question about beastmen.
I am playing the vanilla game without any DLC at all. Are the beastmen that are roaming around different from the DLC ones, or does the DLC just allow me to play as that faction?
What Warhammer game is the best introduction to the franchise from a story/lore perspective?
All this Beastmen talk got me to play one more Beastmen campaign before the hammer goes down on the Wood Elves. I must make them pay in their current form; just won't be the same after the patch.
I think in the Beastmen's case the DLC just unlocks them and adds the minicampaign. For Chaos, without the DLC they have a reduced unit roster.
Honestly confused with some of the talk of future plans. Sometimes it sounds like some of the new Races/ map enhancements will come from an expansion and other times they're talking about it as if it's TW:W2.
dunno if the minotaurs are in the vanilla game but you can't play with beastmen without the dlc anywayso those huge cow beast things are still in the vanilla game, i just cant use them?
question about beastmen.
I am playing the vanilla game without any DLC at all. Are the beastmen that are roaming around different from the DLC ones, or does the DLC just allow me to play as that faction?
So I bought this as part of the Humble Bundle.
Just wondering if any of the DLC is particularly essential? Do they change the balance of the game or just give additional factions/races to play?
The AI always as access to DLC units and factions (the only exception is the WoC faction, which has a more limited roster without the DLC).
Buying the DLC either gives you a new faction+minicampaign or gives you 2 LL+ 5-6 units + RoR (special reskinned units with new abilities).
In short, only buy the DLC if you want to use that faction.
I also got the game on humble. I'm on turn 70 enjoying the game so far. At first I thought the campaign map was huge... but in reality it's tiny, one of the smaller grand campaign maps in a total war game maybe? Everything seems squashed together.
I'm playing as empire.
This one. I was a warhammer newb, now I know all about Sigmar, the elector counts, and cool shit like that
Honestly confused with some of the talk of future plans. Sometimes it sounds like some of the new Races/ map enhancements will come from an expansion and other times they're talking about it as if it's TW:W2.
I've FINALLY got an Empire campaign that's going well, lol. I've got Reikland and Tabacland completely locked down, I've subjugated Marienburg (though the actual city is held by the Brets, the faction lives on in a Middenland province for... some reason), Ostland, and Hochland. I've picked up the Bretonnian province immediately southwest of Reikland, and I'm gearing up for a smackdown of the VC. Chaos is nowhere to be seen, even though I'm pushing up on turn 60. Making 5k gold per turn with 2 full armies. Life is good.
I went down the wiki black hole... the histories are dense. smh.
Same here. Adding High Elves seems to be TW:W2 because the current campaign map isnt big enough hold an Island an ocean away.
Thats where it starts falling apart. Well for my playthrough that is. Wood Elves begin their attacks on you. Beastmen start appearing. VC start corrupting land that causes public order issues. And only 2 armies to hold together a wide empire that takes 4-5 turns to get from corner to corner.
have to re-load an earlier save because the #1, #2 and #4 factions decided to gank up on me at the same time
that's 4 full stacks of WE and Dwarfs respectively and 2 stacks of Empire troops, turn 85. I wasn't even aggressive, they declared war on me. The South of me is completely in the hands of WE (of course) and Dwarfs. Fighting the dwarfen faction is just not worth it, they conferate in a heartbeat. Repeat that a few times and take into consideration their ridicules economy, their super safe location and the fact that greenskins are completely outclassed by them and you are in for a world of pain
The greenskins thing is actually kind of a problem for me; they've been so thoroughly contained, I don't think I've even seen a Greenskin army anywhere near my turf in something like 50 turns? Makes completing the Ghal Maraz quest that much more annoying :/
they have two standalone expansion planned that can be combined with the base game to make one huge single campaign map. The new races (main armies in the tabletop game with their own army book) will probably be part of the expansions from now on, smaller sub-factions that use existing mechanics and don't have a lot of unique units can be expected from dlc
Ok cool thanks,
Looking forward to them fleshing out the existing races & getting more sub factions up and running. Kislev can't happen soon enough.
How exactly are they making the campaign map larger?
I also got the game on humble. I'm on turn 70 enjoying the game so far. At first I thought the campaign map was huge... but in reality it's tiny, one of the smaller grand campaign maps in a total war game maybe? Everything seems squashed together.
I'm playing as empire.
Actually, not so much! Took it to the VC with a gusto, taking West Sylvania from them before Chaos forced me to refocus. WE were causing problems, but I crushed Orion's army after he decided laying siege to a settlement with a full defensive structure and Franz' entire army in it was a good idea; they sued for peace a couple turns later. I *think* I beat down the first Chaos incursion as well, or at least, I got a popup about floods receding and all the Varg started running back north.* Just need to save Nordland from the Norsca now. Added a third half-size army commanded by Balthazar Gelt to play defense in the home provinces. Still making more than 3k gold per turn and looking forward to colonizing the settlements sacked by Chaos. Turn 99 and life is good.
