native 1080p and 8X anisotropic filtering, in a last, desperate attempt to make up a little for a virtual beating of extents I've rarely ever seen in online discourse.
I posted those PS4 pictures, because everyone whose mental functions are intact would realize it was impossible for me to post PS3 ones.
But I stated Bluepoint, unlike what they did for majority of texture work in Drake's Fortune, or Among Thieves, haven't touched the artwork of those posted in any way, and they offer an extremely close representation of how they were on PS3, because I remember them clearly.
I was there in 2011, the game's textures resolution was so insane they became a meme, a reoccurring meme on the Internet.
That first gravel, witnessing that in person at the time, was something that is impossible to forget. I was there posting the DeviantArt compilations of Yemen textures on my local gaming Forum, whose resolution in those posts being way above 2K.
The simple notion of you using the last 24 hours in a complete desperate attempt to latch into what, in the very worst case scenario, would be nothing more than a ridiculously minor excess of zeal, is so insane I'm not sure you would be ever been able to grasp the full extent of it.
All the more absurd, if it were even possible, in light of the amount of times you managed to lie (and do so blatantly, unquestionably), and mislead people within this very topic that at this point is probably close to a whopping double dozen.
I'm not going to bother listing all those lies now, because me and my wife have some Christmas packages to do before going to bed and there's only so much time I can dedicate to this post considering how long it takes to load each page here, but given all those lies were instantly exposed, there would be probably no reason to do so to begin with.
This very same, last, desperate argument, fits within the as well, as when you shamelessly say:
You in fact providing a statement that, above any possible doubt, is far more inaccurate than my own.
As even when one is a 720p Elgato 2011 capture, compressed multiple times (first when the PS3 label was added on the top right, another time when Gear Nuke impressed on it their watermark logo, and another from the social media I've miraculously found it on) and the other a 2.84MB uncompressed PS5 capture from 2024:
They still clearly show every piece of artwork being fully intact, down the most insignificant detail, even when the ultra compressed 720p is being blown up to 1080p:
There is not a single internal artwork detail that is missing. None.
So when you provide, yet another, last, shameless and desperate fucking lie, that I can imagine being posted with the sole intent of making me lose my cool with disgust and repulsion:
As I only posted the very best version of the comparison and the only time I've edited my post in the first page is to include that PS3 picture, way before you decided you wanted to derail the Thread with your U3 textures bullshit, as everyone can attest by checking hours and dates, due to the original version of the post stating I couldn't find said picture anymore.
Pictures of a 720p rendering game, meaning any 1080p screenshot would be nothing more than a blown up, re-compressed file.
With a disconcerting level of lack of self-awareness on display of magnitude I've probably never seen before, you ask what kind of person lies to people with full awareness, when you're very obviously the only person that should answer.
You complain about HeWhoWalks or rofif not liking you, when the same person you tagged not even a month ago had this to say about you:
While joining me in your defense against the rest of people calling you clown.
It is perhaps time to ask yourself why both of us were forced to do a complete 180 in the span of a single Thread, before posting the fruit of your, entirely unbiased, decerebrated labor made of digital cameras, MLAA 720p with almost no AF software, and 1080p plasma panels as the final nail in your disgraceful coffin.
Or who knows, maybe given the time it took you, you managed to find a way to capture PS3 direct feed shots so that I could use those original insane texture directly next time, and avoid being pestered by mentally challenged, deranged individuals on the internet.
The one rofif posted? That is from game.We all know where this first shot is from.
How could you keep pretending that hasn't happed already, multiple times, is mind-boggling.My photos are so detailed and sharp that no one in this thread will have doubts that I was telling the truth, while you were lying all along.
As anyone familiar with the Thread already knows, the only lie I've ever said is right above, when I claimed that was my last answer to you.In Poland we have this saying "kłamstwo ma krótkie nogi", and it means it's only a question of time when lies with come out.
I do believe you should be banned, fully. And not only because of all you've done to this Thread, but also because you seriously dragged EviLore into a ban bet regarding texture resolution differences between a 720p MLAA with abysmal anisotropic filtering, and a native 1080p 8X AF one.. judged via off screen camera pictures took on a plasma panel..In light of what you've done, I'm going to make you an offer you can't refuse, a ban bet. You said there's no difference, so if my photos will show no difference EviLore can ban me permanently. If however my photos will show clear difference (and I'm telling you right now, that's the case) you will be banned.... but I'm a nice guy unlike you, so I dont want you to get banner permanently. IMO one month ban will still teach you something. Are you in, or out? Are you a man, or a pussy?
