Chuck Norris
Banned
If it's the encounter I think you're talking about, that one rocksssss. I love that encounter. There are like win buttons hidden on the sides of the pools, tool.
Is that really necessary?
If it's the encounter I think you're talking about, that one rocksssss. I love that encounter. There are like win buttons hidden on the sides of the pools, tool.
If it's the encounter I think you're talking about, that one rocksssss. I love that encounter. There are like win buttons hidden on the sides of the pools, tool.
Is that really necessary?
I think I'm 95% through the game now.
You know what Naughty Dog is really, really good at? Putting incredibly frustrating, completely unfun, almost game breaking enemy encounters into the end of their games. Seriously, it's ridiculous.
End game spoilers:Ok, so the entire shooting mechanics are cover based. So you get into cover, pop out and shoot some guys. Occasionally move around to get into better positions, or if the enemies are going to strafe you or whatever. This entire system breaks down entirely WHEN THERE ARE ENEMIES THAT CAN TELEPORT BEHIND YOU AND SHOOT YOU WITH A SHOTGUN IN THE BACK. I just can't contain my hatred at those guys with the flaming heads. On top of that, they give them about 5x the amount of health as all the other enemies. So I've got guys with really powerful guns, who can teleport around me, and then kill me with one shot. And then after the initial fight with flaming head guys, they make you do it after being made drowsy by some drugs. Holy crap.
I was probably doing it wrong or something, but it was just really annoying.
I've figured out the one word I can use to describe all three Uncharted games - inconsistent. The highs are really high, but the lows are just frustratingly poor game design. It's like a Deus Ex: HR situation where they've outsourced the enemy encounters to another studio or something.
Hate to break it for you, but the cap is 100.gdt5016 said:Just hit level 75. Awww yeah. Only online game I've ever hit the top for.
Finished the game
+ Melee is fantastic now, the contextual animation really brought it to life.
+ Liked that they took guns off Nate so often, definitely reduced the feeling of being a killing machine
+ Graphics
++ First half of the game had tons of good puzzles. More like that pleaseYoung Drake. I want a game with him
- Formulaic as it gets. I mean how obvious was it (ending spoiler) that- Story had lots of potential but ended up wafer thin. Villains didn't really go anywhere, Nate and Sully didn't really go anywhere. Started strong and kind of fizzled out. I guess its the thing about the genre that the story is never deep, but I'd like to see them rise above thatyou'd end up destroying the hidden city in the end
- Chloe and Elena's faces
- I was on a media blackout and I still managed to see most of the major moments just through my brief glances. Be more sparing with your marketing please ND.
- Gameplay really needs to be more expansive. Some combat moments like in the shipyard were fantastic. But the platforming is way way too linear. I don't believe at all it'd be too resource intensive to offer multiple routes through these levels
- Was very short. Under 9 hours and I took my time exploring things.
Overall it was great as to be expected but it was very formulaic. Uncharted 2 rose above expectations, tried new things, and was successful for it. Uncharted 3 was UC2 with a new coat of paints.
I really think that another sequel like this will be pushing it too far. Basically this formula has been more or less perfected. They need to started thing of ways to expand the franchise in terms of gameplay. Really I would be happy for them to scale it back before they jump the shark. I mean Drake has survived two collapsing cities, a crashing train, plane and ship... You can't do much more before people start rolling their eyes.
I think I'm 95% through the game now.
You know what Naughty Dog is really, really good at? Putting incredibly frustrating, completely unfun, almost game breaking enemy encounters into the end of their games. Seriously, it's ridiculous.
End game spoilers:Ok, so the entire shooting mechanics are cover based. So you get into cover, pop out and shoot some guys. Occasionally move around to get into better positions, or if the enemies are going to strafe you or whatever. This entire system breaks down entirely WHEN THERE ARE ENEMIES THAT CAN TELEPORT BEHIND YOU AND SHOOT YOU WITH A SHOTGUN IN THE BACK. I just can't contain my hatred at those guys with the flaming heads. On top of that, they give them about 5x the amount of health as all the other enemies. So I've got guys with really powerful guns, who can teleport around me, and then kill me with one shot. And then after the initial fight with flaming head guys, they make you do it after being made drowsy by some drugs. Holy crap.
