alr1ghtstart said:http://www.naughtydog.com/site/post/uncharted_2_title_update_104_jan_27_2010/
buncha typos in there, arne.
I was in a rush. I'll read it over again carefully now. sheesh.
what do you expect, grace and consistency?
alr1ghtstart said:http://www.naughtydog.com/site/post/uncharted_2_title_update_104_jan_27_2010/
buncha typos in there, arne.
Always Arnearne said:I was in a rush. I'll read it over again carefully now. sheesh.
what do you expect, grace and consistency?
deepbrown said:Always Arne
Which reminds me...I have yet to fight against you in a GAF match...what time are you usually on?arne said:grace and consistently only when i'm shooting [GAF] and [GAFe] in the face with my SAS-12 shotty.
Thing is that I ragequit once, rejoined, then internet went out for a nice 3 hours! Thanks SBC Yahoo!Irish said:The reason why Crush is king:
He posted a gif of the origin of his name, which is awesome of course.
Hey, Riky, you really shouldn't have ragequit last night. We ended up having more fun than ever before.
arne said:I was in a rush. I'll read it over again carefully now. sheesh.
what do you expect, grace and consistency?
deepbrown said:Which reminds me...I have yet to fight against you in a GAF match...what time are you usually on?
Hm...I'll have to convert that to GMT later.arne said:Random times unfortunately. And not as much as I was in 2009. I'll have to fix that.
I would have to venture a guess that usually mid-afternoon/early-evening PST for a few matches here and there and then late night PST (like 10pm - 1am)
Rikyfree said:Thing is that I ragequit once, rejoined, then internet went out for a nice 3 hours! Thanks SBC Yahoo!
deepbrown said:Hm...I'll have to convert that to GMT later.
What could you be doing in 2010? ND can retire on U2...surely?
<3 NDarne said:I have blog posts, DLC, a website to manage, posts to make on gaf, making plans to hit up the gaming conferences, etc., etc. my work doesn't cease for nuthin
Interviews to send =P Joke.arne said:I have blog posts, DLC, a website to manage, posts to make on gaf, making plans to hit up the gaming conferences, etc., etc. my work doesn't cease for nuthin
deepbrown said:Interviews to send =P Joke.
Cross out posting on a gaf and change to playing against gaf...plus you can be in the GAF clan too!
You might say Mhead went... rampant. (Puts on sunglasses CSI Miami Style).Yeef said:We were playing a plunder game and MHead went 34-1. Madness.
YEEEEEEEEEEEEAAAAAAAAAAAAHHHHHHHHHHHH!!!!!!!!!VsRobot said:You might say Mhead went... rampant. (Puts on sunglasses CSI Miami Style).
Indeed. Those were some close matches, but I'm glad we won.Kittonwy said:EPIC PWNAGE OF SUCKAZ WUZ EPIC.
AWWWWWWWWWWWWWWWW.
mgviperman said:Unfortunately just ran into all the bullshit fort glitches in one match.
pedr0theli0n said:just finished up the first Uncharted in preparation for playing the sequel, and I have to say that I was pretty disappointed by the combat. It got quite frustrating at times and was never all that much fun to be honest, and thats a shame considering its really the meat of the game, with platforming and puzzles sprinkled in. Enemies take waaayyy too long to take down, which makes your character/guns feel weak, throwing grenades doesn't feel natural, and melee'ing enemies often leaves you too exposed to be viable. I'm really hoping its more fun in the second game, because I really loved everything else about the first one.
pedr0theli0n said:just finished up the first Uncharted in preparation for playing the sequel, and I have to say that I was pretty disappointed by the combat. It got quite frustrating at times and was never all that much fun to be honest, and thats a shame considering its really the meat of the game, with platforming and puzzles sprinkled in. Enemies take waaayyy too long to take down, which makes your character/guns feel weak, throwing grenades doesn't feel natural, and melee'ing enemies often leaves you too exposed to be viable. I'm really hoping its more fun in the second game, because I really loved everything else about the first one.
