Where's the difference between Uncharted & Tomb Raider ...
I know that sometimes it's way too easy to cross the line between "inspiration" and "copying" but come on...
Haha.
This video should largely be taken as a joke. That's not to say that TR doesn't rip a hell of a lot from UC in seemingly spurious ways (nearly identical shooting model, etc), because it clearly does. And hey, that's not a bad thing, BUT - and please bear with me here...
One thing that did stand out in that video was Drake's impeccably delivered line at the end:
"Thank god for tunnels!". It struck a chord with me; a chord that made me smile and remember fondly the experience that was UC2.
Now, I think we can all admit to a certain extent that these "cinematic action games", by definition, are somewhat
empty. Basic and sometimes automated core mechanics married with scripted events and flair. And it is because of this that things like characters and setting and writing and plot all occupy a bit more of centre stage than usual.
Drake's quip made that fundamentally uninteresting, albeit entertaining scripted event just that little bit more special than if Lara were to have gone through the same thing; conversely, she would have spouted some redundant monologue about the objective at hand = bleh.
So, I guess what I'm trying to say is that lame, automated shit that relinquishes control from the player is a lot more obvious/painful in TR than it is in UC, purely because of context. The style and the mood that ND nailed lends itself far better to this specific genre than what CD went for,
in my opinion. And when TR apes UC so unashamedly with its cinematic flair, the comparison is unavoidable.
Yep. I know. Hugely subjective point to make and maybe I haven't even articulated it well. And let's not forget, TR is being compared to UC2 here - a unanimously acclaimed game - because it is mechanically and fundamentally solid/good (and even better than UC2 in some regards), but with this genre, the overall package is pretty important. TR does not nail the package.