NumberThree
Member
And yes, Microsoft and Sony get a fee for every streamed movie watched on their console.
I'd like to see some receipts for this one.
And yes, Microsoft and Sony get a fee for every streamed movie watched on their console.
What if?https://www.microsoft.com/playready/licensing/list/
Check these companies by what they do and ask yourself why they need a Playready licence. Edit: Notice a Bank in the list. If you read the Playready whitepaper, Playready can be used for multiple purposes not just media. What if Playready being required for Vidipath creates a scenario where it's a standard in almost every home and is the easiest to access hooks for on-line security including Banking.
1) Turn on the PS4 and look at the intellectual notices and you will see Playready and WMDRM. These are required by Vidipath.What if?
You're just speculating on why Comcast or any of the other companies have licensed PlayReady and drawing your own conclusions.
You have no evidence that Comcast's licensing of PlayReady is for Vidipath or anything else to do with DLNA, and even if it does, that doesn't really say anything about launch PS4s and Xbox Ones supporting UHD. You're just jumping to further conclusions when you say it does.
https://en.wikipedia.org/wiki/VidiPath said:March 2014: DLNA publicly releases the VidiPath Guidelines, originally called “DLNA CVP-2 Guidelines"[8]
September 2014: DLNA introduces “VidiPath,” the consumer-facing brand of the guidelines, and also launches the VidiPath Certification program.[9] The certification process involves multiple steps and varying fees based upon the product.[10]
2015: Comcast launched the Xfinity for VidiPath service to prepare its subscribers for the availability of VidiPath Certified retail devices[11]
I don't know the amounts that Sony and Microsoft get from Netflix for using their platform to stream Netflix to the consumer.I'd like to see some receipts for this one.
Prove that Sony and Microsoft get paid anything by Netflix for each individual streaming of a TV show or movie.I don't know the amounts that Sony and Microsoft get from Netflix for using their platform to stream Netflix to the consumer.
1) Sony calls them partnersProve that Sony and Microsoft get paid anything by Netflix for each individual streaming of a TV show or movie.
The above article is making a case for the competition for the revenue stream with Smart TVs vs STBs and how that revenue stream is used to make the TV OS easier for the consumer to use. The PS3, PS4 and XB1 are TV STBs and will have a more open OS that is easier to use. ALL new TVs (from 2012) have Playready DRM. All TV STBs except Apple TV have Playready DRM, this includes the PS3, PS4, XB1 and Xbox 360. Playready embedded has not been used yet for any third party apps on the PS3 and PS4.http://hometheaterreview.com/the-smart-tv-is-getting-smarter-but-can-it-keep-up/ said:Samsung is one of the latest TV makers to shift away from its own self-designed smart TV platform to embrace a more open operating system (OS)--in Samsung's case, it's called Tizen. Also shifting to an open platform for its smart TVs this year is Panasonic, with Mozilla's Firefox OS. LG already shifted to webOS after buying the assets of that OS from Hewlett-Packard in 2014. LG shipped its first TVs featuring webOS last year.
HTML5, that has enabled app developers and LG's content partners to streamline their development across platforms,
Several TV makers, including Sony, have opted to shift from their own proprietary smart TV operating systems to Android TV, Google's smart TV platform. Android,
individual TV brands have revenue streams from their platforms to support their ongoing development." (edited for simplicity)
Figured as much.I could find no reference to Fees and certainly to the amount charged.
I know that it was a trick question. That fees are charged is a given and I documented an article talking about it with reference to smart TVs competing with STBs for those fees. That fees are based on use is also a given. Or do you think that just positioning an APP on the Store generates the revenue. There is such a thing as common sense.Figured as much.
Personally, if I could find no reference to these fees even existing, I wouldn't assert that Microsoft and Sony have to be paid a fee every single time anyone streams content from Netflix. Yet again, you fail to comprehend the difference between fact and speculation. If you're going to make a bold statement like that, be able to back it up. If you can't back it up, present your speculation as such.
I agree, which is why I call bullshit on the unsubstantiated claim that Netflix has to pay Microsoft and Sony a fee for each individual stream on their devices. With as many, many devices as there are that stream Netflix, this would surely be reflected in Netflix' financials.There is such a thing as common sense.
