ROF 'nerf' lol. it STILL kills faster than the stock M9 and guess what? You can control the recoil now so it's actually aim-able when back then it was almost impossible to kill someone at mid range or long distance with the ROF, but now you can. Blindfire nerf? Don't fucking make me laugh. You can have any M9 without the blindfire mod and it'll still connect every bullet for you and equipping the mod will still make the M9 act like it did before this 'nerf'. Those nerfs were a joke.
LOL @ people want something different from UC2 :lol :lol
for a while? So you don't need the blindfire mod anymore? If your answer is yes, thanks for proving my point. Nothing has changed when it comes to the blindfire nerf if you don't need it anymore. "For a while" just tells me it was a temporary placebo effect.As a M9 user, I know a lot of this to be BS. The blindfire nerf was most definitely noticeable, enough to get me to use a custom weapon with a blindfire mod for a while. Ditto for the ROF mod nerf, it was enough for me to stop wasting a slot on it. The nerfs aren't a joke. At this point the M9 and to a certain extent the AK47 are the only weapons that are still "fun" to use. All the others are just trash. Don't even get me started on the shit handguns. A crime.
Yeah, most of them suck. The only one that is deadly is the Para 9. It outclasses every other handgun in this game. It's the M9 of the handguns. Good at aiming and very good at CQC, outshining the Micro which was designed for CQC encounters. Three blindfire shots of the Para and a punch is enough to kill an opponent.jett said:Don't even get me started on the shit handguns. A crime.
What?It's odd I know, but also a real reason some people use one over the other.
G-MAL has awful recoil
FAL-SS rate of fire/jamming depends on host
Dragon is a chore to aim
KAL is useless for anything out of rolling range
What?
That doesn't make any sense. Whatsoever. Maybe it's one of your reasons, but the majority? Not even in the slightest.
GMAL's recoil is still manageable. If you're having trouble, use the Accuracy mod on it and it'll be like the GMAL never changed. Only thing it needs is a little more stopping power, like I said to stop the BF rushers.
FAL SS has jamming if you're trying to spam your shots like a fool. Time them and you'll hardly get jammed. Just like the Para 9. It still kills relatively quickly.
Dragon is only a chore to aim because of the sticky aim assist when you're trying to chase a target that's running or when there's two people in front of you (every gun has this problem).
KAL is just...the KAL. It's only used for trolling purposes at this point.
They all have ups and downs.
M9? None.
for a while? So you don't need the blindfire mod anymore? If your answer is yes, thanks for proving my point. Nothing has changed when it comes to the blindfire nerf if you don't need it anymore. "For a while" just tells me it was a temporary placebo effect.
And if you play the MP regularly, you'd know that people haven't moved on from ROF. It's still the hottest thing ever when it comes to the M9, only more deadly this time because you can actually aim it now at any distance.
The M9 allows you to make long-range kills, which shouldn't happen in the first place.
Why do you disagree? Automatics should never be able to snipe across the map! Semi-autos should have greater aiming accuracy/less recoil, at the expense of worse blindfire accuracy.Disagreed. U2's balance was at its best when the FAL was a better long range weapon than the AK, but with enough skill an AK user could still beat them at long ranges. And alternatively, the FAL was usable at fairly close ranges and could hold its own, but the AK was the better choice.
Or maybe I shouldn't blame ND and instead blame the community that loves autos (UC2 AK, UC3 M9)?
When two evenly matched players suddenly face eachother and one has an M9 and the other ANY other gun, the person with the M9 will win.
And I agree with you too.
It's like you're not even trying anymore.So you agree with yourself?
It's like you're not even trying anymore.
Drive by posting is fun!
Nope. The FAL-SS kills faster and the AK-47 is equal.
The FAL also requires a lot more skill.
The AK trumps the M9 in max ammo and accuracy. The M9 trumps the AK in both rate of fire and blindfire-accuracy. You think that is equal?
Why do you disagree? Automatics should never be able to snipe across the map! Semi-autos should have greater aiming accuracy/less recoil, at the expense of worse blindfire accuracy.