It comes out today doesn't it? If so, bought!Rikyfree said:Just noticed the new DLC for AC 2 is less than a hour in length. That completely seals the deal on which DLC I'm getting tomorrow. Sorry, AC2. Maybe next time, eh?
At first, I was thinking "why didn't you dominate him?", and then I realized he had to respawn a lot of times for you guys to get enough kills :lolIrish said:When you end up being the last dude in a match on your team, you should automatically be booted without any consequences. That match would be wiped from memory.
Kitton, Viper, and I got stuck in a match for 20 full minutes with just one guy. All of his teammates quit at the very beginning of the match, but this guy couldn't leave without being penalized.
Facism said:Kittonz do you ever sleep? It must be really late for you right now D:
Are you referring to the one where people throw the treasure into the sea and it doesn't respawn for the entire match? I've had this happen in a few games. Was really annoying. :/mgviperman said:Unfortunately just ran into all the bullshit fort glitches in one match.
pedr0theli0n said:just finished up the first Uncharted in preparation for playing the sequel, and I have to say that I was pretty disappointed by the combat. It got quite frustrating at times and was never all that much fun to be honest, and thats a shame considering its really the meat of the game, with platforming and puzzles sprinkled in. Enemies take waaayyy too long to take down, which makes your character/guns feel weak, throwing grenades doesn't feel natural, and melee'ing enemies often leaves you too exposed to be viable. I'm really hoping its more fun in the second game, because I really loved everything else about the first one.
pedr0theli0n said:just finished up the first Uncharted in preparation for playing the sequel, and I have to say that I was pretty disappointed by the combat. It got quite frustrating at times and was never all that much fun to be honest, and thats a shame considering its really the meat of the game, with platforming and puzzles sprinkled in. Enemies take waaayyy too long to take down, which makes your character/guns feel weak, throwing grenades doesn't feel natural, and melee'ing enemies often leaves you too exposed to be viable. I'm really hoping its more fun in the second game, because I really loved everything else about the first one.
Irish said:When you end up being the last dude in a match on your team, you should automatically be booted without any consequences. That match would be wiped from memory.
Kitton, Viper, and I got stuck in a match for 20 full minutes with just one guy. All of his teammates quit at the very beginning of the match, but this guy couldn't leave without being penalized.
Is that the code on the disc or the box? It's probably on both, but it wouldn't hurt to double check the actual code on the disc.BeeDog said:Hmm, the Uncharted 2 skins in the store require disc code BCES-00727, but my European Collector's Edition is BCES-00757 :/. Anyone dared try them out yet?
Killthee said:Is that the code on the disc or the box? It's probably on both, but it wouldn't hurt to double check the actual code on the disc.
It should be fine either way as long as you buy them from the proper store (UK copy -> UK store, Spain -> Spain store, etc...). People were bitching about the Rita & Pinkerton skins bought off from their local store not working for their U.K. copy of the game, but I don't remember hearing anybody with the CE having trouble using skins bought from the correct store.
Starting today, the next time you connect online with UNCHARTED 2: Among Thieves you will be prompted for a Title Update.
Title Update 1.04 makes the following change:
* Allows players affected by error syncing player data issue to connect again to multiplayer
Treb said:Indeed. Those were some close matches, but I'm glad we won.
Rewrite said:It comes out today doesn't it? If so, bought!
C'mon Naughty Dog, let us use the skins in co-op survival/gold rush.
Don't get me wrong, I don't get the need to do infinite survival too. I was just saying there would be some ways to get people to survive longer and move the difficulty plateau further away, but that's it.Kittonwy said:Enemy HP increase is simply a really cheap way to do difficulty increase and should just be avoided, because the strongest armored enemies all require headshots as the only solution anyway, not really getting the need to do infinite survival mode, maybe that's why survival ends after 10 rounds.
Gyrian said:
See you tonight, scattering away from 'nades! :]