Top 10 high-execution characters:
Criteria:
1) Only neutral execution and hit confirmation execution are given consideration. This is because combos strongly vary by team and are hard to judge, most characters have difficult combos that take practice (which makes them hard to differentiate), and combos are largely muscle memory once they are learned. In other words, I'm not interested in ranking characters based on how easy their bnb is.
2) Execution requirements are judged roughly on a "buttons per second" method. Unorthodox execution (Dante Bold Cancel) is given very little weight, as any execution requirement generally falls off once muscle memory kicks in. The point is to judge who requires the most execution at any given moment to be effective in the neutral.
3) The characters are rated based on how much execution is required to play that character at a moderately high level. No character has peaked out yet, so characters cannot be judged on this merit.
Here is my list from hardest to easiest:
1. Chun-li- minimum height air dashes for pressure, dangerous if over-mashed, plinked air dashes
2. Jill - feral crouch canceling is constantly needed for basic gameplay
3. C. Viper - focus attack canceling, special canceling, TKed seismics, button charging
4. Morrigan - basic gameplay requires constant qcf/b motions, high execution air-to-air hit confirms
5. Magneto - plink air dashes, air dash x magnetic blast, high execution air-to-air hit confirms
6. Dante - bold canceling, minimum height air dashes
7. Rocket Raccoon - basic gameplay requires rocket skates x special
8. Arthur - j.S x special required for basic gameplay, very height sensitive
9. Hsien-ko - plink dashing is required to do anything; minimum height air dashes
10. Amaterasu - instant overhead conversions, weapon changes used often for basic gameplay