it's a new sidekick
If anyones friends asks them to sum up Uncharted 4. Just show them this clip that sums it up in less than 15 seconds.
Naughty Dog created brilliant movement, maps, and a new brilliant rope mechanic to traverse and attack and yet what we've ended up with is this. . .EVERY. . . SINGLE. . .MATCH.
https://www.youtube.com/watch?v=wizQ-0kbPcw
No idea how to embed a video on this forum.
If anyones friends asks them to sum up Uncharted 4. Just show them this clip that sums it up in less than 15 seconds.
Naughty Dog created brilliant movement, maps, and a new brilliant rope mechanic to traverse and attack and yet what we've ended up with is this. . .EVERY. . . SINGLE. . .MATCH.
https://www.youtube.com/watch?v=wizQ-0kbPcw
No idea how to embed a video on this forum.
This post makes me cringe. Yeah fair enough you don't like them, but what's the point in posting videos of you acting stupid as if it in some way demonstrates some evidence against them? It doesn't reveal anything other than the fact that you pretty much chose to get grabbed by the hunter.
The hunter is designed to outrun players and you chose to run in a straight line away from him. If you had climbed or complicated his path finding, you wouldn't have been been grabbed by him.
Doesn't help that UC4 is a very team orientated game, and you appear to have isolated yourself which really restricts the number of options you have. Running mid would have probably saved you if your team mates weren't busy dying.
Either way, it's not as if this occured due to a single action. You didn't die because the hunter was summoned. You died because of an interaction between a variety of circumstances the decisions you yourself made. Your team mates being dead, you having isolated yourself, you have chose not to climb down from the stairs (if you climbed you would have escaped the hunter as he does not climb most areas) all played a role there, and I think using that clip to represent to anyone how Uncharted 4 plays is very misleading.
The AI is so easy to manage, I don't think I've ever been killed due to the AI.Not at all misleading. It speaks for itself. You spend most of your game fighting AI that you end up being shot by a player. That's just how U4 is.
Not at all misleading. It speaks for itself. You spend most of your game fighting AI that you end up being shot by a player. That's just how U4 is.
Not at all misleading. It speaks for itself. You spend most of your game fighting AI that you end up being shot by a player. That's just how U4 is.
I don't. And I find your post misleading. The AI are almost never outnumbered by the players on the map so no you do not spend most of your game fighting AI, and they go down in seconds. I didn't even see a single sidekick in my last plunder match. What a drama.
Please upload the video of you shooting a brute dead in seconds without 3 enemy players firing at you while you're distracted.
Thanks in advance (for the video you'll never upload)
What are you trying to prove? He said 'in seconds', he can upload whatever length video he likes and he wouldn't be wrong, haha.
They tend to die in sub 5 seconds if your shooting alone, but it depends what you do. Rope swing and they go instantly. Charged melee causes them to drop less than half health instantly too, explosives take half their health, team shooting causes them to go down incredibly fast though and that's generally the approach people should take where possible. I don't let them distract me from combat with players but if I have a spare moment I put a burst or two into them and with a little help from team mates they're gone.
If you hipfire enough on someone and you are nearing the end of your clip in your ammo, melee them. This is called steelfisting, where you hipfire somebody and melee them to finish them off. Really great in general as it will or should only take one melee to down them after pumping them with some hipfire.
Yeah, this started to happen to me last night, including not firing at all in some cases, which is of course, a fatal problem in a shooter.I'm starting to lose count of the times I hold R2 and my gun fires sporadically instead of at full auto and i die
Is it just me or are other players a hell of a lot easier to take down than sidekicks? Even with more players on the field than AI, its the AI that an be the toughest to deal with.I don't. And I find your post misleading. The AI are almost never outnumbered by the players on the map so no you do not spend most of your game fighting AI, and they go down in seconds. I didn't even see a single sidekick in my last plunder match. What a drama.
Different weapons have different hipfire accuracy values and cover gives a huge buff to blindfire accuracy.That's actually a good tip. Thanks.
I just never hip fire in this game's mp. I'm not sure why. I feel like it wouldn't work.
It obviously does though.
What's the consensus on handguns? Can you do well with it being your main weapon? I've been using one to unlock the LP point. Needless to say I'm not doing as well as I did with the AK.
I do well with the Para 45, but I tend to always lose to the AK in a shootout. I'm guessing handguns, no matter which you use, can't beat the AK?
Or am I overlooking something?
Also, what mods do you guys use? I tend to get a bigger clip for the Para 45. Mostly because I sometimes can't down and KO someone with a normal clip. I always need a few extra bullets.
