but that IS a pretty big victory Derrick01
pretty hard to die in this game after all!
Haha, maybe someone should do an intentional death run and record all the death animations and put it on youtube. It's so grotesque and dumb >_<
I have a 590 and played the entire game almost entirely at 60fps near-maxed with TressFX, Exclusive Fullscreen, and Tessellation on, not one single crash. I never even had to use the "Hitman" fix, either. The first patch wasn't released until I was already 2 hours away from the ending of the game.
The Nvidia problems have always been with the 600 series from the start, 500 series is fine.
The only actual problem I had was that the game was unplayable with TressFX and MSAA on at the same time, but turning AA off in-game and using Nvidia Injector for SGSSAA allowed me to have 60fps, with AA and TressFX, without having to use the God awful FXAA.
Finally beat it. The first Tomb Raider that I finish and like, the other ones were "meh" at best.
Tressfx is fantastic, I want this in all my games now. I couldn't help but to wish that everyone in the game had it too, other characters stand out badly by the lack of Tressfx.
The game had good graphics, but for the people that said that are better than Crysis, guys guys are blind.
A ATI 7970 was enough to keep the game at 55 fps at minimum, tessellation off, the rest ultra and with FXAA.
Enjoyable but still Uncharted 2 and 3 are better.
This was the first TR game I've played since 1997. I played Uncharted 1 to completion and generally enjoyed it. I got about 1/3 through Uncharted 2 and never bothered to finish it (for no good reason, really, just other games came around).So, I have Tomb Raider 1, 2, Anniversary, Legend and Underworld on Steam. I played maybe three quarters of Underworld back in the day but it didn't leave a lasting impression, I can barely remember it. Otherwise, I've never played a TR game other than TR2013. Any recommendations?
So, I have Tomb Raider 1, 2, Anniversary, Legend and Underworld on Steam. I played maybe three quarters of Underworld back in the day but it didn't leave a lasting impression, I can barely remember it. Otherwise, I've never played a TR game other than TR2013. Any recommendations?
but that IS a pretty big victory Derrick01
pretty hard to die in this game after all!
Haha, maybe someone should do an intentional death run and record all the death animations and put it on youtube. It's so grotesque and dumb >_<
.
The atmosphere + level design is also on par with Resident Evil 4 to me.
Thatmoment when you finally find all GPS locations.old school jingle and "aha"
I actually died several times in the rapids sequence because I couldn't see shit because all of the stuff that could impale seemed to blend in with things. Also that stupid water effect where the screen gets wet...as if you were riding down the rapids behind Lara in an intertube and filming her.
Could have been my TV settings though...probably could have bumped the brightness a little to make that part easier. Ashamed that I died just as many times as Conan...
Come on Tricky, saying TR has better platforming than Uncharted is like saying getting Herpes is better than terminal cancer. Yeah what a victory.
Go Team Herpes!Come on Tricky, saying TR has better platforming than Uncharted is like saying getting Herpes is better than terminal cancer. Yeah what a victory.
Who would argue that Herpes is as bad or worse than Terminal Cancer. One is pretty clearly worse than the other.
IcyRhythms said:Threads like this one are funny because you have all these people who claim they hate this reboot and yet some of them have more posts than anyone else. Hey, if you don't like it then so be it. Why the need to keep coming back and discussing how much you hate it? If you don't like it, stop playing it and stop talking about it. It's very simple IMO
Threads like this one are funny because you have all these people who claim they hate this reboot and yet some of them have more posts than anyone else. Hey, if you don't like it then so be it. Why the need to keep coming back and discussing how much you hate it? If you don't like it, stop playing it and stop talking about it. It's very simple IMO
In your world. I think the platforming in Uncharted is okay and good in TR.
Can you give me an example of excellent platforming?
My own personal example would probably be Splosion Man.
Threads like this one are funny because you have all these people who claim they hate this reboot and yet some of them have more posts than anyone else. Hey, if you don't like it then so be it. Why the need to keep coming back and discussing how much you hate it? If you don't like it, stop playing it and stop talking about it. It's very simple IMO
Is it just Lara, or do british people really love to say "bastard"?
lol
My favorite part of the game right there.Holy shit that wide-open forest area with guards where I can stealth around doing headshots with my bow was so awesome. Felt like a nextgen MGS3. Never thought I'd be doing that in a Tomb Raider game.
Wow I didn't know the game had that kind of violence lol. Awesome gif
Pretty much every platformer ever has better platforming than this game. This game's platforming presents absolutely zero challenge. You don't have to figure anything out and, barring a glitch or an unexpected QTE, jumps are pretty much unmissable.
