TheLucifer
Member
Man I'm so weak. Pledged 25$.
Thanks to your enthusiasm and support, we have already passed what would have been our first Stretch Goal and are excited to announce that, though you will play Torment as a specific character, we will provide you with the choice to choose your characters gender when you begin a playthrough.
Besides the obvious impacts of PC gender (e.g., character model, animations, increased localization work for languages for which gender matters, etc.), there will be appropriate reactivity from NPCs in the game world. This doesnt mean that the overarching story will depend on your gender, but the level of reactivity will be significant and noticeable. Shown below is a concept piece for the female PC, drawn by Nils Hamm. Nils is still working on the male PC and well show you him in a later update. (Again, this isn't all that occurs by going from $0.9m through $1.2m, just a major element we want to call out.)
I was actually pretty worried about the fact you have to play as a guy, glad they fixed it
Also, the stretch goals are pretty cool. I have no doubt they will soon pass each and every one of them.
The comments in that Female PC update are so incredibly disheartening. Torment fans were supposed to be better than this
The comments in that Female PC update are so incredibly disheartening. Torment fans were supposed to be better than this
I was thinking the same thing. I wonder how well the game would translate to the Gamepad? It wouldn't happen until after the PC release, but the game would benefit from the exposure.Just put a suggestion that they should start work on a Wii U port. The Unity 4 licence free with every dev kit and Nintendo following the Steam model for the eShop makes it a no-brainer.
Robert wrote: "I have a sneaking suspicion that these stretch goals were originally conceived as being at much lower dollar amounts."
Actually, the stretch goal of two playable genders was originally going to be a HIGHER stretch goal. Adding another gender costs quite a bit in terms of art, reactivity (doubles the writing work in many places), and *especially* in localization (and remember we have 6 other languages to port to .
But it's also something we really, really, really wanted to do (hopefully that's obvious by the fact that we commissioned the female PC concept piece FIRST). We're all really excited that we got to release this goal first. It wouldn't have been possible without the record-breaking support you guys have shown us.
So, the original Planescape: Torment was about a single character that you couldn't customize beyond his stats; his name, gender, and backstory were the same no matter how many times you played it. This was one of the things that made PST unique among RPGs: it was about a very specific character, which allowed for the ridiculous story depth that PST is famous for.
And so that was our baseline. At minimum funding, we would've done it just like PST did it, with a character whose gender could not be changed. But as I said further down this thread, we really, really, really wanted to make this game playable by either gender, but we weren't sure we were going to have the funds to do that while at the same time providing a Torment experience.
So, yes, gender choice is something that most RPGs have by default, but most RPGs don't have the depth of reactivity that Torment had. We are therefore extremely happy to be able to provide this choice in a game with the kind of depth we plan to provide.
Hope that makes sense, guys
My real issue is that the current female PC reminds me waaay to much of Jack from Mass Effect
And she's got a shaved head, so no TressFX confirmed.
no, it looks so good that I want it day 1 BUT.... may be I'll wait. Depends on what they show this weekend.
Yeah, I remember how quickly he backtracked from his "social features" goal.
You know that you can still pre-order it for just 15 bucks right? Or even 75 bucks for a CE!
http://harebrained-schemes.com/shadowrun/shadowrun-returns-pre-order/
Lol. Depending on what they show on Friday, I'm definitely considering!
You know that you can still pre-order it for just 15 bucks right? Or even 75 bucks for a CE!
http://harebrained-schemes.com/shadowrun/shadowrun-returns-pre-order/
Lol. Depending on what they show on Friday, I'm definitely considering!
You know that you can still pre-order it for just 15 bucks right? Or even 75 bucks for a CE!
http://harebrained-schemes.com/shadowrun/shadowrun-returns-pre-order/
Lol. Depending on what they show on Friday, I'm definitely considering!
I was thinking the same thing. I wonder how well the game would translate to the Gamepad? It wouldn't happen until after the PC release, but the game would benefit from the exposure.
Why... I don't understand. Not sure I want to understand either. What point can possibly be made to call a female pc option sexist?
It's pretty amazing really. Now people are talking about heteronormativity in the comments. (Firefox thinks that isn't a word. I'm tempted to agree)Apparently different choices/reaction to your character's gender "pander to the straight white male privilege", whatever that means in this context.
It's pretty amazing really. Now people are talking about heteronormativity in the comments. (Firefox thinks that isn't a word. I'm tempted to agree)
Firefox is right.
It's pretty amazing really. Now people are talking about heteronormativity in the comments. (Firefox thinks that isn't a word. I'm tempted to agree)
Yeah those Shadowrun concept screens look great. Definitely hope the game looks like that when they show it tomorrow.
who knows, apparently men and women are treated equally and exactly the same in those haters' world. So realistic.Why... I don't understand. Not sure I want to understand either. What point can possibly be made to call a female pc option sexist?
It's pretty amazing really. Now people are talking about heteronormativity in the comments. (Firefox thinks that isn't a word. I'm tempted to agree)
in other words, kickstarter comments are like youtube comments
in other words, kickstarter comments are like youtube comments
$ 1,7mln and 24 minutes till end of first day.
I don't think they'll make 200% in one day. Still, pretty amazing so far. They would have hit 200% easy if they had PayPal donations at launch, as I'm fairly sure there are at least 100k worth of backers waiting to use PayPal.
We don't know how much people paid for paypal.
Clearly, they need a large image, with a giant naked women, except it is mostly covered up, and each million will unlock a new layer down, revealing the naughty bits. That is a fresh and original idea.
Here's the trend I see:
KS starts - positive positive hype.
KS gets funded - positive positive praise and joy.
KS announces stretch goals - positive positive and then any negatives if they don't like them.
KS funding continues - people start nitpicking more decisions they don't like.
which is perfectly fine.
If the games turn out good in the end the people that love it will continue to praise it's legacy. I doubt the haters of PS:T are still around today nitpicking every little aspect.
It's good these sentiments are getting out in the development, it helps to devs to know what the fans are looking for.
I don't think they'll make 200% in one day. Still, pretty amazing so far. They would have hit 200% easy if they had PayPal donations at launch, as I'm fairly sure there are at least 100k worth of backers waiting to use PayPal.
I don't mind if they strongly disagree with a reward or change to the game. But stuff like the "sexist" accusations for the ability to change to a female is just silly.
$1.7m in the first 24 hour. Nice!
and the devs will ignore them, the end
PE so far is enjoying some great community feedback.
I think they've had worse days.$1.7m in the first 24 hour. Nice!