The UC2 AK was unbalanced. And yes, I preferred the unnerfed UC2 FAL. At least is was somewhat usable, without having to cornershoot all day every day (because that's what most people did with it after ND nerfed it to death).
I'm sorry, but ND has an extremely bad track record of ruining of semi-autos. Or maybe I shouldn't blame ND and instead blame the community that loves autos (UC2 AK, UC3 M9)?
Yeah, auto lovers got that they wanted and we are forced to adopt their playstyle. Congrats.
"When two evenly matched players"
The AK is barely more accurate than the M9, if at all. Same goes for blindfire accuracy, with the M9 in favour because both require 4 bullets and a melee for a kill (the M9 shoots 4 bullets faster than the AK can shoot 4 bullets).
Otherwise, both have the same kill time.
Hmm, well, I prefer the G-MAL, and in U2 the FAL was my go-to weapon until 1.05. I just mainly use the automatics now because they seem a bit more difficult to use for me.
So if there are two weightlifters with the same capabilities and one lifts 50kg and the other 100kg, it requires the same amount of strength?
Not my experience. Fine though.
u hurt my felings
Are stat hats on in classic mode? I could've sworn I saw a call out the last match I played. Also what do I have to do to get treasure drops in mp? Since I have hit lvl 15 I have not received anything.
1- Question: Can you please nerf hipfire and remove the whack and roll glitch in this game, isn't 140+ kudo's enough to make you realise that this really should happen, I know it's probably too late now because you ignored it for so long, so if the answer is no, can you please say that you will look into it for future Naughty Dog titles with competitive multiplayer?" - Matthijs_17
A: Due to game mechanics and animation – the whack and roll is a legitimate strategy that we accounted for when wrapping up game balance and MP development. As for hipfire, we appreciate you rallying support around this topic. It is something we will need some time to look at as it’s not a quick fix. To address anything with hipfire we’d need to tweak hipfire for every weapon in the game so proper balance occurs again. It will take some time and likely will be something we’ll have to look more closely at for future projects. However, it’s on the list of things we’d like to address time and resource permitting
2- Are there any chances of us ever getting that 3v3v3 3TDM Lab? It was supposed to happen months ago back in November, and it got replaced with a random Hammer Team Objective Lab, and it never showed up since. It was my (And quite a few others) most anticipated lab, and it would really suck if it never happened." – Orochidude
A: Unfortunately we didn’t know this until after we originally announced 3v3v3 3TDM Lab. Updating the scoreboard backend is not possible now.
3- "After Patch 1.15 the spawn points have been a little awry, will this ever be addressed in a patch? Village's spawn points are already bad enough especially when playing objective. You can spawn right next to both hill 1 & 3, but it also is very easy to spawn kill at Syria as well since you spawn in a wide open area. And I'm sure I'm not the only person who keeps spawning in front of that one guy trekking around the map. With a Sas." - Quizen8
A: We evaluate these on a case-by-case basis as they come up as problematic or not. If you can post up a video or direct message us some very specific footage of what the problem re-spawn points are and mention why they are issues then we can more readily address these.
4- "Would you guys consider altering Shade Survival treasure drop odds to be the same as Hunter Arena?" - IVIaster_ZED
A: We will be having rare treasure drop weekends that address these concerns from time to time. Also Shade Survival mode is a hardcore mode so it’s meant to be a good challenge.
5- Can you tweak the turn radius for sprinting to near the level of summer beta's? Along with some explanation for your response?" - B_Smiley
A: At this point we’d never want to revert back to our beta settings. It would mean undergoing a system wide rebalancing effort with all of the updates we’ve made so far. We can move only move forward based upon where the game stands now, and changing the turn spring turn radius is not something we have planned. We built Uncharted 3 MP to be a fast paced game. We’re happy with how the turning and movement is paced.
