brandonh83 said:You don't understand, I'm not a huge multiplayer gamer so the fact that this game got me to do it so much is something new to me. :lol
That slow motion bullshit that happens as you get shot is a product of DtI? Now I feel bad...Irish said:The slowdown that accompanies it means if you get hit twice, you're probably going to die before you can get to a piece of cover that is right in front of you.
Have you ever fired two guns whilst jumping through the air? Have you ever fired one gun whilst jumping through the air?Irish said:Is the enemy in midair, or are you in midair and attacking an enemy on the ground? Both of you being in midair is the correct answer.
Ooops, really? I'm guilty of using down the irons, and I was kind of surprised to see that really not a lot of people use it (because from the description it seemed obvious to me that it was a very good modifier to have); so is this something that's "frowned upon"? I mean, is it considered cheap to use it? I'm a lowly level 20, so I don't think I've unlocked more stuff just yet (haven't looked at the store in a while), what are the recommended perks then?Chamber said:That slow motion bullshit that happens as you get shot is a product of DtI? Now I feel bad...
mr_nothin said:Just started using DTI + Fleetfoot. Had my 1st match a few mins ago and man is it cheap as hell. I'm watching ppl die behind cover and walls. wtf
There's no skill involved. Just hold the shoot button and move around.
alr1ghtstart said:All skeleton crew!
Genghis Khan is mine
I've noticed the players met screen is still bugged. Instead of showing who I've played in UC2, it shows all of the players I've played in every other game except UC2. :lol
also, is there a list anywhere that lists all of the benefits of playing with one of the badges of honor?
I quit after 3 matches.KilgoreTrout said:Why do you sacrifice your dignity?
Yea, DTI mainly. But if your health gets too low then you'll slow down anyways. DTI just stops you after 1-2 shots depending on lag. It doesnt help that the bullets curve and go through walls while they shoot you either.Chamber said:That slow motion bullshit that happens as you get shot is a product of DtI? Now I feel bad...
Ballistictiger said:Shoot until they raise their shields up in cower and go up next to them for a single button quicktime event.
Nah, It's fixed now. I'm playing no lower than higher 30's now. Mostly 40-60's now.Firestorm said:Lower Level / Higher Level doesn't matter. Matchmaking is borked. When my friends and I played a week ago, every match had the other team around LV30 - 40 with us being LV5 - 20.
mr_nothin said:After playing in the higher ranks (after the matchmaking fix). I'm starting to despise this game. Well at least the play-style of the higher ranks. EVERYBODY does the same thing. They have the same moves, use the same strategy, and repeat it over and over. Down the Irons + Fleet foot. Kamikaze grenades. There's nothing dynamic about the gameplay now. It's just a big run and gun. You cant utilize cover or do all those superman jumps and do what makes Uncharted....Uncharted. You're just running and gunning (and throwing grenades) now. It's pretty boring. It's like the ranked mode now :/
I actually prefer how the lower ranks played. It seemed like they were actually trying to use SKILL to win. In the higher ranks, it's like it's automated by DTI's. You're basically dead in (what seems like) 2 or 3 shots. Oh and you cant aim at them if you dont have DTI's because they're moonwalking all over the place and hitting you with every shot, WHILE slowing your movement down. Wtf do they expect you to do in a situation like that?
Binabik15 said:Strange. I did run over shields a few times, but never with a button prompt. I don´t even remember getting one.
Now I know why I didn´t get the medal.
mr_nothin said:I quit after 3 matches.
No more doing that any more. It's off already. I hate it.
It's tooooo damn easy...I really just wanted to see exactly what was going on when people would kill me with those boosters.
After playing in the higher ranks (after the matchmaking fix). I'm starting to despise this game. Well at least the play-style of the higher ranks. EVERYBODY does the same thing. They have the same moves, use the same strategy, and repeat it over and over. Down the Irons + Fleet foot. Kamikaze grenades. There's nothing dynamic about the gameplay now. It's just a big run and gun. You cant utilize cover or do all those superman jumps and do what makes Uncharted....Uncharted. You're just running and gunning (and throwing grenades) now. It's pretty boring. It's like the ranked mode now :/
I actually prefer how the lower ranks played. It seemed like they were actually trying to use SKILL to win. In the higher ranks, it's like it's automated by DTI's. You're basically dead in (what seems like) 2 or 3 shots. Oh and you cant aim at them if you dont have DTI's because they're moonwalking all over the place and hitting you with every shot, WHILE slowing your movement down. Wtf do they expect you to do in a situation like that?
olimpia84 said:I agree with everything you said, which is why I only play co-op arena now. Every time I play a Deathmatch game it feels the same, people are using the same cheap techniques to win and it gets old really fast.
And the thing is...is that if you dont adapt to 1 of those playstyles then you're pretty much screwed. You almost HAVE to pick 1 (unless you're pretty good like me ). I still throw tons of grenades though but I try not to be cheap about it. UC2 online is like "if you dont do it then it'll be done to you a million times over".Irish said:Yep, there seems to only really be three different playstyles. Pistols/Run, DtI/FF, and Explosive weapon users with their perks.
Consider my mind blown. Honestly, I thought all DTI did was give you bullshit super accuracy from across the map.mr_nothin said:Lets list the advantages of DTI + Fleet foot:
Super accurate
Dont have to fire in bursts (full out rambo mode even when firing across the map)
Slows victim down within the 1st 2 shots.
Bullets go through cover/walls (when the victim is going for cover or has just entered cover or has rounded a corner)
Bullets become more attracted to the victim if they jump/roll
You cant really aim at them very well because they're sliding everywhere
You can rarely escape them because they're moving so fast and they're bullets will go through walls and cover while they're shooting at you.
