Infinite Justice
Member
Uncharted 3 finals on MLG right now if anyone is interested
http://pro.majorleaguegaming.com/live/call_of_duty:_black_ops
ND's plan is finally revealed
Uncharted 3 finals on MLG right now if anyone is interested
http://pro.majorleaguegaming.com/live/call_of_duty:_black_ops
Huh I had no idea Uncharted was being played in that kind of thing.
If old Chloe had the UC3 eyes, she'd be perfect. UC3 Chloe is disgusting.
3/5 of co-op adventures at crushing done.
the final part of london is fucking hard, all because of that dude with the super grenade, geez. then the monastery is impossibile, we arrived where you have to protect the statue. IT'S INSANE.
that so should be a game mode.
btw. I played you yesterday. I think that was the map too. yemen.
Oh, nice! What was your PSN ID?
after finishing uncharted 3, i don't think they should make a fourth.
after finishing uncharted 3, i don't think they should make a fourth.
after finishing uncharted 3, i don't think they should make a fourth.
i'm just talking about the characters. it feels like they've completed their journeys, and anything more would just bloat the series.
I absolutely love showing this game to people who have never heard of it. I just had a group of friends watch in awe as to what was happening to them. I started at the cruise ship and their expressions were priceless. They loved the fact that it was a game and yet made them feel like they were watching a movie. When I got to the desert thats when they started to believe the hype I spread about this game.
Going through it again and knowing how it controls makes the second play through so much more awesome and cinematic. As I have said before I have no issue with aiming and love when I get outsmarted and die. I just find another way to make my way through. Its just so much fun to play. First time around I really did not like the melee, I couldn't really get the hang of it. Now Iv'e gotten the hang of it and Im doing things I didn't even know Nate could do. Mixing melee and shooting is simply awesome.There's just so many ways to approach a firefight and that is the beauty of this game. Sure the game may be linear but there's also a lot of ways to walk down that linear path.
Also I might be little spoiled but playing this game on a 60 inch plasma is incredible. This is the most beautiful game I have ever seen and played. My love for this series knows no end. I hope theres more to come.
But see, my issue is that I feel like this game was made to be watched rather than played. Thatmission is as linear and non-interesting as anything you could make me "play." The escape was a joke - only one way to go, only one set of jumps you can make, only one set of doors you can run through. Ridiculous. They seem to have a lot of "ESCAPE CERTAIN DEATH NAO!!" scenarios in this game, and all of those are going to be completely linear. Even the "linear" sections in Uncharted 2 (the tank, for instance) didn't force you down a single path all of the time. There were multiple ways to flank the bad guys in that level, you could decide how to jump from building to building, whether you wanted to take the enemies out across the street or not, etc...cruise ship
Still a good game, but not great.
Patch is at Sony Q&A now btw.
How do you know?
https://twitter.com/#!/ericmonacelli/status/138030452513587201@Aloosh_H it's with Sony for testing now. It's a big patch. We will update as soon as everything is properly vetted.
What? That's so comparing uncomparable things. I mean, yes, the cruiseship escape is linear. But so is the train sequence in U2, BOTH times they make you do it. So is the entire train level (literally linear).
Also I would bet I tackled the shooting bits differently than you. Uncharted is full of linear platforming "escape" sequences. I don't see the point.
Also the tank is totes linear. You get like instakilled if you go the wrong way for too long.
I agree. Been a while since I popped in U2 so I can't say which I think is better, but U3 has more "epic" set pieces. Everything he grabs is falling apart and things are turning sideways and exploding more often than previous games, from what I can remember. I like that. Best graphics and gameplay/controllable animations I've ever seen, period.so anyway im not going to pretend that my opinion is important or even interesting, but i completed uncharted 3 yesterday and here are my thoughts:
+ graphics are good
+ characters are good
+ interesting locales
+ feature-set of moves is improved and better and stuff
+ multiplayer is good (needs some balancing and stuff)
+ music is good
- plot-line isn't as strong as uc2
- set pieces don't really relate to the story
- pacing is off ( i mean theres puzzles, platforming and fist fights to break everything up, but still feels like everything is too fast)
- the end of the game is undeveloped, the gamer suffers for being too short
- until the end you jump from location to location too disjointedly, really liked the progressive nature of uc2
- don't think it'll be replayable as uc2
i still need to play it a few times to get a proper opinion, but yeah not as good as uc2 and probably better than uc1.
Oh, I like the sound of "It's a big patch." I can not wait for the patch notes.
But the MP is a huge factor for me. I love the way it plays and feels, and I would love to see how they expand on it.
they should un-expand it to U2's simplicity.
Sweet. My U3 purchase is drawing near.
Would like more depth in stealth and melee in the next uncharted.
Melee would had been more fun if i had more control of the moves i want to do.
jesus christ it's a shooter ffs
you have already missed out on the GOTY by delaying. Get it, dont listen to the banter its awesome as it is. Platinum btw
For the record I didn't really enjoy the train in U2 because of how linear it is. I preferred some of the other set pieces - the crumbling building, the fight in the massive arena at the bottom of thetemple, as well as the entire village sequence.Shambhala
I just think ND needs to stop trying to create spectacle at the expense of gameplay. I don't really enjoy playing a game where there is only one very specific way to get through a level. Takes away my illusion of freedom. Not to say I don't like linear games, but linear done right is enjoyable, whereas linear done wrong is not.
Pranay_ said:Would like more depth in stealth and melee in the next uncharted.
Melee would had been more fun if i had more control of the moves i want to do.