How do they pay?I agree, which is why I call bullshit on the unsubstantiated claim that Netflix has to pay Microsoft and Sony a fee for each individual stream on their devices. With as many, many devices as there are that stream Netflix, this would surely be reflected in Netflix' financials.
Extraordinary claims require extraordinary proof. You made the claim, so now provide the proof. "It's common sense!" is not proof. The registration of sony-microsoft.com is not proof (or in any way relevant). Statements regarding completely different platforms that don't reference per-stream fees are not proof.How do they pay?
You called bullshit which requires you back that up. How do they pay?Extraordinary claims require extraordinary proof. You made the claim, so now provide the proof. "It's common sense!" is not proof. The registration of sony-microsoft.com is not proof (or in any way relevant). Statements regarding completely different platforms that don't reference per-stream fees are not proof.
Oh, okay. So you can make any outlandish claim you want with nothing resembling concrete evidence, but when I call you out on it, it's up to me to prove you're wrong?You called bullshit which requires you back that up.
Either:How do they pay?
Which was an argument for UHD BLu-ray on the XB1 which I'm sure you wouldn't accept from me.Either:
(1) they don't, at least not by usage (placement/promotion would be one possibility)
(2) there's a blanket fee
It's a symbiotic relationship. A TV, media-centric set top box, game console, etc. lacking Netflix looks incomplete. Netflix needs platforms for distribution.
I'm not saying that money never changes hands. You stated as fact that Netflix has to pay a fee to Microsoft and Sony for each individual stream. I cannot imagine that's true, and you can provide no evidence that that's the case.Sony is also in the media streaming business for profit yet they let competitors on their platform and don't charge them a fee?
Yikes.Are you perhaps a Bernie supporter?
Either:
(1) they don't, at least not by usage (placement/promotion would be one possibility)
(2) there's a blanket fee, although I'm doubtful that's the case, or some general "we want to submit an app" fee
It's a symbiotic relationship. A TV, media-centric set top box, game console, etc. lacking Netflix looks embarrassingly incomplete. Netflix needs platforms for distribution.
I think we are now talking about two different things.Even Apple only gets a cut of subscriptions processed through their app store. If someone signs up via the web they get nothing.
In fact I seem to recall inititally it was the other way, MS paying Netflix for exclusivity on game consoles for a while.
A reminder of what was actually said:The difference in Adam's and my view is I believe each platform gets a streaming fee which can be calculated in any number of ways but is basically by use
And yes, Microsoft and Sony get a fee for every streamed movie watched on their console.
And yes, Microsoft and Sony get a fee for every streamed movie watched on their console.
which is why I call bullshit on the unsubstantiated claim that Netflix has to pay Microsoft and Sony a fee for each individual stream on their devices. With as many, many devices as there are that stream Netflix, this would surely be reflected in Netflix' financials.
Either:
(1) they don't, at least not by usage (placement/promotion would be one possibility)
(2) there's a blanket fee, although I'm doubtful that's the case, or some general "we want to submit an app" fee
t's a symbiotic relationship. A TV, media-centric set top box, game console, etc. lacking Netflix looks embarrassingly incomplete. Netflix needs platforms for distribution.
Yet again, though, I ask why you've steered this thread almost entirely towards streaming when it's called "UHD Blu-ray Game Consoles shipped in 2013".
RUI = Vidipath and the Samsung TV is the first RUI/Vidipath client while Comcast has by FCC mandate all their Cable TV DVRs as Vidipath servers since June 2015.https://www.silicondust.com/forum/viewtopic.php?f=119&t=37146&start=0 said:NEW - HDHomeRun VIEW on 2016 Samsung TVs (RUI)
Postby nickk » Tue Jun 21, 2016 11:14 pm
HDHomeRun VIEW will now run directly on 2016 Samsung TVs that feature RUI support. For example the Samsung UN40KU7000.
The full HDHomeRun DVR user interface, direct on the TV, no app or set top box required.
