Random loot they said!
Bought two amulets from the Gambler and got the EXACT SAME ITEM. Now either lightning struck twice, or the "random" loot is a little funny. I'd really like to learn how the game handles the randomization of loot (especially with uniques). Are unique items truly unique, or can they have randomized values for a set of stats? (I.E: Every unique has the same specific stats/bonuses to whatever, but different amounts each time) I'm going to guess that they're set values every time the unique item is dropped after getting the same amulet twice.
Also I've noticed that Shield Bash is a little glitchy on the Engineer. I was playing with a friend tonight and managed to shield bash a champion inside of the level. I've noticed that sometimes I'll force enemies off cliffs and down to a lower elevation as well.
Been having a lot of fun in co-op with TL2 so far and I'm enjoying the Engineer class so far as well. Trying to build a tanky character that hits hard, and so far I don't think I'm achieving either. Forcefield definitely keeps me going, but I tend to get hit like a truck still even with 100 vitality. Not sure if my armor blows or if I'm not building my character correctly.