Any comments on the usefulness/viability of the three lvl 42 embermage skills?
I was just playing with this a bit with a naked 100 engineer with the 100 legendary hammer and strength all the way. I actually can't tell you the answer to this one, I'm no scientist and the damage spread is always big enough to make me second guess what I'm seeing. Maybe focus would've been a better test?
It looked like the small traveling flames were bouncing back immediately and hitting the dummy. Could that be throwing off any observations, or are they unable to hit the primary target again?
In any case I saw enough difference that I think I'll keep Fire and Spark in mind for my 2H guy, it's beneficial. Not sure if it's 15 points beneficial though.
learn all 3 test them, then respec them out if you dont like how they work?
learn all 3 test them, then respec them out if you dont like how they work?
Or WeaponDPS as Elemental Damage.
Firestorm works just like Hailstorm, except what you see is what you get as far as the stats. The fire vulnerability on it is great. Astral Ally is nice for having another extra thing between you and enemies, but the cooldown far exceeds the summon length without a high point investment. Shocking Orb is kind of a slow moving Storm Locus. I didn't like it, but I was comparing it to Prismatic.Any comments on the usefulness/viability of the three lvl 42 embermage skills?
Firestorm works just like Hailstorm, except what you see is what you get as far as the stats. The fire vulnerability on it is great. Astral Ally is nice for having another extra thing between you and enemies, but the cooldown far exceeds the summon length without a high point investment. Shocking Orb is kind of a slow moving Storm Locus. I didn't like it, but I was comparing it to Prismatic.
I have a question regarding this. I would find out the answer for myself but my video card has spontaneously combusted.
You describe "weapon DPS"; as far as I'm aware, the moves you're describing as "weapon DPS" pull from your enumerated DPS with that weapon (IE DPS + the character wielding it) and not the DPS of the weapon itself, meaning that both focus and strength boost your DPS skill damage provided that you are doing some amount of elemental damage. Please let me know if I'm wrong.
Assuming I'm not wrong about my first assumption, does that mean that skills that do weapon damage as an element double dip on that element bonus? For example: A skill does 100% of your DPS as fire damage. Your DPS is 100, and it's all fire damage. You put on a ring that boosts your DPS in fire by 50%. Your DPS is now 150, all fire; does it get that 50% boost AGAIN when calcuating the skill damage, making the calculated skill damage 225?
Don't think there is any sort of moderation online at all.
It's the Wild West out there man.
Okay, so how is online overall though? In the case of just joining random games and playing?
Okay, so how is online overall though? In the case of just joining random games and playing?
Okay, so how is online overall though? In the case of just joining random games and playing?
Its nice. Ive just jumped in a few randoms. The map exploration may clear and have to start it over.Okay, so how is online overall though? In the case of just joining random games and playing?
Also, for that reason, I think Qis is right on WeaponDPS as Element not scaling with Focus since that would be an intense double-dipping on damage for high Focus builds with an Elemental weapon. That is, a no weapon Magma Spear or Icy Blast with 0 Focus or 2000 Focus would deal the same WeaponDPS damage (Magma Spear's DoT, however, would scale).
I don't see why it wouldn't, considering that it has full mod support.So do you guys see this game having the legs that Diablo III did not?
This test isn't totally complete because focus will scale a weapon DPS move if you have sufficient elemental damage for the focus to register.Consoled a test Berserker to 100, 500, 1000, etc. Focus and spammed Icy Blast (15% WeaponDPS as Ice Damage) over and over on the Target Dummy.
Damage increased every single time I raised Focus. Again, this is a purely WeaponDPS as Ice Element attack. Adding STR mirrored the damage increase. These both went up regardless of what my weapon was (Axe or Wand).
:|
Edit: Trying it on Eviscerate (88% WeaponDPS, no element) has Focus doing nothing and STR scaling it.
This test isn't totally complete because focus will scale a weapon DPS move if you have sufficient elemental damage for the focus to register.
You can change difficulty whenever you want using the online lobbies.Wish you could change difficulty for new game plus
I was just playing with this a bit with a naked 100 engineer with the 100 legendary hammer and strength all the way. I actually can't tell you the answer to this one, I'm no scientist and the damage spread is always big enough to make me second guess what I'm seeing. Maybe focus would've been a better test?
Anybody here on Act III have(sundered battlefield) on their map? It hasn't spawned for me and I've rerolled the world so many times now. I just need to join a game where it's present so it'll be in my game.Notch's Cave
I don't know if it was level or MF gear or story progression or what, but something definitely changed my odds. I mentioned a streak of four Giants earlier, but it actually ended up being six in one fishing session. There's no way that's just errant luck.So there is a stat listing for "Fishing Luck Bonus" but nobody has any clue what can raise it. There also seem to be extremely varied reports on fishing, where people report properly fishing every single fishing hole in the game completely and some got zero giant fish and some got one of every type.
Come on, man.
Why can't I stop playing this game? Just started a new Engineer. This time going Cannons and bots.
Found a gem with 93 health stolen/hit. Awesome. (I'm level 32 currently.)
http://torchlight2armory.com/item?i=8105819619744702822
I found this item somewhere in Act III and have little clue how I came about this item.
It may have been in Blightbogs/Abandon Sawmill. Not sure if it was a boss drop or regular monster drop, but I need more!
WOULD TRADE FOR IT
I did something similar but switched from engineer to berserker. Engy was pretty easy to play (mines, healing bot, gunbot, shotgun to keep them away). But it's way more fun to me just ripping them apart as a berserker.played up to level 12 of a new outlander tonight with 2 friends and im having more fun with her than I did with my Engineer really
who knew
There's a demo you can download and try out to see how the game fares on your ultrabook.Anyone know if this will run on an Ultrabook
No, I mean that if you dealt no elemental damage to begin with, then points into focus would be boosting a value of zero by a percentage. So for you to distinguish whether or not focus was influencing the DPS of skills tied to DPS, you would have to do a test incorporating elemental damage as well.Only item equipped was the weapon. Equalizing the stats led to the same damage (e.g., 1500 STR/15 Focus vs 15 STR/1500 Focus). I used an Axe to remove damage variance.
You can change difficulty whenever you want using the online lobbies.