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Tom Clancy's The Division |OT 3| Crafted From 150 OT 2’s

Moose Biscuits

It would be extreamly painful...
In no particular order...

All High-end/Exotic
Striker's
Reclaimer
Tactician

...that's just a starting point as there are many directions you can go from there regarding preferences (DPS, Tank, Healer, etc). I tend to run most of my Gear Set builds with a Barret's chest (Exotic) and Specialized backpack (High-end). Sometimes I'll use a Sturdy holster (High-end) instead of the Barret's chest. If running a All High-end/Exotic build you really want a Barret's chest and Skull gloves (Exotic).

The D3-FNC set might be worthwhile if you spec into Electronics/Skill Power.

Interesting. I usually just discard any yellow gear I find, in my mind it's inferior to gear set items, but if that's wrong I'll keep an eye out.

I have been trying for Barrett's chest piece though, running Lexington on challenging. At the very least that mission isn't too much of a challenge. If you're doing it with good players it's pretty fun; it's hilarious to watch LaRae walk out the doors and immediately get melted by a barrage of fire turrets, airburst seeker mines and gunfire.
 
Interesting. I usually just discard any yellow gear I find, in my mind it's inferior to gear set items, but if that's wrong I'll keep an eye out.

I have been trying for Barrett's chest piece though, running Lexington on challenging. At the very least that mission isn't too much of a challenge. If you're doing it with good players it's pretty fun; it's hilarious to watch LaRae walk out the doors and immediately get melted by a barrage of fire turrets, airburst seeker mines and gunfire.


It's all about what you like best and what suits your playstyle (unless you absolutely want to min/max).
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Gear Score means nothing other than a particular range of stats a piece can have but you would obviously want all 256 gear for the best possible build stat wise.

Are you saying you are getting better native armor on a 229 slot piece?

I dunno, you tell me because I literally just have been buffing whatever the base stats said was better like a traditional JRPG. If greens/sets are supposed to be so good, why the hell are they less in armor and damage than my yellows?
 
Interesting. I usually just discard any yellow gear I find, in my mind it's inferior to gear set items, but if that's wrong I'll keep an eye out.

I have been trying for Barrett's chest piece though, running Lexington on challenging. At the very least that mission isn't too much of a challenge. If you're doing it with good players it's pretty fun; it's hilarious to watch LaRae walk out the doors and immediately get melted by a barrage of fire turrets, airburst seeker mines and gunfire.

If you complete the Weekly Assignment you'll get an Exotic Cache each week giving you another chance at a Barret's chest.

High-end gear can be very useful in helping complete Gear Set builds due to the gear talents. You only need 4-pieces of any particular gear set to activate the set bonus. In combination with a couple Exotic pieces you can create a strong All High-end/Exotic build but with end-game content you'll need to be in a group with other Gear Set comprised players as really the only worthwhile All High-end/Exotic build is individually DPS oriented.
 
I dunno, you tell me because I literally just have been buffing whatever the base stats said was better like a traditional JRPG. If greens/sets are supposed to be so good, why the hell are they less in armor and damage than my yellows?

First off, just because it's a "gear set (green)" piece doesn't make it better than a High-end/Exotic piece. High-ends have individual talents compared to gear set pieces which have 2/3 piece set bonuses and a 4 piece set talent.

Your weapons are pulling your Gear Score down, your other gear is fine and the armor values are quite good for the 1.6 update. You need better Primary/Secondary weapons as you're running a 182 and 204 Gear Score Primary/Secondary weapon setup.

Just like with 256 gear and stat ranges you want 256 weapons as well as the base damage will be considerably higher.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Your weapons are pulling your Gear Score down,

Then why hasn't the game dropped me something that does 230,000+ base damage? Because all the other weapons I've gotten are in the 100,000 range and that's "yeah, no. Bye. *sell*" junk.
 
Then why hasn't the game dropped me something that does 230,000+ base damage? Because all the other weapons I've gotten are in the 100,000 range and that's "yeah, no. Bye. *sell*" junk.

You also have two of the same weapon and type equipped which is killing damage output just due to the fact of the amount of ammo compared to using two different weapon types with different ammo pools.