I disagree. I enjoyed the platforming, a lot.
To me it is like parachuting in Just Cause 2. Sure, it is not very hard but for me it doesn't have to be hard to be good.
It made traversing levels pleasurable and also provided spectacle.
If I directly compare it to the platforming in TR:U then I would say confidently that I definitely enjoyed the platforming in TR more. I did enjoy it at times in Underworld but also found it frustrating in many ways, some subjective and others objective.
I disagree. I enjoyed the platforming, a lot.
To me it is like parachuting in Just Cause 2. Sure, it is not very hard but for me it doesn't have to be hard to be good.
It made traversing levels pleasurable and also provided spectacle.
If I directly compare it to the platforming in TR:U then I would say confidently that I definitely enjoyed the platforming in TR more. I did enjoy it at times in Underworld but also found it frustrating in many ways, some subjective and others objective.
The shit I've done with the parachute in Just Cause 2 wipes the floor with anything I've done traversal wise in Tomb Raider. Pin-point landings, crazy escapes, learning to parachute UP mountainsides. Its not even comparable. But you're right, its *not* hard, and its not the difficulty that makes it interesting, but that it allows the player some depth to explore and play with or master to the point where it can truly change the way you approach the game.To me it is like parachuting in Just Cause 2. Sure, it is not very hard but for me it doesn't have to be hard to be good.
*Walks into thread with eyes covered*
Holy shit that wide-open forest area with guards where I can stealth around doing headshots with my bow was so awesome. Felt like a nextgen MGS3. Never thought I'd be doing that in a Tomb Raider game.
Okay later.
That, to me, just means you enjoy platforming that requires no risk, no timing.
Platforming with no risk of falling may as well not have jumps at all. At that point, it becomes Assassin's Creed.
Otherwise, the platforming and level design were absolutely fantastic.
One question, why did Larastab herself with the fire arrow in the plane? How did that ease the pain?
Beat it earlier today. Loved every second of it. Loved when the game opened up it felt more like an action adventure game rather than a typical third person shooter. Loved doing the optional tombs. Could easily end up my GOTY. So amazing!
One question, why did Larastab herself with the fire arrow in the plane? How did that ease the pain?
I also enjoyed Splosion Man, many Mario games, etc. You can fall off/die in TR. Sure, it is low risk and that may turn some off but I don't think that it means that the platforming is bad and you also should allow for people who enjoy the platforming in the game as a form of traversal.
Subjective, like my opinion, right?
Beat it earlier today. Loved every second of it. Loved when the game opened up it felt more like an action adventure game rather than a typical third person shooter. Loved doing the optional tombs. Could easily end up my GOTY. So amazing!
One question, why did Larastab herself with the fire arrow in the plane? How did that ease the pain?
I assume she did it to cauterize the wound.
cauterization
I just finished on my first time through with 95% completion.
I'm so not going back and searching for those 'totem' style things though.
All in all I've got to say the whole 'Uncharted' direction for Tomb Raider couldn't please me more and I almost so enjoyed the game that I put it up there with one of my favorites of all time.
I played on PC with all the settings cranked to full and it was a visual spectacular. My god the, but fuck me was it mesmerisingly beautiful.scene where she climbs the radio tower is one of the most vertigo inducing things I've ever experience in a game
I also love the quips that she makes at the enemies when you're fighting them like "come and get me you bastards" in her accent, it's so awesome. And they say something like "oh my god she's killing us all" and she replies. Or they say "kill her" and she replies "give it your best shot you bastards". Shit like that just amps up the fight scenes and makes them so much more enjoyable.
I found the controls to be fantastic and it was all very enjoyable, loved the ropes, love the rock climbing. The QTE's weren't over the top at all.
If anything I was disappointed that the game was over when it was over, I just wanted more, and unlike uncharted I actually really enjoyed the combat... I don't know why but I just hate the combat in Uncharted and number 3 had just way to much Combat to Platforming balance. I put this above all of the Uncharted games for my personal like of gaming... but now I'm starved for more like this and there just aren't that many games like this out there.
I disagree. I enjoyed the platforming, a lot.
To me it is like parachuting in Just Cause 2. Sure, it is not very hard but for me it doesn't have to be hard to be good.
It made traversing levels pleasurable and also provided spectacle.
If I directly compare it to the platforming in TR:U then I would say confidently that I definitely enjoyed the platforming in TR more. I did enjoy it at times in Underworld but also found it frustrating in many ways, some subjective and others objective.