potatohead
Member
I think they did it to give the idea that there is at least a reasonable threat to Drake's and Sam's life. If there's no reasonable way to think they are actually in danger, then anything that happens during the game loses half of the drama. No threat to their lives as they go on the last adventure makes the adventure that much less impactful, or the impact at the relief they don't die.
That's the reason for the marketing as it was IMO. It's part of the setup to the game proper to give a reasonable sense of danger to the characters. Not unlike how Elena becomes nearly mortally wounded in UC2 but ends up "perfectly fine" or how Nathan Drake escapes a train bleeding from an abdominal wound (which is in every literal sense essentially impossible, but dramatic).
That's the reason for the marketing as it was IMO. It's part of the setup to the game proper to give a reasonable sense of danger to the characters. Not unlike how Elena becomes nearly mortally wounded in UC2 but ends up "perfectly fine" or how Nathan Drake escapes a train bleeding from an abdominal wound (which is in every literal sense essentially impossible, but dramatic).