I could run 5 missions or go to the vendors and come up with better weapons. I'm not sure what you're doing in-game or what stats you're looking at that makes you believe those are better. The 256 version of those Police MK17s would be up around 300K or higher (while it looks good on paper it really isn't with this particular weapon). In any case these weapons aren't really good especially as a primary. Go around to the vendors in World Tier 5 and look for some ARs like a G36 variant or the Lightweight M4 as a primary and then look for an SMG, LMG, or Sniper as a secondary.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
You also have two of the same weapon and type equipped which is killing damage output just due to the fact of the amount of ammo compared to using two different weapon types with different ammo pools.

I haven't looked at the Vendors, yet, but:

Compare the (IMO shit) exotic I got off a WT5 Heroic Insurgency with my modded gun. Stripped it's still doing more than the base DPS on that Exotic (and other purple/golds I've found that are in the 100,000-ish range). Again: WTF?
 
I haven't looked at the Vendors, yet, but:

Compare the (IMO shit) exotic I got off a WT5 Heroic Insurgency with my modded gun. Stripped it's still doing more than the base DPS on that Exotic (and other purple/golds I've found that are in the 100,000-ish range). Again: WTF?

The Caduceus (should probably be used in a support build to get the most out of it) is a way better weapon than the MK17 especially in the primary slot. It is also unmodded. Add an extended magazine, etc and watch the DPS number climb. Also, don't pay so much attention to the actual DPS as it doesn't tell the whole story from a damage output standpoint. You need to look at weapon type, talents, bonuses, mods, etc.

I've had past builds with weapons of the MK17 archetype that were near 700K DPS and they still sucked.

is AlphaBridge still viable?

I haven't tried it as I find the Aipha builds incredibly boring but with the Main Stat requirements removed thus giving the set 4 free weapon talents I'm sure you can come up with something quite deadly.
 

Samikaze

Member
Out of town and won't be able to hop on this week at least. Are the anniversary items temporary?
EDIT: I'm an idiot. Made the image bigger and it answered my question.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
The Caduceus (should probably be used in a support build to get the most out of it) is a way better weapon than the MK17 especially in the primary slot. It is also unmodded. Add an extended magazine, etc and watch the DPS number climb. Also, don't pay so much attention to the actual DPS as it doesn't tell the whole story from a damage output standpoint. You need to look at weapon type, talents, bonuses, mods, etc.

I've had past builds with weapons of the MK17 archetype that were near 700K DPS and they still sucked.

I mean, the Caduceus even with accessories is still no where near the MK17, so I have to be failing to understand what makes these lower level guns (outside of the abilities they contain) really good over 200,000+ base damage guns that are Yellow.

Sure, having two different gun types is nice (especially as I don't have to single-shot like the DMR's) but I'm wanting high armor and high base damage. Like most RPGs, you know?
 
I mean, the Caduceus even with accessories is still no where near the MK17, so I have to be failing to understand what makes these lower level guns (outside of the abilities they contain) really good over 200,000+ base damage guns that are Yellow.

Sure, having two different gun types is nice (especially as I don't have to single-shot like the DMR's) but I'm wanting high armor and high base damage. Like most RPGs, you know?

I'm not sure what you mean by "high armor" in relation to weapons and damage output or what you're getting at when saying "like most RPGs." RPGs are different in many aspects (stats, attributes, skill trees, etc) and this game is no different in that regard.

All ARs come with built-in Enemy Armor Damage (EAD) in the range of 18-23% thus just one reason why it should be your primary.

At this point all I can do is suggest you try it for yourself, if you want to keep using the MK17 or a weapon of that archetype then at least get a 256 version and use it as your secondary (if using a sniper I would suggest going with The Historian which is an Exotic that you can buy for PxC). I can absolutely promise you your enjoyment in this game will go up at minimum 500% if you start using an AR as a primary rather than the MK17.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Most RPG's have (going with the Division here) green arrows for "this has better stats than your currently equipped weapon."

Generally, following that notification will give you the strongest (or near strongest, depending on if said strongest weapon is hidden, hello Zodiac Spear!) equipment in the game.

The Divisions rolls up until like 2 months ago did the same. Then eventually it started to give me nothing but like 100-1,000 less armor and damage-base weapons and equipment. It's like "why should I equip them when even the game is saying 'red arrow' toward them?"
 
Most RPG's have (going with the Division here) green arrows for "this has better stats than your currently equipped weapon."

Generally, following that notification will give you the strongest (or near strongest, depending on if said strongest weapon is hidden, hello Zodiac Spear!) equipment in the game.

The Divisions rolls up until like 2 months ago did the same. Then eventually it started to give me nothing but like 100-1,000 less armor and damage-base weapons and equipment. It's like "why should I equip them when even the game is saying 'red arrow' toward them?"