I should probably work on getting headshots more.
What's the consensus on handguns? Can you do well with it being your main weapon? I've been using one to unlock the LP point. Needless to say I'm not doing as well as I did with the AK.
I do well with the Para 45, but I tend to always lose to the AK in a shootout. I'm guessing handguns, no matter which you use, can't beat the AK?
Or am I overlooking something?
Also, what mods do you guys use? I tend to get a bigger clip for the Para 45. Mostly because I sometimes can't down and KO someone with a normal clip. I always need a few extra bullets.
I should probably work on getting headshots more.
What is the step up like from hard to crushing? I have played a few of the fights in hard and they werent too bad, I am wondering how it is on crushing.
Cheats?It is a notable step up because ammo conservation begins to play a role but it is still very manageable especially with advanced knowledge. Plus, you can use cheats so that makes it super easy.
Cheats?
Cheats?
I'm wondering what maps the Dogs plan to add will be? Prison... Orphanage... The towers in Madagascar...
I use nothing but the Para .45 and find it absolutely amazing, I can of course down someone using any other weapon just due to the fire rate and some decent strafing. I would recommend Sam's Para .45 because it has reload speed and the extra clip size which is all you ever need from this gun.
I would recommend working on strafing a lot and being unpredictable whilst doing so as well as working on getting more headshots. It'll all come together, I'm sure.
I don't know anything about heroic weapons. I'm guessing you have to use that specific character with that gun to unlock it?
After you unlock it can you use that gun with any character?
I ask because I'm an Elena/Rafe guy.
If anyones friends asks them to sum up Uncharted 4. Just show them this clip that sums it up in less than 15 seconds.
Naughty Dog created brilliant movement, maps, and a new brilliant rope mechanic to traverse and attack and yet what we've ended up with is this. . .EVERY. . . SINGLE. . .MATCH.
https://www.youtube.com/watch?v=wizQ-0kbPcw
No idea how to embed a video on this forum.
It's based on how many downs you get with that particular weapon and after unlocking all of the mods for the weapon, you'll start unlocking the hero versions of the weapon.
How much do you have to play mp to unlock a heroic weapon? I've been playing enough to do every challenge since day one and still haven't unlocked one.
Is there an indicator anywhere?
does the female brute say "fuck that" sometimes i swear ,heh, i hear it. also i wish the gear was levelable its fun to grind all the stupid upgrades. im shallow dont judge me.
Your experience of U4 is seemingly worlds apart from my own, however if the video you posted is anything to go by it's rather clear why that would be the case.
Maybe if instead of complaining about the systems (which are unlikely to change), you took some time to understand them, then you wouldn't make mistakes as frequently as the video suggests you appear to. Which in turn, would lead to a reduced sense that you were being dominated by the AI, and perhaps you'd be able to have more fun with the game.
It's something like 350 downs with the Para .45 to unlock the first hero weapon.
You can check your progress by selecting the sidearm on the load out and clicking modify and then scrolling down the list to the mods you have yet to unlock as well as the hero weapons all the way down the bottom. It'll show you how many downs you have currently as opposed to how many you need.
Absolutely misleading. You seem to have no idea what you're doing. Maybe play with friends or you know, stick with your team and actually use traversal mechanics?Not at all misleading. It speaks for itself. You spend most of your game fighting AI that you end up being shot by a player. That's just how U4 is.
I think you only need 175 Para downs to get Sully's Para.Holy crap, I just checked and I only have 128 pistol kills. I have a ways to go.
Para is so ridiculous. I started to use it as my main because of a post on this thread and I haven't used a long gun since. I really want Drake's Para because of the combination long clip and silencer.The para is great. You can main with it
I laughed so hard at this video, you have no idea lol.
Well, to be fair, between your video of you going 20-0 in the UC4 beta and you talking about getting 60+ kills in PvZ:GW2, you are on the savant side of the multiplayer spectrum. Maybe keep in mind that not everyone is as good as you instead of making GIT GÜD posts.
Yeah, the Para 45 is really good but as a main? Nah. I would always bring a long gun with me.
Is it just me or are other players a hell of a lot easier to take down than sidekicks? Even with more players on the field than AI, its the AI that an be the toughest to deal with.
I weirdly do best while using the para 45 as my main. For some reason none of the long rifles are any good for me. It actually sucks because I need to finish unlocking the rest of the long guns but every time I use a long gun I have a worse game than if I just run my pistol class.