The one rofif posted? That is from game.
All the ones I've posted are from the game, none from cutscenes. The first being in one of the bathrooms in Nate's house.
I imagine you're referring to the the Teaser Trailer, but that model looked noticeably different:
How could you keep pretending that hasn't happed already, multiple times, is mind-boggling.
You have have been exposed and corrected in regards to half a dozen bullshit claims these last few pages (with other two dozen still unaddressed). You have never apologized, never even acknowledged any of them..
I wish I could properly convey what it feels like seeing you typing this crap when the Thread is still open, and every message present.
As anyone familiar with the Thread already knows, the only lie I've ever said is right above, when I claimed that was my last answer to you.
Wife has gone to bed, disappointed, but believe me I've reached a point where even you ruining a planned evening can't possibly add to the disdain.
I do believe you should be banned, fully. And not only because of all you've done to this Thread, but also because you seriously dragged EviLore into a ban bet regarding texture resolution differences between a 720p MLAA with abysmal anisotropic filtering, and a native 1080p 8X AF one.. judged via off screen camera pictures took on a plasma panel..
Pictures you expect people to believe have been captured and handled in a fair and totally unbiased way, even in spite of your completely deranged behavior in this Thread and completely altered versions of events you provided to fit into completely made-up narratives you were attempting to fabricate..
Or that video settings, sharpness, resolution, and a literal million variables haven't been changed on both panel and camera, of even retouched digitally, and none of the above factors contributed in any way to the final result.
The only proper way for such a thing to even take place, as batshit insane and childish as it is, would be to extract those textures I've posted in the first page from the original via RPCS3, and have them compared with those extracted from the PS4 version.
And then I'll gladly take the bet, just so I can know for sure I won't be pestered again in the future, in regards to the hypothetical difference being further from "Bluepoint haven't changed those textures" than "the tree texture on the PS3 version is nowhere near as sharp compared to the PS4.", from the perspective of a third person game in 720p..
Yes, they compared the teaser shot with the one from the game and the teaser shot was significantly better, but the in-game one still looks great. I also know your shots are all captured in-game and the cutscene ones look a lot better.The one rofif posted? That is from game.
All the ones I've posted are from the game, none from cutscenes. The first being in one of the bathrooms in Nate's house.
I imagine you're referring to the the Teaser Trailer, but that model looked noticeably different:
Well, in more than one aspect both Uncharted 4 and Lost Legacy are arguably better still than Part II.That's why I called him out on using screenshots because these look better than even TLOUII in-game.
It's cute you believed this could touch in the slightest, from an excuse of a person who never owned up to his own bullshit being repeatedly exposed within the Thread, a Thread where he acted like a literal children throught, the person who recently apologized to him for a good faith "mistake" which was being reported by websites and to this day isn't even confirmed being a mistake.I suspected you have no balls .
As if you couldn't have changed a literal hundred things on the panel itself, considering the millions of variables possible on a GT60.(and BTW. I can also provide RAWs, so EviLore will know that my photos shows what they shows).
Just to clarify: Uncharted 4 and TLOU2 both swap out textures, shaders, models, animations, rigging, lighting, and effects between cutscenes and gameplay. Shaders and lighting swap outs are fairly common practice, mostly for aesthetics, however Naughty Dog basically started re-creating entire scenes at cinematic quality and gameplay quality, and implemented a large amount of bespoke assets to mask the hand off between the two. Uncharted 4 actually used pre-rendered video snippets that were a second or two in length for various scene transitions so they could have the camera effects they wanted - such as wipe and fades - without murdering the PS4 trying to render two scenes at once.... I can see why you would believe this, due to camera distance and general lack of point lights during gameplay. But when you're familiar with the game in all its facets, you know that's actually not the case...
Indeed, I do believe however those were all replaced with real-time sequences in the Legacy of Thieves releases. Some, like the beginning of Motel scene after the chase or the transition to the Madagascar market, look very noticeably different but, funnily enough, actually better in real-time than before.Uncharted 4 actually used pre-rendered video snippets that were a second or two in length for various scene transitions so they could have the camera effects they wanted - such as wipe and fades - without murdering the PS4 trying to render two scenes at once.