No matter the RPG, you should always look at the entire stat sheet/attributes/positives&negatives before deciding to equip/hold onto it/discard it. First, you need to understand the fundamental workings of the stats/attributes and game overall.
 
Most RPG's have (going with the Division here) green arrows for "this has better stats than your currently equipped weapon."

Generally, following that notification will give you the strongest (or near strongest, depending on if said strongest weapon is hidden, hello Zodiac Spear!) equipment in the game.

The Divisions rolls up until like 2 months ago did the same. Then eventually it started to give me nothing but like 100-1,000 less armor and damage-base weapons and equipment. It's like "why should I equip them when even the game is saying 'red arrow' toward them?"


Division doesn't gear like a JRPG. It gears like an MMO. So the face numbers and the arrows are just part of the equation.

There is also statistics to consider. Ex. A Bolt Action rifle will have higher base damage than an AR but you have to take into account how many rounds you can put down range quickly (burst) and how accurately you can land those rounds. You also have to consider things like AR's having Enemy Armor Damage (essential against yellow bar enemies) SMG's having high Crit Chance built in, and even your Weapon Talents. Caduceus has a group heal on Crit while the Bullfrog has Damage increased by 15% but Stability and Accuracy mods on that gun reduce the damage bonus. While High End weapons can have a myriad of Weapon Talent combos that can make what may seem like a weaker weapon based on the numbers shown, much more deadly.

For example Rate of Fire stats on your magazine can make a fully auto weapon kill faster (provided your shots land) but would have a relatively minor effect on a semi-auto, bolt action, or pump weapon.

The way the base numbers mix and match and synergize have a VERY big effect on how your weapons perform. Just as much as your skill in aiming in many cases. And the numbers aren't just as simple as green arrows up because the green arrows up, the base damage, and the dps are all theoretical numbers before talents (weapon talents AND gear talents) and/or gear set bonuses get applied.

For a more detailed example check out a Youtube channel called MarcoStyle and watch one of his build videos. Best in Slot or specific gear builds (SMG modding or Tanktician for example). It will help give you an idea of how everything works together and how what may SEEM like a strong number may actually be less effective in action.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
No matter the RPG, you should always look at the entire stat sheet/attributes/positives&negatives before deciding to equip/hold onto it/discard it. First, you need to understand the fundamental workings of the stats/attributes and game overall.

All I want is high armor, high (base) damage, able to shread through Purple and Gold armor to make them not-so-bullet-sponge-y items. Why can't Ubisoft just drop those for me? :(
 
All I want is high armor, high (base) damage, able to shread through Purple and Gold armor to make them not-so-bullet-sponge-y items. Why can't Ubisoft just drop those for me? :(

I still don't know what you mean by "high armor" in relation to damage output, if you are talking about your own armor then what you showed in the image is already pretty good and you won't improve upon it much. Damage mitigation maxes out at about 33% in the 1.6 version without any help from gear talents.

Again, get an Assault Rifle and then roll the Destructive talent on it which in combination with the built-in EAD bonus will give you anywhere from 33-38%.

It has nothing to do with Ubisoft but rather playing the game, gathering crafting/economy resources, and understanding the ins and outs of gear/weapon/player talents, the main stats (Firearms, Stamina, Electronics), how Toughness/Skill Power works, etc.

Loot is plentiful in this game across all modes and in combination with weekly vendors there really isn't much of an excuse to not have multiple synergized builds if you are playing regularly.
 
Division doesn't gear like a JRPG. It gears like an MMO. So the face numbers and the arrows are just part of the equation.

There is also statistics to consider. Ex. A Bolt Action rifle will have higher base damage than an AR but you have to take into account how many rounds you can put down range quickly (burst) and how accurately you can land those rounds. You also have to consider things like AR's having Enemy Armor Damage (essential against yellow bar enemies) SMG's having high Crit Chance built in, and even your Weapon Talents. Caduceus has a group heal on Crit while the Bullfrog has Damage increased by 15% but Stability and Accuracy mods on that gun reduce the damage bonus. While High End weapons can have a myriad of Weapon Talent combos that can make what may seem like a weaker weapon based on the numbers shown, much more deadly.

For example Rate of Fire stats on your magazine can make a fully auto weapon kill faster (provided your shots land) but would have a relatively minor effect on a semi-auto, bolt action, or pump weapon.

