oh god dreams are somehow developing out of the contemptuous and fickle aether-
This is how I felt when these CRPG and Adventure game Kickstarters appeared, I had completely given up on seeing anything like them again.
oh god dreams are somehow developing out of the contemptuous and fickle aether-
Something something about being thirsty in the desert only to be greeted by THE BEST WATERSELLERS EVER.This is how I felt when these CRPG and Adventure game Kickstarters appeared, I had completely given up on seeing anything like them again.
Hmmm, but it sounds so appealing....if they could work that to their advantage where you could commit suicide or something to enter it when you want...I mean i could see a lot people wanting to explore it and get the extra items and stuff.
I think 2D will be either the 4m or 4.5m stretch goal. It will end up being one of the last things during the final push.
I really really hope this will be 2D. It would be able to portray those scenarios infinitely better than a live Wasteland 2-like live 3D*
* which I though it was good, but the 2D approach simply blows it away in this case.
2D pre-rendered art and SHARED UNITY DEVELOPMENT WITH PROJECT ETERNITY as a 4.5 million goal.
Then save 5 million for avellone.
I'm pretty sure they will opt for the 2D.
It is a "considered" stretch goal on the stretch goal forum.
2D pre-rendered art and SHARED UNITY DEVELOPMENT WITH PROJECT ETERNITY as a 4.5 million goal.
Then save 5 million for avellone.
Mass Effect 2 is better than Mass Effect 1.
I know we are getting a bit off topic, but the art and thematic direction in ME1 was impeccalble. I heralded it as the next great sci-fi world. 2 pretty quickly crushed all those aesthetic and design choices.
Is this a Mass Effect thread now?
I never finished Mass Effect, it just couldn't engage my attention, so I dropped it. Mass Effect 2 pretty much gave up on trying to be an RPG but at least the shooting mechanics were fun enough, so I did finish that one. Never even bothered to pick up ME3.
The whole overarching storyline with the Reapers is quite bad and I don't think they properly planned it out. To my mind, ME3 should have been about doing everything you can to safeguard data and maybe some survivors for the oncoming Reaper storm, since their extermination methods are hardly all-encompassing. You spent two games highlighting how unbeatable the Reapers are, so make the third about the desperate struggle to maintain shreds of technology and sapient species rather than about turret sectioning reapers single-handed.
Maybe that's just me tho.
Screens of Mass Effect?will we see screens by the end of the campaign?
Not far. Can't give an exact estimate, but the team up until this point was very small, and will only expand as Kickstarter funds come rolling in (which is a while after the drive closes)Anyways to get back on topic, how far through pre-production are you guys?
it was a joke, ME1><ME2 debate is so overplayed that it's almost a meme.
we should make a bet about this avellone thing
Nope.Do you have updated PayPal numbers Brother None?
Not really. The gameplay difference between static 3D camera and pre-rendering and handpainting the 3D backgrounds is pretty much nihil, and it doesn't really affect the interface or tactical information in any way. It's really mostly a cost thing.I don't get how 2D can be a stretch goal, it's not a simple thing that you add, it's a huge design decision that could either work for or against the game.
You know what, you're right.Not really. The gameplay difference between static 3D camera and pre-rendering and handpainting the 3D backgrounds is pretty much nihil, and it doesn't really affect the interface or tactical information in any way. It's really mostly a cost thing.
Brian Fargo
Haha, ah jeez. I don't do much on the creative end tho! I'm p new to the team.It is reassuring to hear that Brother None is not a fan of Mass Effect.
Brian Fargo
@psmithnv We are certainly over the amount with PayPal.. add another 50k or so. I get the reports on Mondays.
(which is why "nope", we batch process these things weekly, not live)
@bongadoo BrotherNone would prefer a beer budget.
BrotherNone beer money stretch goal, anyone?
2D pre-rendered art and SHARED UNITY DEVELOPMENT WITH PROJECT ETERNITY as a 4.5 million goal.
Then save 5 million for avellone.
You have to dream bigger, Squiddy.
Avellone and 2D are the 10 million goals.
10 million: Torment and Project Eternity is mashed up into one massive game.
A 300 hour epic.
Oh mitsoda. Nice. That'll help keep things ticking over.
Fargo being nice about losing the quickest to $1 million to the Veronica Mars kickstarter.
Have, its kinda doing well.
10 million: Torment and Project Eternity is mashed up into one massive game.
I don't get how 2D can be a stretch goal, it's not a simple thing that you add, it's a huge design decision that could either work for or against the game, I'd rather that decision was made by the actual developers rather than just "bribe" them to do it.
Not really. The gameplay difference between static 3D camera and pre-rendering and handpainting the 3D backgrounds is pretty much nihil, and it doesn't really affect the interface or tactical information in any way. It's really mostly a cost thing.
20 million: inXile and Obsidian merge into one company. Brian Fargo and Feargus Urquhart fight for control.
BrotherNone beer money stretch goal, anyone?
Reaaally? So even if it were 2D, you'd just model everything 3D first and go ahead and "paint" it 2D after?
Oh mitsoda. Nice. That'll help keep things ticking over.
Fargo being nice about losing the quickest to $1 million to the Veronica Mars kickstarter.
Wait...what? They had a Kickstarter for that show?
Have, its kinda doing well.
The fuck? They couldn't get funding from Lionsgate or some shit? Lol.
5 million tier. Veronica Mars as a companion.
30 million: Brian and Feargus merge into one being and leads us to the cRPG promised land.
30 million: Brian and Feargus merge into one being and leads us to the cRPG promised land.
Fargus Urqrian?
Fargus Urqrian?
I wish they'd include something similar to the Inn/NPC party tier from Project Eternity that would allow the backers to design a tiny part of the game. I'd chime in immediately
Design a cult?
They do have "Design a NPC"-tier.
I can already see a Cult of Avellone.