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Torchlight II |OT| Good things come to those who wait

Gvaz

Banned
Dear Runic,
Well. I just destroyed 28 or so hours of my life for almost none of the credit I deserve. I just beat your game on HC Elite. And even after those 1-3 1/2 hour Act closing boss fights, and the endless kiting and NOT TO MENTION THE STUPID PUT YOU AT 13 HP EVERY TIME THEY HIT YOU WITH INSANELY LONG RANGE DWARF CANNON WALKERS WHICH ARE OP AS FUCK, IT COUNTED AS CASUAL!? I MEAN WTF ARE YOU SERIOUS RIGHT NOW?(Edit: I apologize before hand if its steam related) I EVEN FIGURED OUT THE ##SPOILER###. Sorry for caps im just so god damn irritated you cant even IMAGINE (LITERALLY YOUR MIND CANNOT FATHOM). When the achievement popped up, AFTER I SPENT THREE HOURS (and Like 60 hp and mana pots)FIGHTING ###BOSS### TWICE. (Dont even get me started on the ###FINAL BOSS### who is WAY harder IMO) it said Casually Hardcore I literally broke not only my headset but my monitor and my desk. (Edit: not that you probably care.) I just cant believe this happened. I dont even know what to do at this point. and i now states my character is Casual. I wanted that achievement so goddamn bad but its not even what im asking for here. I would just appreciate it if you could just change what it says for my character from casual to elite so I can play singer player Elite whenever I play single player. (Rarely)

hehe
 

spirity

Member
Having played a considerable amount of PoE myself, I seriously do not understand why people love the game so much. Torchlight 2 is a considerably better game imo, and Diablo 3 has far more enjoyable combat.

Maybe it's just me. I found PoE to be merely okay.

I love the skill system in PoE. If I want to for example roll a melee class that specialises in wands and magic damage, I can do that. Its the most flexible system I've seen in any of these games. Other stuff like art direction, crafting, the way potions are used - and the fact that its free - really strike a chord with me. It's also got a very old school feel to it. There's a jankiness about PoE that I actually find really appealing. Its not polished to an incredibly high finish the way a game like Diablo 3 is, but I feel that has allowed the game to develop a real sense of character. Though I can definitely understand how most people will just be put off by that.

I've probably said it before, but PoE, D3, TL2, BL2, Grim Dawn soon - all the same subgenre of games more or less, but all offering quite distinct experiences. I love the fact that there's so much choice now.
 

TheExodu5

Banned
Having played a considerable amount of PoE myself, I seriously do not understand why people love the game so much. Torchlight 2 is a considerably better game imo, and Diablo 3 has far more enjoyable combat.

Maybe it's just me. I found PoE to be merely okay.

Path of Exile has a very interesting leveling system, a lot of great loot (though it's far more scarce than in Torchlight 2), and the best online infrastructure in place for this type of game (IMO).

That's really what killed the longevity of D3 for me. That said, I put 300 hours into the game, but it was the combat that kept me going for that long, rather than the loot.

Man, do I ever love the combat in D3.

As a Witch Doctor...the combat in D3 really isn't that fun. Melee combat seems like it's a lot better. Ranged combat is broken at a fundamental level because enemies can hit you with melee attacks even if you run half a screen length away from them before the attack connects.
 

TheExodu5

Banned
Sacred 2 is potentially a good game, but it's a buggy mess. I've never been able to play it for more than 30 minutes without it crashing.
 
1) In the demo, I played as the mage build. Would one say that there is a class that is just more fun to use overall or are the classes pretty balanced for the most part?

Most people will agree that the Embermage starts off the weakest class in the game and it takes a while for the class to get going, so you need a lot of patience for that class. IMHO as far as ranged units goes the Embermage is clearly outclassed by the Outlander, which is in turn outclassed by the very broken Engineer. But that is probably the main attraction for the Embermage since you really need to put in some effort and there's no brain dead tactics for you.
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
As a Witch Doctor...the combat in D3 really isn't that fun. Melee combat seems like it's a lot better. Ranged combat is broken at a fundamental level because enemies can hit you with melee attacks even if you run half a screen length away from them before the attack connects.

A completely fair criticism. I played every class but WD to 60, and enjoyed all of them, but I will agree that melee is fundamentally better balanced (though the Wizard is fucking awesome).

I don't know why, but finding a multiplayer game in PoE was like pulling teeth. I could never find someone who was actually LFG that wasn't afk all the time.

