It just seems like there's so rarely that much attention to the little things that can really make a game shine.
Framerate problems can be present as long as they're not too severe.
Animation should just get the "idea of movement" across, it doesn't need to be very smooth or natural.
No need to innovate with the HUD or camera scheme. Whatever came before is fine.
As long as there aren't any game-killing bugs, it's okay to ship with a few problems.
It seems like all the major Western titles of this generation share at least some of these, whereas the big-budget Japan projects have put a bit more work into getting games to work perfectly. Metroid Prime is one of the few US projects that seemed to have a great deal of extra work put into it (the HUD, the locked 60 FPS, etc).
I think the mentality is to get the game into an "acceptable" state and then throw it out the door.....because most consumers don't really give a shit. For all the complaints and terrible reviews you see of the bad PC ports on PS2 (like Max Payne)....people still seem to be buying and enjoying those games. Ubisoft didn't even give a shit that some of the footage in the Rainbow Six 3 commercial showed a ugly framerate drop.
It obviously can be an issue with both East and West, though it just seems particularly nasty over here.
Framerate problems can be present as long as they're not too severe.
Animation should just get the "idea of movement" across, it doesn't need to be very smooth or natural.
No need to innovate with the HUD or camera scheme. Whatever came before is fine.
As long as there aren't any game-killing bugs, it's okay to ship with a few problems.
It seems like all the major Western titles of this generation share at least some of these, whereas the big-budget Japan projects have put a bit more work into getting games to work perfectly. Metroid Prime is one of the few US projects that seemed to have a great deal of extra work put into it (the HUD, the locked 60 FPS, etc).
I think the mentality is to get the game into an "acceptable" state and then throw it out the door.....because most consumers don't really give a shit. For all the complaints and terrible reviews you see of the bad PC ports on PS2 (like Max Payne)....people still seem to be buying and enjoying those games. Ubisoft didn't even give a shit that some of the footage in the Rainbow Six 3 commercial showed a ugly framerate drop.
It obviously can be an issue with both East and West, though it just seems particularly nasty over here.