I would say that's probably for the best. Morrigan isn't going to really stay on the ground long enough for Unibeam to be useful.
Technically no one but Hawkeye does well against him 1v1. Taskmaster has one of the best match ups in the game even against the top tiers.Who is a direct counter to Taskmaster?
Technically no one but Hawkeye does well against him 1v1. Taskmaster has one of the best match ups in the game even against the top tiers.
But it's annoying to fight Taskmaster since he has so much fucking life to chip away.
This is very true. Only character that can really win a war of attrition against Taskmaster is Chris. I would also add Strange and Deadpool to the list. Hawkeye and DP have faster projectiles that can beat Task on start up plus in the case of DP he can catch Task sleeping with a teleport from full screen away. Hawkeye has threat of Gimlet and neat full screen slide. Strange has high durability projectiles, teleport and SoV that Task has to be careful of.But it's annoying to fight Taskmaster since he has so much fucking life to chip away.
Yeah, I never understood why he has that much health to begin with.
Yeah, I never understood why he has that much health to begin with.
Yeah, and despite your team concept there was never a level 3 from X-23. I'm doubting it will work out for you.
Yeah, that's when I knew point strider with EMD was a good idea. You're a really good player and I'm not, so if you can't block a lot of easy Strider crossups it's a good sign that it's a workable technique that I should practice.Yeah, I like the aerial superiority. That's why I'm glad I'm learning to deal with Strider assist. Point Strider...I don't think there's an answer for that for me unfortunately.
Sure. Phoenix is my second best character after Magneto, but I play like a maniac when I have 5 bars with her. People tend to get really scared in those situations, so I press a lot harder and try to kill with vanilla phoenix if I can. I noticed that you don't like to go for the trap infinite?I can understand my Phoenix being a bit worse than before, because it's a new team order and I've been learning a lot with her in training mode, and it usually takes ~100 matches to integrate that new knowledge. This was the first time I was doing Dark Phoenix combos beyond c.L mash into ABC Phoenix Rage. As I get used to the combos, my neutral tends to improve because I'm not interrupting my own brain process.
I'm also being more careful with her because when I use her on point, her death means XF2 Dormammu time. When I anchor her, if she dies I lose, so I become more cautious. It's something that I will improve on over time, I suppose. I appreciate your honesty there.
Can't you do stuff like Phoenix Rage DHC Astral Vision and get a couple Soul Drains? I'm sure there's a way to do scary stuff, since both characters have invincible hypers and install hypers.I agree that once Dormammu is gone, everything isn't quite so scary. I need to figure out something to do with just Morrigan/Phoenix that retains my 5 bars if I have them, because while I can slowly win with Morrigan doing Soul Fist barrages, it takes forever and isn't particularly scary.
I've gotten used to her being unable to duck under Low Voltage assist, so I always forget she can duck under the beams and arrows.That, and she ducks under the unibeam when she is on the ground, meaning it's not safe anymore .
Shield Skills can nullify poorly spaced frame traps and box dash pressure. It can also stuff a lot of Dante's normals since it's 2 frames faster than anything Dante has. It's pretty much the only tool Taskmaster has that's a problem for Dante, though. Devil Trigger makes Taskmaster pretty free.Not sure how Dante stacks against Task, this is also another case of theory vs reality I feel.
Task is a character who doesn't own people but doesn't get owned by many.
Just a character whose strength depends on the fundamentals of the player playing.
AKA who Jwong should play.
He's not a "counter", but Taskmaster is one of the few characters in this game with absolutely no answer to Stalking Flare. I'll chip him out from full to nothing if I feel like it, but most Taskmaster players just mash Shield Skills so I don't care.Who is a direct counter to Taskmaster?
That makes total sense to me.I wasn't going for the infinite is the main reason why. I wasn't comfortable with it online so I just thought, "if I can land a TAC I can do my setup in a match" and I would go for the TAC anyway just to see how often I can get it without thinking about Dirt Nap. I never wanted to even try Dirt Nap during our games. I guess I should go for it more, but I'm more worried about getting comfortable with my team than making sure I know a setup. I already know the setup works.