I enjoy TL2's multiplayer quite a bit more (because I can actually play it), but my issue there is the same with Borderlands 2. People seem to rush from objective to objective, taking no time to check loot, allocate stats, and generally chill out a bit. I didn't have that problem in D3, but that's probably because the loot was crap, so there was no point in stopping anyway.
 

Fugu

Member
Personally, I'm glad both games exist. If closed, cheat-free multiplayer and knowing that anything you see on a character in game was earned are priorities, D3 is right there. If you want a moddable, hackable, fun-filled romp, TL2 is there. On top of that, both devs seem keen on post-release support for the game. It's a great time for loot, IMO, even if neither game will ever pierce the legacy of D2. There's really no need to turn it all into a turf war a la consoles.
If only we had a game with both. Oh, right, we do.

It's because of self-sabotaging decisions like these that Diablo 2 is likely to remain in the highest regard for years to come. While I really like Diablo 2, it would be nice to see someone give the complete package a run for its money.
 

pix

Member
Is anyone playing on Elite with a class other than Berserker? I am going to start a HC Elite run and was wondering what you think is the best class that would be viable for this. I have beat the game using a Berserker on Veteran SC, so I want to try something different.
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
- Diablo
- Diablo 2
- Diablo 3
- Titan Quest
- Nox
- Path of Exile

3q5b92.jpg


Fuckin loved that game. Wish it wasn't so... totally dead and never coming back.
 
One thing I do miss from Diablo 2 are the skill trees, requiring 1 point investments along the way to unlock later skills. I would've loved this as I wouldn't have felt bad trying out all the skills along the way toward a later goal (in my case the outlander's Shadowling Brute).

I understand why people wouldn't want this, but I don't feel like it'd be a problem. Most skills scale very well with even 1 point invested, so they'd mostly be useful, unlike in Diablo 2 (Necromancer's Teeth, yeesh). And with 133 skill points, it's not like those 1 point prereqs would kill your build. Heck they could've planned for it and given us 10 extra fame ranks or something.

I just find it hard to experiment, even with the 3 point respec available. I would honestly rather be forced to experiment, and be able to assume that others have a wide variety of abilities at their disposal as well.
 

Fugu

Member
Is anyone playing on Elite with a class other than Berserker? I am going to start a HC Elite run and was wondering what you think is the best class that would be viable for this. I have beat the game using a Berserker on Veteran SC, so I want to try something different.
I do 1h pistol plus shield on an Outlander. I have something like a 70% chance to dodge.
 

scy

Member
Is anyone playing on Elite with a class other than Berserker? I am going to start a HC Elite run and was wondering what you think is the best class that would be viable for this. I have beat the game using a Berserker on Veteran SC, so I want to try something different.

Done Act 1 and Act 2 for most classes on Elite. Frost Embermage, Prismatic Bolt Embermage, 2H Engineer, Poison Outlander, and Tundra Berserker.

As for most viable class, I dunno. PB Embermage with sub Frost spec is pretty ridiculous damage output and with good CC options so I'd honestly say that may be one of the better options; pure Frost could work but the low levels isn't the most pleasant thing ever, though it probably has the better late game. Glaive Throw Outlander has great range and clearing ability as well so that's worth a thought.

Not sure how they'll scale into NG+ territory, however, as they're both almost exclusively Level and Focus scaling builds so not sure how no WeaponDPS scaling will really function for them late game.
 
Is anyone playing on Elite with a class other than Berserker? I am going to start a HC Elite run and was wondering what you think is the best class that would be viable for this. I have beat the game using a Berserker on Veteran SC, so I want to try something different.

The engineer by all accounts is super OP. He has crazy damage mitigation/healing at his disposal, along with great killing power. I'd guess he'd be easiest in HC Elite.
 

scy

Member
Just potion spam it, unless it actually stops you from potting for the 800s duration.

A Berserker with Blood Hunger and a good amount of HP can just life steal it back.
 
I'm stocking potions to survive the Sweet-Aide.
Don't know if I'll use it though
against Cacklespit since I'm underleveled yet.

My berserker (elite) is the least close to a berserker possible.
More of a "sit and watch pet and minion, attack when it looks safe" kind of guy.
 

Morokh

Member

Well that's done :D What a fight !

The boss dropped a Bow and an outlander pair of gloves .... but the quest reward had a niiiiice chest piece that is from an engineer tank set ! :D

Took a peak at the maps, some silly things in there !

Awesome game !

Now ... new game +, or new char ..... xD
 

KingKong

Member
So is this like Diablo in that it unlocks higher level difficulties, or is there just one new game+?

