TheBranca18 said:
I never saw this in any of my playthroughs. It was watching a friend do it that finally let me see that bit. Fucking awesome.
Maggot9 said:
anyone notice the flashlight "revolving" around the player in the cave is still back from the first uncharted? lol
You'd rather it
didn't point to where you're about to jump? Trust me, that's not as bad as you think.
Kittonwy said:
Nicolas Cage is a fucking wuss compared to Nathan Drake.
He's also quite possibly the worst actor getting major roles today. Keanu at least committed to a shitton of wirework and choreography.
chubigans said:
Two things:
-How the hell did they do those rain effects with water shimmying down buildings and great water effects all around?
-How the hell did they do the train level?
This is graphically impossible. I don't believe my lyin' eyes.
BWAAAAHAHAHAHA, the stuff you'll see later on... Also, pay attention to some of the textures later in the game. I imagine we'll get lots o' those threads with people snapping shots of their TVs like the first game around then.
arne said:
if you do a stealth kill, sometimes you get items dropped you wouldn't get if you just killed the soldier outright.
Dude, can you please talk to SCEA and have me do the next manual? I've done more than a dozen of 'em at this point, and the one included was a goddamn farce. Nowhere in the entire game (as far as I can tell) indicated what a mask icon was. I got that it was from a stealth kill, but I didn't know if it was a more powerful weapon (yes, I admit, I thought it was that until now) or if it was just a visual pat on the back for taking someone out all silent-like. I don't know if the usual place SCEA outsources to for manuals did this one, but either way, I'm
in on the next one (I do stuff for that usual outlet too). I refuse to let the next game's manual be as utterly useless and unhelpful as this one. It's
terrible, dude.
Malari said:
Just got through chapter 5. Yes, it's amazing. It's beautiful. It's colorful. It's funny. It doesn't seem to load ever (how is that even possible? and if it is, why do all inferior games have to load?). And I know it'll get even better.
One minor gripe (and I know I'm one of only a handful of Americans who have noticed this) is that there are only three audio languages available, where as UC1 had something like six or eight! Yes, I played the original in all of the other languages for practice. Can we assume that ND ran out of room on the Blu-ray?
The bonus content is pretty low-res, so yes, I'd say that's a fair assumption. They opted out of doing a BD-50 for this to increase the manufacturing times and save costs. I'd expect the next game will be every region on the disc and it's just universal. There be mighty textures in this game...