Good to know. Moderate it is!
One of the problems with the shoot outs early on is that only rifle you have is the AK47 most of the time which is awful. Once you get the Mettler and sniper rifle it's a lot better.
I've only played through the first 2 chapters at the moment, decided to make a quick video after completing chapter 2, graphics are gorgeous. Video quality's not that good, using the built-in capture on the PS4.
https://www.youtube.com/watch?v=fR1Ec4UgxTM
And IDK who said the soundtrack was bad? Anyway, that was wrong. Its utilized to such great effect here. The slowly building tension in that one Rafe/Nadine scene, the call to adventure of the Drake/Sam conversations, the adventurous action cues for when all hell breaks loose, the quiet subdued mood for the traversal/exploration sections.
Amazing.
Man Naughty Dog sure reuses a lot of their tropes:
-convenient box with wheels to climb out of areas
-leap of faith where partner grabs you
-"gimme a lift"
-the mudslide
-piece of wall breaks as you climb it
Bow down to the one true queen.
#TeamElena
Like I said, late in the game is when you'll start to feel it. Easily the weakest parts of the game are when it traps you in a room to fight waves of snipers and bullet sponge minigun guys without a lot of options for traversal. Some dicy checkpoints in there as well. I got UC1/3 vibes in those spots, and not in a good way.Imma gonna go ahead and contradict that man and say go with Hard. Combat has been so much more intense on Hard, and I have to do my best to utilize all the mechanics to survive.
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Up to Chapter 12
Like I said, late in the game is when you'll start to feel it. Easily the weakest parts of the game are when it traps you in a room to fight waves of snipers and bullet sponge minigun guys without a lot of options for traversal. Some dicy checkpoints in there as well. I got UC1/3 vibes in those spots, and not in a good way.
One thing does bother me, though. Story spoiler up to chapter 4 or 5 I think?
Why does Nate lie to Elena about the trip? I know he promised her to stop with the treasure hunter lifestyle but his brother's life is on the line. I'm sure she'd understand. I would have liked him to acknowledge that and at least justify his lie by saying she would insist on coming with them but he doesn't want to put her in harm's way.
#TeamWhyNotBoth?
Played through the first 7 chapters yesterday and I'm loving everything about this game so far. The graphics are ridiculous, the story is great and the acting is phenomenal.
One thing does bother me, though. Story spoiler up to chapter 4 or 5 I think?
Why does Nate lie to Elena about the trip? I know he promised her to stop with the treasure hunter lifestyle but his brother's life is on the line. I'm sure she'd understand. I would have liked him to acknowledge that and at least justify his lie by saying she would insist on coming with them but he doesn't want to put her in harm's way.
I don't think they should allow parties in the beginners Playlist.
And IDK who said the soundtrack was bad? Anyway, that was wrong. Its utilized to such great effect here. The slowly building tension in that one Rafe/Nadine scene, the call to adventure of the Drake/Sam conversations, the adventurous action cues for when all hell breaks loose, the quiet subdued mood for the traversal/exploration sections.
My only gripe with the soundtrack so far is like it's a little low on volume... other than that, it's great!
Chapter 6 plothole/question:
Rafe was able to recognize Sully out of the blue in a large crowd but not Sam dressed up as a waiter?
Go into the options, audio, turn down everything a few notches except music, turn up your volume on TV/Speakers and problem solved.
Better yet, invest in PS Gold headset, download the UC4 Companion App profile, enjoy the crystal clear conversations, accurate footsteps of enemy soldiers in stealth, and powerful sound design between the music, explosions, and gun fire.
Is this your first ND game?Man Naughty Dog sure reuses a lot of their tropes:
-convenient box with wheels to climb out of areas
-leap of faith where partner grabs you
-"gimme a lift"
-the mudslide
-piece of wall breaks as you climb it
They become less sparse. They're not super trashy or impossible, they just sap the momentum. In a game where the pacing is so crucial, I'm not sure you want that on a first playthrough.I guess we'll see. So far, I cant imagine the game being more fun on Normal, breezing through the more sparsely paced combat encounters like they werent nothing.
I have that headset, but what's this app about? It enhances the in-game sound?Better yet, invest in PS Gold headset, download the UC4 Companion App profile, enjoy the crystal clear conversations, accurate footsteps of enemy soldiers in stealth, and powerful sound design between the music, explosions, and gun fire.
That seems like a terrible idea.I tuned in to a stream to see some random battles and instead caught the ending. Welp.