Also, how challenging is the first way through? I hope it's not too easy, I hated that about D3
 

Saprol

Member
So is this like Diablo in that it unlocks higher level difficulties, or is there just one new game+?

Also, how challenging is the first way through? I hope it's not too easy, I hated that about D3

You can pick whichever difficulty you want, no unlocking. Although AFAIK, you need to host your game online/LAN to have access to difficulty changes.
 

scy

Member
So is this like Diablo in that it unlocks higher level difficulties, or is there just one new game+?

Also, how challenging is the first way through? I hope it's not too easy, I hated that about D3

Off-hand, there's up to New Game ++++. Elite's relatively rough though nothing too bad for a first run but that's probably just me. Veteran is probably the more "balanced" Normal mode difficulty; hard enough to not be an AFKfest but not enough to be frustrating.

Just to clarify, it's four difficulty modes (Casual, Normal, Veteran, and Elite) and then the four New Game Plus runs. So think more of a combination of Diablo's Normal/Nightmare/Hell/Inferno and traditional difficulty modes.

Edit: Worth noting that NG++++ is Level 120 enemies, 20 above the player level cap. I'm kind of curious at what Elite NG++++ would be like.
 

MasterShotgun

brazen editing lynx
So is this like Diablo in that it unlocks higher level difficulties, or is there just one new game+?

Also, how challenging is the first way through? I hope it's not too easy, I hated that about D3

All difficulties are unlocked from the start. The game is not set up in a way that's meant for you to start low and work your way up the difficulties. First off, you're locked to the difficulty you choose at the beginning. (But you can play a LAN game and change the difficulty to get around that.) So the challenge all depends on the difficulty you go for. Seeing as you want a challenge, I'd say start with Veteran or Elite. Elite was fucking brutal for me, but others have found it great.

You can do a NG+ every time you play the game. Each time, the levels of enemies go up. I'm only on my first NG+, and I'm almost always at or near the suggested levels of the area I'm in. From what I've read, it goes all the way up to NG++++, where enemies are Level 120. The player level cap is 100, so that could be an additional challenge to look forward to. If you beat that, you can play it again, but the enemies won't get any tougher.

There's also an area called the Mapworks that unlocks when you beat the final boss for the first time. You can always access it from a town in any future NG+. The Mapworks has a merchant who sells you maps to randomized dungeons. They'll have a specified level range and varying conditions. So if you just want to dive into a dungeon at any time, it's the place to go.
 

commissar

Member
I don't remember the specific stats of the potions, but the sweet-aide should be survivable with 100 huge potions.

I'm tempted to try it :]

edit: apparently I was really slow to post this lol.
 

FtHTiny

Member
Is anyone playing on Elite with a class other than Berserker? I am going to start a HC Elite run and was wondering what you think is the best class that would be viable for this. I have beat the game using a Berserker on Veteran SC, so I want to try something different.

Playing embermage on elite. Also with a shield, it´s basically not an option to play without one in my opinion. Stuff starts to oneshot you from act 3 onwards.
 

KingKong

Member
All difficulties are unlocked from the start. The game is not set up in a way that's meant for you to start low and work your way up the difficulties. First off, you're locked to the difficulty you choose at the beginning. (But you can play a LAN game and change the difficulty to get around that.) So the challenge all depends on the difficulty you go for. Seeing as you want a challenge, I'd say start with Veteran or Elite. Elite was fucking brutal for me, but others have found it great.

You can do a NG+ every time you play the game. Each time, the levels of enemies go up. I'm only on my first NG+, and I'm almost always at or near the suggested levels of the area I'm in. From what I've read, it goes all the way up to NG++++, where enemies are Level 120. The player level cap is 100, so that could be an additional challenge to look forward to. If you beat that, you can play it again, but the enemies won't get any tougher.

There's also an area called the Mapworks that unlocks when you beat the final boss for the first time. You can always access it from a town in any future NG+. The Mapworks has a merchant who sells you maps to randomized dungeons. They'll have a specified level range and varying conditions. So if you just want to dive into a dungeon at any time, it's the place to go.

Oh thanks, I think I understand. So if I beat it on Veteran, I can start Veteran+? Wouldn't that be the same as Elite?
 

scy

Member
Oh thanks, I think I understand. So if I beat it on Veteran, I can start Veteran+? Wouldn't that be the same as Elite?

They're separate things entirely. There's four difficulty options and then four New Game Plus modes, each New Game Plus being harder than the one before it. NG+ Veteran is not the same thing as Elite mode, it's merely NG+ on the Veteran difficulty.