In comparison, Uncharted 3 benefits much less from such changes. That's not to say we didn't find improvements, but those present are far less expansive overall. During normal gameplay, textures actually appear very similar between the two versions with the lower rendering resolution of the PS3 original seemingly obscuring detail. Yet, when the camera pulls in for a close-up, it's possible to see that base textures are actually much higher quality on PS4. The texture work on PS3 was already very good, but at 1080p, the upgrades are certainly beneficial.
I guess it really settles it then, and virtually confirms a kind of interlacing being used on PS5Pro, just at higher resolution than the examples posted and probably carefully tailored around the console. I owe you an opology, and to the other users being missinformed by my claim of RE4 being native 4K.
runs like crap even on thousand dollars graphic cards where Uncharted 4, which is a 2016 PS4 game running on $399 console hardware from 2013,
So why have you not added anything productive to this dissuasion? Anyone can complain, but not many can give good example and do the work.this thread is like the same 6 posts over and over
I have said that what is depicted in the screenshots I've posted, looked identical on PS3. Of which screenshots I couldn't post directly due to PS3 lack of share function.For those unfamiliar with current argument, here's what Vick did. He posted Uncharted 3 remastered screenshots (from the PS4 version) and missinformed people that they were looking at PS3 textures. Screenshots in the spoiler to prove he really said that.
IDK how delusional you can be to claim that a remastered game running on far supperior hardware (PS3 512MB memory in totall, PS4 8GB) has the same textures, no sane person would even think of such an absurd situation, as a die-hard PS fan, Nick knows no bounds when it comes to delusions.
So, meaning not relevant to the original screenshots posted then, as what is depicted in that material doesn't differ from the original..Let's start with the tree from your screenshot, where detail was hidden because of decreased resolution.
Now, let's look at other examples:
And now post these, the ones I've actually included in my post:While PS3 version textures look like PS3 textures
Again with this nonsense. We'll be there in a minute.It was the same with our Cyberpunk argument, when you said the game ran like crap with PT even on a high-end PC, and when I showed you what reality looks like, you started saying you never said the game was unplayable.
You mean I started posting things relevant to the Thread, while you where derailing it with PC talk and personal issues?Vick, you accused me of derailing this thread, but it's not me who started posting Uncharted 3 screenshots on the first page, and you also spamed this thread with hundreds of Uncharted 4 screenshots claiming that this old games looks better than modern games.
Well, if you really insist.. let's provide a nice summary to EviLore you keep bringing into this.You are not smart enough to understand your mistakes. That's why you think you're winning this debate.
Bullshit claim #1.Vick screenshots show Uncharted 4 in a very good light
Bullshit claim #2.Characters lighting in Uncharted 4 looks good, but only during cutscenes, where the lighting artist has manually placed and adjusted light sources. During cutscens we can see directional shadows that give dimension to the characters faces. During gameplay however character model have only flat lighting that lack directionality and self shadows.
Bullshit claim #3.Objects and grass are missing self shadows and realistic AO, and the lighting in the whole scene just doesnt look right.
Bullshit claim #4.You found two places with directional light on character faces
Bullshit claim #5.and you want to tell me that Cyberpunk is unplayable on PC with PT.
And runs like crap even on thousand dollars graphic cards where Uncharted 4, which is a 2016 PS4 game running on $399 console hardware from 2013, would run several hundreds times better, but it is unquestionably the most advanced thing in the industry for the time being.
I didn't say it's unplayable, I said would be insane if Path Tracing lighting would "look bad" given how its runs (objectively crap, compared to non-PT software) on thousand dollars hardware, and how it will run on a 5090.
Bullshit claim #6.but I have not seen you complain about this situation.
Misleading attempt, given the game is being notoriously downgraded in many aspects as has been proven.Maybe you'll say something along the lines of the PC version being downgraded
Bullshit claim #7.the lighting looked flat and washed out on these PS4 screenshots simply because that's how the lighting can look in this game, I know that becasue I played PC version two weeks ago.
Bullshit claim #8.but the lighting in this game is dated.
Bullshit claim #9.but your comments implies that Cyberpunk is unplayable on PC.
Bullshit claim #10.Do I need to remind you how that debate ended? I was correct, you were wrong.
Bullshit claim #11.This discussion will also not end in your favor.
Bullshit claim #12.but when I mention some inconvenient facts then you paint me as a disengenous person who posts nothing but ramblings.
Bullshit claim #13.
You are impressed with this screenshot, and I try to understand your perspective,
puke-inducing screenshots.