There's no evidence that they do, nor is there anything to suggest that they even would be compensated (beyond perhaps new registrations through that platform, promotions, etc.; certainly not a per-stream fee!).You didn't respond to Netfix from the browser. How does the Platform owner get compensated?
Not on the PS4, if it's set as the current user's primary console. Tons of people were still using Netflix during the big DDoS attacks on PSN.I remember when the Sony servers were down Netflix would not work.
Because they need something to make Gold appealing to people who don't play just multiplayer. Party Chat was also locked behind gold. It was all just a huge fucking scam. Nothing to do with any sort of Netflix fee.This thread is totally derailed, but didn't Microsoft require that you have XBL Gold (paid) membership to use Netflix streaming originally? Why would MS put Netflix behind the paywall, if Netflix generates revenue per view for Microsoft?
They were tracking the users interest to help target advertising in the near future.There's no evidence that they do, nor is there anything to suggest that they even would be compensated (beyond perhaps new registrations through that platform, promotions, etc.; certainly not a per-stream fee!).
This exists entirely as an unsubstantiated assertion you're making. I had no trouble finding quotes from a Hulu product manager about the business of online streaming that are at odds with your outlandish claims. Why can't you find any quotes supporting that Microsoft, Sony, TV manufacturers, etc. are paid a fee for each individual stream on services like Netflix?
If I buy a book on my PC and read it in the Kindle app on my iPad, does Apple get paid a fee by Amazon? Your whole line of reasoning is nonsense.
Not on the PS4, if it's set as the current user's primary console. Tons of people were still using Netflix during the big DDoS attacks on PSN.
Also, the YouTube apps require being signed into PSN and Xbox Live. Are Sony and Microsoft collecting a fee for every YouTube video streamed as well?! The PS4 web browser at least at one time required being signed into PSN. Is Sony collecting a fee from every website in existence? I work on digital properties for USA TODAY, and we've never been sent a bill by Sony.
THE XB1 S is a slim just like the Xbox 360 slim (refresh to manufacture cheaper) except this time they are increasing CPU and GPU performance rather than disabling for compatibility.. HDR support for Video is in the ARM TEE which the XB1 and PS4 launch support. Extra CPU and GPU for games to generate HDR is what the XBOX slim supports over the XB1 launch. Both will have UHD Blu-ray with HDR, both will support ATSC 3.0 with HDR. It's likely the XB1 launch will support HDR with games but that will impact the resolution or FPS while the "S" shouldn't.So what would be the point of the Xbox One S then Jeff, if the OG Xbox One could do UHD bluray with a FW update?
Seems to me that releasing the XBO-S is actually a pretty smart move from MS. They know they cannot really get back the gamers that moved over to Playstation (at least not until Scorpio arrivs), so instead have taken the opportunity to push out a slimmer model with the UHD/4K capabilities so that at the very least they might get some people whom want a cheap UHD player to take the plunge. I know I'm tempted.
If OG Xbox One already supports UHD bluray then surely MS are just throwing away money with the slim for no reason.
We already know the XB1 Slim is more powerful to support HDR in games, what else is there? We know the XB1 Scorpio is going to be much more expensive and that requires the XB1 "S" as a entry level console. For the PS4, the Launch serves that purpose to the PS4 NEO which should still sell for less than Scorpio.If the original consoles can be FW updated for UHD bluray then surely there would be a big song and dance about it, as it'd be a pretty marketable feature. Yet there's not a peep about such a scenario.
They were tracking the users interest to help target advertising in the near future.
Depends on who you ask lolWithout having to read the entire thread, what's the status on thus subject? Are these consoles able to read UHD discs with an firmware update?
Depends on who you ask lol
Phil Spencer and Frank O'Connor from Microsoft say "no" about the launch Xbox One.Without having to read the entire thread, what's the status on thus subject? Are these consoles able to read UHD discs with an firmware update?
That's because there are no logical reasons to hold back features that aren't there to be unlocked.I just don't see any logical reason to hold such features locked behind updates in 2016.
Frank O'Connor from 343 said the current XB1 is not capable of UHD playback in this thread. So it's a no unless you're Jeff.Without having to read the entire thread, what's the status on thus subject? Are these consoles able to read UHD discs with an firmware update?