The difficulty options are your normal difficulty option sort of things (enemies have more HP, hit harder, have higher armor, etc.) and then NG+ (up to NG++++) all have higher level enemies. Think of the New Game Plus options as Diablo's Normal/Nightmare/Hell/Inferno climb.

Edit: And while you do choose a difficulty (Casual/Normal/Veteran/Elite) at the start of the game, this can be changed for online or LAN play. Single player, however, will stick to whatever difficulty you first selected, though you can always play a solo LAN game if you want to tone the difficulty down.
 

Fugu

Member
NG and NG+ are comparable to Diablo 2's normal and nightmare; they adjust the balance by increasing the level of the monster, along with the appropriate stats. Monsters will have several times the health and damage that they do on previous levels; as a result, these difficulties are unlocked and played one at a time.

The difficulty selection you make at the beginning of the game is like the /players function in Diablo 2: it increases the health of the monster but not the level. Unlike /players, however, it also increases their damage and does not increase the reward for killing them. The difficulty selection exists ONLY to make the game more or less challenging. As a result, unlike the huge differences made by NG+, changing the setting from normal to elite will likely only double the health total.
 

Dice

Pokémon Parentage Conspiracy Theorist
But since you are also starting at a higher level, it shouldn't be like a big increase in difficulty until NG++ (when they go up, but you are capped at 100) right?
 

MasterShotgun

brazen editing lynx
But since you are also starting at a higher level, it shouldn't be like a big increase in difficulty until NG++ (when they go up, but you are capped at 100) right?

Based on what I've read on Runic's forums, here's roughly how the levels go.

NG: 1-50
NG+: 51-80
NG++: 81-100
NG+++: 101-120
NG++++: 120
 

Ceebs

Member
NG+ seems pretty tame so far. Feels like just a continuation of the curve from act 3.

Some of the champions are pretty nasty though. Fought one that was doing about half my health bar per hit to my decked out tank engineer. Had to forcefield to stay in there against him.
 

scy

Member
NG+ seems pretty tame so far. Feels like just a continuation of the curve from act 3.

Some of the champions are pretty nasty though. Fought one that was doing about half my health bar per hit to my decked out tank engineer. Had to forcefield to stay in there against him.

Damage Reduction% will just grow in value as damage skyrockets vs Armor gains. I wonder how useful end game Force Field will be vs Elite NG++++ damage output...
 

MasterShotgun

brazen editing lynx
Damage Reduction% will just grow in value as damage skyrockets vs Armor gains. I wonder how useful end game Force Field will be vs Elite NG++++ damage output...

Does Forcefield prevent a % of damage or just a flat number? If the latter, I'd imagine it's usefulness would be greatly diminished.
 

Ceebs

Member
Damage Reduction% will just grow in value as damage skyrockets vs Armor gains. I wonder how useful end game Force Field will be vs Elite NG++++ damage output...

It's up to this so far, with another 41 levels to keep scaling (and not yet maxed out).

torchlight22012-09-23g7jtu.png
 

Toma

Let me show you through these halls, my friend, where treasures of indie gaming await...
It's up to this so far, with another 41 levels to keep scaling (and not yet maxed out).

torchlight22012-09-23g7jtu.png

Huh, wth. Which level is your engineer? Mine is 58 and my Forcefield Lvl 12 is absorbing 3500 damage.
 

MasterShotgun

brazen editing lynx
It's up to this so far, with another 41 levels to keep scaling (and not yet maxed out).

torchlight22012-09-23g7jtu.png

Hmm... I guess the only way to find out is to test it.

I'm glad the Embermage has a couple of % damage prevention spells. Immolation Aura at max will prevent 15% of all damage and lasts for 58 seconds with a shorter cooldown. Elemental Boon at max will prevent 36% of all elemental damage, but it lasts for 15 seconds with a shorter cooldown. I'd imagine both of those are required for high level play.
 

Ceebs

Member
Hmm... I guess the only way to find out is to test it.

I'm glad the Embermage has a couple of % damage prevention spells. Immolation Aura at max will prevent 15% of all damage and lasts for 58 seconds with a shorter cooldown. Elemental Boon at max will prevent 36% of all elemental damage, but it lasts for 15 seconds with a shorter cooldown. I'd imagine both of those are required for high level play.

Yeah, if a max level forcefield could not withstand the hits, I have no clue how the other squishy classes could survive at all.


Ah, didnt realize he meant that this was at full charge level.
That is the only way to use it ;)

I run in and build charge and pop it once my health gets really low. The healbot will top me off and I can get back to 5 charge before it goes down.
 
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