Bullshit claim #14.(missing indirect shadows and AO). To make my point, I will only use my own screenshots from now on.
This is PC version with maxed out settings. Indirect shadows are clearly missing, and as a result the whole scene looks flat.
In the next screenshot I added the MXAO (reshade) filter. Have you noticed any changes? The lighting is still not realistic, but it has a less flat look.
Bullshit claim #15.Characters can stand in shadows, but they are still well lit and look like they have been pasted into the scene.
Bullshit claim #16.And you said that U4 would not benefit from RT, good joke dude.
Would the game benefit from additional RT on top, maybe on more performant hardware to reduce the sacrifices? Of fucking course. It is exactly what I asked for years and desired was going to happen with the PC port instead of the crap Iron Galaxy ultimately released.
But this is completely irrelavent here, because we're talking about improving a game with phenomenal baking already, instead of doing from scratch eveything in real-time trying to match what it does with alternative methods.
Bullshit claim #17.And here's few PS4Pro screenshots, nothing changes:
Bullshit claim #18.As for this Uncharted 4 argument, I showed what's the difference between the PS4Pro version and PRO and the PS4 version and reflections look exactly the same.
Bullshit claim #19.Now you want to say that you did not and said all of this? Dude, you are worst than I thought.
I thought that person bringing up the RE4 resolution ordeal as a sort of low blow, when I was simply going off of informations read around:
And pixel counts on screenshots that same person described as:
And that ultimately settled only due to something I personally brought up as an indication the game was probably Interlaced instead:
I am not surprised at all to see you completely omitted these from your reconstruction of the events.
As unmasking the situation for the obvious genuine attempt at discovering the truth wouldn't fit with the narrative you're attempting to fabricate.
Or the way you phrased this:
As if, yet that again, I wasn't simply reporting what was available online:
Or that my own framerate assessments on the game, in that same message, turned later on to be completely accurate:
Or that you bring up this chart:
From ResetERA, containing incorrect information such as the game in the mode we were referring to being machine leaning (PSSR) upscaled, or it being locked 60fps:
When other users, playing the game, were already telling you PSSR is not being used in such mode.
No, not at all. Most people would simply recognized this as a good faith mistake caused by incorrect sources:
Combined with analysis on the game screenshots not matching Interlacing issues, not producing Checkerboard artifacts, and not using PSSR.
It wouldn't be different than me calling you a liar for repeating what was contained in that ResetERA chart.
And, as it was told to you already, I was offended because you implied I did this on purpose, to prop up the PS5 Pro version with malicious intent intentionally, when these were my previous post in that same Thread waring people about the version when I, unknowingly, had a glitch that caused incorrect visuals:
Bullshit claim #20.Your screenshot was obviously from the PS5 version.
Bullshit claim #21.you however you are a slick liar that only misinform people
Bullshit claim #22.and post platform war posts between PS and PC platform.
Bullshit claim #23.I will no longer waste my time on you, fool.
Bullshit claim #24.a game that uses dynamic GI, while games like Uncharted 4 are so beautiful to look at despite using old and flat looking raster lighting,
Misleading attempt.As for Uncharted 4 graphics, since certain individual believes that the PC version looks much worse compared to the PS4 version
Bullshit claim #25.similar spots in this game can be found every couple of seconds, at least during gameplay
Bullshit claim #26.Vick loves this game so much that my honest opinion triggered him.
Bullshit claim #27.There was a time when Vick was actually very nice to me. However, this was only because I posted positive comments/opinions about the PS5Pro unlike most PC gamers, therefore he liked to use my quotes in his arguments with PC gamers (because not many gamers who own high-end PCs say positive things about the PS5Pro). Unfortunately, he showed his true character when I finally started to disagree with him.
Shameless misleading attempt.He even added that the game runs at 79fps in very intensive village section.
Bullshit claim #28.He were however still offended despite my good intentions
Bullshit claim #29.and started being rude towards me.
Bullshit claim #30.At one point he asked me to post screenshots between interlaced and normal mode, and then he finally realised how wrong he was and decided to stop arguing with me because it was a lost battle.
Bullshit claim #31.I really thought that was a sincere apology, but I was wrong.
Bullshit claim #32.Here in this thread we started talking about different topic (he was extremely impressed with Uncharted 4 graphics, while I wasnt) and my opinion triggered him so much, that he returned to our argument saying that I had irritated him with the previous discussion.
