Well they were aimming for next week, but I guess it passed QA with less issues than expected. The tournament wont start till 14th anyway when the DLC is up and people can buy more tickets.
okay...why are my previously unlocked characters appear locked when I started the 4th legacy?
I think they have, there seems to be a lot more than I remember.Yeah, I'll hop on next Tuesday.
Also, maybe its just me, but have they added more "missions"? Seems like there are much more.
I dunno why, mine are to. Must be a bug.okay...why are my previously unlocked characters appear locked when I started the 4th legacy?
Legacy 5 Level 75 unlocks new versions of the 4 clown masks, now with stats
My god, the ROF on the M9 needs to go (or give it an increased recoil). Played some Objective matches and ROF ahoy! I don't understand why the new items have stats in them. I think it's going to break the game. I can see the Headshot stat item bringing back the FAL epidemic.
Just most/all the new head items. They have a plus and minus to something each. Will require tweaks I'm sure but nothing major hopefully, have to see how it plays out.So do all the new items have stats? Really not liking the idea of adding so many more variables to the game; they've had enough trouble balancing what we have now (and still have some work to do).
I had to redownload the DLC characters I bought.
I dunno why, mine are to. Must be a bug.
If that 100 hours was on co-op hunter, my most hated mode, so that I could get a monocle for Drake, then yeah, I would consider it a waste of time.
Thats why I edited it anyways. Maybe you liked Hardcore.
whoever wrote the patch notes said:The option to buy and use new or currently in-game items without having to reach the level requirement
First impressions on the patch:
+New clothing items
+New hats/headgear (TF2, anyone?)
+M9 nerf
+G-MAL nerf
+Tau buff (Feels good man)
+Team Objective fixes
+Taunts (Thrust can finally die)
+Party hats for doughnut characters look rad
+Cutter got the best looking new headgear
-ROF
-ROF
-ROF
-No treasure fixes
-No aim assist reduction on scoped weapons
-Lazarevic's hair looks disgusting (not sure what the other DLC characters got, as I only have a handful)
So yeah, the only really important thing left to take care of is ROF. I think the "buy the item instead of getting the treasures" only applies to the new things added. The aim assist fix is for sure going to be in the next patch, so we don't need to worry about that. Also, the ROF mod on the Tau still doesn't work, not that it needs to anymore
I'm also sure there will be some balancing done with the headgear abilities once people unlock them (stacking with real boosters, etc). Just off the top of my head, the one with +25% headshot damage seems the best especially since the negative is less blindfire accuracy which is sort of irrelevant because the user will probably going be for headshots while aiming.
EvangM said:The aim assist was tweaked for less "stickiness" in close to medium range. This applies to both L1 and scoped-in (L3/R3) mode. This change also applies to the FAL.
Sorry that this was not communicated clearly in the blog updates about Patch 1.13, we dropped the ball guys and gals. Our bad.
-EvangM
If you need the ROF mod to get kills with the M9, then you just need to get better with the base M9. It doesn't need the ROF mod at all since it already kills at a decent speed and most of the time, people just blindfire with it anyway which makes it even deadlier in CQC.NO U
Why is it not just completely random in Team Objective? If you're going to ripoff Warzone mode, at least do it correctly.
I think you guys strain the definition of 'optimization' sometimes. The reason Uncharted 3 has great 'visuals' is because it is running at upscaled 480p, no AA/AF or other post process elements, and at 30 fps.
Warzone in killzone was probably one of the greatest MP's out there. I love of random it was
I don't understand how the tournament thing works, but I don't think I'll ever participate.
Naughty Dog made a separate video explaining it allStart a gametype that has leaderboard , spent a ticket.
Destroy everything ( be a good player )
At the end get your reward toward tournament ( points )
Once you have enough points , you get item rewards to use untill the next tournament.
I thought it was how it worked.
Here's a rundown of every match:
1. Be a Tactician, just like everybody else on your team.
2. Capture all the tactical spawns
3. Mortar/Jetpack the other team
4. Spawntrap for the remainder of the match
5. ????
6. PROFIT
If you're on the losing team (aka getting spawntrapped):
1. Be a Medic
2. Stay at spawn
3. Revive teammates
4. ????
5. PROFIT
---
You're right..i made a mistake on that part.Naughty Dog made a separate video explaining it all
http://www.youtube.com/watch?feature...&v=ZuMDOiZnT_g
You are right except the last part. You get to use the rewards for the next tournament, not the current one. Also if you reach Gold tier (Top tier) in 6 separate (Not necessarily consecutive) weeks then you unlock the Dijin Skeleton skin permanently to use as a hero or villain skin in anything multiplayer except Co-op adventure.
How much does the new DLC cost?
basically yea. It's weird.What's this tournament crap? You just bet a "ticket" in any game, and see if you do any good in the match?
Spyder has to be the most annoying character in existence. His VA is just so bad and his lines are horrible.
unlock the Dijin Skeleton skin permanently to use as a hero or villain skin in anything multiplayer except Co-op adventure.
That's what you get for playing that shitty killzone 3.
Im talking about killzone 2. I couldn't give a shit about killzone 3 but killzone 2 was and is one of the top MP games this gen. Uncharted 2/3 is good but KZ2 is still top dog.Here's a rundown of every match:
1. Be a Tactician, just like everybody else on your team.
2. Capture all the tactical spawns
3. Mortar/Jetpack the other team
4. Spawntrap for the remainder of the match
5. ????
6. PROFIT
If you're on the losing team (aka getting spawntrapped):
1. Be a Medic
2. Stay at spawn
3. Revive teammates
4. ????
5. PROFIT
---.
Im talking about killzone 2. I couldn't give a shit about killzone 3 but killzone 2 was and is one of the top MP games this gen. Uncharted 2/3 is good but KZ2 is still top dog.
Anyways was hoping the GMAL would get patched more because it still outclasses all other weapons (besides the M9)
Killzone 2 was pretty fun I guess. All I remember was everyone using the Assault class and spamming rockets. I have way more fun playing Killzone 3.
So how about that Uncharted 3... ;D
So how about that Uncharted 3... ;D
So the Mercenaries TDM Lab is up? If so, are boosters enabled?
Everything is normal.
Just, no parties. Thats it.