Everyone is doing it and a big feature of ATSC 3.0 is the ability to target advertising via the Internet and substitute for the commercial coming in over Antenna TV. When you browse websites, they are doing that now and there are databases kept and that information sold on your interests to target advertising. The Advertiser pays extra for targeted advertising.Citation needed.
https://www.globalpatentsolutions.com/blog/microsoft-patent-targets-ads-based-emotion/ said:Well, weve mentioned before that recent patents from top tech companies show significant potential for changes in the way they advertise. From Amazons stalking patent to Sonys latest stop-play advertisement design, the race is on to see who can hit the market first. Newest to the lineup is Microsoft with a patent for targeting advertisements based on emotion.
The concept itself isnt entirely new. Companies have tracked our web trails for years, bidding on key search terms and doing anything possible to climb the results ranks. Microsoft, however, is proposing a slightly different approach using the Kinect.
Prove that Sony and Microsoft get paid anything by Netflix for each individual streaming of a TV show or movie.
I just don't see any logical reason to hold such features locked behind updates in 2016.
Frank O'Connor from 343 said the current XB1 is not capable of UHD playback in this thread. So it's a no unless you're Jeff.
Well, Sony and Microsoft get something out of it too.That's no question that money is in here. Nothing is free.
Who's distorting or ignoring facts again? Let's quote Phil Spencer directly:4) Phil Spencer said the XB1 "S" to launch August 2016 will be the first to support UHD BLu-ray. Which many take to mean the Launch consoles can't. I believe it means the XB1 "S" will be the first, the others are getting firmware updates later.
With upgrading the HDMI technology in the box, we're able to support 4K video streaming. So we said, okay, if we're going to support 4K video streaming, let's also put a UHD Blu-ray drive in there for 4K disc, so you can watch video in 4K.
The one definitive feature that's different is HDR. So, with the increased HDMI capability, it has the ability to support High Dynamic Range.
The "official documentation" (EU power consumption letters with their own random definition of what "UHD-capable" means, and of which UHD capability in and of itself has zero bearing) is vague to the point of being meaningless, and your Yusuf Mehdi quote is from 2013, nearly three years before the launch of UHD BD. You're dismissing Frank O'Connor as not knowing what he's talking about purely, 100% because you don't like what he's saying. If he were agreeing with you, you'd be quoting him relentlessly. You've certainly placed much higher significance on a lot less.The no UHD support by O'Conner directly contradicts with official documentation stating they are UHD capable
About HEVC in particular, Ito said that a dedicated HEVC decoder could be incorporated into a revision of the PS4. Why would Sony go to the lengths of including a dedicated HEVC decoder in one version of a PS4, do some sort of firmware rejiggering for earlier versions (if that's even possible at the levels demanded by Ultra HD Blu-ray), and then maintain two distinct methods of HEVC decoding? Why not just say "Neo is UHD; old PS4s are HD"? You've never been able to supply any sort of response to this.7) Ito, a Sony VP, said the PS4 does not have HEVC and the PS4 drive can'r read a version two disk with three layers. This could be accurate if both require a firmware update which we know HEVC requires as Microsoft did for the Launch XB1.
Yoshida said the PS4 is 4K capable but said nothing about blu-ray. There is less support for the PS4 supporting UHD blu-ray than for the XB1 but Sony makes money off UHD blu-ray sales and Microsoft doesn't.Did Yoshida ever walk back the 4k Blu Ray talk officially? I know that was something they were talking about Spring/Summer of 2013, but they kind of just... stopped.
I don't think the base PS4 is UHD capavle, fwiw.
You must not understand the technology as you ignore my posts on it.Well, Sony and Microsoft get something out of it too.
I'm not saying that money isn't changing hands in some way (perhaps a blanket fee, rev share for new subscribers directly through these platforms, etc.). I do not believe that Netflix is being charged by platform holders per individual stream from their service. If every platform holder (including smart TVs) were being paid by Netflix per stream, that'd total tens of millions (hundreds of millions?) of dollars. There would be evidence of this. As far as I can tell, there is not.