Bullshit claim #33.His missinformation started our argument, yet he blamed me for his irritation .
Bullshit claim #34.As for our Uncharted argument I showed him how bad this game can look during gameplay (because usually uncharted 4 fans post cutscene screenshots)
so if someone were to look at his screenshots and then read our comments, then people can think we are drunk
Bullshit claim #35.and that was the start of a series of rude comments directed at me.
Bullshit claim #36.He accused me of cherry-picking bad screenshots and doing all sorts of manipulation just to avoid admitting that his precious "Uncharted 4" game could look so old.
Bullshit claim #37.I'm tired of arguing with Vick
Bullshit claim #38.because he keeps disrespecting me even when I try to be nice to him given what he said and done.
Bullshit claim #39.I'm not sure if there's a point arguing with Vick, because he can express an opinion one minute and claim he never said it later on.
Bullshit claim #40.I knew you weren't very bright, but after what you just did, I can't stop laughing. Dude, you are even below the IQ of 42.99 and you should be in the Guinness World Records for that hehe. I'm starting to like you again because you make me laugh like no one else here, and I can't take you seriously anymore
Listen, I could use similar argument against console gamers and tell them that they shouldnt talk about graphics and RT if they can only play on consoles. Why? Because console games often look and run like crap compared to PC version, especially now in the era of RT. Can console gamer play games like the witcher 3 with fullRT, cyberpunk with PT, or Black Myth Wukong with PT? Until the PS6 arrives, console gamers can only dream of such quality, and I'm not surprised so many console gamers cant tell the diffrence between raster lighting and RT.
Bullshit claim #41.Vick made this comparison based on my PC screenshots and he was wondering why there's additional DoF layer impossible to disable on PS5. I believe you might know answer to that question .
Bullshit claim #42.That's how black myth wukong looks on PS5 (and the game still runs like crap BTW)
Bullshit claim #43.legendary GT60 Panasonic shity hurt my feelings, dude
Bullshit claim #44.but I'm a nice guy
Bullshit claim #45.(it was the lasted panasonic plasma)
Bullshit claim #46.perfect blacks
Bullshit claim #47.I also saw that you uploaded a 1920x1080 PNG version for a moment, but then deleted it. You probably realised that the higher resolution version showed too much detail and decided to delete it.
Bullshit claim #48.Dude, you are lying people with full awarnes of doing so. You want people to think you were right, even if that means hiding evidence that proves you lied to them.
Bullshit claim #49.That's why I stopped liking you
Bullshit claim #50.for one the PS4Pro takes extremely low quality screenshots.
Vick, you are desperately trying to save yourself from being banned by pretending that what you originally posted and wrote does not matter.Still want to keep indulging in endless talk of lies, deception, and lost arguments?
If it was impossible to post real screenshots from PS3 like you say, then you shouldnt post anything. Original poster was absolutely correct, that console had serious VRAM limitations, therefore texture quality in PS3 games wasnt the best. Unfortunately, die-hard Sony fans like you couldn't accept reality, so you had to post screenshots of the PS4 remaster as if that represented texture quality on the PS3.I posted those PS4 pictures, because everyone whose mental functions are intact would realize it was impossible for me to post PS3 ones.
2.5K PC? You mean that's my monitor resolution, but I also have 4K TV, and my PC can run games at 4K very well, what's more many games can even run at 6K with over 60fps, some even with RT (for example RE3 remake).I'm fucking anal bastard that loves to put his 2.5K PC and IQ at the center of virtually every single post here,
VT or ZT series used the same panel, just with much stronger black filter coating (It improved black levels a little to beat pioneer kuro, but this small change reduced panel brightness a lot). What Panasonic has achieved with the 60 Series is beyond impressive, regardless of which model you bought with the same high-end plasma panel. Before GT60 I had VT30 and despite both having fullHD panel, the image wasnt nearly as bright and sharp on VT30. GT60 looks more like OLED than typical plasma, while also having far superior motion clarity in 60fps games (my GT60 has 4ms persistence blur, you need 240Hz oled to get the same motion clarity).GT60. It is a lesser version of the VT60 that launched along with it, let alone the top gamma ZT60.
Uncharted 4 may have flat lighting here and there, and as someone who has studied the rules of light I can always spot imperfections in this area, but overall the game still looks amazing, especially on my GT60 plasma.
Vick, you are desperately trying to save yourself from being banned by pretending that what you originally posted and wrote does not matter.