*Man, that was a tough battle. Raced Franz into position on top of a city with embarrassingly weak defenses, backed up by a full Hochland army (so glad I subjugated them, that was a lifesaver). Across the field, a full Varg army and three (!) chaos armies at around 1/3-1/2 strength. They go after the Hochlanders to start, which means I'm playing reinforcement, which is a pain because I've got all the good artillery. Took nearly 20 minutes to wear them down, but I ended up wounding all of their lords and killing most all of their guys, which I guess was enough.Fuck Hellcannons, btw. Unbreakable artillery what kind of bs is that.
And I've gotta figure out a better way to use Franz now that he's got Deathwing, because his performance was kind of embarrassing.
the faction balance on the campaign map just ain't that great at the moment, it seems
Dwarfes can get to 20+ cities in no time and get alot of gold from their passive income buildings, same with theChaos ElvesWood Elves. Both start at a safe spot in a corner of the map - well, Dwarfes need to clean up the underpowered Orks first - and snowball like crazy. At least in the games I've played, the greenskins could never beat the Dwarfes
How exactly are they making the campaign map larger?
Oh, I didn't realise Vlad was getting spun off, too. Also didn't know about the Vampire hero focus--that's really exciting.
Making them two full-fledged factions will do wonders for the undead being a force in the Grand Campaign. I was so dearly hoping for playable Mousillon just because Vampires and their corruption are almost nonexistant outside of Sylvania. (The most I've ever seen VCs do is expand North and get annihilated by Chaos.) With a split focus they may be able to actually expand somewhere now, with VCs going North to Kislev and Isabella going West and South.
Also opens the door for some interesting confederations and civil wars, which were completely insignificant previously.
Wood Elves can take Norsca settlements IIRC, and player-led Chaos can technically control Norsca settlements through conquering and then vassalizing. Only Wood Elves can conquer their forest settlements.Is there a way to give AI allies like the dwarves control of a ruin that Empire can't occupy? Razed The crooked moon settlements early in my campaign and the Dwarves don't seem to want to take it.
Also, what race can take WE, Northmen settlements? Utteryly decimated the WE in my playthru, and all that land/settlements seems a waste to leave like that.
my VC campaign is turning into a super-long grind even though I pretty much won already. Had a few battles at the Border Princes capitol with a lot of Dwarfen stacks that the AI mismanaged, then Chaos appeared so I made peace with them and rode into the already empty north (I dunno what happened there, but I found it in that state long before Chaos even became a factor) to intercept Archaon. Now I capture all the ruins including most of the neighboring Reikland provinces that I didn't already have, Empire was weak the entire game so Altdorf is pretty much mine already. Even the WE which were #1 military power when the Chaos invasion began somehow fell far behind and are no longer a problem
unfortunately I have to elminate the Dwarfes, who are the current leading power. Certainly doable, but it will take forever with their 30+ cities. And then I still have to hold 20 provinces ...
my problem with the grand campaign is that the late game is very tedious. Every battle is done with auto-resolve and the army compositions are boring anyway, just full stacks of the superunits. If you have a working economy, you pretty much already know that the game is over but the campaign objectives force you to play another 100 turns. It's the same issue I have with my Dwarfen campaign, it's just going through the motions at this point
some observations: the secret of playing VC is apparenly to get a number of core provinces (I expanded east up to and including Wissenland, and a foothold in the Border Princes territory to fight the dwarfes), max those out and then wait for Chaos so you can pick up the rest of the now ownerless provinces in the aftermath. In the meantime you can tear down the more easily accessible Dwarfen cities surrounding you for lots of extra income, but going any further into the mountains as VC is generally a huge pain because their army movement is just super bad and they can't outheal the attrition
my general and necromancer both blew themselves up pretty much at the start of the last couple battles with overcast spells even with miscast reduction and everything. Like, this happened 4-5 times now. Until now they only ever lost 1/2 of their health, which normally isn't a problem with the various passive health regen auras in your army
oh, I lost one of my generals and heroes fighting Archaon and they're not coming back, which really sucks. How can you tell if they have been wounded or perma-killed?
Is there a way to give AI allies like the dwarves control of a ruin that Empire can't occupy? Razed The crooked moon settlements early in my campaign and the Dwarves don't seem to want to take it.
Also, what race can take WE, Northmen settlements? Utteryly decimated the WE in my playthru, and all that land/settlements seems a waste to leave like that.
I hope they eventually put some of the DLC on sale.. Wood elves look awesome
I hope they eventually put some of the DLC on sale.. Wood elves look awesome
Why did I come into this thread.....only gone and got it off Humble Bundle now.... damn you all
Ha
I hope they eventually put some of the DLC on sale.. Wood elves look awesome
The Border Princes.Bretonnia looks ace.
Are there other human factions besides them that they might add?
Bretonnia seems to be based on French knights, and Empire (germanic holy roman empire).
Are there other major human factions they could add to the game?
Kislev and the Border Princes might be diverse enough to warrant playability, but Brets and the Empire are the big ones AFAIK. Unless they go over the mountains... Isn't that where the China analogies is supposed to be? I know they never got much love on the tabletop.Bretonnia looks ace.
Are there other human factions besides them that they might add?
Bretonnia seems to be based on French knights, and Empire (germanic holy roman empire).
Are there other major human factions they could add to the game?
I hope they eventually put some of the DLC on sale.. Wood elves look awesome