Anything missed? I think the only suggestion I haven't incorporated that we've talked about is Tron's Servbot Launcher assist. I'm curious what people think about that.
Captain America:
*c.L is now +1 on block.
*j.d+H is now better for crossing up.
*j.u+H vertical hitbox increased.
*Final Justice invincible from frames 0-36; travels faster; allows for post-hyper combo follow-up through Shield Slash L OTG.
*Shield Slash blockstun increased slightly; grounded version causes more pushback on block on the first hit, and pulls the opponent in more on the second.
*Shield Slash L vertical hitbox reduced; now passes under some beams and projectiles.
Assists: Shield Slash M, Charging Star H, Shield Slash L
Iron Man:
*Ground dash is now attack and crouch cancelable.
*Air dash down/forward and down back startup returned to Vanilla levels; current acceleration and momentum retained.
*s.S horizontal and vertical hitbox significantly improved.
*c.H missile travels straight forward now.
*Smart Bomb now differs in trajectory by input: L version closer to Iron Man, H version furthest away; hitbox significantly increased; assist version has 35 frames of startup; can now be charged: after 15 additional frames of charging, gains a larger hitbox, more hitstun, more durability, and descends slower.
*Proton Cannon changed to +2 on hit, -5 on block; causes soft knockdown on all but the last hit.
*No minimum air dash height.
*s.H and j.M hit boxes extended to match the hit box of c.M.
*Iron Avenger vertical hitbox increased.
*Minimum damage scaling on specials reduced to 20%.
Assists: Smart Bomb H, Repulsor Blast H, Unibeam M
Tron Bonne:
*j.H returned to Vanilla status.
*Servbot Takeout can be X-Factor canceled on whiff.
*Gustaff Fire is now upper body invincible.
*Servbot Launcher assist now reaches superjump height.
*Beacon Bomb recovery reduced to 10 frames.
*Servbot Takeout sends servbots onto the screen regardless of whether the beacon hit.
*Bandit Boulder now travels full screen; hitstun increased to allow solo combos off of throws.
Assists: Gustaff Fire, Bonne Strike H (fully mashed), Servbot Launcher (Tracking)
Vergil:
*Spiral Swords is now a level 2; vertical hitbox decreased slightly; may shift to one other sword formation free of cost.
*Dimension Slash may no longer cross up.
*Lunar Phase vertical hitbox increased slightly.
*Helm Breaker can no longer be canceled into non-hyper, non-teleport moves, is now -1 on ground block, and has no hitbox behind it.
*Round Trip glitch removed.
*Invincibility frames on Devil Trigger removed.
*Rising Sun now causes the same hitstun as its point version when used as a crossover counter.
*Rapid Slash is now -20 on block.
Assists: Rapid Slash, Rising Sun, Judgment Cut (Tracking)
I'd like to also see Smart Bomb input changed to S+Atk. The mastermind behind SRK Smart Bomb (and SRK Web Swing while I'm at it) is a real jerk.
It's just an SRK motion. -_-