I am sure this is why you are never going to post comparisons of those gravel and bricks textures.and now you look like a fool, because my photos clearly prove there's a big difference in texture resolution between PS3 and PS4 versions. Some textures on rare occasions may look similar (PS4 ones are still better a little), but overall the PS4 textures look way better
2.5K PC? You mean that's my monitor resolution, but my PC can run games at 4K, what's more many games can even run at 6K with over 60fps, some even with RT (for example RE3 remake). I may use 1440p 170Hz monitor but I play at 1440p or higher (usually 4K-6K) at high refreshrate, just downsampled to 1440K, therefore I always get PERFECTLY sharp looking image and smooth responsive gameplay.
my $2500 PC
I play on Panasonic plasmas, you dumbass.You may play games on your HIGH END console (BARELY OFFERING 3070TI level of performance) on 4K TV, but you are playing at sub native resolutions at low framerate, meaning you have blurry image (both static and motion) with lots of artifacts and lot of input lag (you had FSR artifacts before, but now you also have PSSR artifacts on top of that ). I have 4K TV as well and I know even my old plasma displays sharper image than my 4K TV displaying upscaled content from PS4Pro. The PS5 has abysmal picture quality on 4K TVs (as bad if not worse than the PS4Pro), at least in performance modes, while my PC monitor or plasma is feed with downsampled content. I'm going to buy QD-OLED 480Hz monitor soon, and it will be still 1440p, because I dont think 4K is worth it.
Eager to add this to the bullshit list once you inevitably quote me again.Dude, there's no point in continuing this discussion because I've already wasted enough time on you.
So much better .
If someone is capable of elementary math.
We are talking a 90% impressive showing vs a 5% not.
Guys can we refocus on the more pressing matter ??
the solution is to go back to fixed camera angles ala Final Fantasy 7 and oldschool Resident EvilScenes with hours worth of prerendered lighting look great as long as everything stays absolutely 100% static... News at 10.
Now if only these stupid video games didn't require any movement at all, right?
That'll mostly be because the original pre-rendered scenes were targeting 1080p with heavy compression. In real-time, none of those considerations are relevant; the benefit of running last gen games on next-gen hardware.... Some, like the beginning of Motel scene after the chase or the transition to the Madagascar market, look very noticeably different but, funnily enough, actually better in real-time than before...
I suspect you're intending to reply to someone else, as I never mentioned Uncharted 3...Regarding Uncharted 3
... with that said, Bluepoint re-made a good amount of the assets for the Uncharted re-releases using more advanced tools, which involved re-imaging the base textures. For this, the base games had noticeably blurrier textures, due to limited memory, texture filtering, and final texture resolutions on the disc at the time of their PS3 releases. Simply using a PS3 emulator and bumping up the numbers won't make the PS3 releases look like Bluepoint's re-releases. For those re-releases, it's been noted that Bluepoint re-imaged all of the textures from their base, stored versions, providing a significant visual improvement across the board. They didn't re-create the original textures from scratch - although they did for a small number as their original versions weren't properly archived by Naughty Dog - rather they, effectively, exported them at higher resolutions to preserve the original detail, combined with a cleaning pass. They also back-ported applicable models and textures where possible, giving Uncharted 1 and Uncharted 2 the benefit of the work on Uncharted 3 where possible.his is also exactly like how I remember it, but I'm only 99% certain it hasn't been touched at all... More than enough to drive the original's post point home regardless, and especially none have been changed/redrawn by Bluepoint...
Unironically thisthe solution is to go back to fixed camera angles ala Final Fantasy 7 and oldschool Resident Evil
This is a problem with modern game design, not rasterization. even if we did RT everything it wouldn't change the current "static" feeling of modern games. We had more dynamic and destructible environments in the 2000s, before baked lighting got as advanced as it is now. It's simply due to devs not wanting to make destructible non-static environments.GI is here to stay, and we all benefit from it. We're in a transition phase and it's always painful, but gaming became extremely static since pre-baked rasterization became the norm.
95% of the time, you can't break the object in the scene because it would mess up the baked lighting. That's terrible and made gaming become a static theater.
Who said I was being ironic or joking? we could use more games like RE1R.Unironically this
Bullshit claim #20.
Completely fabricated bullshit.
PS4 version:
Video proof time-stamped:
PC version Maxed Out on a 4090:
Video proof time-stamped:
Shameless misleading attempt.
Bullshit claim #21.