In about a week we'll play a 50-100 match set. I want to see if I can come up with answers to point Strider.Yeah, that's when I knew point strider with EMD was a good idea. You're a really good player and I'm not, so if you can't block a lot of easy Strider crossups it's a good sign that it's a workable technique that I should practice.
I don't like to burn XF3 until I go dark unless the timer is low or if I'm below 5 bars when Phoenix comes on screen. Then I'll do the infinite. I also have problems with slowly inching back while doing the infinite and dropping it. Folks say to do HCB motions instead of QCB to keep in place, but it doesn't work for me. Any thoughts on that?Sure. Phoenix is my second best character after Magneto, but I play like a maniac when I have 5 bars with her. People tend to get really scared in those situations, so I press a lot harder and try to kill with vanilla phoenix if I can. I noticed that you don't like to go for the trap infinite?
If I Phoenix Rage -> Astral Vision, I can only land one Soul Drain as far as I can tell (one pair, that is), which isn't worth the meter burned. If I could land two I would be happy.Can't you do stuff like Phoenix Rage DHC Astral Vision and get a couple Soul Drains? I'm sure there's a way to do scary stuff, since both characters have invincible hypers and install hypers.
He's back at home with his folks, and IMO he has a solid connection now.Beardo has your internet improved at all?
I tried playing Zero/Vergil/Strider and it didn't work.
Especially the Zero part.
I did a Sword Loop though so that was cool.
Who works well with taskmaster?
I'm inclined to agree, but there are certainly better and worse partners.Everyone....
No I'm not trolling.. dead serious. His forward arrow assist pretty much works with everyone. His up assist allow character like Firebrand to get unblockables. His DHC does damage and he can be on point, 2nd or anchor.
Just do the Lunar Phase variant. IMO it's actually easier than the Helm Breaker one.I drop Vergil swords more than I drop lighting loops because of that stupid ass down C. Fucking hate getting stand C. Hell sometimes I get random ass down/forward C.
/ face palm.
I'm inclined to agree, but there are certainly better and worse partners.
Just do the Lunar Phase variant. IMO it's actually easier than the Helm Breaker one.
I dig. I misread your post as meaning that you try to jump + helm breaker and sometimes press H too early.Huh what version you talking about? I do lunar phase into throw sword down c into the qcf L bubble into another down c into swords.
He copies a lot more, but the other copies are subtle. For example, his throw animations are stolen from Ryu.I love Taskmaster but it really annoys me that his gimmick of being able to copy other peoples moves is so so poorly implemented. I don't know much about the character but that's his main thing. So he copy's Spidey Swing, Shield Skills, Aim of Hawkeye and Sword of black knight. That's it? Two characters from Vanilla, one character that got added in Ultimate and one character's move who isn't in the game at all. If you were a casual fan of Tasky you would think he always carries the sword and shield around with him and that he specializes in arrow shots.
I still love his game style though!
Yeah, you hold forward on the HCB to walk towards the guy you're comboing. But you don't need to hold it as long as you think, you can barely see her move if it all when you do it.I don't like to burn XF3 until I go dark unless the timer is low or if I'm below 5 bars when Phoenix comes on screen. Then I'll do the infinite. I also have problems with slowly inching back while doing the infinite and dropping it. Folks say to do HCB motions instead of QCB to keep in place, but it doesn't work for me. Any thoughts on that?
Couldn't you do Soul Drain xx pillars DHC Healing Field, call dark harmonizer and continue the combo with Phoenix's ground bounce?From a general Morrigan combo to Phoenix, though, I have nothing. I don't want to just burn Astral Vision on its own because some characters can evade the entire hyper's duration since I lack a vertical assist. If I could combo into it that would be different, though.
I'll jump on for a little bit God's Beard if your still down? It'd be nice to play ya.
I'll mess with it more then.Yeah, you hold forward on the HCB to walk towards the guy you're comboing. But you don't need to hold it as long as you think, you can barely see her move if it all when you do it.
After Healing Field, you only have time to do teleport M, s.H. The movement from Shadow Servant doesn't let you get a Teleport H, d.H from it. It's an interesting thought, though. Maybe I could do a super short Morrigan combo into that.Couldn't you do Soul Drain xx pillars DHC Healing Field, call dark harmonizer and continue the combo with Phoenix's ground bounce?