The way the base numbers mix and match and synergize have a VERY big effect on how your weapons perform. Just as much as your skill in aiming in many cases. And the numbers aren't just as simple as green arrows up because the green arrows up, the base damage, and the dps are all theoretical numbers before talents (weapon talents AND gear talents) and/or gear set bonuses get applied.

For a more detailed example check out a Youtube channel called MarcoStyle and watch one of his build videos. Best in Slot or specific gear builds (SMG modding or Tanktician for example). It will help give you an idea of how everything works together and how what may SEEM like a strong number may actually be less effective in action.

Is this stuff only end-game or should I always do those calculations? I'm like, level 4
 

GazzaGSi

Member
Just had an hour or 2 on division since 1.6 dropped. I thought we were getting phx creds back from recalibration or was it purely cash credits from gear recalibrations?

Stats didn't take much of a hit as what I expected, 340k dps, 380k toughness, 130k skill. Barrets/specialised, 4 piece Alpha with 2 LW M4's and 50% EAD.

Collected my (last?) supply drop and the gear still seems pretty strong even though 2 talents are no longer active.

Went into Last Stand and it's as suspected, so can't see myself in there at all, what a pile of crap. I won't repeat what's been said over and over like lag, heal delays etc etc as it's obvious it's been falling on deaf ears at Massive.

I'll probably sort the gear out on my alt and that'll be about it. Have no incentive to play at all and the year 2 "announcement" was pathetic, with nothing new (map expansion/missions) the whole thing has just become stale for me and mission modifiers/loadouts are nowhere near enough to keep me playing.

If by some miracle something new is added, the one positive from this update is the Pro support. The game looks absolutely fantastic and the clarity in 4k is exceptional.

I can't complain, I've had around 35 days between my characters but it seems I've come to the end of the road with the game. It's a shame and I feel kinda sad it's ended like this but all good things do I guess. I may still boot up for the odd survival run as I like the mechanics behind it but even that may change with the rework in 1.6 to your stats.

Huge thanks to guys who I've played with over the year, it's been exceptional and met some great people. Plenty of late night/early morning gaming sessions with people all of the world and was my first really experience of that which is probably why I fell for the game so much. I've had an absolute blast guys so thanks again.
 
I can't complain, I've had around 35 days between my characters but it seems I've come to the end of the road with the game. It's a shame and I feel kinda sad it's ended like this but all good things do I guess. I may still boot up for the odd survival run as I like the mechanics behind it but even that may change with the rework in 1.6 to your stats.

Huge thanks to guys who I've played with over the year, it's been exceptional and met some great people. Plenty of late night/early morning gaming sessions with people all of the world and was my first really experience of that which is probably why I fell for the game so much. I've had an absolute blast guys so thanks again.

Similar feelings here, haven't touched the game since the update and I don't feel like getting back into the game just to do the same stuff over and over again. Think I'll just play the new Incursion and extended DZ, and call it.

I can understand what you mean by that, for me that was Destiny 3 years ago...am glad you're getting into Destiny now, although it's at the end of its life cycle.

I've got many friends from EU/UK who play (or used to) Destiny and some will come back with the updated raids, so if you need people in your timezone to group up with, let me know and I can introduce you :)

Finally cleared Clear Sky on heroic! Got my riot helmet!

Now I'm not sure what else to play for.

Try the other incursions, and legendary missions? As far as PVE is concerned, there isn't much else.
 

Moose Biscuits

It would be extreamly painful...
I haven't got the DLC content. I don't yet have the Barrett's chest piece or a Tommy Gun though, so I guess I can try to get those.

(I very much like to get and have things so those are normally my goals)
 

GazzaGSi

Member
Similar feelings here, haven't touched the game since the update and I don't feel like getting back into the game just to do the same stuff over and over again. Think I'll just play the new Incursion and extended DZ, and call it.

I can understand what you mean by that, for me that was Destiny 3 years ago...am glad you're getting into Destiny now, although it's at the end of its life cycle.

