I'm not complaining about the 9.3 review score. Whatever it's a great score and I'm buying the game regardless. But, honestly if you don't find anything wrong/hypocritical about GT's Uncharted 2 review relative to the games rated higher than it this gen, you're an idiot. I can't be more clear than that. I'm not going to waste my time picking apart the review as that would be just lame and others have been doing so anyways. GT f'd up.
EDIT: Some random post I found on the GT messages that kind of sums it up:
"The problem isn't necessarily the score itself; it's the double standard that is at work here. 9.3 is a great score on its own, but when you compare it to other titles that have done better (GTA4 - 10, Halo 3 - 9.8, Gears 2 - 9.5), you really leave yourself scratching your head at this one.
The reason they seemingly docked points for Uncharted 2 lies in their criticism of its originality (or lack thereof). The problem with this critique is that it has never been leveled as prominently and as harshly for those other titles I listed, if at all.
Halo 3's gameplay is the same basic core from Halo 1, which released back in 2001. Gears 2's gameplay is the same basic core from Gears of War's gameplay, which was taken (but refined) from Kill.switch on the PS2. Grand Theft Auto 4 actually removed features from the series while adding in a shoehorned, and largely horribly implemented, cover mechanic with poor gunplay. The core gameplay, however, is pretty standard fare GTA series, only with worse mission design. How is that original? Where was the critique of its originality?
So why did these games get a free pass? Did Gears 2 get a free pass because Gears 1 claimed to be the innovator? You see, it doesn't work like that. Gears 2 stopped being original once it used the same concept from the first. Ditto for Halo 3. So where was the criticism for those titles?
How many other titles this gen look and play like the Uncharted series? An organic world with saturated colors and believable characters...In an industry filled with bald space marines, generic stories and no character development whatsoever, the Uncharted series is bringing a breath of fresh air to an industry that is largely stagnating from an artistic point of view. Uncharted 2 is going to be a game changing title in that it will change consumer's perceptions about videogames as a valid form of entertainment; no longer will people shrug off videogames as something amateurish and for children. Uncharted 2 breaks a whole lot of new ground in terms of its production values and how the medium can advance in the future, and for that it has the highest praise I can give it as an innovator for videogames. You see, 'innovation' doesn't merely have to be about gameplay mechanics.
It's really unfortunate that innovation is even a criteria for whether or not a game is worthy of the highest praise. For some reason, a lack of innovation is seen as negative; but if the title is using proven concepts and adding a layer of polish not seen in other titles, why can't that be highly praised? Why does it have to be seen as a negative? And it's not as though there are many (if any) games like Uncharted 2. Sure, it has similar mechanics to Gears. Sure, it has platforming that is similar to other games. Sure, it has puzzles like many other titles do. But when you combine these elements, is there really ANY game like Uncharted? No, there absolutely is not. And from a holistic view, Uncharted is most certainly an innovator.
This is yet another review that ruins the credibility of this site. It's unfortunate, too, because the first review of Uncharted was also unfairly criticized by GameTrailers. I was hoping that they'd leave the double standards behind for Uncharted 2, but apparently not."