I was probably doing it wrong or something, but it was just really annoying.
I've figured out the one word I can use to describe all three Uncharted games - inconsistent. The highs are really high, but the lows are just frustratingly poor game design. It's like a Deus Ex: HR situation where they've outsourced the enemy encounters to another studio or something.
This was my experience with that section too. Thankfully it is short-lived, and the tau sniper does come in handy as others have said.
I thought there were worse encounters in general play though. Usually when pinned down by snipers, someone will sneak up to within five metres and you are forced into hand to hand combat with them just before you kill the sniper.
So of course, you end up having to punch and when you do, the sniper kills you.
It's a broken mechanic that really irritated me in the last 3 chapters.
Just about to play the game for the first time.
I absolutely cannot wait!
wait for the patch
Let him decide.wait for the patch
Let him decide.
Oh? What does that do and when is it out?wait for the patch
wait for the patch
Oh? What does that do and when is it out?
Its a big patch only things confirmed for the patch is an optional aim patch, and motion blur fix.Oh? What does that do and when is it out?
Is it worth waiting or should I just play through it? I'm itching to play it.
So it's radically different to the previous 2 games?I don't know man it depends on how you feel about the aiming.
Is it worth waiting or should I just play through it? I'm itching to play it.
So it's radically different to the previous 2 games?
Have to try it yourself lots of different opinions on the aiming.So it's radically different to the previous 2 games?
I know it was mentioned that the fix for aiming is going to be able to be toggled in the options...
Are they doing that for the motion blur, too? That'd be cool.. to be able to see parts of the game with and without blur.
Thats why you take out the sniper first.
I'm thinking the lack of motion blur is just a proper bug, it's not going to get a toggle switch.
what lack of motion blur..? are there certain sections of the game that would look better/different with blur..? I really don´t remember the blur in UC2..
There IS no motion blur in the game.what lack of motion blur..? are there certain sections of the game that would look better/different with blur..? I really don´t remember the blur in UC2..
Have to try it yourself lots of different opinions on the aiming.
Thats all I can tell you man.
There IS no motion blur in the game.
Have you ever paused a movie during a fast scene and noticed that the image is blurry? If you pause a game without a motion blur you get a perfect still frame that looks like a screenshot. Motion blur is used to interpolate between frames and smooth out fast action and deliver a more realistic looking experience.
This was expertly used in Uncharted 2 and looked incredible yet was completely missing in the final version of Uncharted 3 (it was present in the beta).
After playing Modern Warfare 3 for nearly 2 weeks I had a few games of U3 today and I must say the netcode and matchmaking in this game is near flawless.
There are still a few bugs if you're in a party, but it's still leagues above UC2's matchmaking.After playing Modern Warfare 3 for nearly 2 weeks I had a few games of U3 today and I must say the netcode and matchmaking in this game is near flawless.
Anyone know how to do the pizzle inThe Chateau area where you have a puzzle on the wall with many symbols.
cheers
Anyone know how to do the pizzle inThe Chateau area where you have a puzzle on the wall with many symbols.
cheers
Fuck, if we don't get patch notes today, then it won't be coming till atleast Monday then, right? I'm guessing ND has Thursday-Sunday off.
Hint:use your light on the black squares on the ground.. they will show some symbols.
Use the fire in your hand and look at the symbols on the floor. Look at each symbol around the main one.
Is it worth waiting or should I just play through it? I'm itching to play it.
This is very likely correct. If we don't get it today, we're probably not getting it til sometime next week. :/
Is it worth waiting or should I just play through it? I'm itching to play it.