Bullshit claim #22.
Bullshit claim #23.
And boy, do I fucking wish you were honest for once, here.
Bullshit claim #24.
As demonstrated in many occasions, this is a misleading description.
Misleading attempt.
Objective downgrades were mentioned and shown.
Bullshit claim #25.
It would be possible to play for huge chunk of these games without seeing a single one of these inconsistencies.
Bullshit claim #26.
It's you who were triggered by disingenuity being exposed.
Bullshit claim #27.
My attitude towards you only changed when you revealed your true awful character in the course of this Thread.
Shameless misleading attempt.
It's not something "I added", is it a simple fact.
Bullshit claim #28.
Misleading attempt. I was offended by your (objectively offensive) implication I was misleading people on purpose while simply reporting what was possible to read online and result of pixel counts.
Bullshit claim #29.
Completely fabricated bullshit. I absolutely didn't start being rude to you in the slightest in that Thread. In that same post I even said "one user I always liked such as yourself".
Shameless misleading attempt.
Bullshit claim #30.
The interlaced screenshot was noticeably different than the PS5 Pro code, and the discussion only ended when I have recalled/found indications it could have not been native.
Shameless misleading attempt.
Bullshit claim #31.
It was very obviously a sincere apology, as people in that Thread already confirmed.
Bullshit claim #32.
I have said that you second incorrect implication about me, in this Thread, was starting to irritate me.
Shameless misleading attempt.
Bullshit claim #33.
It was your petty and out of place "As you want people to believe" that planted the seed.
Misleading attempt.
Bullshit claim #34.
That is not at all why shared those bad shots, as not a single one of the screenshots I've posted in the Thread are from cutscenes. All gameplay, and a literal handful of ArtStation posts, all inherent to the Thread.
You did what you did, and started the Thread derail, simply because you didn't want to "look drunk".
Which in hindsight would have been for sure preferable to how you're ultimately ended.
Bullshit claim #35.
I only stated becoming less polite after you posted that awful "menace" RE4 throwback about this argument not ending in my favor either.
Bullshit claim #36.
I accused you of cherry-picking because that's exactly what you have done. In order to post that Rossi Estate obscure angle with the hedera, you had to pass through the entire level and especially those interiors showing lighting objectively still impressive to this day. We are talking a 90% impressive showing vs a 5% not. And you picked the literal most obscure place that it was possible to find after meeting with Sully in that Chapter, something less than 1% of players ever landed they eyes on. It's absolutely incredible.
Shameless misleading attempt.
Bullshit claim #37.
Unfortunately.
Bullshit claim #38.
Completely fabricated bullshit, you were not being nice in the slightest. And the last phrase of this sentence is pathetic.
Misleading attempt.
Bullshit claim #39.
Completely fabricated bullshit.
Shameless misleading attempt.
Bullshit claim #40.
lol
You manifest your own negative IQ the moment you say:
While arguing in favor of these techniques on the same consoles you just claimed can't handle them without looking and running "like crap".
Bullshit claim #41.
I "wasn't wondering" anything, I simply stated what I saw.
Bullshit claim #42.
Those are compressed .jpg screenshots, and under your semantic-lover lens your statement is inaccurate. If we were to analyze the difference between these images and an uncompressed, zoomed in source, or how the game looks in direct feed on a projector home theatre screen, the difference wouldn't be dissimilar from the U3 tree texture on PS3 and PS4.
Nice use of "running like crap" there. Guess that means the game is unplayable..
Bullshit claim #43.
There is nothing legendary about the Panasonic GT60. It is a lesser version of the VT60 that launched along with it, let alone the top gamma ZT60.
Misleading attempt.
Bullshit claim #44.
Completely fabricated bullshit.
Misleading attempt.
Bullshit claim #45.
GT60 wasn't the last Panasonic plasma. ZT60 is, and it's a whole different level.
Misleading attempt.
Bullshit claim #46.
GT60 had:
Calibrated black level (black screen) 0.005 cd/m2
Calibrated black level (ANSI checkerboard) 0.008 cd/m2
Many people complained about its black levels:
Misleading attempt.
Bullshit claim #47.
Completely fabricated bullshit.
Shameless misleading attempt.
Bullshit claim #48.
Completely fabricated bullshit.
Shameless misleading attempt.
Bullshit claim #49.
You started not liking me the moment I have disproven you incorrect assumptions, and exposed your disingenuity with those U4 screenshots.
