It's only money.jett said:I really made a mistake buying that fortune's pack thing, I'm already fed up with the multiplayer. :|
It's only money.jett said:I really made a mistake buying that fortune's pack thing, I'm already fed up with the multiplayer. :|
For the game to be up to par with UC2 they'd have to patch in better aiming, motion blur, medals, cheat codes, 3~4 additional hours of gameplay and a story that isn't filled with plot holes and half baked ideas.Neiteio said:It almost looks like they intended to put a cutscene viewer in, judging by the gap in the Bonus menu, but for whatever reason took it out. Is there no cutscene viewer as some sort of perverse incentive to play through single player again? Why can't I just rewatch the cutscenes?
Any word from ND on this omission and whether a cutscene viewer can be patched in so the game is up to par with UC2?
jett said:For the game to be up to par with UC2 they'd have to patch in better aiming, motion blur, medals, cheat codes, 3~4 additional hours of gameplay and a story that isn't filled with plot holes and half baked ideas.
Net_Wrecker said:Almost every "tip" I've read from people on how to get past a certain sections comes down to "Shoot X, Y, Z in that order, get the power weapon, and oh man its so easy." I mean, for all the "freedom" people in this thread claim the combat arenas give you, it seems to me that they're just developing the quickest "lines" to get the best weapons to deal with enemies, specifically the armored guys. I never felt like I had to do stuff like that in Uncharted 2, not on Normal or Hard anyway. I've read that people have liked their second playthrough more than the first, but stuff like that is keeping me from replaying the campaign.
cpp_is_king said:Why did they use different models for the characters in co-op multi versus single player? The models in multiplayer look atrocious.
squidyj said:Wait people who are giving advice on the best way to clear an area are in fact providing the straight line that offers the shortest distance between point a and point b? What were you expecting?
Kogepan said:people expecting tips to get through areas easily? why don't they just change to lower difficulty level? Its mind boggling how people who suck complain about the difficulty, but refuse to lower the difficulty to their skill level.
jett said:For the game to be up to par with UC2 they'd have to patch in better aiming, motion blur, medals, cheat codes, 3~4 additional hours of gameplay and a story that isn't filled with plot holes and half baked ideas.
Anteater said:He's not talking about difficulty, he's talking about the game isn't balanced for you to tackle it in different ways since people says the game has a lot of freedom in combat and map designs, so those maps are actually easy if you do them a certain way, some weapons are overpowered for both the AI and you, and often 1 way to stealth.
I completely forgot about medals in single player.jett said:For the game to be up to par with UC2 they'd have to patch in better aiming, motion blur, medals, cheat codes, 3~4 additional hours of gameplay and a story that isn't filled with plot holes and half baked ideas.
Kogepan said:like how its really hard to take out the shotgun guy by sitting behind cover completely immobile and just praying and spraying?
srsly, if people are having difficulty getting past certain sections to the point where they need to restart dozens of times, or need to go on messages boards to get 'tips' on how to progress they should lower the difficulty so that they can enjoy the game.
hey_it's_that_dog said:So get this: I just got past the eternal fight in the ship graveyard and then arrived at the part where you're holding onto some box thing on the wall and shooting people above you, Dark Void style. I have a shield on my back because I picked it up a few minutes ago. If a single bullet hits the shield, which is on my back and sticks out from the cover when I aim, I detach from the handhold and fall and die.
I can't drop the shield, I can't jump back to a platform and then get rid of the shield. The checkpoint starts me hanging from this cover point.
This fucking game.
hey_it's_that_dog said:So get this: I just got past the eternal fight in the ship graveyard and then arrived at the part where you're holding onto some box thing on the wall and shooting people above you, Dark Void style. I have a shield on my back because I picked it up a few minutes ago. If a single bullet hits the shield, which is on my back and sticks out from the cover when I aim, I detach from the handhold and fall and die.
I can't drop the shield, I can't jump back to a platform and then get rid of the shield. The checkpoint starts me hanging from this cover point.
This fucking game.
hey_it's_that_dog said:So get this: I just got past the eternal fight in the ship graveyard and then arrived at the part where you're holding onto some box thing on the wall and shooting people above you, Dark Void style. I have a shield on my back because I picked it up a few minutes ago. If a single bullet hits the shield, which is on my back and sticks out from the cover when I aim, I detach from the handhold and fall and die.
I can't drop the shield, I can't jump back to a platform and then get rid of the shield. The checkpoint starts me hanging from this cover point.
