Just finished it at 90%(Screw those GPS markers)
Loved the whole last section. The climbing in that area is so much more entertaining because the devs actually treat you like you should know what you are doing and refrain engaging slow-mo every second to give you time to press the pick axe button.
The combat was also really fun in that area.
Overall I would give the game a
7/10
All I ask from CD to make this go from popcorn entertainment to a truly great game is the following:
-Remove every set piece that involves crap breaking all around you or is a excuse to get you quickly to a new area. Only use set-pieces to establish tension and atmosphere. This game is at its best when it lets us explore so let us do that.
-Do not under any circumstances replace legitimate gameplay with a QTE.
Basically
this and
this and not
this and definitely not
this.
-
Only give us a bow and maybe a pistol. Drop all the other weapons. You guys obviously love the bow the whole game is built around it. The combat and traversal upgrades all were made for the bow. I don't know which meeting you guys had where someone demanded you chase the COD crowd but I am telling you everyone loves the bow and we will not mourn the loss of the Assault Rifle(AKA Easy mode).
-Its fine to offer some varied Combat experiences where were forced into gunplay but next game make sure the majority of the areas favor player choice. I know you are really proud of the AI's ability to throw a moltov and for maniacs to bum rush you with a axe but if people want to take the time to go the stealth route let them. You are only going to get more people on board by not forcing them to follow your script.
-Speaking of stealth give me something slightly more satisfying that the Climbing Axe to the shoulder.
-
Get rid of all your supporting characters. All of them. This game isn't Uncharted it's not a series based around camaraderie its about the survivor its about Lara. I understand you needed some other characters to offset her transformation from the fawn that can barely walk to a ninja assassin but you did that so for the next game just have Lara.
-Lara is fantastic though. Great design, great voice just excellent through and through.
-Level design needs to favor the open areas. You guys have specifically two sections in this game that push the exploring aspect and are a absolute joy to wander around in. Which is amazing cause the tombs and items you find are pretty much worthless. With that in mind:
-Give us some elaborate tombs that stump us and give us a good reason to explore these places.
-Get a new music director. I honestly cant remember one song from the game and there isn't even one I could say is the theme for the game.
-Fire whoever came up with Shantytown
Thats all pretty please CD!