Misleading attempt.
Bullshit claim #50.
Completely fabricated bullshit, PS4 Pro can take absolutely perfect, uncompressed screenshot. Most of my Uncharted 4 screenshot posted are from PS4 Pro.
Misleading attempt.
..
And we're at a whopping 50 bullshit within a single 6 pages Thread.. sum I could have far surpassed by not combining some within the same sentence.
Still want to keep indulging in endless talk of lies, deception, and lost arguments?
Relax Snake , this is just a forum, and sometimes the battle can turn into a bloody shit show, that's the reality of war (the are never a true winners in a war you know).Jesus christ what a shitshow. two posters who have completely lost grip on reality.
imagine tagging evillore multiple times. a bunch of buffoons.
Doesn't look like a war as much as my parents divorcing dude, you really need to let goRelax Snake , this is just a forum, and sometimes the battle can turn into a bloody shit show, that's the reality of war (the are never a true winners in a war you know).
I appreciate your contribution to this discussion. Like me, you noticed that the lighting in Uncharted 4 can look flat at times, you also said the truth about the custcenes. What's more what you said about posting little gifs was also spot on.
Have a nice day mate.
Eh, I appreciate someone backing up what they say with evidence. A little dragged out? Perhaps. But I’ll take that over the constant, garbage trolling that goes on here.Jesus christ what a shitshow. two posters who have completely lost grip on reality.
imagine tagging evillore multiple times. a bunch of buffoons.
If you have to post 25 screenshots per post as evidence and tag the owner of a site multiple times to ban the other guy then its not good discussion. It makes the thread impossible to navigate.Eh, I appreciate someone backing up what they say with evidence. A little dragged out? Perhaps. But I’ll take that over the constant, garbage trolling that goes on here (one of those folks arguing has now proven to be just that, especially when the Pro is involved).
And the Evil Lore stuff initially came from one direction (multiple times) and was only highlighted by the other.
As I noted, dragged out. Yes. But, I get it. If one is going to make bold accusations, be prepared to be confronted. And trolls hijack threads all the time and hardly ever see any pushback. This is only glaring because of the repetition per post.If you have to post 25 screenshots per post as evidence and tag the owner of a site multiple times to ban the other guy then its not good discussion. It makes the thread impossible to navigate.
These two have effectively hijacked someone else's thread with their own vendetta and need to take it to PM. And stop posting dozens of screenshots per post. its moronic.
Dude, you triggered me more than you could possibly trigger him with this.. lol
I still collect Pioneer and Panasonic plasma, have a KRP-500M, VT50 and I'll soon going to grab a bran new and unused ZT60. Motion clarity is unmatched, by a matter of miles. As is near-black performance.
They rock hard dude, you'd be speechless in front of 60hz PS5 signals on those panels, in any way that concerns an image.
As for the response to that fucking guy, who I see has just made a new batshit insane claim about a 1080p screenshot being deleted, when Uncharted 3 on PS3 renders at 720p meaning any 1080p screenshot would be nothing more than a blown up, re-compressed file.. response is almost ready. And it's the last one, as my patience has been understandably exhausted a while ago.
Panasonic plasma to the grave.
There's nothing on the line from my perspective dude . Unlike Vick I can live without this forum, so if mods want to ban me for defending what I believe it's true than I see no problems with that.Doesn't look like a war as much as my parents divorcing dude, you really need to let go
(tho i admire your willingness to put everything on the line for what you believe in, even futile)
the TV in our bedroom is an old Panasonic plasma I've had for about a decade, still not going to replace itPanasonic plasma to the grave.
I'm curious, is it because you are used to it and won't change, or because OLED still can't reach that level yet?Panasonic plasma to the grave.
QD-OLED can beat plasma when it comes to brightness, resolution, refreshrate, but not everything (not every picture quality aspect) is better. Motion clarity is a lot worse. My panasonic GT60 plasma has 4ms persistence blur. Sample and hold display (OLED) need 240Hz (and motion interpolation for 60fps content) to match that.I'm curious, is it because you are used to it and won't change, or because OLED still can't reach that level yet?
Because I'm really loving OLED so far.
CRT remains kingQD-OLED can beat plasma when it comes to brightness, resolution, refreshrate, but not everything (not every picture quality aspect) is better. Motion clarity is a lot worse. My panasonic GT60 plasma has 4ms persistence blur. Sample and hold display need 240Hz to match that.