thanks, karnage, I just had to vent a little
I was about to take Kislev when the first Chaos crusade happened : /
I didn't actually have a problem with fighting Chaos, I won more than one battle were the, eh, "chance of winning the battle" bar was completely red. My problem was their armies evading mine and razing my weaker cities all the time, resulting in some really stupid chases. The only battle I lost was the ambush by a Beastman herd on one of my armies that was protecting a city, I don't fully understand the mechanic but I'd expect the point of it would be to lay a trap that the opponent runs into, not crash into them with your chariot. Got cut off from my garrison and a vulnerable starting position (which again, doesn't make any sense because I wasn't moving), they had 4 Cygors and lots of Bestigors and a rank 24 general against my weakest army and I still almost won this. I think I might actually still be able to salvage the game, but not sure if it's worth the headache
what I'd like to know, is beating Archaon the endgame part of the campaign? Also, at what point are you supposed to have your tier 5 units? I focused on economy all the time and was in a very good spot before Chaos showed up
was my first game, to quote Illidan; I was not prepared
the "wounded" time only lasted maybe 10-15 turns. The second time I got the video with Archaon so I guess it's a scripted event anyway
regarding vampiric corruption, at some point they just moved without damage through my territory despite other armies still suffering from the effect. But I don't have that much Chaos corruption and my southern provinces were nearly free of any, they could still march around without any trouble
oh, a couple more things: how do you stop rebellions in recently occupied cities without having an army on standby all the time (aside from the +moral or whatever they are called buildings, obviously), how many armies are you supposed to have when Chaos starts invading, are you generally expected to have heroes walk around solo and what's the best way to get diplomatic brownie points with factions to stopped them from freaking spamming you with heroes? Also, can you actually get on the good side of the Chaos factions via diplomacy?
First i want to say that your "complaints" are very on point an it is something the game should explain better.
I want to say that there are 2 chaos invasions; the first is weak and can normally be ignored. the 2nd starts with the archaon video. At this point is when you can actually beat the chaos armies, the problem is this 2nd invasion has at least 2 waves of armies - when the video starts WoC has 3 hordes + 1 beastmen horde then after a few turns they will receive a few more hordes.
Now while these are scripted events that always happen they are heavily RNG based which means you can't predict exactly when they happen however the main factor that increases the chance for archaon to spawn is the "imperium level". In the victory conditions screen it the objective that says "conquer X ammount of cities" the further you complete this type of objectives the higher the chance for chaos spawn. In short the more agressive you are the higher the chance for chaos spawning.
The beastmen base stance is ambush, so they can move and attack which can trigger an ambush battle instead of a normal battle. This means that when you see chaos coruption increasing without noticing any nearby agent/army then hide your army inside a city so that you aren't ambushed by the brayherd.
Now to your questions
- they just moved without damage through my territory
Armies can use "underway" pass (dwarves, beastmen, GS and WE), raiding stance (all factions) and encampment (empire, WoC, beastmen, dwarfs) to escape the vampiric corruption
- how do you stop rebellions in recently occupied cities without having an army on standby all the time
As VC the you have 3 approaches - the easiest but takes a long time is by having high tier corruption building in nearby provinces (they have an osmosis modifier which will convert nearby provinces); the other is by using a hero that buffs the public order; the last way is simply by keeping the army there until you can build vampire crypts (use the necro to decrease the cost and the other agent to boost growth).
- how many armies are you supposed to have when Chaos starts invading,
It depends on how your armies are made off, i normally prefer few armies full of elite units because i'm confident i can win any fight even if it is 2 on 1. The "meter" i use to know how many armies i should have is by watching my income I normally try to keep income at around 2k (which allows me to build almost anything in 2-4 turns).
- are you generally expected to have heroes walk around solo
Depends on how the AI targets me but i normally have 2 agents going around buffing my cities/ assassinating stuff; as VC the wight king and the banshee are great in battle and i like to have at least 1 of those in each army.
- what's the best way to get diplomatic brownie points with factions to stopped them from freaking spamming you with heroes?
As VC the best way is to research ASAP the tech that gives you the diplo bonuses, then you have to be careful which factions you do deals with. If possible try to attack unliked factions (for example, sometimes border princes decides to pick a fight with both clan angrund and WE; conquering them gives you diplo points with the WE which is a dangerous faction in the early/mid game);
Unfortunately the best way to get diplo points is to raid the enemy provinces of the faction you want the diplo points, you can get 100s of points by leaving an army raiding; this is a bit too costly for me but it is an option.
- Also, can you actually get on the good side of the Chaos factions via diplomacy?
I think only beastmen can get on the good side of the chaos invasion however as VC you can stay neutral if you pick a fight with any faction that chaos is fighting against (Which is probably the whole world by that point).