This fucking game.
erlim said:question.why are dijimon hounsou and sam rockwell in the making of if they aren't in the game at all?
jett said:For the game to be up to par with UC2 they'd have to patch in better aiming, motion blur, medals, cheat codes, 3~4 additional hours of gameplay and a story that isn't filled with plot holes and half baked ideas.
Anteater said:He's not talking about difficulty, he's talking about the game isn't balanced for you to tackle it in different ways since people says the game has a lot of freedom in combat and map designs, so those maps are actually easy if you do them a certain way, some weapons are overpowered for both the AI and you, and often 1 way to stealth.
More info this week.schennmu said:When is the aiming/blur patch coming out?
http://forums.naughtydog.com/t5/Multiplayer/Uncharted-3-Patch-1-01-is-now-live/td-p/646513And don't worry, we are still hard at work on a full featured patch with lots of changes and fixes to various issues. We hope to have more info on the next patch by the end of this week or the weekend. Thanks!
arne said yesterday that he didn't know.schennmu said:When is the aiming/blur patch coming out?
plainr_ said:I think it's a bug. Happened to me as well. Shield gets destroyed with one bullet when you restart at a checkpoint.
Yeah its cool the first time but after that I got sick of getting mockedhey_it's_that_dog said:I died like 20 times, but the shield did eventually get destroyed without taking me with it. Really glad I didn't have to restart the chapter.
As annoying as some things about this game are, I have to give props to ND for making restarting after a death pretty much instantaneous (as it always is in Uncharted). I've also been playing Arkham City and that game has way too much bullshit between death and re-entering gameplay.
Snuggler said:Lesson learned: never buy a Season Pass of any kind.
legbone said:unless it's for forza!
man, i have to disagree with the naysayers. i have heard from many of my friends that the story in this game is not as good as the second game. man, i am much more interested in this story. not sure why, it just seems that it is dialed back a little and it is for the better. i'm loving cutter as a new character and i think marlowe is the best villain of all three. just my opinion.
ionicbluebird said:So should I start this on normal or hard?
I'd say normal. I started on Hard. I switched to Normal half way through. Dieing a bunch in a row hampered the experience.ionicbluebird said:So should I start this on normal or hard?
The story was better than the others, imo.legbone said:unless it's for forza!
man, i have to disagree with the naysayers. i have heard from many of my friends that the story in this game is not as good as the second game. man, i am much more interested in this story. not sure why, it just seems that it is dialed back a little and it is for the better. i'm loving cutter as a new character and i think marlowe is the best villain of all three. just my opinion.
Luthos said:The story was better than the others, imo.
But it's the combat encounters that bug me in UC3. Others have been nailing it, but it's about the overdose of "special" enemies with RPGs and snipers and armored dudes and brutes, and how the AI just bum rushes you all the time. Combat/encounters were better in UC2.
Well I'd say it's still in my top 5 of the year, maybe even top 3. But I'm not sure it'lll get my GOTY that I thought it would. Though of course, my GOTY is still up in the air until I've played Skyrim.Discotheque said:yeah hit the nail on the head. There was stiff competition this year but I really thought this would be a top 5 game of the year for me (and I'm not even a huge uncharted fan either, but 2 was still pretty impressive) but it's most definitely not making it.
What!? I thought jak 3 was slightly better than 2. Same with crash.... and uncharted :O i see a patten.nelsonroyale said:Hmmm, some of the reactions remind me of the Jak series...
Jak 2 was unquestionably a more impressive outing than Jak 3 (Jak3 actually felt like an expansion to me)
I doubt that is the case here. Looking forward to playing this at Xmas. Witcher 2 is my current GOTY, but I can see this pipping it. Very much looking forward to Skyrim, but I found Oblivion VERY boring, so I doubt that game will impact me as much as the other two
NewBrof said:sometimes you have to swallow your pride, and play on easy. I am glad I did
It was just the right amount of difficulty, I could enjoy the game a lot and did not have to replay sections over and over. I died a couple of times, so there still was a challenge...
Paradoxal_Utopia said:I played it on easy too. My enjoyment from games isn't derived from dying over and over. Not am I obsessed with medals, trophies, perfection nor any of that bullshit. Some people obviously have the time, interest, and lack of responsibility in order to place great importance on these things, but I'm not one of them. I have no desire to play the game on hard or 'crushing', as I can't see it being more enjoyable than frustrating.
Raonak said:What!? I thought jak 3 was slightly better than 2. Same with crash.... and uncharted :O i see a patten.