Who's distorting or ignoring facts again? Let's quote Phil Spencer directly:
Those sure do sound like physical changes to me rather than a firmware update.
About HEVC in particular, Ito said that a dedicated HEVC decoder could be incorporated into a revision of the PS4. Why would Sony go to the lengths of including a dedicated HEVC decoder in one version of a PS4, do some sort of firmware rejiggering for earlier versions (if that's even possible at the levels demanded by Ultra HD Blu-ray), and then maintain two distinct methods of HEVC decoding? Why not just say "Neo is UHD; old PS4 are HD"? You've never been able to supply any sort of response to this.
What's the drop-dead date when you'll accept that the launch consoles cannot play back Ultra HD Blu-ray discs if there's not already a firmware update by then? You've said mid-October as an absolute latest before and end of the year elsewhere. Is that still the case?What Phil or Ito say has to fit with how the hardware works or it's obviously Salesman speak or NDA distortions.
I very much believe that even if it's technically possible, that's no guarantee that Sony and Microsoft will go the lengths necessary to support it. Reserving that capability makes console refreshes more straightforward to market and greatly streamlines engineering efforts. That's why I treat speculation as speculation and fact as fact, and you confuse them as one and the same.You must not understand the technology as you ignore my posts on it.
Yes. XB1 "S" launching August is unusual. Baring any other reason did they target the 8th month for China?What's the drop-dead date when you'll accept that the launch consoles cannot play back Ultra HD Blu-ray discs if there's not already a firmware update by then? You've said mid-October as an absolute latest before and end of the year elsewhere. Is that still the case?
HEVC profile 10 is the hardest to support feature needed for UHD Media and The Launch XB1 console already supports it. By comparison, HDCP 2.2 is just software that was already available in 2012 on ARM trustzone TEE supported phones and tablets and it can be used unchanged. The only thing needed for the XB1 is a HDMI chip that supports HDMI2 timing and passes through negotiations to the TEE.I very much believe that even if it's technically possible, that's no guarantee that Sony and Microsoft will go the lengths necessary to support it. That's why I treat speculation as speculation and fact as fact, and you confuse them as one and the same.
Everyone is doing it and a big feature of ATSC 3.0 is the ability to target advertising via the Internet and substitute for the commercial coming in over Antenna TV. When you browse websites, they are doing that now and there are databases kept and that information sold on your interests to target advertising. The Advertiser pays extra for targeted advertising.
There are Sony patents on this. There are patents to also make the commercial fun.
System for converting television commercials into interactive networked video games
Can you, as a web designer, come up with a better reason for: "The PS4 web browser at least at one time required being signed into PSN."That´s not evidence for the claim you made that Sony is tracking sites people visit for ad purposes. Companies patents all kind of things of which most is never used in any product (I know, I have a few with my name on it). You keep making statements as if it´s facts based on very shaky hints here and there.
THE XB1 S is a slim just like the Xbox 360 slim (refresh to manufacture cheaper) except this time they are increasing CPU and GPU performance rather than disabling for compatibility.. HDR support for Video is in the ARM TEE which the XB1 and PS4 launch support. Extra CPU and GPU for games to generate HDR is what the XBOX slim supports over the XB1 launch. Both will have UHD Blu-ray with HDR, both will support ATSC 3.0 with HDR. It's likely the XB1 launch will support HDR with games but that will impact the resolution or FPS while the "S" shouldn't.
We already know the XB1 Slim is more powerful to support HDR in games, what else is there? We know the XB1 Scorpio is going to be much more expensive and that requires the XB1 "S" as a entry level console. For the PS4, the Launch serves that purpose to the PS4 NEO which should still sell for less than Scorpio.
For the same reason we still don't have CD and Sony initially tried to tell we wouldn't have DLNA is I think the reason we haven't heard about the Launch consoles supporting UHD BLu-ray. DLNA is absolutely needed for Vidipath and Sony always had plans to support that but they knew it was 3 years in the future so they tried to NIX support for it.
DLNA/Vidipath will support Push from a handheld or PC which requires it be embedded in Southbridge and always loaded, that's coming with Vidipath (see above post 523).