bender endlessly spitting out drink in shock.gifNewBrof said:So, maybe Naughty Dog will have to scout for good, gifted writers and other artists if they want to accomplish their mission: the definite interactive movie videogame. UC2 is not the end of the road, it is on the right track...
:lolFFObsessed said:The first Uncharted is still constantly freeing for me. I thought it was an issue with FW 3.00 which was fixed with 3.01? Yeah not so fixed.
edit: Just froze while loading up :lol
edit2: omg I'm a retard. Just checked and I'm still on FW 3.00. I was certain I updated but like I said I'm a 'tard.
What's wrong with the writing here? It's pretty solid all around, I think. It's definitely on par with what you might see in a film, though certainly not the best films. It seems very natural.So, maybe Naughty Dog will have to scout for good, gifted writers and other artists if they want to accomplish their mission: the definite interactive movie videogame. UC2 is not the end of the road, it is on the right track...
NewBrof said:They nailed the tech side of things, now they can improve story-wise.
Lord Error said:Humor is another thing that absolutely needs to be commended. It's not just good, it's probably the best I've seen in games since the Monkey Island.
PoweredBySoy said:Absolutely. I laughed pretty good on multiple occasions last night.
The early museum:"There's a guy above you!"..... "There's a guy below you".
bobbytkc said:And who can forget Marco... Polo... and Fish outta the water!
And the ending conversation... it had me in stitches :lol
bobbytkc said:Well, I actually think they have the best writing in a videogame I have seen thus far... Can't really think of any other game that tops this.
What's wrong with the writing here? It's pretty solid all around, I think. It's definitely on par with what you might see in a film, though certainly not the best films. It seems very natural.
PoweredBySoy said:I can't forget it, because I haven't even heard it yet. A-hole.
The puzzle scenes could certainly grate on a second playthrough. Fortunate that there's chapter selection, I suppose.Rez said:it's going to be interesting to replay. There are a few sections in the game that feel like they work really well given the circumstances, but could be kind of repetitive or simplistic when I'm skipping all the cutscenes and just jumping from scene to scene.
Lord Error said:Humor is another thing that absolutely needs to be commended. It's not just good, it's probably the best I've seen in games since the Monkey Island.
badcrumble said:What sort of exotic locations are left to do? All I can think of is a desert (could be extremely awesome) and maybe some underwater ruins of some sort. I wouldn't mind seeing some jungle that allows you to platform through the canopy, either - more nonlinear platforming like that would open up nice possibilities for stealth/combat.
I just had that conversation a few hours ago. I had to stop playing and laugh for a good minute. The best part is you get money for doing that.bobbytkc said:And who can forget Marco... Polo... and Fish outta the water!
And the ending conversation... it had me in stitches :lol
It's still a game, you know. It's on par with films that attempt similar story lines.yeah, you too: solid, not the best films ...
Why not have writing on par with <enter great movie name here> ?
ND could pretty easily, I think, have a very windswept desert/dune setting with a similar effect to the snow-footprints and perhaps something akin to (or better than) Killzone 2's moving texture of sand being blown along the ground. Only problem with the desert is that there's generally less of an opportunity for vertical level design, but I'm certain that they could make it very technically impressive despite the overall lack of color in such an environment.bobbytkc said:They MUST do a desert setting.... Egyptian Mythology is just too rich to pass up. A roman setting would be nice as well.
IMO, it is not just simply the setting. The style makes things exotic and interesting too.
Couldn't put my finger on why the game was so much easier (even on crushing) but this is exactly why. Enemies don't target just you anymore and aiming at their heads doesn't activate their spidey sense.Y2Kev said:The enemies don't have as many, like, "I'm ducking now," "I'm sliding now," "I'm sidestepping now," reactions to getting hit now. It makes them much easier to take down and it makes aiming much less screwy.
I enjoyed that part, actually, and thought it was a good design in that it teaches you all about stealth which can then be applied to the game proper. You can attack many scenarios using stealth or simply go in guns a blazing. A dedicated (and easy) stealth segment was a great way to demonstrate all of the different possibilities available to the player while moving forward with the story. The game has a very natural progression to it that keeps things interesting for experienced players but still introduces different mechanics in a staggered fashion for new players.Now for my minor, nit-picky complaints: Stealth?...Really? Damn I hate that shit. It wasn't hard but I hope there isn't any more later in the game. I don't recall any forced stealth sections in the first game where you couldn't just shoot your way through.
Yeah, this make a HUGE difference. It was cool to see all of the moves they had in the original, but they were way too accurate in detecting where the player was aiming. Not a good idea. The AI here is more balanced and enjoyable to engage. Furthermore, the melee system is much more refined and mixes very well with the gunplay.Couldn't put my finger on why the game was so much easier (even on crushing) but this is exactly why. Enemies don't target just you anymore and aiming at their heads doesn't activate their spidey sense.
Jason's Ultimatum said:Every console developer needs to go to ND when it comes to VA and facial modeling.
What? You're kidding right?sleeping_dragon said:Uncharted 2 is like The Da Vinci Code - a surprise masterpiece. I sincerly hope that Uncharted 3 wont end up like the Lost Symbol though.:lol
Dr. Zoidberg said:Second, I just don't like Chloe. I don't like her voice, and in cutscenes there is something...wrong with the way her face is modeled. It doesn't look like a normal human. At the very least it's somewhat ugly. It's odd and I end up focusing on her weirdness whenever she's on-screen and trying to figure out what it is that doesn't work. Is it the eyes? Are the too close together? I don't know.
Y2Kev said:edit: The melee system is massively improved. Since enemies can counter now, you can't just run up to them and mash. Furthermore, you can't run up to them in a firefight because encounters can take long enough to get you killed. In the past game, whenever I was challenged, I'd just go melee on their faces.
dark10x said:What about the stealth bothered you? The AI is not oversensitive, which is good, the locations are not overly complex, and the execution of stealth take downs is simple yet satisfying.
Zefah said:Except Valve!
Stealth is surprisingly enjoyable, due most in part to the animations. I was more disappointed that certain set pieces allowed stealth only to a certain point before it forced a guns out solution.dark10x said:The AI is not oversensitive, which is good, the locations are not overly complex, and the execution of stealth take downs is simple yet satisfying.
As far as I know, however, there are no additional forced stealth segments in the game.
supermackem said:
Gantz said:Got the game last night. Played the game for an hour. I love it so far but finding the game to be pretty easy. Does it get more challenging?
Bad_Boy said:i'd say mgs3 before re4.
or god of war 2 due to the unified praise of the game. but i don't think it's ps3's send off so that wouldn't work either.
really, uncharted 2 is this gens uncharted 2 and that's that. there's nothing like it.
Well that's all of the big sites. It's a clean sweep, nothing under 90% from all the major sites. Well done Naughty Dogsupermackem said:
Not even GTAIV achieved that :lolYoboman said:Well that's all of the big sites. It's a clean sweep, nothing under 90% from all the major sites. Well done Naughty Dog