6- "Will you guys ever fix/address party splits?" – Sitrongr
A: These are cases that are difficult to reproduce in our testing environments, so we haven’t been able to reliably address all of the party splits you may have run into. What would help us is to continue to give us detailed step-by-step information on what was happening when the party gets split to address this specifically. This would be information like “I was in a party and I backed out to this menu to select a new loadout and the host went into this menu to change the color of his head item and then we split. Then I went and made a PB&J sandwich.” Very detailed and specific like that – we’ll continue looking into this with the information we’ve been gathering
7- "Are there any more patches in store for Uncharted 3? I'm guessing no.” – beat_da_beast
A: But you’re guessing! We’re really pushing the capabilities of the PS3 and the limits of our code for MP to the edge at this point, but we always want to try to see how far we can go. We plan to see what we can fix and what we might be able to be tweak yet time and resource permitting. We might, just maybe, even have something we cut added to the game if everything works out.
8- "Any plans for a "Best of The Lab" type of event as in you push out the best labs and lab maps into the lab game mode?" - tack129
A: Absolutely. We’ll continue to explore Labs as time matches along. To make something like this happen we’d need to potentially set up two polls. For instance, one for favorite Block Mesh Maps and one for favorite Game types in the Lab would have to happen. Then we can do best of labs. Let us get out our entire list of Block Mesh Maps first, cool? We’ll start rolling out more over the coming months.
9- "When you get the lab schedule organized (with the delay to Mid-May thing) can you update the calendar on the multiplayer portion of your site (HERE) with every lab event correctly (correct dates and if there is more than one game type (ie. more than one Block Mesh Map, or more than one mode variant))? It would be nice to know what we can expect to see in the coming weeks for the Lab playlist." - canadian94eh
A: We’ve updated this now. It’s meant to show what you can expect coming up and the date at which you can expect that Lab to be live.
10- "Are you ever going to fix the bug where everything unlockable gets highlighted randomly? It's pretty annoying to see that exclamation mark everywhere." - tln_SWE
A: Very uncommon for this to happen and this is something we’d need an exact reproduction case – step-by-step details - of how it happened to address in a meaningful way.
Bonus Question:
"If you had to pick a forum member to work for ND who would it be?" - munnsy1
A: It’s really tough to say without knowing what kind of development experience and work each member would be capable of. We give a pretty extensive and specific-to-a-discipline test prior to hiring everyone who works here. We expect our employees to perform at a very high caliber to make our games the best possible quality at all times. Open constructive criticism and heavy collaboration is very much encouraged here so we’d look for these attributes as well. Read our HR blog about how to get a job at ND!
5- Can you tweak the turn radius for sprinting to near the level of summer beta's? Along with some explanation for your response?" - B_Smiley
A: At this point we’d never want to revert back to our beta settings. It would mean undergoing a system wide rebalancing effort with all of the updates we’ve made so far. We can move only move forward based upon where the game stands now, and changing the turn spring turn radius is not something we have planned. We built Uncharted 3 MP to be a fast paced game. We’re happy with how the turning and movement is paced.
2- Are there any chances of us ever getting that 3v3v3 3TDM Lab? It was supposed to happen months ago back in November, and it got replaced with a random Hammer Team Objective Lab, and it never showed up since. It was my (And quite a few others) most anticipated lab, and it would really suck if it never happened." – Orochidude
A: Unfortunately we didn’t know this until after we originally announced 3v3v3 3TDM Lab. Updating the scoreboard backend is not possible now.
Watch the thing they might add be a bunch of secret hats.
With the new clown accessories pack, Xdye can finally be the clown he's always been!Wrong.
Custom shoes.
With the new clown accessories pack, Xdye can finally be the clown he's always been!
So I was playing the other day and had something kind of bizarre happen. I played a match with some dude (notice: WITH, we were on the same team), and we both did good and won the match when out of no where I start getting a crazy amount of hate mail from this guy. I didn't team kill him or anything like that, and I thought he was just confusing me for someone on the other team, but no. He knew we were on the same team, and sent message after message calling me a pussy and demanding a 1v1 against me. I tried asking him several times why he was so pissed, and the best answer I got was that I was a "pussy bitch with no skill". I've had people I played against send me these dumbass messages, but never someone on my own team. Lol, it was pretty damn strange and completely out of nowhere.
I'm kinda just sharing this as an excuse to bump the thread.
Pissed that you were "stealing" his kills? There are clowns like that, might have gotten one myself.