I don't know, it feels like MS's strategy with this Project Latitude is similar to Sony's with the SP releases on PC.....
That is to say, everything is under evaluation and the timing or possibility of PS5 versions being released depends on several factors.
- Logistics and capacity. A PS5 or Switch2 version is always going to require staff support or a third studio for ports. New owned studios that were previously multiplatform shouldn't have that problem. Example the new DOOM. "Small or less demanding" games like Age of etc don't need too much of this.
- Launch plan. It is clear that MS looks at the catalog of releases of the year and will always seek to release exclusives for its plataform/ecosystem. I think if Fable and SOM and a few others weren't released in 2025 exclusively for Xseries, MS might have decided to make DOOM temporary exclusive for example.
-Whether people believe it or not, it is clear that this whole process of embracing multiplatforming is in a state of study and experimentation. From the moment they have a platform/hardware that they have to sell and also preparing the launch of a new generation of hardware.... Logically, decisions about which games to release on PS day one are studied beforehand.
Anyway, we'll see what they have to say in the Showcase and after it. IGN's Should Ask About Project Lattitud