I've got many friends from EU/UK who play (or used to) Destiny and some will come back with the updated raids, so if you need people in your timezone to group up with, let me know and I can introduce you :)

Great stuff thanks. I'm very LTTP but definitely glad I picked it up. I'm yet to do a raid but if what I've heard they are nothing like I would've experienced in gaming before. I've got my Hunter and Titan at 40 around 370LL and almost 40 with my Warlock. Having an absolute blast and enjoying the universe/story. If Destiny 2 is some kind of follow up to the original at least I'll know what's happening :)

I really got prepped for 1.6, 150 decent items in my stash, all characters with decent builds and plenty of resources but knowing nothing new is coming I have no desire to try different builds on repeated/recycled content with bugs and glitches that have been there months. 1.4 was probably the pinnacle for me, your character felt powerful and it was rewarding putting the time in for min/maxing but again it's like massive don't want us to enjoy playing and they've undone much of the good in 1.6 IMO.

All the fantastic suggestions on reddit and the ubi forums yet they chose to implement none even using the current assets within the game just shows to me they really have no intention of doing anything more with the game.
 
Great stuff thanks. I'm very LTTP but definitely glad I picked it up. I'm yet to do a raid but if what I've heard they are nothing like I would've experienced in gaming before. I've got my Hunter and Titan at 40 around 370LL and almost 40 with my Warlock. Having an absolute blast and enjoying the universe/story. If Destiny 2 is some kind of follow up to the original at least I'll know what's happening :)

I really got prepped for 1.6, 150 decent items in my stash, all characters with decent builds and plenty of resources but knowing nothing new is coming I have no desire to try different builds on repeated/recycled content with bugs and glitches that have been there months. 1.4 was probably the pinnacle for me, your character felt powerful and it was rewarding putting the time in for min/maxing but again it's like massive don't want us to enjoy playing and they've undone much of the good in 1.6 IMO.

All the fantastic suggestions on reddit and the ubi forums yet they chose to implement none even using the current assets within the game just shows to me they really have no intention of doing anything more with the game.

Same, I had so many caches saved up for 1.6, full stash of various sets and HE's, etc etc...didn't even play after downloading the update and dlc.

Most of the youtubers announced they're giving up on the game right after the Y2 announcement, and now nail in the coffin when Marco says the same.

I do believe that it's Ubisoft not Massive who is making these decisions. Ubi made enough money from the game to not care about keeping it alive, that has been evident with the way the servers have been past couple of months.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
I dunno. Massive is a part of Ubisoft, so even if Ubisoft mandated them moving to another title, they should've been "WTF, look at Seige" to them and the bottom line.
 
Youtubers stopping their content or switching games doesn't mean much. Usually they do this because they think a new game will bring more views.

In this case, I think they're just mirroring Reddit/Official Forum "I'm leaving" stuff.

I still have fun when I play, so I'll keep playing the game as long as that's the case.
 

Leyasu

Banned
Echoing everyone here. I just play survival (pretty hooked as it happens). But I only got on that because of what my brother in law said about it.

It was a good game while it lasted though.
 

rpcdrag0n

Member
In an epic session Saturday, completed Napalm on legandary with a full four man squad. Some tough parts but with a little patience we got there.

Running no gear set pieces, 3 golds and 3 exotics with an Urban MDR and M4. Was the most fun I've had on The Division for a while now, loved it. Incursions next.
 
Marco Style's new video about the state of the game and how the devs apparently gave up on improving and expanding the game.

https://www.youtube.com/watch?v=gy5aQpyTnhY

I'm going to still say the biggest issue with the game is it's own identity and what the developers ultimately want it to be considering the constant major overhauls to core fundamentals of the game throughout Year 1 rather than what is or isn't coming in the future concerning content updates.

I wouldn't expect the next major expansion/sequel to hit until Holiday 2018/first quarter 2019 (I mean Ubisoft will definitely be funding a follow-up in some capacity) considering recent surveys and whatnot so who knows what is really planned (if much of anything or unannounced content) for the debut of the series. I didn't care for the live team/free updates from Destiny but I'll take a wait-and-see approach here although I am definitely sick of the major changes to core components of the game every 2-4 months.
 

Nirolak

Mrgrgr
I feel it's pretty clear they're using the game as a testing bed for the sequel.

They're already surveying about the next game, and despite having a larger dev team on the franchise than ever, the content is slowing down notably. That suggests they're on the next game.
 
I was excited about the new incursion when I saw the streams on the PTS, but after actually playing it.....oh boy is it a major letdown or what.

We wanted longer, more complex incursions, and Stolen Signal is the longest one yet..so long that by the time you get to the final room you're already sick of it.

Bullet sponge and infinitely spawning enemies much? They didn't learn anything from the previous incursions, making this one the worst in terms of bullet spongy enemies and endless waves of NPCs.

