mmm, it does look a lot better, it just doesn't wow you as much as the jungle in UC1 did because of how new it was at the time.Anastacio said:Thein Uncharted 2 is on another level really. It's much more lush and lively. Makes thejunglein Drake's Fortune feel a bit sterile, both sound, graphics and design is better in Among Thieves, clearly.jungle
Btw, I'm stuck with a order from GameStop and they won't cancel it. And I'm sitting with the review copy. They gotta wait for November 1st then.
Much lower than what it deserves.AFreak said:What do you guys think sales-age will be like for this?
Lord Error said:Here's what it could be - if you have backed up your saves and restored them onto a different hard drive or a different console, something in recognizing them could be messed up.
For example, I did this backup/restore, and even though my MGS4 saves still work when I boot the game, the MGS4 Documentation app doesn't recognize that I have the 'clear save' file so that it would unlock the spoiler-ed areas anymore. I know for a fact this app recognized everything correctly before I did this backup, but now it doesn't.
In case of UC2 you probably don't have much to feel bad over though. You would get 100K credits, which I've heard would be about enough to buy only two or three weapon upgrades for multiplayer portion.
Writing in video games is nowhere near as good as the writing present in Hollywood movies such as Paul Blart: Mall Cop-PXG- said:It scares me, almost totally creeps me out, how well animated and scripted the cut scenes are. The facial expression are ridiculous.
What a thrill......_leech_ said:Moved up to Level 8. Long climb again
AFreak said:What do you guys think sales-age will be like for this?
Rez said:^that was great :lol
in hindsight, that whole section was such a cool way of teaching the player the basics, as well as showing UC1 'vets' what changes have been made.
I weep the loss of my beloved double-ammo brutal combos.
Yeah, that just might be the reason, and it's definitely hard to understand why it happens, I agree.ScrabbleBanshee said:It's pretty annoying in any case, I see no reason why restoring a backup to the original PS3 on the original drive would render these trophies/saves as invalid for this purpose (or any purpose).
Welp, at least we got a new design box, which I thought that we wouldn't, just like Europe didn't. But yeah, everything must be reprinted for dual language.shagg_187 said:FUCKKKK!!!! GOTTA GO PICK IT UP!
P.S. Canadian BOXART SUCKS!!!!!!!!!!!!!! My friend picked up his copy and holy shit, cheap text/font, cheaper ink quality. WTF, CANADA?
AFreak said:What do you guys think sales-age will be like for this?
Lord Error said:Yeah, that just might be the reason, and it's definitely hard to understand why it happens, I agree.
here's what you can try - delete all the Uncharted save files except for the last one you made. Then start the game on the last chapeter, save a new file as soon as the chapter starts, and then complete the game, which really shouldn't take more than 10 minutes altogether. Then delete that 'old' save file, and keep only the one you just made.
Then try loading UC2 and see if it will recognize your status. Of course, you may want to backup your old saves first just if something goes wrong with this
Monsignor wrote:
Throw Uncharted 1 into the system and load up the game. Then exit out, put in Uncharted 2 and try again.
mYm|17| said:god this game is just toooooo GOOD.
I'm at chapterRez said:mmm, it does look a lot better, it just doesn't wow you as much as the jungle in UC1 did because of how new it was at the time.
With that being said, it's easily been the least impressive area, visually, in the game. Some of the stuff later on is jaw-dropping. I don't know ND manage.
shagg_187 said:FUCKKKK!!!! GOTTA GO PICK IT UP!
P.S. Canadian BOXART SUCKS!!!!!!!!!!!!!! My friend picked up his copy and holy shit, cheap text/font, cheaper ink quality. WTF, CANADA?
You just ruined the entire game for me, asshole.Wario64 said:My images can't really be a spoiler, can it? I just want to show how hawt it is.
When I heard this, though, I actually climbed down to go look for himrothbart said:Okay, one of the funniest parts I've heard was whenThat was hilarious! There's no reason for that humor to be there, but it was and it made the characters seem more "real".Nate was jumping across the rooftops and Harry was spotting for him "There's a guy above you, above you" *Nate reached up and yanks him over the edge to the cliff below* "There's a guy below you, below you!"
Better than 6 different Playstation logos with 6 different fonts. Although, in some bizarro way I did think that was great. Just not in a way sony wanted it to be, I'm sure. It sucks how they have to reprint everything here though. I remember launch games all the way up to Motorstorm weren't reprinted, and even had the inside print art, but after that they just cheaped out on that.Solo said:I thought the box art looked pretty janky (Canada) :lol It also doesnt jive with my other PS3 titles. Fuck the rebranding!
Solo said:I thought the box art looked pretty janky (Canada) :lol It also doesnt jive with my other PS3 titles. Fuck the rebranding!
Anastacio said:My ups and downs so far:
+ The new stealth take-downs.
+ Close combat.
+ Astounding soundtrack.
+ Acting, voices.
+ Variety in scenarios.
+ etc. (it's kinda neverending).
- Getting stuck in the level design numerious times.
- Cover mechanism sometimes not precise.
- Too much combat.toward the end of the game
- Only.one big puzzle
brandonh83 said:I look at it as, out with the shitty old design, in with great new design! It may not match, but I think it looks so much better.
Where are you at ?NeoUltima said:Are you fucking shitting me...damn package still ain't here wow. I'll probably be their last stop right at 7pm.
No, that is not it - that's a great part of the game. Nathan Drake got literally stuck in objects more times than i liked. No bad thing, as it's expected that every game to have some errors. I'm not complaining. =)DevelopmentArrested said:I actually felt that the cover mechanic was better than Gears. I never really get caught on anything I didn't want to; plus rolling into cover is bad ass. As for the level design, I take it you're referring to the fact that you don't know where to platform to next.I also didn't mind this one bit - it's part of the fun of platforming imo. Also I'm at Chapter 20 and have encounteredpuzzles so far. No need to go into semantic debate about what a puzzle is I guess.2
It looks very much the same as the US one on the front.Loudninja said:Pic the the Canada boxart please.
Dax01 said:Honestly: Why order from online (unless you're getting a deal for it) when you know it's going to be in stores on the release date?