regarding he ease of platforming, thats one thing i actually enjoyed about Uncharted 1. There is nothing more frustrating then missing a jump due to pressing a button a second before you should have. Especially when you are climbing a giant wall and falling means starting the entire process over again. Playing Tomb Raider underworld after playing Uncharted is almost torture. Sure it's more difficult to make jumps in Tomb Raider, but most of the time you feel its the game camera or movement limitation that makes you fall, not the direction or timing of your jump. It;s much more cinematic as well.