No unique rewards - loot is as random (and terrible) as it gets. Why would anyone spend 3x time playing this incursion when other incursions can be done way faster for the same amount of rewards?

I respect the decision they took with some mechanics of the game to force players to use skills like mobile cover and the ballistic shield, but that also made it near impossible to play this with a PUG/LFG team.
 

GazzaGSi

Member
So sad and such a shame. Yesterday I booted up to clear some Intel on my alt as 4 Intel = 1 proficiency cache and its been double caches. Had a glorious time going round the map collecting the Intels, exploring the little back streets, alleyways and rooftops etc. Was so refreshing to do something different yet sad at the same time knowing it's on its final legs in such a fantastic setting where the devs have never really done it justice at all.

37 caches, 74 items as well as drops from enemies so nearing 100 items all together, total kept = 3 and even some of the stats weren't as good as what I had, I just wanted a Striker holster with crit chance being able to be rolled on as legacy items won't roll the new stats, may as well have just had a gear score increase!
 

Li Kao

Member
Is there still a respectable player base on this game ? I quicly skipped it at launch for irl reasons but what I read is alarming. So shitty year 2 plans but still a workable playerbase or have I missed the boat completely ?
 
Finally got a Barrett's chest piece...unfortunately, it's 200 armor less than my Robust piece, has no health/haste or ammo rolled on it, has an 1120-ish electronics roll. Basically, I don't think it's possible to recalibrate it into something that approaches my current gear in usefulness...sigh.

Also, have dropped 4 Ninja bags and 3 Bullfrogs and that's it for other Exotics so far. Eep.
 
Is there still a respectable player base on this game ? I quicly skipped it at launch for irl reasons but what I read is alarming. So shitty year 2 plans but still a workable playerbase or have I missed the boat completely ?

The game is a ton of fun. Most of the negative response is from a playerbase that has been through ups and downs and is fatigued. Destiny goes through the same thing. Even perennial mainstays like WoW have segments of the playerbase that flip out over changes.

There's a free demo available. Give it a shot and see if it's fun. There's still a ton of players so don't let the people who have all the weight of the ups and downs defining their opinions scare you from what could be a fun time.
 

dskillzhtown

keep your strippers out of my American football
Is there still a respectable player base on this game ? I quicly skipped it at launch for irl reasons but what I read is alarming. So shitty year 2 plans but still a workable playerbase or have I missed the boat completely ?

The Story mode is still enjoyable but gets to be a bit of a grind towards the end. I think most will agree that the end game is where the problems begin. I think that it is worth it just to see the world Massive created. NYC looks incredible and the day/night/weather cycles are amazing. The cutscenes and collectibles are really well-done, but finding them all can be a chore. The end game is where the problems begin, but I think that the length of the story mode is enough to warrant a play through.
 

DOWN

Banned
My friend bought this in the last PS4 sale and gets an error every time he tries to get in. Now it's Delta C-1-200

Anyone know what this means?
 
My friend bought this in the last PS4 sale and gets an error every time he tries to get in. Now it's Delta C-1-200

Anyone know what this means?

Networking error of some kind. He should go through the standard networking troubleshooting. Rebooting, port forwarding, dmz, etc.. One at a time. If that studd doesn't work he may have to file a ticket with support.
 

ODDI

Member
Really didn't expect this to drop! Thing is a beast
XnVhADu.png
 

DOWN

Banned
Networking error of some kind. He should go through the standard networking troubleshooting. Rebooting, port forwarding, dmz, etc.. One at a time. If that studd doesn't work he may have to file a ticket with support.
Is there a good easy guide to this online? We are pure dummies and never have done troubleshooting
 
Just got the game and doing the update now. Any tips for a newcomer?

Just play through as the game presents itself. There's really nothing special to focus on until after you hit max level.

I will suggest though, that you not worry too much about buying gear and weapons until you hit max level. Unless you're reaaly havxing trouble with the content. You should get stuff from drops, which are plentiful throughout the city. Same with crafting. Not necessary til max level.

Make sure you do enough side missions that you can unlock all of your Base though (there are extra Security missions but iirc you have to do all the Medical ones).
 

rpcdrag0n

Member
Played my first legendary mission today - Napalm.

Wasn't too bad, we finished it in about 40 minutes....but the artificial difficulty is really not fun at all.

Yeah it just throws everything at you, annoying but totally do-able. I'm going to go back and do the incursions now as we never could before, but we've got our builds to the point where we should be able to walk them.
 
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