It feels like I have on a magnet vest when I'm playing against a whole team that sticks to DTI + Fleet foot.
mr_nothin said:Lets list the advantages of DTI + Fleet foot:
Super accurate
Dont have to fire in bursts (full out rambo mode even when firing across the map)
Slows victim down within the 1st 2 shots.
Bullets go through cover/walls (when the victim is going for cover or has just entered cover or has rounded a corner)
Bullets become more attracted to the victim if they jump/roll
You cant really aim at them very well because they're sliding everywhere
You can rarely escape them because they're moving so fast and they're bullets will go through walls and cover while they're shooting at you.
It feels like I have on a magnet vest when I'm playing against a whole team that sticks to DTI + Fleet foot.
mr_nothin said:After playing in the higher ranks (after the matchmaking fix). I'm starting to despise this game. Well at least the play-style of the higher ranks. EVERYBODY does the same thing. They have the same moves, use the same strategy, and repeat it over and over.
KilgoreTrout said:I think you and me were both actually the founders of the Down with the "Down The Irons and Fleet Foot" Club.
Irish said:Well, out of the three, the pistols one does require a bit of skill. (Yes, I'm a pistol/grenade user. )
I'm getting better about using long guns every once in a while now. I still prefer shooting with the pistol though.
Irish said:He was too busy bitching about grenades.
No, people (my loud, annoying ass) have been complaining about this since the second beta, so I'm surprised they still haven't fixed it.
I still have a ton of fun playing though. I try to get a few rounds of U2 in every night that I play.
Irish said:We are never playing together, good sir. I was first introduced to the magic of the Micro back in September and haven't looked back since.
Jax said:that's the whole MP game. I don't even know if you're playing the same game because lag aside, I have no complaints. If "your friends have moved on because of booster combos", that they could easily have used themselves... that's just a bit pathetic. especially when in most instances, rolling once you get hit, will most of the time save you.
Irish said:NOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!
Well, I likes to play video gamez...
KilgoreTrout said:We're obviously not playing the same game.
I think the game is perfectly balanced everywhere except boosters.
Who gives a fucking shit about how many ways there are to play when nearly two-third's of the userbase is only playing one way, and with a broken booster that shoots behind cover?
I'm done with MP till they do something about Down The Irons, and boosters in general.
KilgoreTrout said:We're obviously not playing the same game.
I think the game is perfectly balanced everywhere except boosters.
Who gives a fucking shit about how many ways there are to play when nearly two-third's of the userbase is only playing one way, and with a broken booster that shoots behind cover?
I'm done with MP till they do something about Down The Irons, and boosters in general.
alr1ghtstart said:fucking thing locked up on me again just after the load. Twice tonight.
Guardian Bob said:I've beat single player 3 times, once on crushing, been going through multiplayer and still haven't done this. I've tried, it just isn't happening...
I only say "bullet curving" because that's exactly what lag makes it seem like. I know it doesnt actually make bullets curve. I've already said that lag is the stem of most of the problems that I complain about. (lag is the reason for warp-melee attacks, warp-pull downs, grenade kills from 15 feet away) ............DTI (and fleet foot) just make those problems stand out 10 times worse. I already knew that from the attacker's perspective that they've already probably killed me before I got into cover or right before I got around the corner. I expected that, but then I went and turned DTI+Fleetfoot on and it wasnt like that. The lag is pretty much universal. What the attacker sees is pretty much what the victim saw. The same thing was happening to me, but from the other perspective. I saw ppl dying through walls and dying right as they got into cover. I also shot straight into pillars and had players die somehow.WinFonda said:Most people use down the irons because
1) Everyone starts with an AK-47
2) Most people spend a good amount of time aiming down sight
3) DTI makes the AK-47 much more reliable
4) It's a very low level booster
The popularity of down the irons is proportional to what players spend the most time doing in-game: shooting.
With DTI, I can take out 3 distracted dudes with one clip if I'm accurate enough with headshots at most. But bullet curving? :lol No way. Down the Irons makes your bullets shoot straighter with less deviation, not bend around walls. That's some latency issue. If you're a good and persistent shot it's possible to clip people as they're going behind cover, and if they're really hurt, yes they will die. But that's because you've already been pelted a good 5-7 times before taking cover. From the attackers point of view, you probably should have died a little earlier.
Down the Irons doesn't make bad players good and it doesn't stop people from having recklessly bad aim.
KilgoreTrout said:I present to you:
A KilgoreTrout Film
THE LIFE AND DEATH OF ZORAN LAZAREVIC
Thanks Irish, mr_nothin, and Rikyfree for being awesome actors. :lol
dralla said:I love playing against run-n-gunners, easy targets.
My rage is just as lol worthy as you thinking the game inspires a bunch of way to do things when 70% of players are using the same booster, and tactics.Jax said:L :lol L
Down the irons makes you better in the same way that taking any booster makes you better: but it doesn't guarantee or hand you anything. You can take launch man and die instantly with the hammer. You can take treasure bearer and not win a game of plunder. You can take down the irons and still get the snot kicked out of you by another player. When I took down the irons I still needed to learn how to place shots to be competitive - spamming has never got me anywhere in this game outside of close quarter fights.mr_nothin said:DTI does make players "better". It increases bullet accuracy so it has to. You basically just put the crosshairs in the general area and hold the shooting button w/o having to worry about bursting. W/o DTI you HAVE to use burst over mid(long) to long range.
mr_nothin said:UC2 before DTI = 50% shooting, 30% platforming/cover usage, 20% grenade throwing.
UC2 after DTI = 70% shooting, 20% grenade throwing, 10% cover/platforming
Dedication Through Light said:I still dont understand how people dont use Sure Foot, it is so annoying trying to play without that booster because of all the grenade shocks, lol.